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[General Discussion] Top Developers
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Kolba
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Member 446

Level 30.06

Mar 2006


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Old Dec 3, 2009, 05:52 AM Local time: Dec 3, 2009, 11:52 AM #1 of 21
Have Treasure ever made a bad game? It's a serious question, because if they have I haven't played it. A factor in their greatness is their small size. Radiant Silvergun was made by about 5-10 people. Working in such a close-knit, personal team lets the love of their craft show through. Each game seems to have that Treasure personality.

Thirding Valve.

And I'll be keeping a a close eye on Ice-Pick Lodge. Another very small outfit, I admire their development ethos of creating unusual, atmospheric games that are no less than works of art.

How ya doing, buddy?
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Top Developers

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