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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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Yeah, I just downloaded it and gave both missions a run.
Tony is spot on for the most part, I'll just mention stuff I think he didn't touch on or I disagree on. There is no direct COCKPIT view. There are individual weapon views which is basically a camera on each weapon. That's awesome and all, but a dedicated camera view with a HUD and the whole works would have been better. And the music is terrible. Thank God for custom soundtracks. For an action game, it's got VERY plodding tunes. I'm sure better music would ramp up the excitement a fair bit. But for the most part he's right. There is no dumb fire and lock on BS, you have to aim using the weapon view. This is nice for once. The pacing is slow enough and the mechs feel like there is an actual WEIGHT to them. I just hope the single player campaign fleshs out a bit and gets more interesting, as unlocking the SP achivements will suck if all the missions are so short like this. The multiplay should be a blast though. This thing is sticky, and I don't like it. I don't appreciate it. |
Even though I suck ass at the demo mainly the sniper mission, i am still getting the game. It seems like it will be a lot of fun online especially that you can have up to 6 players on a team instead of Mech's 4 per team.
I hope the map size in the demo is equivalent to the size of the multiplayer maps. cause otherwise the sniper mech won't be able to do much. Most amazing jew boots |
haha was cruising around top360tag and noticed a few folks are already getting achievements for it.
For those here who want to play together, should we try and decide on a faction ahead of time? While haven't played any of the factions in detail, Tarakia is what I'd like to learn towards for even handed hound design. Also makes it easier for us to play with what Fever is doing if we can't get any traction with a GFF based effort. Also any idea on what preferred style everyone wants to play? I'm leaning towards Sniper or Defender but willing to play whatever works best for victory. I was speaking idiomatically. |
Just purchased the guide and slapped down my preorder for tommorow. Anyone else picking this up on launch day and want to try and get some multi going?
What kind of toxic man-thing is happening now? |
Launch day for Canada is THURSDAY, so I lose out on it until then. Seriously counting away the hours until launch. I'll probably get 150 GP in Frogger or something just trying to kill off tomorrow.
And before we decide on any mech classes, I think we should go through the or at least take a stab at each type. We can't really decide what we want to do based on only playing two classes from the demo, right? Of the two I've tried though, I prefer the Sniper. However, I really wanna try the Commander. So let's see what each plays like first, eh? FELIPE NO |
So has anyone played the full version yet? It's been out since last friday here in the uk but my main 360 owning friend refuses to believe there's any other games apart from Oblivion. If my car sale goes through I should be picking up a 360 in the next week or so and I plan to get this with it, if it's as good as it looks.
What, you don't want my bikini-clad body? |
Eh, I've been hearing mixed reactions about this game. It's either pretty good, or boring as hell. But I still want to check it out, since I'm a fan of mech games. I guess it would probably help if they released the damned demo all ready. But doesn't look like that's going to happen for awhile...
Jam it back in, in the dark. |
I didn't pre-order it but if they have a copy when I check the store later today I'll probably pick it up. If not I'll probably get it whenever I happen to see a copy in.
There's nowhere I can't reach. |
I can post my impressions later but I am sure by tommorow all 283578387 internet gaming sites probably have some review or another. Did your friend at least download the demo Shin?
If you like to just turbo to the nearest hound, spam right trigger and try and rack up 80 kills an hour, Chromehounds is not your game. If you think that spending 3-4 minutes walking to an objective, planning out your attack strategy, testing out your lego design against someone else's lego design and reliance on teamwork to win, then Chromehounds might be your game. One source says that the avg time for a match seems to be 15 minutes for 6 on 6. (No respawns) This thing is sticky, and I don't like it. I don't appreciate it. |
I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
Ok, I haven't heard much about this, but if you can NAME your clan, then ROCKIN. We're gonna be the XELIUM HIGHGUARD in that case. If we can't, then oh well.
Here's the big question though. What nation are we picking? Here's a rundown to help you think about it.
What kind of toxic man-thing is happening now? |
Well, having played through the Soldier RT campaign and 4/7ths of the Sniper RT, I can say that Chromehounds is a fun game to play.
Unfortunately, most Internet review sites seem to be giving Chromehounds a poor to average review. Also, from reading the guide and trying out a bit of the RT's many reviewers do not know what the hell they are talking about. You can play a level of Call of Duty 2 and get a feel for what the game will be rated. You can also play 60 minutes of Madden 06 and then be able to assign it an accurate score. IGN gives it a 6.9/10 which is "passable". Posting some of my favorite tidbits that I've seen.
I will ignore the last sentence as he lost all "technical" credibility with me. Lamepro:
I don't know anyone who would get Chomehounds to play 7 * 6 tutorial missions and then shelve the game away. Gamebrink
TeamXbox's review is probably the most accurate as the author seems to of actually played the game, understands all of the game modes, the customization and the role types.
---- Really on Tarakia? I figure they would be #2. Morskoj with it's most powerful weapons I would think would be #1. Btw, if you are as good at CH as you are at Frogger I will be scared. I got my shit ruined in Frogger but doing ok on getting the S ranks so far. FELIPE NO |
Reviewers have been dropping the ball recently. It's pathetic. If you think Chromehounds got a bad rap, you should see Over-G Fighters. Reviewers are playing it on easy mode with the bad control scheme and complaining it's not an accurate sim. How stupid do you have to get?
Anywho. My guess would have been Tarakia. I could be completely wrong however! Hopefully there will be an ingame population meter or something telling you what country has the most players. I guess I'll have to wait another 2 hours and see. And hahaha. Thanks for the compliment, but I'm not really THAT good at Frogger. Tube's better than I am, with another achievement over mine. Luckily that game gets a LOT easier with practice. So I'm sure you'll be able to do good too. =oo What, you don't want my bikini-clad body? |
Alas, they only had pre-order copies. I'll get this eventually. Most likely as soon as I actually see a copy of it in somewhere. From reading the book on it I saw at Gamestop I'd personally probbly like either Sal-Kar or Morskaj. Obviously I've got to get the game to confirm my inclinations but I suspect that I'll probably either enjoy the role of scout, heavy gunner, or defender the most. Sniper and Commander are definate no's for me and soldier is just a maybe.
Jam it back in, in the dark. |
UPDATE:
Tarakia has been wiped out ALREADY. That didn't take long. Oh well, after one of the other groups wins this war it'll restart. So that's all good. Anyway, I signed us up for Sal'kar under the Squad name "XeliumHighguard". No spaces because 15 characte rlimit = . Anyway. I picked a generic mech and am working my way through singleplayer so I can build some other ones. Of the ones I've tried. I really like Commander, Scout, and Sniper. Soldier's pretty rad too. Heavy Gunner is hard and I havne't got the hang of eyeballing distances yet. And I haven't tried Defender yet. But so far so good. =oo Gonna pick the guide up shortly for collection purposes, (God I'm a whore). Double Post: Well, Tony and I won our first match against people after losing horribly to the computer a few times! We gotta get better communication though, because one of those times Tony blew me up thinking I was an enemy. ;_____________________; How ya doing, buddy? |
Picked up the game about 20 minutes ago. I'll be trying it out soon.
This thing is sticky, and I don't like it. I don't appreciate it. |
I also just picked up this game. Haven't tried it yet though.
Most amazing jew boots |
Hah, I did not think Chromehounds would be the first 360 game I would pick up. I actually thought it would've been that table tennis game!
Anyway, my first impression of the game was actually a good one. It was a very slow start borrowing mechs on every mission but after the sniper arc things started get interesting, sorta. From what I've tried so far I'm really liking the Sniper, Soilder, and the Heavy Gunner. Yeah, I like the slow yet powerful types . I guess I'll try the other mech designs once I start buying/winning more parts.
Ok, its back to the I was speaking idiomatically. |
Looks like Season 1 of the Neroimus war is over with Morskoj as the winner. Some Japanese squad put some serious beatdown with their week in advance. Morskoj has a slight lead over Tarakia with Sal-Kar being owned with 22% of territory.
I just completed all the tutorial missions so I am more than happy to share mission advice or any info. Hit S rank on all missions except for 3 Heavy Gunners. General Tips: 1 - Assault Rifles (I think anyways) are the best weapons in the game. Pointblank - Distance shooting. Less than 1 second cooldown. Decent damage, almost instant hit and the shots don't obscure your vision. 2 - If you have trouble with getting S-Ranks on missions, design your own hound strictly around what you have to accomplish. A Soldier RT loaded down with assault rifles and rocket launchers can achieve the majority of the HG requirements. Another example is a Soldier can replace a Defender on some of the escort missions. 3 - Mobility is key. Lots of the missions involve keeping allies alive or preventing the enemy from reaching a certain point. Need a quick hound for those. Was wondering informally what RT everyone wanted to do if we could all get online. Maybe someone can prove me wrong but in general I don't like Heavy Gunners and Defenders. Tactics Commanders are pretty awesome but you'd want at least 4 or 5 people before you consider using it as a spot. A Tactics Commander/Scout hybrid would be completely gimped for fighting but would own the information department. They can run around and expand their own NA network. You can create and store a couple of hound types but my current online one is configured as a Soldier RT type. Speed 73 Weapons: Triple Morskjov RFZ-3 Assault Rifles w/ added ammo and RFZ double stacked rocket launcher. What kind of toxic man-thing is happening now? |
This game makes more tempted than any other 360 title to go out and buy one. I'm forcing myself to wait till the Wii and PS3 come out for the price drop. Not to mention that CH itself costs $120. :eyebrow:
FELIPE NO |
$120? Wait, what?
What, you don't want my bikini-clad body? |
I'm guessing you're Aussie, HazelGuy? Because that's how much it is here. One hundred and twenty wacky Kangaroo fun buuuucks.
Jam it back in, in the dark. |
The game shouldn't cost $120 unless you're getting the limited edition faceplate with it.
There's nowhere I can't reach. |
Even then that's asking WAY too much. Hell, I bought steel battalion for fifty bucks more and that came with a fucking huge controller.
This thing is sticky, and I don't like it. I don't appreciate it. |
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