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Wow.....that was a lot to read....but nevertheless, While I like seeing these new characters in the game, I'd still have to think about their movesets....Snake's Recovery/Triple Jump move (Up + B) immediately comes to mind, and I can't imagine any of his "B" moves....Ah, but no worries, I'm confident that Nintendo will surprise me as they've done in multiple occasions in the span of 30 minutes when I read this thread.
On another note, having a playable character from any Final Fantasy is not going to be likely at all. The only likely character from any Square-Enix game is probably going to be a Moogle or a Chocobo, probably the two longest lasting trademark "characters" or figures from Square. Alas, Megaman would be a nice addition, his moveset would be pretty easy to fill up as seen in his debuts in Marvel vs. Capcom and such. Likelyhood, I dunno though.
Jam it back in, in the dark.
Last edited by Omnislash124; May 14, 2006 at 10:12 AM.
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There's nowhere I can't reach. |
Meh, I think Nintendo is doing fine with the existing list, maybe add a few more, but those that are already in there should stay. I think Nintendo was trying to limit to trademark characters in many series, which would explain the massive amounts of some of the charactes from some series. If you look at it, most characters come from Mario because they are trademark characters. (Mario, Luigi, Peach, Yoshi, Bowser). Granted, Dr. Mario is a stretch. As far as pokemon go, that should be find as well, Mewtwo, Pikachu, and Jigglypuff are trademark characters (at least in Japan). Pichu is, again, a stretch. Earthbound basically features Ness as the main character. Paula and Poo are justifiable, but not any other characters, as trademark characters. Pit joins us from Kid Icarus, Kirby draws in Metaknight for a strong dose of trademark characters from that series, Marth and Roy are both trademark characeters of Fire Emblem. Two characters should be the maximum for each series, I think, because anymore and it seems to be overrepresented. But what's done is done, what's already there should not be removed in the next game. But granted, adding more Mario Characters or Pokemon is overkill.
This thing is sticky, and I don't like it. I don't appreciate it. |
Different playing styles of characters may not be obvious but any change in their stats can yield great differences in a player's style. Case in point: Marth and Roy are the two most common figures for this example. Both have basically the same exact attacks. However, one does more damage at the sword's tip while the other does more inside the sweep. (I dunno which is which as I rarely use either one, much less know their stats). This, IMO, will greatly change your playing style as you may come from being extremely skilled as Roy, but when you change to Marth, Your fighting style has to change to correspond with the new "sweet spot" on the sword for most effective attacks. Granted, it is minor, but nevertheless, can be critical in the heat of a battle. I still retain the opinion that nobody should be deleted from any previous game.....lest you get complaints from a Pichu Player....lol....Seriously, with the change from 1.4GB to 4.7GB, I think we have plenty of space to keep the all characters from the last games. (Unless I'm mistaken here.....feel free to correct me....) I am a dolphin, do you want me on your body? |
BTW, the move to DVD9 is great news, more room for more goodies.....sweet.... I was speaking idiomatically.
Last edited by Omnislash124; May 20, 2006 at 03:53 PM.
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What kind of toxic man-thing is happening now? |
Ganondorf has a sword now? It's about damn time. I hated the fact that characters were clones of others with different stats. Hopefully, this proves true for ALL the clones.....
FELIPE NO |
Speaking of Team Specials......exactly how would they work? And with that many characters, I think there are a bit too many possibilities to work with. Especially with the fact that theres 2 on 2 , 1 on 2, or 3 on 1 possibilties. Especially on the last two (2 on 1/3 on 1) that would be overly unbalanced.
What, you don't want my bikini-clad body? |
Wow.....talk about thread explosion. This is news indeed. Not that I use them, but I'm somewhat dissappointed they chose to axe some characters. It's understandable, but I still rather them keep them in. So.....a roster of 30-40? Wow....and 15 new faces....with 1 or 2 more from third parties.....this is going to rock.
BTW, Jigglypuff is never going to leave, at least I don't think. I hear that Jigglypuff is obscenely popular in Japan. I think Megaman is porbably a shoe-in by now, simply because his moveset is already figured. A note on the team attacks, (I know, it was a while ago) on second thought, it might work if you limit them to teams which use characters from the same game. Like a Kirby/Metaknight team special, or the classic Mario/Luigi combo. This, I can understand. Jam it back in, in the dark. |
Nintendo doesn't care about if you like the items or not. Hell if you don't want them, isn't the Item Switch option still there? There's nowhere I can't reach. |
I dunno why, but you could give him a jetpack for a triple jump/recovery move. (Or a Nikita Missile, and control like Ness, but that would hurt.....)Left+B/Right+B could be a stinger missile. Down+B could be some kind of grenade/C4/explosive. and Regular B would have to be some kind of projectile. It could be a FAMAS that shoots lasers....lol....
This thing is sticky, and I don't like it. I don't appreciate it. |
I am a dolphin, do you want me on your body? |
Hell Yes. I was speaking idiomatically. |
Meh, he may as well be punching if he's going to use a knife, it's not like he can do some crazy stab that doesn't look like a sword move. And with the size of a sword, that knife may as well be the size of a finger.
What kind of toxic man-thing is happening now? |
FELIPE NO |
That would be the Stinger, the Nikita, and the Grenades. They've got to be explosives. A SOCOM or a FAMAS would not work, much less the PSG-1
What, you don't want my bikini-clad body? |
I was thinking Grenades like Samus's Down+B. They explode on impact so I guess they'd be grenades. Claymores would render the proximity mines item useless. C4 could be a possibility, but it runs into the same problem as claymores. That and it would take a while to plant.
Jam it back in, in the dark. |
The button combinations don't have to make sense. As long as it can get him vertical distance, it doesn't matter. Just like how you can make Fox's UP+B go down as an attack. There's nowhere I can't reach. |
I don't get it. Anyways, on topic again, Have we gotten any information oustide of new characters? New Items/Stages perhaps? New Single Player information maybe? All I know is that the huge Nintendog and the superpower pickup is there. This thing is sticky, and I don't like it. I don't appreciate it. |
Earthworm Jim is probably best described as the "whipping boy" for developers. Seriously, I haven't seen him an a good game since his origins. Developers just put him in a game without thinking anything through, and his games turn out usually pretty badly.
Whatever, back on topic, I'd really like to see some more third party characters, particularly some from Square-Enix, despite how unlikely it seems to have a Moogle or a Chocobo running around, even if it's just from an item.....though I'd can't imagine one popping out of a pokeball. But there's an idea if they ever include some square-enix characters in the fray. Seriously, namely the Final Fantasy license has a plethora of new interesting possibilties. I wanna see Bahamut blast everything on the field just once, or Odin come out of nowhere and cleaves shit up, I dunno. I am a dolphin, do you want me on your body?
Last edited by Omnislash124; Jul 6, 2006 at 04:38 PM.
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I think if Sony were to make a Super smash Bros. type game using various characters from its roster, it might be a bit more costly as thy rely much more heavily on third parties. As a result, they'd have to purchase the licenses to throw them all into a single game. That and it wouldn't have the Smash Bros. feel....probably more bloody and "mature", like that game that was to be released a while ago, but got canceled. I believe it was called Thrill Kill.
Final Fantasy does have Nintendo history, although not extensively and recently. But way back before Final Fantasy VI, Nintendo had some Final Fantasy History. Most amazing jew boots |
What kind of toxic man-thing is happening now? |
Damn straight. There was one reason why I hated the other fighting games. That's because you needed to remember not only the MASSIVE move lists they may have, but if you don't know some high-hitting combos, you probably also have no chance against another human player. Smash Bros. Could not get any easier to pick up. It's just (Analog stick + A) OR (Analog Stick + B). Sure, combos exist in the SSB universe, but you don't have to know them to win. Partially because when there's more than 2 players involved, it's hard to come up with a combo that will avoid the other 2 players while you beat down the other guy.
That and add the fact that I could choose any character and know exactly how to play them. Hell, I could play decently with Ice Climbers if I wanted to. (I usually don't play Ice Climbers, I usually play Pikachu or Jigglypuff) Most amazing jew boots |
What, you don't want my bikini-clad body? |
Yeah, Icicle mountain is probably the most hated level in SSBM. I see how they tie it in, but in a game like SSBM, it's just downright annoying. I do enjoy the stage interactions though, They make things interesting. Although an option to turn it off wouldn't bother me one bit. as long as it is an option.
Jam it back in, in the dark. |