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The Return of American McGee's Alice
Some of you may remember the Quake 3 powered American McGee's Alice, released in 2000.
EA recently announced McGee and Spicy Horse are working on a sequel to the game, being developed for the PC, 360 and PS3, and showed one piece of concept art. click for bigger version ok American McGee also talks about the sequel in his blog. IT'S A GOD DAMN MECHANISED GIANT SNAIL, HOW CAN THIS NOT TURN OUT AWESOME Granted, the guy has made some turkey's lately, but hey! Exciting! Jam it back in, in the dark.
Last edited by map car man words telling me to do things; Feb 22, 2009 at 06:12 AM.
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I love the visual style. If this translates well into CG animation for gameplay i'll be all over this thing. What kind of game would this be? Adventure? Puzzle?
There's nowhere I can't reach. |
Seems a bit late for a sequel. Did the original even do all that well? Or has he made enough bad games to force him back to something people actually at least talked about?
This thing is sticky, and I don't like it. I don't appreciate it. |
Also my mistake, the game used the Heavy Metal F.A.K.K.2 engine, which while based on the Quake 3 engine, wasn't the same thing. As for the sales, I tried looking for some estimates to no avail. It wasn't a massive success I think but didn't exactly bomb. It was sold in the Sold Out rerelease, but I don't think those required certain sales figures. It's always interesting to see sequels announced for games that WEREN'T massive successes. It usually means there's more behind them than just cold planning for lucrative returns. It doesn't alway work though, as happened with Manhunt 2. I'm still looking forward to this~ I am a dolphin, do you want me on your body?
Last edited by map car man words telling me to do things; Feb 23, 2009 at 04:44 AM.
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I really enjoyed this game, and after seeing what McGee had turned out next (Seriously? Grim Tales? Come on mang...) I had forgotten about him, but if he can make the sequel as great as the original then I'd definitely be up for playing it.
I was speaking idiomatically. |
I really liked this game too even though it wasn't really very good and I hope the sequel is better. I always enjoyed the art in the game and that was always a big reason why I enjoyed the story overall.
American McGee made Scrapland and that game was pretty bad. I just hope this particular title doesn't turn into that. What kind of toxic man-thing is happening now? |
In before DRM horseshit ruins the sequel.
That said, I remember the old game and it was quite entertaining. I'll see how this game progresses. Most amazing jew boots |
My initial response is "Yay! More twisted Alice!" though I do agree that McGee's latest work has not thrilled me. I hope that the game does turn out good, but I'll certainly be checking game reviews to make sure if the final product is worth buying or not.
What, you don't want my bikini-clad body?
Save your tears for the day
When our pain is far behind On your feet, come with me We are soldiers stand or die Save your fears, take your place Save them for the judgement day Fast and free, follow me Time to make the sacrifice We rise or fall |
Never thought there would be a sequel to Alice. I wonder if Mcgee can make this game turn out differently than the last few.
Since this was one of those games with the least chance of ever seeing a sequel, maybe there's hope for a Baldur's gate 3. Jam it back in, in the dark. |
I've had American McGee's Alice for a while now but never played until last week. I've reached pretty far, and I'm enjoying the game. The game lacks some things but I really like the style, it's pretty good. I tried out American McGee's Grimm and I like that as well. I'm looking forward to this now.
There's nowhere I can't reach. |
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