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[PS2] Capcom announces 'God hand'
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Sexninja
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Old Apr 12, 2006, 06:42 PM Local time: Apr 13, 2006, 04:42 AM #1 of 32
Capcom announces 'God hand'

According to Famitsu ,Capcom has announced 'God hand' for PS2.
Developed by Clover studios.

Shinji Mikami(Directing) and Atsushi Inaba (ViewtifulJoe,Okami ) is involved.

The category is indicated as 'Comical Violence Action ',game is about 50 per cent complete.


This is another amazing news for me,being big fan of Mikami.
Beats me why its PS2?

Jam it back in, in the dark.
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File Type: jpg gh1.jpg (174.3 KB, 198 views)

Last edited by Sexninja; Apr 12, 2006 at 06:55 PM.
RYU
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Old Apr 12, 2006, 08:36 PM Local time: Apr 13, 2006, 04:36 AM #2 of 32
what I know is Shinji Mikami hate to make any game for PS2,he say that when make DMC1,anyway God hand look cool

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vuigun
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Old Apr 12, 2006, 09:07 PM Local time: Apr 12, 2006, 09:07 PM #3 of 32
Isn't that Mister T in that photo?

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evergreen
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Old Apr 12, 2006, 10:39 PM Local time: Apr 12, 2006, 08:39 PM #4 of 32
Too bad no one who played DOA: XTreme Beach Volleyball is reading this.

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SouthJag
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Old Apr 12, 2006, 10:56 PM Local time: Apr 12, 2006, 10:56 PM #5 of 32
Originally Posted by RYU
what I know is Shinji Mikami hate to make any game for PS2,he say that when make DMC1,anyway God hand look cool
What the hell are you talking about? Okami's a PS2-exclusive, and both Viewtiful Joe games were ported. I would think that Mikami would have a strong say whether or not to port games to another console AND which of his games go to which console.

I was speaking idiomatically.

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Old Apr 12, 2006, 11:17 PM Local time: Apr 13, 2006, 02:17 PM #6 of 32
He said he'd cut his own head off if RE4 ever got ported to PS2, obviously he has no say in things like that after what happened there.

I thought this would be interesting until I saw the screenshots. Looks rather bland... i'll wait for gameplay vids to make up my mind fully though.

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Mucknuggle
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Old Apr 12, 2006, 11:27 PM #7 of 32
WTF is a comical violence action game? Are they incorporating slap-stick humour into this or something? Or is it comical as in "comic book", i.e. like a manga?

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Old Apr 13, 2006, 12:22 AM Local time: Apr 12, 2006, 11:22 PM #8 of 32
Clover is making something that's not cel-shaded? Should be interesting.

What, you don't want my bikini-clad body?

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Sexninja
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Old Apr 13, 2006, 12:28 AM Local time: Apr 13, 2006, 10:28 AM #9 of 32
Story tidbits
http://ps2.ign.com/articles/701/701374p1.html


Originally Posted by SouthJag
What the hell are you talking about? Okami's a PS2-exclusive, and both Viewtiful Joe games were ported. I would think that Mikami would have a strong say whether or not to port games to another console AND which of his games go to which console.
Man,you are not familiar with history,Mikami said more than that.
He criticized Kingdomhearts and said that he would never develop for ps2,as PS2 has got weak lens.Mikami himself bought 2 PS2,he was pissed and right after that there was announcement of 5 exclusives.
However,the tranfer of exclusives to PS2 wasn't his decision.

It's first time he is deveoping solely for PS2 after that statement.

Jam it back in, in the dark.
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Old Apr 13, 2006, 12:36 AM Local time: Apr 12, 2006, 09:36 PM #10 of 32
Originally Posted by Sexninja
Story tidbits
http://ps2.ign.com/articles/701/701374p1.html




Man,you are not familiar with history,Mikami said more than that.
He criticized Kingdomhearts and said that he would never develop for ps2,as PS2 has got weak lens.Mikami himself bought 2 PS2,he was pissed and right after that there was announcement of 5 exclusives.
However,the tranfer of exclusives to PS2 wasn't his decision.

It's first time he is deveoping solely for PS2 after that statement.
Can you learn how to space after commas and periods? Your posts are pretty hard to read.

That guy comes up with odd "genre names" for his projects all the time. It wouldn't be "his" game if he didn't coin some kind of oddness.

The game looks interesting and I hope it plays well, as I look forward to most anything he works on. I'm not complaining about it being on the PS2, as, despite it's drawbacks, it's my system of choice. Depending on how the gameplay is, that opinion would more than likely change. Killer 7 was awesome on the Gamecube, but difficult and irritating to play on the PS2 port. Viewtiful Joe was fortunate enough to work on the PS2, while RE4 got a case of graphical down-syndrome.

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SouthJag
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Old Apr 13, 2006, 01:41 AM Local time: Apr 13, 2006, 01:41 AM #11 of 32
After Grubdog reminded me of the Resident Evil 4 comment, I remembered Mikami made that one. I didn't know he had such strong sentiments against the PS2 though.

But then again, if he's still on board, isn't that a little hypocritical?

This thing is sticky, and I don't like it. I don't appreciate it.

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Old Apr 14, 2006, 08:10 AM #12 of 32
I always thought that Mikami left Capcom after they ported RE4 to PS2.

Anyway, he needs to make money anyway, so I guess he doesn't have much choices. Maybe he still likes Capcom.

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Sexninja
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Old Apr 14, 2006, 10:51 AM Local time: Apr 14, 2006, 08:51 PM #13 of 32
http://www.cloverstudio.co.jp/godhand/index.html

Game looks stylish and a Beat'em up.

I was speaking idiomatically.
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Ramenbetsu
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Old Apr 14, 2006, 12:15 PM #14 of 32
Still looks pretty bland in my opnion. I wont completely right it off though, not until i see an actual gameplay video.

What kind of toxic man-thing is happening now?
Slayer X
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Old Apr 14, 2006, 03:04 PM #15 of 32
it is also only 50% done, therefore the engine would still have a ways to go in rendering and what not, as well as a majority of the textures would still need to be made/completed. As far as I'm concerened, screenshots and gameplay videos prove nothing until a game is complete other then what direction a developer is trying to go with a game and to get the word out there that the product exists.

On a side note, isn't Godhand a Square character? Because I know that Square did have a franchise called Godhand back in the '90s with Godhand also being the main character. The game never reached NA, but was featured in Ehrgeiz. I'm surprised that Square hasn't called them on it, unless the rights wern't renewed or something.

*This post has not been spell checked*

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Old Sep 11, 2006, 05:36 PM Local time: Sep 11, 2006, 05:36 PM #16 of 32
So watching some of the trailers makes me think of Kung-Fu Hustle, with the looney tunes violence and mock-seriousness of the Devil May Cry environment. I'm really interested to see how it turns out, although so far I haven't seen a lot of positive feedback on the playable versions. IGN seems to think it's hit or miss, with the hits being good simply because they're so out of left field that you laugh at the absurdity of it all.

Sounds kinda like my game, actually.

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Freddy Krueger
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Old Sep 12, 2006, 09:12 PM #17 of 32
Well I'm playing it now and I gotta say while being a bizzar game it's really fun. The voices are in english with japanese subtitles. You can customize your techniques so the game doesn't get repetitive. such as what your 1st, 2nd, 3rd, and 4th attack combo would be like. Also you can set attacks for triangle and square.

Double Post:
Wow I upgraded my combo limit to 6 now instead of 4. This is really cool, seems Capcom really wanted this game to stay away from Repetition.

Jam it back in, in the dark.

Last edited by Freddy Krueger; Sep 12, 2006 at 11:48 PM. Reason: Automerged additional post.
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Old Sep 13, 2006, 12:24 AM #18 of 32
Well i'm just happy that they're not giving up on the beat em up genre. If this is anywhere near as good as Yakuza (which is FUCKIN AWESOME!) i'll def. give it a try!

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Old Sep 13, 2006, 12:34 AM #19 of 32
Combat wise I think it's better then Yakuza, they haven't shown much of the story so far.

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Old Sep 16, 2006, 02:55 AM Local time: Sep 16, 2006, 10:55 AM #20 of 32
I was pretty uninterested in this until I saw the videos of it moving. Fan-fucking-tastic!

http://youtube.com/watch?v=l-FIuqNT9ew

The special attacks you can do that require extreme rapid button bashing are especially hilarious, and I love how the enemies can do the same to you. Still laughing so hard at the machinegun punch to the crotch

I was tempted to get the japanese version (the speech is in english already), but most of the move names and descriptions would be lost to me, so when I read it should be coming out in the states next month, I figure I'll wait till then.

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Last edited by map car man words telling me to do things; Sep 16, 2006 at 02:59 AM.
Freddy Krueger
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Old Sep 16, 2006, 03:39 AM #21 of 32
Actually I beat it and I don't know any japanese, when you highlight a move to equip it shows your character performing the move on the right of the screen so you know what it does.

I was speaking idiomatically.
Infernal Monkey
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Old Sep 16, 2006, 06:50 AM Local time: Sep 16, 2006, 09:50 PM #22 of 32
Originally Posted by Qwarky
Ahaha holy crap, thanks for that. ='D Rapid crotch punching and arse slapping are the best moves since BIG BOOT in Battletoads and pile driving in Final Fight. The best! I think I caught a touch of Killer 7-ish there with the enemy suddenly exploding from one bullet.~

Too bad the box art is really shiiiiiiiit.

Spoiler:


"I WILL PUNCH NEXT TO YOUR HEAD"
"AUUUUUGH"


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Old Sep 16, 2006, 09:22 AM #23 of 32
oh man you don't know how hyped I saw him using drunken boxing
Can't wait to get my hands on this game, looks omega fun.

How ya doing, buddy?

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SouthJag
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Old Sep 16, 2006, 10:49 AM Local time: Sep 16, 2006, 10:49 AM #24 of 32
Hahaha RAPID CROTCH PUNCH GO! That needs to be a song. :'D

On the other hand, I'm curious as to why the game's spoken dialogue would be in English for the Japanese build of the game. I wonder what made them decide to do that.

I'll definitely check this out from work and see whether or not I wanna buy it. It does look tempting though.

What, you don't want my bikini-clad body?

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Old Sep 16, 2006, 11:12 AM Local time: Sep 16, 2006, 09:12 AM #25 of 32
This is the first beat-em-up game that looks pretty cool since Streets of Rage hooked me back on my Genesis. I can't wait to see what you guys that buy games new have to say about it (and I'm hoping with the PS3 coming out soon the price will drop like a rock >_>).

Jam it back in, in the dark.
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