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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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I don't understand this either, I'm kind of sick of these 80+ hour games that require me to commit a lifetime to complete. The best game is when it's short enough for people to play through relatively unscathed (30ish hours is plenty) but has enough extras to keep you busy for hours past, if you so want to partake.
I hate being forced to go back to every village I've visited 5 times just so they can bloat the game to 10 times the length. Quality over quantity, the longer the game does not automatically mean it is any better. This thing is sticky, and I don't like it. I don't appreciate it. |
I find it funny how close to the end I am with Xenosaga Episode 2 with about 20 hours of gameplay. Not that I'm complaining. The sooner it ends the better. I can't stand the crappy battle system Namco gave the game anyway, and I'm only finishing this game so I can be ready for Episode 3.
ENTER BATTLE STOCK STOCK ENENY ATTACK ENEMY ATTACK ENEMY ATTACK STOCK STOCK STOCK MULTIPLE ENEMY ATTACKS AGAIN STOCK A FEW MORE TIMES KILL ONE ENEMY REPEAT UNTIL THE OTHER 3 ENEMIES ARE DEAD >.< I am a dolphin, do you want me on your body? |
Kingdom Hearts II. I was on the hardest diffuculty and found myself on The End of the World, the last level, by a day.
I was speaking idiomatically. |
Now I've also heard complaints about Halo 2 ending sooner than expected. I'll have to get around to playing that when I have some time on my hands. What kind of toxic man-thing is happening now? |
FELIPE NO |
I could damn near p00n the hell out of Mega Man X6 in under an hour. Most of the enemies didnt even need to be killed, just dashed past. With Zero, the enemies weaknesses could be abused massively becuase the attacks could be used in rapid succession. Maybe it was too fast becuase I played it ALL the time.
What, you don't want my bikini-clad body? |
Most amazing jew boots |
Metal Slug 2 for PS2 was way too short... probably because no matter how many times you reach "game over" you can keep going, the only consequence is that you start with zero points.
For Arcade, that's a different story.. you gotta be good if you want to play through on minimal quarters. I'm playing Children of Mana in Japanese now... if it turns out the way I have a feeling it's going to, it might be too short, but maybe there's a lot to it that I just haven't gotten to yet... I'm hoping that's the case. There's nowhere I can't reach. |
Ratchet & Clank 2: Going Commando This is only because of the lame ass final boss. If they had a better final boss I would've been "awsome game" instead of "Wait, that [pussy] was the final boss"? It's still the best R&C game in the series.
Honorable mention goes out to Legacy of Kain: Soul Reaver so such an anti-climatic ending, forcing you to play the sequel to find out more that happens and providing no reason to finish the first game and consider it a story (since it has no end, it's not a story with a 'true' plot). This thing is sticky, and I don't like it. I don't appreciate it. |
Spoiler:
I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
I thought Aquas was the only way to get to Zoness, which is awesome.
And 50 minutes isn't even that short. Check my Ava/Sig out. But anyway back on topic... um... Psychonauts is prolly the only game that fits the description here. Someone already mentioned it. I seriously thought that the Asylum was only the halfway point in the game, although I knew when I hit the meat circus, the game was pretty much over. What kind of toxic man-thing is happening now? |
The last games I remember being too short are Gameboy games, via Ducktales, Adventure Island, and Super Mario Land 1. I enjoyed GB games, but you could run through some of them really quickly. On the other hand, Super Mario Land 2 was much longer by comparison to the first, Gargoyle's Quest was fairly long, etc.
FELIPE NO
"We are all the sum of our tears. Too little, and the ground is not fertile and nothing can grow there. Too much – the best of us is washed away…" - G'Kar
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Metal Gear Solid was far too short, between the FMV there was about 2 minutes of total gameplay. It's just like watching a movie except having to push a few buttons every now and again.
What, you don't want my bikini-clad body? |
A few comes to mind, but these ones are what I can easily recall.
- Fatal Frame 2 - Resident Evil 3 - Resident Evil Remake (GC) - FFVI (not including side-quests) - ZOE2 (!! too fucking short) That's all that I can think of. Jam it back in, in the dark. |