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Delay in a product that really never had a release date.
Something tells me there is a business perspective to this more than a hardware related delay. When Sony made a vague Spring 2006 release date last year I think they expected the XBox 360 to do much better than it has been and the PS2 support to taper off far more than it has. But here we are a year later and the PS2 is still dominating in hardware sales with a huge amount of AAA titles due out sometime this year. Seems like they would just like to get what they can out of the PS2 before introducing the PS3 to the market. I'm not really considered about anything though. The developer support speaks louder than anything else could and it looks like the Playstation is going to be the best choice for games yet again. Jam it back in, in the dark. |
Sweet, the hard drive will be standard. Developers having access to use it as a game data cache storage should allow for a much better game experience. Hopefully we won't see the mess that Oblivion turned out to be on the X-Box 360 with the game engine pausing often as it struggles to load data off of the DVD fast enough.
Also Kutaragi is Krazy as ever. There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. |
Mounted in this sense would be better translated as the HDD with Linux installed will be included. It's not saying something like 'there will be a HDD which would include the Linux OS already mounted on the drive.' I am a dolphin, do you want me on your body? |
I wouldn't use cost to rule out it being included though. A standard 7200 RPM 60GB HDD costs about ten bucks to manufacture these days. I was speaking idiomatically. |
FYI: About there not being any game announcements. This was a business press release so it should be expected. Game development information should come in May during E3.
I could quote from 1up Gamespy and a few others on the issue as well but I don't really feel like doing that much work. I think the point as been made. This is what happens when you attempt to remove the HDD requirement they orginally had for the game. What kind of toxic man-thing is happening now? |
FELIPE NO
Last edited by Cetra; Mar 15, 2006 at 03:08 PM.
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What, you don't want my bikini-clad body? |
Jam it back in, in the dark.
Last edited by Cetra; Mar 22, 2006 at 02:02 PM.
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There's nowhere I can't reach. |
Sorry about quoting myself, but I don't feel like explaining again.
This thing is sticky, and I don't like it. I don't appreciate it. |
Just don't even bother bringing up a concern about 3rd party support for the PS3. It's already as strong for the PS3 as it was for the PS2 with pretty much every non Nintendo/Microsoft 1st/2nd party developer already in the process of making a game (if not games) for the PS3. I am a dolphin, do you want me on your body? |
The growth rate of the industry still far exceeds the growth rate of development costs. If developers were truly concerned about rising costs, they would not be showing such a strong backing for the PS3. But simple fact remains is the PS1 and PS2 have made 3rd party developers a LOT of money and they don't expect anything less of the PS3. I was speaking idiomatically.
Last edited by Cetra; Mar 31, 2006 at 02:30 AM.
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Games have gone from $1 million to upward to $30 million maximum. 3000% growth rate only if you consider the maximum cost of game rather than the average cost. 5600% > 3000%, the industry is growing faster than the cost to be in the industry, hence companies are still making heavy profit even with the rising cost in developing games. Will it last? No, but does it matter this generation? Again, no. The industry is still in the middle of major growth and development. All this worry about rising development costs is irrelevant until the industry begins to hit its equilibrium point. Until then, you simply cannot state something like "Games cost to much to make" while the industry continues to grow and an incredible rate. The value of the industry dictates when things start to cost too much. What kind of toxic man-thing is happening now?
Last edited by Cetra; Mar 31, 2006 at 02:13 PM.
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Lair is looking pretty damned good. Needs more gameplay information though.
FELIPE NO |
Well the memory usage is a bit of a concern, but the processor time used is a non-issue. More than likely the OS will be performing all the system I/O functions as well as some application level control meaning the games themselves won't need to do this. That pretty much evens out processor usage.
Also, from the the looks of memory usage, the OS is mostly suspended when a game is playing then requires more memory if you bring up some type of system console overlay or something. Again not a big deal as it's not like the game cannot make use of this memory. It just means there might be a small load delay (32 Megs would take at most 2 seconds to load from a Blu-Ray disc) when returning to the game if the requested OS memory was being used at the time. How ya doing, buddy? |
Jam it back in, in the dark. |
...it's HDR lighting. There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. |
I can only hope every single game allows you to turn off the motion sensing ability. Like I've said before, I have zero desire to ever play a game that requires me to move the controller to get results in the game.
But for $500, you get more than the $500 XBox 360 so really can't complain there. Can't say I'm happy with the end result, but can't exactly say I'm surpised either. I am a dolphin, do you want me on your body? |
You're completely insane if you think the PS3 is going to flop. I'm sorry, but this simply shows a total lack of understanding of how the industry works and a total lack of knowing the history of the industry.
Here is a simple recap: Developers flock to the system with the most potential profit. Gamers flock to the system with the most developers. This is how it works, and the only way it works. Now look at the developer list for each console. As you can see developers have already flocked to the PS3, just as they did with the PS2 and just like they did with the PS1 (note developers abandoned the N64 BEFORE it was released, not after). The PS3 already has more games in development from more developers that both the Wii and XBox 360. In the end the gamers will flock to the system with the greatest volume of games. System price will have little effect on the result as shown with the PS2 and Gamecube. At even $200 more the PS2 still flew off the shelves compared to the Gamecube. Why? Because everyones favorite developers and favorite games were on the PS2, not the Gamecube. At $500-$600, the PS3 IS more expensive. However, it is still competitively priced for what it has to offer and all that matters is if the consumer perceives the system as being worth the cost. With the best graphics this generation, the most features, and Blu-Ray playback ability, I doubt Sony will have much trouble getting these things to sell. Seriously people, if you don't think the financial decision makers at Sony don't understand all of this, you need to take some basic financial classes. How ya doing, buddy? |
What kind of toxic man-thing is happening now? |
80% of PS2 owners sit in the 23-35 age group. This group has an insane amount of disposable income. These are the same people that are willing to pay $300 for a slick looking MP3 player. How can you say the best looking game console with the most features and the (I'll say potentially at this point just to save some argument ) most diverse software lineup can't sell for a few hundred dollars more than its competition? If anything I would be more concerned about the competition being able to convince people that it is not worth the purchase. The Playstation produce name is immense, I think far larger that most people seem to think on this board. Do I even need to mention Microsoft can't even keep up with demand for their $500 product? There is simply no reason a $500-$600 PS3 won't sell. Also about price drops. Don't expect one before launch, but there will be plenty down the road. The manufacturing cost of Blu-Ray drives alone is expected to be cut in half every six months from now. FELIPE NO
Last edited by Cetra; May 9, 2006 at 03:19 AM.
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http://www.westegg.com/inflation/ <--Inflation calculator. $600 in 1992 = $812.00 in 2005 which adjusted inflation. Not only that but the Neo-Geo games went for $125 compared to $60 for the PS3. Just to top it off, the Neo-Geo lacked any real developer support, unlike the PS3. I'm so sick of the Neo-Geo argument. It's nothing but a stupid, uninformed comparison. Another little interesting 'fact'. The Nintendo released in 1985 was $300. Adjusted for inflation for 2005 and that is $532.40. I was just a kid back then but I had no problem getting my parents to buy one for me. Just something to consider in a day where $200 can't even feed one person for a month anymore. What, you don't want my bikini-clad body?
Last edited by Cetra; May 9, 2006 at 01:24 PM.
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Jam it back in, in the dark. |