Thought you GGMD Regulars would appreciate this. Gamasutra recently did an interview with composer Hiroyuki Iwatsuki.
Quote:
Having worked at Natsume for nearly 20 years, veteran composer Hiroyuki Iwatsuki discusses his memorable video game soundtracks, from classic scores on the Famicom to the soundtrack for XBLA title shoot'em-up Omega Five -- also sharing the challenges of producing 8-bit songs.
Working most often as part of a team of musicians, his distinctive contributions to gaming audio have at times gone unmentioned. This in-depth interview, taking place at Natsume headquarters in Nagoya and looks at the development of Chaos World for the Famicom, Wild Guns for the Super Nintendo, and Omega Five for the Xbox 360.
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Gamasutra - Interview: 8-Bit to Omega Five with Hiroyuki Iwatsuki
Some of the techniques he touches upon in the creation of the music, both for the game and for the Soundtrack CD, are worth a read.
Jam it back in, in the dark.