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New Super Mario Bros.
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Infernal Monkey
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Old Mar 14, 2006, 05:32 AM Local time: Mar 14, 2006, 08:32 PM #1 of 279
New Super Mario Bros.



Platform: Game
Developed by: Sonic Team
Published by: Atari
RRP: Money
Money when: USA - OUT NOW, Europe - June 30, Aus/NZ - OUT NOW

Okay, so the name is pretty stupid and the box art looks a bit like spew, but it's an actual new 2D-ish Super Mario platformer. New Super Mario Bros.. new.. Super.. Mari... oh. So YES. GBA sits in the corner and cries. "Guys, guys, I have Mario Pinball Land, have a go, come awwn". Despite the name, it'll be a lot like the old Super Mario Bros. No talking whirly bird rocket powered onion flavour Super Soakers here. This game won't even have speech, no WAH HOO LET'SA GO or painful groaning as Mario's kneecaps shatter under his own weight after jumping on a Goomba.

NO. You'll be able to wear a Koopa Troopa's shell and crash into everything though. And there's now Xbox mushrooms that make you grow REALLY bloody huge for a few seconds so you can breakdance on the Princess. There's also a two player mode, where you race to the finish of every level. Perhaps for pirate gold. There's no boss levels in this mode.









UUMF.

Jam it back in, in the dark.

Last edited by Infernal Monkey; Jun 13, 2006 at 11:55 PM.
map car man words telling me to do things
find animals!


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Old Mar 14, 2006, 06:14 AM Local time: Mar 14, 2006, 02:14 PM #2 of 279
I originally disliked the idea that the grapihcs were polygons instead of lovely 2D sprites, but that was mainly cause the early screens looked worse than the average N64 title. The visuals don't look so bad now, and while I still would have preferred traditional 2D visual, this still manages to bring some nostalgic atmosphere. At least the fireflower screen there did. And we'll always have Princess Peach for 2D 2D~

Anyway, looks like a lot of fun, and I am glad it's a true Mario game instead of yet another slightly gimmicky elaboration. "This time you are balancing Mario on top of a big ball and must rub the screen on different sides to prevent him from falling off as you navigate a whopping 3 levels!" And seems like the polygon graphic are put to good use as enemies appear in all kinds of sizes now.

Pirate gold!

There's nowhere I can't reach.

Elixir
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Old Mar 14, 2006, 06:16 AM Local time: Mar 15, 2006, 12:16 AM #3 of 279
Quote:
Platform: Game
Developed by: Sonic Team
Published by: Atari
Wait wait wait wait wait. A mario game being developed by Sonic Team? I think the world has just started to end.

It wouldn't of killed them to think of something more creative other than "New Super Mario Bros." though, sheesh.

This thing is sticky, and I don't like it. I don't appreciate it.
Eleo
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Old Mar 14, 2006, 06:36 AM #4 of 279
Lol, Sonic Team. Best unintentional humor ever Coming soon, Crash Bandicoot by Microsoft, I guess.

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NovaX
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Old Mar 14, 2006, 07:20 AM Local time: Mar 14, 2006, 10:50 PM #5 of 279
My only fear for this game is that Nintendo will make it too short. I am not sure if anything has be said about the length, but it better be rather long. I don't think there has been a Mario platformer that hasn't been a decent length though.

I was speaking idiomatically.
RABicle
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Old Mar 14, 2006, 08:01 AM Local time: Mar 14, 2006, 09:01 PM #6 of 279
Originally Posted by Elixir
Wait wait wait wait wait. A mario game being developed by Sonic Team? I think the world has just started to end.

It wouldn't of killed them to think of something more creative other than "New Super Mario Bros." though, sheesh.
Let's take another look.

Originally Posted by Infernal
Platform: Game
Developed by: Sonic Team
Published by: Atari
RRP: Money
Money when: USA - May 7, Europe - May ???, Aus/NZ - June 8
Ok so Infernal has made a joke about the platform, the price and the release date. From this we can draw the obvious conclusion that he must've been serious about the developer and publisher.

What kind of toxic man-thing is happening now?
Darkcomet72
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Old Mar 14, 2006, 08:55 AM #7 of 279
From what I've gathered, the USA date is correct.

HERE is that desert video, for all 0 of you who haven't seen it.

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nazpyro
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Old Mar 14, 2006, 09:44 AM Local time: Mar 14, 2006, 07:44 AM #8 of 279
This is one of the games I've been looking forward to this year. It looks absolutely fun. Thanks for that video. I enjoyed it.

How ya doing, buddy?
waka waka

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JazzFlight
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Old Mar 14, 2006, 09:56 AM #9 of 279
Originally Posted by Eleo
Lol, Sonic Team. Best unintentional humor ever Coming soon, Crash Bandicoot by Microsoft, I guess.
Yeah, or Zelda by Capcom.

Oh, wait...

Jam it back in, in the dark.
Cyantre
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Old Mar 14, 2006, 11:29 AM #10 of 279
This is the only game I could see myself getting if I bought a DS... or rather it's the only game that makes me want to buy a DS.

There's nowhere I can't reach.
Freelance
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Old Mar 14, 2006, 12:17 PM #11 of 279
The 2 player cooperative mode is the main reason to get this game, aside from the fact it's the first Mario platformer to be seen in nearly a decade. Am I the only one who thinks Mario platformers should have remained 2-D? Anyway, it's too bad I don't know anyone IRL with a DS. Oh well, it still should be fun.

This thing is sticky, and I don't like it. I don't appreciate it.




Kimchi
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Old Mar 14, 2006, 12:49 PM #12 of 279
Hmm inferno had me there... so I had to personally check the develpoer >.> (no joke), it looks O.K, lets hope that the controlls are good >.>

I am a dolphin, do you want me on your body?
Lukage
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Old Mar 14, 2006, 12:59 PM Local time: Mar 14, 2006, 12:59 PM #13 of 279
Everyone does know the SEGA is a division of Nintendo now, RIGHT?

First thing I thought when I knew the news was ZOMG PHANTASY STAR! Looks to be classic-style Mario, so no worries.

I was speaking idiomatically.
Darkcomet72
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Old Mar 14, 2006, 02:59 PM #14 of 279
One thing interesting of note is when Mario grabs a mushroom, he dosen't stop moving. I thought the game would be slower paced, but with that specific, it dosen't seem to be the case.

Magazine scan with more screenshots HERE

Most notably the screenshot at the bottom left corner:biggrin:

What kind of toxic man-thing is happening now?
Monkey King
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Old Mar 14, 2006, 03:11 PM Local time: Mar 14, 2006, 02:11 PM #15 of 279
An honest to goodness 2D Mario game? Not a reprint of the old games or anything? Holy Moses. I wonder if it'll be quite the same, though. You think the level designs will be at all interesting without Miyamoto sticking his hands in there?

The gigantic Mario looks fun, but is probably a needless gimmick. They tried that in Bonk 3, to rather mediocre effect.

FELIPE NO
Lukage
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Old Mar 14, 2006, 03:25 PM Local time: Mar 14, 2006, 03:25 PM #16 of 279
Originally Posted by Darkcomet72
One thing interesting of note is when Mario grabs a mushroom, he dosen't stop moving. I thought the game would be slower paced, but with that specific, it dosen't seem to be the case.

Magazine scan with more screenshots HERE

Most notably the screenshot at the bottom left corner:biggrin:

I hope you're talking about the bullet one and not the screenie below it.

What, you don't want my bikini-clad body?
Darkcomet72
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Old Mar 14, 2006, 03:38 PM #17 of 279
Originally Posted by Lukage
I hope you're talking about the bullet one and not the screenie below it.
What's wrong with the bottom left screenshot?

Jam it back in, in the dark.
Hao
Listening to your heart


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Old Mar 14, 2006, 04:38 PM Local time: Mar 14, 2006, 10:38 PM #18 of 279
Originally Posted by Darkcomet72
What's wrong with the bottom left screenshot?
Level 1-1 of "old" Super Mario Bros., maybe?

There's nowhere I can't reach.
zeOLiTh
Metal Gear Solid and Metroid Fanboy


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Old Mar 14, 2006, 04:39 PM Local time: Mar 14, 2006, 10:39 PM #19 of 279
oh wow, this game is sexy :P i have to buy this
anyone got a highres version of this sexy boxart? :P
or maybe a wallpaper of this boxart?

This thing is sticky, and I don't like it. I don't appreciate it.
Infernal Monkey
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Old Mar 14, 2006, 04:53 PM Local time: Mar 15, 2006, 07:53 AM #20 of 279
Gigaaaaantic box art.

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Neogin
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Old Mar 14, 2006, 04:59 PM #21 of 279
I'm not diggin' the box art, but overall, the game looks awesome. Though, I wonder why it took about 20 years for Nintendo to release a new Mario game..

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surasshu
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Old Mar 14, 2006, 05:38 PM Local time: Mar 15, 2006, 12:38 AM #22 of 279
They got distracted by that annoying "3D platformer" fad.

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Neogin
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Old Mar 14, 2006, 05:45 PM #23 of 279
Good point, but I have to admit Super Mario 64 was a good game..

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Megalith
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Old Mar 14, 2006, 05:48 PM #24 of 279
Game sucks.

The entire game should take place in Giant World from Mario 3.

What, you don't want my bikini-clad body?
Little Shithead
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Old Mar 14, 2006, 06:16 PM #25 of 279
Originally Posted by Neogin
Good point, but I have to admit Super Mario 64 was a good game..
Hahaha, Super Mario 64 only reaffirmed for me that there hasn't really been a decent original Mario platforming game since Super Mario World on the SNES (and it's associated remake on the GBA.)

Although, maybe this new one will break that trend. I have hopes that it will.

Originally Posted by Megalith
The entire game should take place in Giant World from Mario 3.
Quote for Truth.

Jam it back in, in the dark.
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