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[PS3] PlayStation 3 Discussion Thread
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SouthJag
Gold Chocobo


Member 1189

Level 30.45

Mar 2006


Old Nov 23, 2006, 08:25 AM Local time: Nov 23, 2006, 08:25 AM #2326 of 3592
So we got the PS/PS2 Memory Card adapter in today, retailing for $14.99. Anyone heard anything about the PS/PS2 Controller adapter they're supposed to release? Kinda would've thought that'd be a launch accessory.

What kind of toxic man-thing is happening now?

Reading --
Bleach, Claymore, Chun Rhang Yhur Jhun, NOW,
Zero: Beginning of the Coffin, Black God,
Twelve Kingdoms (novels), History's Strongest Disciple Kenichi
Watching --
Bleach
Playing --
Fable II, Valkyria Chronicles, Guitar Hero: World Tour,
Star Ocean: First Departure, LittleBigPlanet,
MegaMan 9, Mirror's Edge
Rock
Rock me


Member 66

Level 29.37

Mar 2006


Old Nov 23, 2006, 09:18 AM Local time: Nov 23, 2006, 04:18 PM #2327 of 3592
Originally Posted by SOLDIER
Dumb question for someone still new to HDTVs, but isn't 1080i better than 720p, at least for movies?
Technically, 1080i only offers 540 lines of vertical resolution. Thus, most people agree that 720p is superior to 1080i in almost every case. Progressive scan also offers a generally more pleasing image, especially on LCD displays.

How ya doing, buddy?
Slayer X
Why do you not draw your sword?


Member 1205

Level 33.36

Mar 2006


Old Nov 23, 2006, 11:05 AM #2328 of 3592
Rock basically said all their needs to be said in the 720P VS 1080i situation.

As for the controller adaptor for PS2/1 <-> PS3 we know it's coming, we just don't know when. It's too bad that ordinary adaptors of this type doesn't work, but that's because the adaptor will need the PS Guide button in order to activate the adaptor or design a workaround for the adaptor, either way we basically have to sit back and wait for Sony to work something out.

As for me, I'm still waiting to find a PS3 to actually buy, hopefully it'll be easier then finding a 360 was last holiday season. ^^;

What, you don't want my bikini-clad body?
Cobalt Katze
This game will never come out.


Member 224

Level 20.94

Mar 2006


Old Nov 23, 2006, 03:14 PM Local time: Nov 23, 2006, 12:14 PM #2329 of 3592
Something interesting I noticed... Gamestop shipped out a holiday add-in in the newspaper this morning, likely for Black Friday madness. In the PS3 section, it mentioned that if there aren't PS3s available, they'll be selling $600 PS3 Gift Cards for when they come in.

They also have "clever thought bubbles" of people for each console/game's page...

360: "I didn't know what the perfect gift was, but now I know I got it."
Scarface: "This is paradise, Scarface is in my hands!"
360: "The great thing about the 360 isn't beating the games, it's showing everyone online that I did."
PS2: "I don't know if you can stay up for a week straight, but I'm gonna try!"
PS3: "PS3 is gonna look great on my BIG screen TV ...hint, hint."
Hardware bundles: "In case I haven't said it, thanks, thanks, thanks!"
Used games: "Finally, an excuse to put my homework down!"
Wii: "How do they wrap so much fun in such a little box?"

Jam it back in, in the dark.
Inhert
The body may heal, the mind is not always so resilient.


Member 225

Level 35.92

Mar 2006


Old Nov 23, 2006, 10:12 PM #2330 of 3592
well I got my Resistance game ^^ and I never had so much fun in a console FPS since Golden Eye on N64 XD let see you guys online ^^

How ya doing, buddy?

Last edited by Inhert; Nov 24, 2006 at 12:08 AM.
Cobalt Katze
This game will never come out.


Member 224

Level 20.94

Mar 2006


Old Nov 23, 2006, 10:56 PM Local time: Nov 23, 2006, 07:56 PM #2331 of 3592
Awesome I'll see if you're online sometime and hop into a game.

Double Post:
Doublepostspam.

So I realized tonight that I hadn't tried out the backwards compatibility of the PSX titles yet... Well damn.

I popped in Vagrant Story, game loaded up incredibly fast, didn't even have to press the PS button again once it switched into PSX mode... The game was extremely crisp (and pixely/jaggy, but that's PSX for you) and I'd have to say was an entirely better experience than playing a PS2 game on the system...

The only common problem I run into with PS3's backwards compatability, is that using the HDMI cable and downscaling the resolution manually still sucks the contrast out of the color drastically. When I switch to S-video (since both are connected to the monitor simultaneously), the colors become infinitely richer and games take up the whole screen rather than having oodles of black surrounding them.

So yes, Vagrant Story is GO. FFT also works great. Matsuno collection on PS3 confirmed. I'll try out some more PSX games later, but for now I'm sleepy from the consumption of many good foods.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Cobalt Katze; Nov 24, 2006 at 05:54 AM. Reason: Automerged additional post.
Balcony Heckler
The Comedy Art of Insult


Member 13861

Level 15.34

Oct 2006


Old Nov 24, 2006, 07:51 AM Local time: Nov 24, 2006, 10:21 AM #2332 of 3592
there's mainly one game only that I want to see come out for the Playstation 3. you'd thinkthis'd come out too since sony has a good deal with capcom. who here votes to see XBOX 360's Dead Rising come out for PS3?

I am a dolphin, do you want me on your body?


You know what? you just might be full enough of shit to apply for congress
D-Shinobi1986
Syklis Green


Member 11564

Level 7.83

Aug 2006


Old Nov 24, 2006, 08:04 AM Local time: Nov 24, 2006, 07:04 AM #2333 of 3592
I hope it stays exclusive to the 360!

I would also like a X86 compatible Linux on my PS3!

I was speaking idiomatically.
Soldier
Hero of Twilight


Member 98

Level 35.79

Mar 2006


Old Nov 24, 2006, 02:49 PM #2334 of 3592
So the PS3 won't recharge your sixaxis controller while it's on standby mode. I learned this myself.

What I didn't know was that you could also use your PC to recharge the controller. Kind of neat.

So did anyone who missed out on the first shipment manage to secure a system on the second? I'm not sure if 100k shipped this week like Sony promised, but there were shipments out (and gone) today.

Sounds like the downscaling problem will be solved by a firmware update, which is a good sign. The question is when it'll be ready (hopefully by the next update around december).

Oh, and...

http://www.redkawa.com/

This'll be the first thing I'm trying out once I get to go online again.

How ya doing, buddy?

Last edited by Soldier; Nov 24, 2006 at 03:14 PM.
Cobalt Katze
This game will never come out.


Member 224

Level 20.94

Mar 2006


Old Nov 24, 2006, 10:24 PM Local time: Nov 24, 2006, 07:24 PM #2335 of 3592
Impressive!

http://www.us.playstation.com/Support/CompatibleStatus

Sony put out a huge searchable database detailing exactly which games have issues with backwards compatibility, if they're totally fine, or if they don't work at all.

FELIPE NO
Kensaki
_


Member 2194

Level 15.48

Mar 2006


Old Nov 25, 2006, 10:11 AM Local time: Nov 25, 2006, 05:11 PM #2336 of 3592
You guys should go here and help Terrasoft with making YDL PS3 linux as feature rich as possible for the PS3 by making adobe make their flash compatible with YDL PS3.

Also SNK has announced that their older titles will be avalible through the PS3 store. MS has not returned their mails about the same for Xbox live and one can presume MS is not interested by that.

How ya doing, buddy?

Last edited by Kensaki; Nov 25, 2006 at 10:14 AM.
Inhert
The body may heal, the mind is not always so resilient.


Member 225

Level 35.92

Mar 2006


Old Nov 25, 2006, 12:41 PM #2337 of 3592
wow soldier the video converter and the file server is great XD now I can transfer easily all video I want XD I'll try to watch some movies that way^^

Jam it back in, in the dark.
Soldier
Hero of Twilight


Member 98

Level 35.79

Mar 2006


Old Nov 25, 2006, 08:55 PM #2338 of 3592
I can't wait to try it myself. I got the DSL working on my PCs, but it seems I have to add some extra settings to my PS3. I'm using Comcast fast-access DSL (DSL goes through the cable line now). Any idea what I'm supposed to change so I can go online with my PS3?

There's nowhere I can't reach.
Inhert
The body may heal, the mind is not always so resilient.


Member 225

Level 35.92

Mar 2006


Old Nov 25, 2006, 09:07 PM #2339 of 3592
hmm no sorry I never had dsl :\

when you'll get it working, we should meet all three of us someday for a resistance multiplayer match ^^

This thing is sticky, and I don't like it. I don't appreciate it.
Soldier
Hero of Twilight


Member 98

Level 35.79

Mar 2006


Old Nov 25, 2006, 09:57 PM #2340 of 3592
Hopefully I'll figure it out within the hour, then we can have ourselves a long-delayed online match.

I was wondering, in what format are the mini-games saved (when you purchase them)? If they're saved in the HD, can they be moved around with the appropriate storage (like a 1gb flash drive)? If so, then wouldn't you theoretically be able to download those games for free if they were hosted on some infamous torrent sites? Or is there a layer of protection to prevent this?

Okay, I'm back online. The bluetooth headset I bought the other day works like a charm too (you don't have to hold a button like with SOCOM, you just chat), although there was one occasion where it seemed to interfere with my controller, causing a slight lag.

So how does this File Server program work? Do I need a Wi-Fi connection like with the PSP's Remote Play? I installed it but so far I'm getting 404 errors.

EDIT: Nevermind, turns out I had to type the address from the File Server unto the PS3. It works, but it seems you can't save anything from the Internet to the PS3's HD, and have to use some other storage media. That pretty much defeats the purpose when you can just transfer files directly with a flash drive and whatnot.

In the meantime, I have a new question; I purchased a wireless keyboard the other day, but it turns out it uses a PS/2 connection (even though the guy told me it was USB, ass). I have a PS/2 to USB adaptor, but I need a USB male-to-male cable to hook it up, which I ordered online. Once I wait for that, the question I have is whether the PS3 will recognize it or not.

How ya doing, buddy?

Last edited by Soldier; Nov 26, 2006 at 02:34 AM.
Slayer X
Why do you not draw your sword?


Member 1205

Level 33.36

Mar 2006


Old Nov 26, 2006, 10:12 AM #2341 of 3592
I would say that it would just be easier to take it back to the store and exchange it for an actual USB wireless keyboard. That way you don't have to go through all that work and spend more money for that cable, besides it is their fault for telling you that it was USB so I dought that they'll give you too much trouble about it.

How ya doing, buddy?
Inhert
The body may heal, the mind is not always so resilient.


Member 225

Level 35.92

Mar 2006


Old Nov 26, 2006, 11:59 AM #2342 of 3592
well for the file server you have to enter manually the folder that you want you ps3 to be able to download in it.

(ex: you authorized your c:\ drive, than your ps3 will be able to download anything on the c:\ but if you have a d:\ you will not have the authorization to download anything from it)

and yeah all file that the ps3 can't support it seem that you can't still put them on the HDD... but I tried the converter and it work perfectly! and the .mp4 when you download them, the ps3 install them directly on the hdd and they automatically go under the video category.

I tried to convert a movie in .avi and the quality was still perfect! (well at least on my normal TV, I'm not sure how it will look on a HDTV XD)

only problem is some .wmv can't be converted and it's annoying me a little because there was some video that I wanted to put on my ps3 XD

What kind of toxic man-thing is happening now?

Last edited by Inhert; Nov 26, 2006 at 12:13 PM.
Soldier
Hero of Twilight


Member 98

Level 35.79

Mar 2006


Old Nov 26, 2006, 04:37 PM #2343 of 3592
Okay, I see now. First you convert the video with Videora, then you use File Server to download that video to your PS3 (the HD will only save formats it currently supports).

I managed to pull this off, although I do see some compression on the videos. I believe I have to configure the settings (does higher bitrate=less compression?).

Spoiler:


Can anyone tell me which settings to configure for maximum quality?

FELIPE NO
Rock
Rock me


Member 66

Level 29.37

Mar 2006


Old Nov 26, 2006, 09:03 PM Local time: Nov 27, 2006, 04:03 AM #2344 of 3592
Anything MPEG-4 AVC, basically. You'll have to experiment with different resolutions and bitrates, though. Higher bitrates mean less compression, of course.

Also, go with AAC for audio, 128kbps should be more than enough for stereo sound.

What, you don't want my bikini-clad body?

Last edited by Rock; Nov 26, 2006 at 09:05 PM.
eprox1
The Year 20XX


Member 1977

Level 20.96

Mar 2006


Old Nov 28, 2006, 02:19 AM Local time: Nov 28, 2006, 02:19 AM #2345 of 3592
Ha. Does anybody remember Kill Zone 2? I Just saw this short article over at GameSpot
Originally Posted by GameSpot
Ever since its controversial trailer fired up 2005's Electronic Entertainment Expo, the forthcoming Killzone game for the PlayStation 3 has been missing in action. It was nowhere to be seen at a variety of high-profile events, including E3 2006 and the 2006 Tokyo Game Show. The shooter wasn't even mentioned at the Gamers' Day events Sony held to help hype the launch of the PS3.

Today, the long silence on the game was broken by the Dutch newspaper de Volksrant. In an article titled, "A video game more expensive than the most expensive film," the daily highlights the next-gen Killzone and its developer, Amsterdam-based and Sony-owned Guerilla Games. The piece's name comes from the fact that the game is costing more to develop than the priciest film in Dutch history, director Paul Verhoeven's World War II thriller Black Book (Zwartboek).

While Black Book cost more than 16 million euros (approximately $21 million), Guerilla won't mention specific numbers for Killzone's budget. "Our budget tops [the film]," said Killzone director Arjan Brussee. "We're working on the biggest multimedia project in Dutch history."

Killzone's high cost is due to the labor-intensive development nature of graphically demanding next-generation games. "Work that used to take someone a week now takes him a month," said Brussee. Currently, some 120 developers are working on Killzone--roughly three times the staff of the first Killzone. Interestingly, half of dev tem comes from outside the Netherlands, up from one third on the PlayStation 2 original.

Another factor driving up the game's price tag is localization, as the new Killzone will be fully translated in 20 different languages. This effort will pay off in the long run, Brussee thinks. "You sell 30 to 40 percent more [units] with a translated version," he said.

The Volksrant article also confirmed suspicions that Killzone will have downloadable content via the PS3's online PlayStation Store. "The Killzone that is in stores is only the beginning," promised Brussee. Though the developer did not go into specifics, the newspaper mentioned that new "chapters" will be downloadable, raising the prospect of episodic content.
I have to admit, I completely forgot about this game over the last year with the lack of news on it, but it looks like it's slowly starting to surface. The budget is over $21 million so far? That seems like a lot for a video game, or is that just a lot for a Dutch game . Could this game actually live up to the trailer we saw back in 2005? And how high do the budget of most games usually run?

Jam it back in, in the dark.
Krelian
everything is moving


Member 6422

Level 41.55

May 2006


Old Nov 28, 2006, 04:57 AM Local time: Nov 28, 2006, 09:57 AM #2346 of 3592
Originally Posted by BlueBomber
Could this game actually live up to the trailer we saw back in 2005?
Haha no.

Also, worrying:

Quote:
The Volksrant article also confirmed suspicions that Killzone will have downloadable content via the PS3's online PlayStation Store. "The Killzone that is in stores is only the beginning," promised Brussee. Though the developer did not go into specifics, the newspaper mentioned that new "chapters" will be downloadable, raising the prospect of episodic content.
"Episodic content". If this goes the way of Gran Turismo PS3's model (buy an empty disc and MICROTRANSACTIONS) I can see a lot of people being irate at being given a half-finished product. Isn't Blu-Ray implemented so developers can stuff as much shit as possible into a game? :/

How ya doing, buddy?
Inhert
The body may heal, the mind is not always so resilient.


Member 225

Level 35.92

Mar 2006


Old Nov 28, 2006, 07:40 AM #2347 of 3592
I think the episodic content is more like the Half-life 2 episode than the grand turismo micro transaction. They will probably release a full game and some more episode after...(like little sequel or maybe bonus map)

This thing is sticky, and I don't like it. I don't appreciate it.
eprox1
The Year 20XX


Member 1977

Level 20.96

Mar 2006


Old Nov 28, 2006, 10:25 AM Local time: Nov 28, 2006, 10:25 AM #2348 of 3592
I was hoping that it would just be, you know, free downloadable maps or something . It's what some developers do for the PSP, anyways...

I thought I read a while ago that the director of Kill Zone 2 was refusing to show anymore footage of the game until it looks exactly like it did in the trailer. I know I'm hanging on a thin thread here, but is it at least even possible?

I am a dolphin, do you want me on your body?
Metal Sphere
It's Agrias time.


Member 84

Level 36.59

Mar 2006


Old Nov 28, 2006, 12:41 PM #2349 of 3592
Originally Posted by BlueBomber
I was hoping that it would just be, you know, free downloadable maps or something . It's what some developers do for the PSP, anyways...

I thought I read a while ago that the director of Kill Zone 2 was refusing to show anymore footage of the game until it looks exactly like it did in the trailer. I know I'm hanging on a thin thread here, but is it at least even possible?
No, at least not on these machines. It's already been said time and again, that the PS3 and 360 lack the bandwidth and memory required to do most of the things we saw in the trailer. Doesn't mean we won't see an impressive product, as if it looks better than GoW (and considering when this may be released, there's a good possibility of that).

I was speaking idiomatically.

The text is part of the image and the two squires aren't exactly even.
Slayer X
Why do you not draw your sword?


Member 1205

Level 33.36

Mar 2006


Old Nov 28, 2006, 03:09 PM #2350 of 3592
With $21 MILLION and three times the team of Gurilla + SCEA... and then you add in the unknown limits of the Cell Processor... you can do all the theory you want, but I remember when BLACK was shown for the first time for the PS2 no one thought that it could be realtime on such underpowered hardware... and in the end it was RealTime... so who the hell really knows what Killzone 2 will end up being like, I don't think many games have ever gotten this many resources before to really find out.

For the Record GoW... the best looking game to date was $10 Million budget to put things into perspective.

Side NOTE: I remember on GameTrailers Bonus Round that one market analyst said that a game with a $40 Million + budget was just approved like three weeks ago, so I wouldn't be surprised if it was Killzone 2 at this point... it's just too close to that that it isn't the same game.

What kind of toxic man-thing is happening now?

Last edited by Slayer X; Nov 28, 2006 at 03:11 PM.
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