Gamingforce Interactive Forums
85239 35211

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[PC] Exit Fate - Homebrew Suikoden Goodness
Reply
 
Thread Tools
Crash "Long-Winded Wrong Answer" Landon
Zeio Nut


Member 14

Level 54.72

Feb 2006


Reply With Quote
Old Mar 10, 2009, 12:11 PM #1 of 2
Exit Fate - Homebrew Suikoden Goodness



Exit Fate is a homegrown RPG that uses the Suikoden I & II engine with a little bit of improvisation thrown in here and there. The game uses the typical Suikoden-esque "warring nations" scenario but it's well written and the dialogue is realistic so it's a fitting homage to the Suikoden canon.

The game features a ton of original artwork, especially the character portraits which are detailed and gorgeous. I've heard there are about 75 recruitable characters and that all are combat-ready. This is a nice change from Suikoden games where you'd have to go out of your way to recruit Fatass Bertha just so your army could have a precious chambermaid - and the bitch didn't even know how to wield a broomstick offensively. I mean, the cook beat shit with his wok but the maid couldn't use a fucking mop? There's none of that in Exit Fate. I've also been told that none of the characters are easily missed; that is, you'll know them all when you see them and their recruitment requirements will be fairly obvious. The creator wants people to enjoy his games and dislikes being a dick just for the sake of Easter eggs and completionists.

Battles and magic seem to be handled differently but it's not complex, so I managed to figure it all out within a few minutes. They're fast and easy to follow. There's also a convenient bribe system that allows you to speed through dungeons without interruption at the expense of a small fraction of your gil/zenny/potch. And the battle victory music is lifted straight out of Final Fantasy Tactics, which, while an obvious theft, is still very pleasing to the ears.

This was all created and designed by one man, whose name I do not know. But his work is pretty enjoyable and if you're a Suikoden fan, you'll want to check this one out.

(There's a chance you may need to install the MS Gothic font, but the creator provides the file on the downloads page with instructions on how to insert it into your computer. If worst comes to worst, there's also a way to select your own font preference and run that in-game instead.)

Jam it back in, in the dark.
Sousuke
...it was not.


Member 1133

Level 33.80

Mar 2006


Reply With Quote
Old Mar 10, 2009, 12:19 PM #2 of 2
Nice! Looks really nice from the screenshots, but that's not much to go on. I'll definitely have a go at this one.

Most amazing jew boots
chocojournal | rate! 1 2 3 4 5
twtr // g+ // dA // bklg // l.fm // XBL // tmblr
Reply


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PC] Exit Fate - Homebrew Suikoden Goodness

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[General Discussion] Regarding Suikoden... Soluzar Video Gaming 20 Mar 17, 2008 06:12 AM
[General Discussion] Suikoden Club v7! Peter Video Gaming 336 Dec 13, 2007 05:32 PM
Destiny, Fate, and Purpose: Maico The Quiet Place 4 Aug 28, 2006 11:44 PM


All times are GMT -5. The time now is 07:36 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.