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[PSP] Dissidia: Final Fantasy Fanboy Fellating Fighting Frenzy!
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Inhert
The body may heal, the mind is not always so resilient.


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Old Sep 4, 2008, 01:31 PM #201 of 304
Trailer #2 - Dissidia : Final Fantasy (PSP)

new trailer that showcase all characters known to this date.

Jam it back in, in the dark.

Last edited by Inhert; Sep 4, 2008 at 02:28 PM.
Nintendonomicon
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Old Sep 4, 2008, 01:54 PM Local time: Sep 4, 2008, 11:54 AM #202 of 304
Hot damn. That was spectacular.
Kefka just adds a +30 awesomeness to everything.

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Return to Crystal Lake...


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Old Sep 7, 2008, 08:20 PM Local time: Sep 7, 2008, 08:20 PM #203 of 304
The Onion Knight fight video is pretty keen.

Man, I can't wait for this game, I'm kinda hyped.

This thing is sticky, and I don't like it. I don't appreciate it.
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THE BELIEVERS, THE COURAGEOUS,
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DOERS, THE SUCCESSFUL PEOPLE WITH
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Kairi Li
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Old Sep 9, 2008, 07:56 AM Local time: Sep 9, 2008, 04:56 AM #204 of 304
Tidus Vs Jecht fight

YouTube Video


I am a dolphin, do you want me on your body?


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Kairi Li
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Old Oct 9, 2008, 01:31 PM Local time: Oct 9, 2008, 10:31 AM #205 of 304
Terra is confirmed (Oh and Bartz too.)



Thank god, for a long while I really thought Square was gonna put Locke in the game instead.

I wonder if there would be a remix of Dancing Mad in the FF6 stage...

I was speaking idiomatically.


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :

Last edited by Kairi Li; Oct 9, 2008 at 03:13 PM.
chato
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Old Oct 9, 2008, 03:31 PM #206 of 304
Well. It aint all that surprising since Terra's the one with power. Good to see 'ol Bartz at least.

What kind of toxic man-thing is happening now?
Inhert
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Old Oct 9, 2008, 06:17 PM #207 of 304
damn they piked Cloud again... I kind of wished they would have put Zack instead :/

but I guess it will "appeal" to more fan with Cloud vs Sephiroth like we are use to...

FELIPE NO
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Old Oct 10, 2008, 08:46 AM #208 of 304
Why would they put Zack in? I thought Dissidia's whole shtick was the protagonists and antagonists from the first ten games in the series?

Anyway, one thing I noticed is that the color in the character portrait backgrounds seems to match the logo of said game.

Spoiler:


What, you don't want my bikini-clad body?

The text is part of the image and the two squires aren't exactly even.
Rotorblade
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Old Oct 10, 2008, 08:51 AM Local time: Oct 10, 2008, 06:51 AM #209 of 304
Glad to know who the main character of Final Fantasy 6 is, at least. Time to laugh at Deni.

Jam it back in, in the dark.
eprox1
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Old Oct 10, 2008, 05:24 PM Local time: Oct 10, 2008, 05:24 PM #210 of 304
Was Jecht considered the main antagonist of 10? I thought it would be Seymour, or at least Yu Yevon...

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Freelance
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Old Oct 10, 2008, 05:43 PM #211 of 304
Most people consider Jecht to be the final boss, not Yu Yevon 'cause of the whole immortality thing and all. Although Seymour did some nasty stuff, I think he's more like Seifer in FFVIII despite the fact you fight him a lot more times.

I always figured Terra would be chosen since the entire plot revolved around her. Too bad two of my favourite FF characters aren't going to be in the game (Locke and Zack). All I can hope for now is to have Zack as an alternate costume for Cloud.

This thing is sticky, and I don't like it. I don't appreciate it.




Dark Nation
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Old Oct 10, 2008, 06:34 PM Local time: Oct 10, 2008, 04:34 PM #212 of 304
Was Jecht considered the main antagonist of 10? I thought it would be Seymour, or at least Yu Yevon...
Yu Yevon is a floating spider... thing. Jecht is the main character's rebellious father. No brainer to use Jecht in a fighting game.

Oh and Seymour? An insane priest with parental abandonment issues who wanted to become the next Sin so that he could kill everyone in the world.

I am a dolphin, do you want me on your body?
The Plane Is A Tiger
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Old Oct 10, 2008, 07:54 PM 1 #213 of 304
Originally Posted by Freelance Wolf
Most people consider Jecht to be the final boss, not Yu Yevon 'cause of the whole immortality thing and all.
That's just lying to yourselves. Jecht was no final boss, and Yu Yevon was a complete embarassment. I was still enjoying FFX despite its issues and downward spiralling plot until the final boss turned out to not only be an incredibly lame wood tick, but Square didn't trust us to survive against an almost powerless enemy.

I was speaking idiomatically.
kupomog
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Old Oct 10, 2008, 08:41 PM Local time: Oct 10, 2008, 03:41 PM #214 of 304
I think Square-Enix's reason for putting Jecht in was because "story-wise," he is Tidus's villain. They said if they put Seymour in, they would also have to put Yuna in.

What kind of toxic man-thing is happening now?
Freelance
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Old Oct 10, 2008, 08:52 PM #215 of 304
I don't know about you guys, but I would much rather have Jecht in the game than Seymour or Yu Yevon. I mean, he's just a tick and would therefore end up being a joke character than a serious one. It'd be cool if he [Jecht] could have a Sin transformation with new attacks.

FELIPE NO




WolfDemon
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Old Oct 10, 2008, 08:56 PM Local time: Oct 10, 2008, 05:56 PM #216 of 304
I think his Braska's Final Aeon transformation would be more likely. But he'll probably use the Jecht Shot, like Tidus does, only it'll be the original Jecht Shot, and be "awesome." Or something.

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Kairi Li
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Old Oct 11, 2008, 02:56 AM Local time: Oct 10, 2008, 11:56 PM #217 of 304
I It'd be cool if he [Jecht] could have a Sin transformation with new attacks.
I think his Braska's Final Aeon transformation would be more likely.
You are both correct.



As to why Jecht was chosen

http://en.wikipedia.org/wiki/Dissidia:_Final_Fantasy

Quote:
Jecht was chosen instead of Seymour to be the villain of FFX because developers stated that the characters needed to have a storyline relation, and putting Seymour in it would make the FFX character Yuna necessary also.
So kupomog was right on that.

Jam it back in, in the dark.


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :

Last edited by Kairi Li; Oct 11, 2008 at 02:59 AM.
Freelance
"Roads? Where we're going, we don't need roads."


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Old Oct 11, 2008, 08:20 AM #218 of 304
Ah yeah, when I meant Sin I actually meant Braska's Final Aeon. I don't think Sin even had any attacks. I'm pretty sure all it did was er, smash into things.

P.S. I've actually seen that screenshot before, but apparently forgot all about it, haha.

How ya doing, buddy?




OmagnusPrime
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Old Oct 12, 2008, 10:26 AM Local time: Oct 12, 2008, 03:26 PM #219 of 304
So Dissidia isn't being classified as a fighting game any more. From Edge Online:

Quote:


Square-Enix's continuing effort to make Big Money off the Final Fantasy franchise without doing anything precisely new has finally produced interesting results: an action game. I personally have had a fantasy since about the Dreamcast era that Square would hand the Final Fantasy characters to Namco's Soul Calibur team, though now that Soul Calibur has Darth Vader and Yoda, I guess that isn't going to happen. Dissidia, previously touted as a fighting game, was recently outed as having a story four times longer than Square-Enix's recent Crisis Core: Final Fantasy VII, which was an actual RPG. So now they've changed the "genre" tab of the info box to read "Dynamic Progressive Action". Whatever you guys say! The game is actually kind of fun, with a battle system that doesn't entirely feel up to luck, and with plenty (tons) of little numbers and gauges and baubles all over the place. The environments are huge, and the action is actually rather crisp. It is with a sigh that I decide I might actually buy it, because, hey, Final Fantasy characters. 


Emphasis is mine.

This thing is sticky, and I don't like it. I don't appreciate it.
Freelance
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Old Oct 12, 2008, 11:36 AM #220 of 304
Quote:
recently outed as having a story four times longer than Square-Enix's recent Crisis Core: Final Fantasy VII.
O...M...G.

Well I'm sure this would be good news to some people but you know, I just want to fight things so the sooner I unlock everyone the better.

I am a dolphin, do you want me on your body?





Last edited by Freelance; Oct 12, 2008 at 12:02 PM.
Kairi Li
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Old Oct 12, 2008, 08:36 PM Local time: Oct 12, 2008, 05:36 PM #221 of 304
This was kinda old news, since Nomura said a while back the voice acting script was alot longer than Crisis Core a couple of pages back. My reaction remains the same : Why the fuck does a fighting game have a longer script than the prequel to their most popular RPG?

I mean what next? Action films are gonna have more plot and development than a drama film? RPGs are getting shorter latly because of the next gen graphics and longer development times, and now fighting games have longer stories?

I was speaking idiomatically.


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :

Last edited by Kairi Li; Oct 12, 2008 at 08:38 PM.
Bigblah
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Old Oct 12, 2008, 09:32 PM Local time: Oct 13, 2008, 10:32 AM #222 of 304
Is there a noticeable trend or are you basing your rant off a single game?

What kind of toxic man-thing is happening now?
Rotorblade
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Old Oct 12, 2008, 09:47 PM Local time: Oct 12, 2008, 07:47 PM #223 of 304
Street Fighter IV has a full length anime accompanying it.

FELIPE NO
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Old Oct 13, 2008, 03:32 AM Local time: Oct 13, 2008, 11:32 AM #224 of 304
I guess it should be noted Crisis Core only has voice acting in select cutscenes and the rest is just text, so it's possible Dissidia uses more.

And the "voice acting script" probably counts in all the battle shouts and special attack "THIS IS THE ULTIMATE POWER" style quips as well, much like RPGs in general count sidequests and all around random grinding time into their "over 100+ hours of thrilling storyline and gameplay!".

What, you don't want my bikini-clad body?

Sarag
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Old Oct 13, 2008, 08:00 AM #225 of 304
This was kinda old news, since Nomura said a while back the voice acting script was alot longer than Crisis Core a couple of pages back. My reaction remains the same : Why the fuck does a fighting game have a longer script than the prequel to their most popular RPG?

I mean what next? Action films are gonna have more plot and development than a drama film? RPGs are getting shorter latly because of the next gen graphics and longer development times, and now fighting games have longer stories?
So they're adding a dorky story to explain their crossover game, I can't find a smiley that properly conveys my surprise. I guess I just don't understand why you bitch about things you obviously highly anticipate.

Jam it back in, in the dark.
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