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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Have Treasure ever made a bad game? It's a serious question, because if they have I haven't played it. A factor in their greatness is their small size. Radiant Silvergun was made by about 5-10 people. Working in such a close-knit, personal team lets the love of their craft show through. Each game seems to have that Treasure personality.
Thirding Valve. And I'll be keeping a a close eye on Ice-Pick Lodge. Another very small outfit, I admire their development ethos of creating unusual, atmospheric games that are no less than works of art. How ya doing, buddy? |
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