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1UP Withdraws NWN2 Review
Quarter to Three Discussion.
Basically, reviewer Matt Peckham gave Neverwinter Nights 2 a 5 out of 10, not because it has poor storytelling, no roleplaying, bad combat, or any other elements that could be bad about the game (I honestly don't know), but because it's a D&D game, that emulates the P&P ruleset.
Jam it back in, in the dark. |
How can you possibly give NWN2 a good review. It uses the same design and system that failed in the original. The game gets a poor review because it's just simply NOT fun. You can't enjoy this game because the whole time is being devoted to, OMG my RING OF APPEARANCE and my +2 thing-a-ma-bob and my SWORD OF HAMSTER DESTROYER. Even if you reduce the game to a basic hack 'n slash it fails miserably. The fact that your character NEVER feels powerful. Even approaching the most cliched of monsters like rats and suddenly the player is worried whether they remembered to equip their +4 vs disease breastplate so they don't get waylaid. Each encounter is such a big deal, the game is slow and painful. Not fast and visceral like a hack 'n slash should play like.
I learned my lesson after I bought the hype and the original NWN. Never again. I'll pass. Just because the game uses a faithful representation of the pen & paper rule set doesn't mean it works. NWN is flawed right from the get go. 5/10? I say 2/10 A bad game is a bad game is a bad game. NWN is one of them. There's nowhere I can't reach. You're staring at me like I just asked you what the fucking square root of something. |
This thing is sticky, and I don't like it. I don't appreciate it. |
Shit I have to say I haven't heard much news about the game at all. A reviewer giving the game a 5/10 just because he dislikes the genre is dumb however. I have yet to play NWN2 though.
I am a dolphin, do you want me on your body? |
Glad I don't go get reviews from that site.
I'll stick with Gamespot until Greg Kasavin leaves, thank you very much. If it's anything like the original I'll be happy. Aside from Oblivion (which disappointed me quite a bit, sadly) I haven't seen any CRPGs that could get my attention. Hell, the only games that I find worth getting for the PC these days are first person shooters, and in most cases, those are multi-platform releases. And yes, comparing NWN to a hack n' slash is asinine. Maybe you could get a job reviewing at 1UP though, couldn't make the site any worse. I was speaking idiomatically. |
That's funny. Greg Kasavin isn't exactly held in very high regards around here and in the gaming community in general. He gets called all sorts of harsh names from forum users. Personally I like reading his reviews. In fact I like most reviews from gaming publications. I'll take a professionally written review that uses proper English sentencing and structure any day before a user review. The absurdity of this whole mess is the NWN2 review comes from a guy which gave Icewind Dale an 87% and suddenly he's a genre hater because he's not afraid to call NWN2 for what it is. Okay boss.
What kind of toxic man-thing is happening now? You're staring at me like I just asked you what the fucking square root of something. |
I was disappointed in the original NWN for some of the same reasons he mentions. The whole thing felt like an excuse to pore over minutiae, which left a bad taste in my mouth when I went in expecting a great story or the same kind of character building in an MMO or a game like Diablo 2, that helps the user feel unique. The D&D ruleset really is kinda boring, as far as skills go.
I'm still buying the second one with the hope that my friend actually plays with me this time, and we get the most out of the multiplayer component. FELIPE NO |
A lot of people at gamespot I don't agree with, but of the games Kasavin has reviewed that I own, I tend to agree with. I barely get reviews from anywhere else anymore...since I barely buy games anymore it works out. Most amazing jew boots |
I mean, I hate D&D myself, but you don't go criticising a car because it isn't a motorcycle. Jam it back in, in the dark. |
I don't know anything about this game in particular, but generally I don't disagree with the idea that games can be reviewed by people who aren't fans of the genre.
The car/motorcycle comparison is, I think, kinda off, since this IS an RPG, and the guy mentions Planescape: Torment, which, I think, clearly means that he does like good RPGs. Yes, apparently he does not like D&D, but what can you do; giving the review to a D&D nerd might also skew the review. And, either way, I think reviewers with no personality/personal preferences are worthless when internet is available to everyone and there are already a million sites that offer the same objective, dry reviews and all give games virtually the same scores (just look at Gamespot/IGN). Besides, 5/10 is not a terrible score, and apparently there are other faults with the game as well (see penultimate paragraph in Brady's quote). I actually think it's kinda shitty that mediocre games always get 7/10 (reviews in Edge being one of the few exceptions, I think). There's nowhere I can't reach. Nothing wrong with not being strong
Nothing says we need to beat what's wrong Nothing manmade remains made long That's a debt we can't back out of |
If games get the same scores they aren't being reviewed objectively, they're being reviewed lazily.
Reviewers have to write keeping in mind that their audience is going to be interested in the game they review in the first place. Bearing that, they have to consider the game based on its own merits and what it set out to do. They also have to keep in mind the people who wouldn't be a fan of the gameplay if it appeals to a niche. That said, this is an awful review. He criticizes elements of the game for being precisely what it wants to be, a Dungeons & Dragons toolset, claims that P&P emulation is obsolete (despite claiming to love Planescape and IWD2), and balks at the design of the game because it isn't like Oblivion. The addendum shouldn't have been "for fans of D&D" it should've been "for readers who hate D&D." I hate D&D. I have very little interest in the game outside of Obsidian's involvement, but if I was asked to review the game, I wouldn't criticize it for trying to faithfully re-create the D&D ruleset. Instead I'd probably say that it's impossible to have a truly faithful recreation without turn-based combat. This thing is sticky, and I don't like it. I don't appreciate it. |
Well, the game can be an accurate translation of D&D and still not perform well as a PC RPG, which is what I think Aardark was going for, and what I think the review wanted to ultimately say. It just doesn't transfer well.
Here's the complete review, for those interested.
I am a dolphin, do you want me on your body? |
Nevermind either that Icewind Dale 2 wasn't a good roleplaying game. It was real-time w/ pause tactics. Which doesn't make any sense because there's nothing about real time combat that's tactical. So he's already lost credibility with the people that actually played IWD2. I was speaking idiomatically. |
In the writer's defense, he did add:
What kind of toxic man-thing is happening now? DAMN good coffee!
September 2007: Waiting for Godot... |
There's no defense for that kind of sloppy writing. He tries to make himself above criticism by throwing a bone to D&D fans after patting them on the head for their cute little rule system.
That review was anything but informative. FELIPE NO |
What if it was an informative, well-written review? Would it still have been pulled?
What, you don't want my bikini-clad body? |
No. It's far from impossible that NWN2 is a terrible game. The review was pulled because it wasn't professional, and according to the editor-in-chief, didn't live up to 1up's editorial standards. Which is hilarious because it means that the review shouldn't have been published in the first place.
It's not as if reviewers haven't pissed off a fandom before. Look at the review for Dark Messiah of Might & Magic and tell me that isn't professional, despite the low score given for a very hyped game. This is just the first time when dissenters have had very relevant points. Jam it back in, in the dark. |
Sure it's not a contender for game of the year, but skeptics said the same thing about KOTOR (which I note is this same D&D base) and look at that. He's trying to compare it to Oblivion which aims for totally different styles of gameplay. In fact, I recall people whining about rats being too powerful in that game as well. He whines about all the feats spells abilities, etc. and claims that they have no aspect of the "Role" in RPG. Role is for your specialization. In fact, you can be pretty darn specific and base your actions in the game on that role you choose. Dialog gives options for a reason, staying true to the D&D roots that the game is 100% trying to meet. For someone looking for a comparison to Oblivion's style, he's indeed looking into the wrong game and genre. Most amazing jew boots |
Likewise, this game shouldn't be compared to, say, Half Life 2. It should be compared - favourably I might add - to games like Dungeon Siege and Balder's Gate II (Okay, maybe not quite Balder's Gate II).
Yes, it's no Planescape: Torment, but I can get behind games that actually ask you to use your imagination for character development. Sometimes, a game being bland forces you to fill in the gaps (either that or stop playing, I'm aware I may be defending a dead horse that everyone else is flogging, but I'm willing to give it a shot). This thing is sticky, and I don't like it. I don't appreciate it.
"Show...a little more respect...for faerie tales..."
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