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Tactics Ogre
Hey cool, a reason to dust off and charge up those paperweights! Tactics Ogre has been thrilling thus far and despite the deceptive case, it actually has multiplayer. I'll be testing that out tomorrow with a friend! This one has got significantly more stats for characters and a larger capacity for your arsenal. The combat system is familiar and easy to jump into. The biggest plus I've had is installing the game to the memory card. Its cutting down on the lag that War of the Lions had and making battles enjoyable to watch. The music is fantastic and there is a link avaiable here. Its really complex, but the story and revamped game makes it worthwhile. Some subtle additions like the ability to take screenshots is awesome. I'll hope to upload some cool ones soon. Most amazing jew boots |
Game looks great and I never really got into the original. I picked this up day 1 to both support it's release as well as get the Tarot Cards (I have a major hard-on for that artist). Heard nothing but great things about the PSP version.
In before bitching from Skills and his CFW problems! (which I would have guessed someone has patched by now?) There's nowhere I can't reach. |
I've got this running on CFW [fat PSP-1000, 5.50 Prome-4 if you're curious] and have no problems with it.
That said, the game itself looks REALLY nice. I haven't played much into it yet as I've been pretty busy, but from what I've seen so far, I'm going to enjoy it. This thing is sticky, and I don't like it. I don't appreciate it. |
Its more difficult than I remember, but that's much of my gaming from my childhood when I reconnect with it at a later date in some fashion. I didn't bother with CFW on my 3000, but I've got a soft mod, so whatever.
I am a dolphin, do you want me on your body? |
Not the North American version running off the UMD. ------------------------------------------------- I'm halfway into Chapter 2L myself right now, and the revamped narrative really improves the weight of the decisions you're forced to make. Just unlocked Ninjas and Rogues myself and am going through a quick random battle or two to catch Denam up as a Ninja to everyone else's level, and enjoying Crafting. Only problem is I don't have any bloody katanas yet to use dual wield with. I was speaking idiomatically. |
Skills, in Canada they got short shipped a ton of the cards. My local had six pre-orders and got one set of cards (sitting on my shelf, son).
What kind of toxic man-thing is happening now? John Mayer just asked me, personally, through an assistant, to sing backup on his new CD. |
Figures. Shitty but not terribly unexpected.
How are they? I hear the art's great but the card stock is really shitty and flimsy. FELIPE NO |
Without pulling them out again I don't recall that being an issue, but I could be mistaken. I suppose I'm also not real familiar with actual Tarot Card build quality either.
What, you don't want my bikini-clad body? |
21:37 <+Mo0> I have started two files in Tactics Ogre PSP, only to reboot before the initial story is over because I don't like the name of my character
21:38 <+Mo0> The default name is Denam, and I keep pronouncing it "denim" in my head 21:38 <+Mo0> And that bugs me 21:38 <+Mo0> Why do I care about this so much 21:39 <+Mo0> Both "Jay" and "Jasef" have proceeded to bug me within 10 seconds 21:39 <+Mo0> nutty names all his game characters Nathan, that name'd bug me to no end in a fantasy game 21:40 <+Ben[Laptop]> lol self naming 21:40 <+Mo0> "So my characters are Vashyron, Illyrio, Catiua, and Nathan." 21:44 <+Mo0> I'm still 20 minutes into playing Tactics Ogre and I haven't figured out what to name the main fucking character 21:44 <+Mo0> Skills why am I such a dink 21:44 <&Colonel_Skills> he comes with a default name, mo0 21:44 <+Mo0> But I don't LIKE the default name 21:50 <+Mo0> Okay fine his name will be Denam and I'll just live with him being named after a fucking fabric 21:50 -!- Mo0 is now known as Mo0spergers 21:51 <+Mo0spergers> hnnnnnnnnnnnnnnnnnnnnng already regretting decision Jam it back in, in the dark. |
There's nowhere I can't reach. |
Are you absolutely sure it's the NA version ISO and not the European version ISO? The European version ISO has been floating around on torrent sites for the better part of a month and is what 95% of the releases are.
The European version got a patch that enabled it to be ran on CFWs about a week after it was first leaked, and most releases after that point were reupped with it already applied. I don't think there's a difference in game between the two, unlike the Japanese and NA versions, which have changes in leveling and stat progression. This thing is sticky, and I don't like it. I don't appreciate it. |
I am a dolphin, do you want me on your body?
Last edited by nuttyturnip; Feb 22, 2011 at 07:36 PM.
Reason: This member got a little too post happy.
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You should know as well as the rest of us that there's no more "role-playing" in a JRPG than any other linear video game. You might as well call the characters in Vanquish Nathan and Devin instead of Sam and Burns.
I was speaking idiomatically. |
What kind of toxic man-thing is happening now? |
I ripped my own UMD and patched it myself, works fine. Same exact patch that was used on the JP and EU version, so no clue why the people putting up the US one are sleeping on it...
The tarot card stock is ass if you compare it to actual tarot cards which tend to be laminated and printed on stock that is meant to last a stupid amount of time. However they were meant to just be looked at, not actually used. The art is really good at least! Also the original was more difficult if only due to the fact it was horribly unbalanced. Some of those balance issues are fixed (and some aren't *cough*Archers*cough*) so it is somewhat less difficult. Original had fights in the favor of the enemy, with special equipments / higher levels / same level enemies being stronger than you, but weaker when you made them join / prioritizing on killing units. Now it's more in your favor as most of those enemy benefits were taken away. Also I tend to notice the enemy AI just goes for doing the most damage instead of killing off near-dead units. FELIPE NO |
[edit] I just booted up my PSP and checked the game's code, it's showing up as ULUS-10565, so as far as I can tell, it's the US version. What, you don't want my bikini-clad body? |
Is this game as easy as FF Tactics Advance was? If so I don't want to waste my time.
Most amazing jew boots |
My memory stick isn't big enough for the rip and the PS1 games I've got on it at the moment, but I might as well pick up a larger one soon. They're dirt cheap at this point.
Even more than usual. There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it.
Last edited by The Plane Is A Tiger; Feb 22, 2011 at 10:16 PM.
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Took a while but my guide finally shipped. Was gettin' worried there for a moment. To Daravon and anyone else who picked it up (Nutty I think?), are there charts on the important stuff (class stats and skill crossovers, basically?)
I am a dolphin, do you want me on your body? |
The guide is a monster. 400 pages worth (imagine our shock when we got our DQVI guide too) and worth every penny.
Only 100 pages of it covered the main game. LOL however, yes, there's charts of terrain, classes, story characters, restrictions, and more specific by classes (20 pages worth), even a chart on what your answers will be by the cards. GOOD stuff. And then 70 pages worth of side quests. And then the rest were pages on skills & magic and armor & weapons. Its insane. But totally worth holding out for the psp version now that I've seen this. SD said we used to have the original but that guide was pretty thin and sparse. Good things come to those who wait apparently! I was speaking idiomatically. |
Yeah, I haven't played the original much so I have no point of reference, but flipping through the guide it seemed pretty crazy.
What kind of toxic man-thing is happening now? |
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