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Castlevania: Lords of Shadow - Konami still makes non MGS games?
Developed By MercurySteam + KojiPro Published By: Konami Release Date: NA October 12|JP December 16| EU October 17| So word is this did start out as a Castlevania project, then they dropped Castlevania then Konami/Kojima saw it again and decided to go with it as Castlevania again. It's a reboot for the series, not tied to any timeline etc. You play Gabriel Belmont, some dude who fights for some holy order who just had his old lady killed by [the darkness] surrounding the land so he sets off to save the entire fucking world from all the evil all by himself (Love makes you do stupid shit). Narrated by Patrick Stewart (He also plays Zobek, your old dude mentor/guide). Demo is up on XBL and PSN. It has framerate issues but I enjoyed it.
I'm the only GFFer getting this tomorrow aren't I? THESE ARE DARK TIMES, TIMES WITHOUT HOPE. Jam it back in, in the dark. |
Nah. Getting my LE copy later today.
Game's gorgeous but it stutters. Also dodge mechanic may take some time getting used to. But I loved the demo. How ya doing, buddy? |
I found the demo pretty meh. I like the ambiance, but I'll probably hold off until a price drop.
This thing is sticky, and I don't like it. I don't appreciate it. John Mayer just asked me, personally, through an assistant, to sing backup on his new CD. |
Watched a livestream of the final five or six hours.
Fuck this game. Fuck its dumb plot and dumber plot twists. Fuck its boring 3D realizations of beautiful 2D monster designs. Fuck its Ubisoft Prince of Persia platforming and its 90s adventure game puzzles. Fuck its repetitive orchestral score and insulting bullshit use of "Vampire Killer". Fuck the boss design. Half-fuck Patrick Stewart's ridiculous, overwrought and classless narration of each chapter (the actual writing is very likely not his fault). Fuck MercurySteam, fuck Konami, fuck Dave Cox, fuck Hideo Kojima, fuck the reviewers and fuck the fans. I hope an international investigation is made into the development of this game, ultimately culminating with the environments and concept art being taken away and put with a foster game that can actually treat them right. I am a dolphin, do you want me on your body? |
I need you to go ahead and take back any bad words you just spat about Captain Jean-Luc FUCKING Picard. He would be so diplomatic about your unbelievable slander that by the end you would be thanking him for inserting a Nausicaan into you. Show some god damned respect for the single greatest Captain the Federation has ever known, you plebe.
Other than that, toss some spoiler tags up there and explain about the story. Is it Other M levels of terrible? Or is it twist ending of the original Uncharted bad? Expound, man. I was speaking idiomatically. John Mayer just asked me, personally, through an assistant, to sing backup on his new CD. |
What kind of toxic man-thing is happening now? |
I'm actually enjoying this game. ALOT. My only complaint with it (and its my fault for being a faggot for limited editions) is the way they handled packaging. The artbook is part of the case instead of being by itself. While that is kinda cool, I just felt cheapened. At least they gave a shirt so now I don't feel so bad for spending the extra $20 for it.
Gameplay wise it reminds me a bit of Lament of Innocence (or I could go the route of youtube and gamefaq fags and say it rips off God of War) and even though there seems to be a bit of slowdown, that doesn't hinder me. Granted, I'm only just a few stories into the first chapter, but as I said I'm enjoying myself a lot and can't wait to start getting into some of the more brutal looking boss battles. FELIPE NO |
Been enjoying it too. Artbook doesn't bother me, I actually like the idea of it being the actual case. Everything 3rd person action game is a rip off of GoW or DMC/NG now.
What, you don't want my bikini-clad body? |
I'm a fan of Castlevania as a whole, past and hopefully future. It's this particular pseudo-Castlevania in the present I take exception to, and not because I want to. Among those acquaintances who I regularly converse about video games with, I was about the only person who was actually hoping the game would turn out respectable despite trailers screaming "Epic!" and a questionable developer track record. I was actually hoping this game would turn out well, even though it wasn't my ideal way for the series to move forward (since it was certainly stagnating under the well-intentioned but clumsy hands of Igarashi). But beyond the basic level at which the game is serviceable as entertainment and enjoyable to many (possibly even myself, in certain moods), it's a load of bullshit. It lacks an identity - it's Castlevania in names and small references only, but rather than try and make something of itself, it borrows liberally and unashamedly from many sources without ever trying to bring the parts together in a whole that can be described by any means other than a "did we put this in?" checklist.
As for the spoilers, it's....well, for some people, it won't seem so bad. In the context of the whole story, things make.....well, video game sense, I suppose. But the last few hours really ramp up the dumb drama as it's revealed that... HUGE SPOILERS Spoiler:
Then there's the post-credits scene, which starts out dumb, throws itself bodily into stupid, staggers so-idiotic-it's-glorious and then collapses under the weight of "are they fucking serious?" Spoiler:
I realize I'm probably coming across as crazy, but I'm just so disappointed in how....silly this game is. It's far more ridiculous than the most cartoon-ish Igavania, but it doesn't seem self-aware in the slightest. Jam it back in, in the dark. |
Maybe I just don't like video game writing that much, because that is rather, as the kids say, pants-on-head retarded.
And you were exactly right on that post credits scene. Spoiler:
There's nowhere I can't reach. John Mayer just asked me, personally, through an assistant, to sing backup on his new CD. |
I'm on chapter 4 of it and while I'm having fun with the game part of things, the dialogue and the writing on some of the scrolls throughout the levels is pretty eye-rolling. No dispute there.
This thing is sticky, and I don't like it. I don't appreciate it. |
Agreed 100%. Maybe Igarashi's games had started to become repetitive, but they were Castlevania 100%. This is just any other shitty American action game where you just go from overproduced cinema sequence to overproduced cinema sequence with generic action game fill in-between. This is NOT Castlevania, and if Konami decides that this Westernization of the brand is where they want to go from here, then I'm getting off this train right now. I am a dolphin, do you want me on your body? |
Dantevania: Lords of Inferno. Yeah, Castlevania by name only.
Chapter 9 now. I, for one, will sigh relief when it is done, not because ACCOMPLISHED but because I can shelf it away once I'm done. It can get really frustrating at parts and the camera in these situations make it much, much worse. Can't wait to see the ending (not reading the spoilers) and preparing for a good laugh. I was speaking idiomatically. |
I finished the game today and had a lot of fun with it. It's no Metroid Prime, a number of gameplay issues prevent it from reaching that quality, but otherwise it's a well executed effort that manages to improve on certain aspects of the older games:
Spoiler:
Looking forward to a sequel. What kind of toxic man-thing is happening now? |
Same, super excited about this DLC.
EDIT: Here are some artworks/screens from the dlc: http://www.gamersyde.com/news_lords_...-10345_en.html Looks like you play as Laura for at least part of it. FELIPE NO |
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