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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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Guys, you do realize that SNAKE debuted on the Famicom/NES right? Characters that haven't ever appeared on a Nintendo system will never been in SSBB.
Now we know why Snake kills himself in the MGS4 trailer, though. "Fuck this PS3 noise, I'm moving to the Wii." Jam it back in, in the dark. |
There's nowhere I can't reach. |
Isn't it true that this would be the MOST AWESOME THING OF ALL TIME????! This thing is sticky, and I don't like it. I don't appreciate it. |
I have full confidence that the Wii's online support will be at least marginally better than the DS's. I'm not sure how.
I like the idea of friend codes, personally. I have no interest whatsoever in playing against people I don't know online. I only want to play with my friends. If you really want a "lobby", you can easily create message boards and have people join them. I'm sure smashboards will pick up the slack if there isn't a lobby feature. Speaking as a software designer, we have something called the "80% rule". It basically states that you should design to 80% of the people you're trying to target. I think pro-level smash players clearly fall into the other 20%. Now I'm not saying you should ignore the other 20%, but you need to ask yourself, "Will 80% of my users really be taking advantage of this feature?" It's a hard question to answer, but it really helps to keep things in perspective. We really at this point, need to just wait and see what the Wii's online support is like. I have high hopes; their Connect24 thing sounds awesome. I always thought having to "connect to XBOX Live" was a bit 1980s-esque, especially in the era of always-on broadband. What is this, some kind of BBS? I am a dolphin, do you want me on your body?
Last edited by ramoth; May 12, 2006 at 06:00 AM.
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How does that even begin to make sense? How ya doing, buddy? |
He's one of Konami's biggest characters, and well known. Plus, as said ad infinitum earlier, Twin Snakes was on the GCN and Metal Gear was ported to the NES. As for Cloud, aside from any cameos, he's only been in one major video game, FFVII, which was on the Playstation. In fact, this game was the first Final Fantasy game to be released after Square decided to ditch Nintendo. Somehow, I don't think Cloud would be Nintendo's first choice even if they were going to license a character from Square (which we have no evidence of). To sum it up for you, WEATHER REPORT: NO CLOUDS What kind of toxic man-thing is happening now? |
As far as Capcom goes, Megaman? Maybe Jill from RE (also already running on the Cube). I don't think there will be more than one or two characters from any one outside developer. I think, like the previous two games, the focus is going to Nintendo characters, and characters that have appeared (nearly) exclusively on Nintendo consoles (e.g. Pokemon). I'd be really interested to know the final number of characters. Hopefully we'll see an increase similar to the one we saw from SSB64 to SSBM. FELIPE NO |
The new gameplay footage looks awesome. There's a lot they aren't showing us, but it so far still looks like a Smash Bros game, which is good.
I'm pretty stoked. What, you don't want my bikini-clad body? |