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... well, the kobold just walked across. You're probably taller than he is. Just sayin'.
How ya doing, buddy?
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![]() Since the battle is winding down, I'm going to wait until everyone ahead of me in the initiative order has taken their turns before I take mine. There's nowhere I can't reach. ![]() |
Barring any paralysis incurred by Prime's over-eagerness to use our characters as missile weapons, I could have just walked over to the kobold that's running away to keep him from escaping. I have a high enough speed to get there.
This thing is sticky, and I don't like it. I don't appreciate it. ![]() Juggle dammit |
Oh. I should know better then. I didn't realize that's what I've done the last two times I invoked them. Shame I couldn't move for the 4 fucking turns though.
I am a dolphin, do you want me on your body? |
Screw waiting. Let's get to it, guys, I want this encounter to be over soon. :P
I was speaking idiomatically. ![]() |
@Hawk, I was just wondering if you've decided or not on the effect of the "little boost" Prime gave me. Should I coordinate my action with the fact that I am flying through the air towards the Kobold? Point out my blade and make a melee basic attack roll with a
What kind of toxic man-thing is happening now? ![]() Juggle dammit
Last edited by i am good at jokes; Feb 5, 2011 at 01:01 AM.
Reason: NEEDS MOAR AWESUM
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Yeah, it's awesome, but an Athletics check of 16 isn't going to lob a 150 lb. character quite that far. Where's the sense of growth as you level up if you can pull something like that at level 1? You can, however, land at AI13 and book it from there.
Use an Acrobatics check to vault off your hands where you land and jump the remaining distance - you'd only need a FELIPE NO
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I'm planning to use Crane's Wings to close the gap between the escaping minion and myself, but I'm not sure on the proper dice rolls for this one, or rather, i'd like to get it right the first time, any assistance one of you could give me on that?
Basically, still unclear about how much action I can do in one turn with some of my abilities ![]() What, you don't want my bikini-clad body? |
OK the movement technique is essentially something you can either substitute for a normal move or ignore when you use that attack. So you could either jump at him or just walk up there.
You roll a d20 for the attack and add 4 to the result vs his fortitude. Then you roll 1d10+4 for damage if it hits. Plus you can whack him with a flurry of blows for 3 more damage on top of that if you hit. If you use the cranes wings movement technique you'd be rolling a d20 +your athletics score+5 power bonus then dividing the end result by 5 to see how many squares you jump. Jam it back in, in the dark.
Lady, I was gonna cut you some slack, cause you're a major mythological figure but now you've just gone nuts!
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Thanks for that explanation; see I had no idea about that last part, dividing by 5 for jump distance
![]() How ya doing, buddy?
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@ Hawk: Just a heads up, I've edited my post because I somehow forgot that I was getting a bonus to my attack and thought I had missed the Kobold. I rectified the situation by rolling for damage.
This thing is sticky, and I don't like it. I don't appreciate it. ![]() Juggle dammit |
Since I've retreated due to the influx of pain and suffering upon my monk physique, are there any particular non-combat actions I could/should take?
I am a dolphin, do you want me on your body?
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You can heal up by activating Second Wind, which restores 25% max hp. You all get one Second Wind per encounter; it's a Standard Action for you non-dwarves. Second Wind also temporarily increases all your defenses by 2 until your next turn ends.
Other non-combat maneuvers available to everyone: - Aid Another (Standard; roll 1d20, success = +2 to whoever's being aided, failure = -1. Hawkeye determines number that succeeds.) - Charge (Standard; from 2 squares away, rush right towards the enemy. Attach either a melee basic attack or a bull rush. +1 charge bonus to both attack rolls.) ---- Bull Rush (roll 1d20, your Strength vs. enemy Fortitude, success = push enemy 1 square; shift into vacated space.) - Total Defense (Standard; +2 to all defenses until your next turn ends) Note that if Zeno moves away from Slink without shifting, it gets a free opportunity attack that can very well K.O. him. If Prime didn't kill it, anyway. I was speaking idiomatically. |
Oh, right. I'd forgotten about the possible OA on Zeno. Let me know if I need to redo my move, because I have occupied the space you had in the prior round.
What kind of toxic man-thing is happening now? ![]() |
That second wind sounds good right about now; how many spaces may I shift?
Most amazing jew boots
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1 square. Under normal circumstances, you can shift a max of 3 in a round if you use your Standard to shift, and spend an Action point to shift also.
Some races can shift as a minor. Kobolds, for example. Some items also let you shift as a minor action, although you won't have access to them at this point. What, you don't want my bikini-clad body? |
So uh... in terms of downtime besides healing... :goes to check if I need a healing surge: what else possible I can do? I believe that uh some of my stats are too low for certain things. Like perceptive check?
Jam it back in, in the dark. |
Whatever you want* basically. Kill random forest animals? Sure! Loot corpses followed by Kobold clam bake? Why not? Burn down the forest? Go white-water rafting? Get another kobold-head-on-a-stick like Optimus? Doable!
![]() * Subject to Hawkeye's approval of course. On a more serious note, Hawkeye probably wants you to explore the caves, but going off the rails is fun too! Your passive perception will always be in effect - unless you are specifically searching for something or a certain location, you don't roll Perception. You can track stuff (i.e. footprints) with Nature or Dungeoneering when in a cave. Use Religion or Arcana to detect magic or anything that reeks of divine power. Thia can probably scout ahead thanks to very high stealth. There's nowhere I can't reach. |
Do we get an action point back for having just done 2 battles in a row without an extended rest (milestone)?
How ya doing, buddy? ![]() |
why, yes, yes you do (everyone except Prime anyway). I thought it was every three encounters for some silly reason. A word of advice - You guys may want to keep an eye on Zeno, since even if he burns all of his remaining healing surges he won't be getting back to full health. DN, you may want to stand back and spam Energy Strobe until you've taken a nap, since Zeno is such a juicy target. It's hard for me not to attack the party member with the lowest AC, especially when they're standing right there.
I am a dolphin, do you want me on your body?
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@Dark Nation: You don't have to give up getting through the waterfall just because you've failed to cross it once. As long as we aren't in an encounter, you can try as many times as you want.
I was speaking idiomatically. ![]() Juggle dammit |
However I'll give it another go and see what happens. What kind of toxic man-thing is happening now?
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The next battle will begin as soon as i have time to get everything set up. Which is to say it might happen before Friday. Maybe. stupid school grumble grumble whine complain yada yada yada
FELIPE NO
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Just so everyone knows, i'm going to Florida for spring break, so i may or may not have internet access depending on travel and whatever. I'm pretty sure the hotel has wifi, but i'll still be away from the computer more than usual.
What, you don't want my bikini-clad body?
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Jam it back in, in the dark. ![]() |
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| ford the river, when you're a truck |
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