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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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- Link to the Past - Ocarina of Time - The Minish Cap - Link's Awakening - Link to the Past - Ocarina of Time - The Minish Cap - Link's Awakening - Link to the Past - Ocarina of Time - The Minish Cap - Link's Awakening - Link to the Past - Ocarina of Time - The Minish Cap - Link's Awakening - Link to the Past - Ocarina of Time - The Minish Cap Seriously. Playing and completing Ocarina of Time should be a prerequisite to these forums. How ya doing, buddy? Mario Kart DS: 498293-921939____ Star Fox Command: 155-576-696-451____ Metroid Prime Hunters: 4854-1233-4943____ Final Fantasy III: 506891214495____ Xfire: freuser____ Steam: Free.User____ |
Others would argue Link to the Past or any number of games. What the fuck is your point?
What, you don't want my bikini-clad body? |
Heh, like a fucking avalanche. N64 emulation's pretty good these days, no?
Jam it back in, in the dark. ![]() The text is part of the image and the two squires aren't exactly even.
Last edited by Metal Sphere; Sep 5, 2006 at 01:23 AM.
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Gleeock. GLEEOCK. GLEEOCK There's nowhere I can't reach. ![]() |
Although Link to the Past was awesome, and I should really finish it ;__;... This thing is sticky, and I don't like it. I don't appreciate it. Mario Kart DS: 498293-921939____ Star Fox Command: 155-576-696-451____ Metroid Prime Hunters: 4854-1233-4943____ Final Fantasy III: 506891214495____ Xfire: freuser____ Steam: Free.User____ |
You're all either lying or deluded: obviously the best Zelda game was Link's Awakening. =D
Anyway, I didn't see this posted up yet so I might as well mention it, since it's well worth seeing: IGN did a very extensive hands-on of the Wii in their IGN Weekly thing, from the German Games Convention in Leipzig. It features long gameplay footage of Battalion Wars 2, that Mario footie game, and a bunch of others (but none of the flagship titles, for some reason). Link'd. I really dislike Battalion Wars 2 using the Wii controller as a mouse cursor thing. It's just so uninspired. I am a dolphin, do you want me on your body? |
The Wiimote will inevitably come to match many mouse-like features from PC games. Uninspired or not, it may get me to give BW2 a go, since the idea of controlling a RTS with a gamepad scared me the hella away from BT1, though it looks so damn sweet. Starcraft 64 scarred me for life ![]() Minish cap is the best Zelda ever FULL STOP I was speaking idiomatically. |
Vaati spit hot FIYAH, but the game was too short. It was fun while it lasted.
I thought Fran had quite a bit of trouble with Battalion Wars, or at least it looked that way. He was struggling to get the troops moving while moving his commander. The worst one was definitely the helicopter, but I'm sure there's going to be time to tweak all this. Strikers was solid, though not much seems to have changed from the Gamecube version. Red Steel was very "meh" with the slow turns and environmental quality (textures mostly ranging from spectacular to lame). Most amazing jew boots ![]() The text is part of the image and the two squires aren't exactly even. |
Fran looked like he just sucks at Batallion Wars.
WHO THE FUCK TAKES A HELICOPTER AGAINST SOMETHING CLEARLY LABELED "ANTI-AIR." FELIPE NO |
Wii sports just looks fun, can't wait. What, you don't want my bikini-clad body? ![]() The text is part of the image and the two squires aren't exactly even. |
Jam it back in, in the dark. |
Maybe they didn't lock the camera to the gun because they felt that with an exaggerated motion it may disorient the player?
There's nowhere I can't reach. ![]() The text is part of the image and the two squires aren't exactly even. |
Yeah, if you look at the bat or golfclub from Wiisports, it's kinda shaky (I reckon these track the wiimote directly?), and the pointer in BW2 and Mario Galaxy is generally quite shaky too, as it must be impossible to hold it prefectly still.
I guess playing Red Steel with a locked camera mode would give anyone a seizure... Unless they could incorporate some kind of smoothing/backlash, which would be my favored option if possible. This thing is sticky, and I don't like it. I don't appreciate it. |
Well, the way I see it, if there's (potentially) someone behind you with a shotgun trying to shoot your brains out, how fast would you turn around? That's how fast I would like my game character to turn around too. He's not a tank.
I am a dolphin, do you want me on your body? |
Nintendo Australia / EB strike back with an even crappier looking promo poster!
![]() It's like Mario's about to shove it up his arse or something. I was speaking idiomatically. |
Playing = believing
![]() Ohmygoodness, someone ought to be fired.
They need that pointer to reach some point near the edge to begin turning. I too think it's too slow like it is. I would like to see some kind acceleration instead - pointing halfway to the edge makes you start turning, and then faster towards the edge. Maybe so fast, pointing over the edge, that just by giving it a nudge you will be able to turn all the way around. Oh I do hope they take these kind of things into consideration =/ What kind of toxic man-thing is happening now? |
FELIPE NO |
The Wii mote doesn't map movements 1:1, so you wouldn't have to point it backwards to turn all the way around. If you've ever played a traditional FPS, it takes very little in terms of moving the mouse (on normal sensitivity) to turn around. Surely the Wii mote is far more sensitive, so it'd take even less of a movement for a quick 180. btw, tanks don't do 180s all that fast What, you don't want my bikini-clad body? ![]() The text is part of the image and the two squires aren't exactly even. |
Another thing is that the game will lose some of it's "coolness" - the feeling of you actually pointing directly at the point you intend to shoot at, giving the wiimote the impression of you holding a real gun, rather than just a maneuvering device. It's like this it's working now, is it not? Jam it back in, in the dark. |
The next big step for NOAus is to grab some advertising space. I'm getting sick of these X360 promotion shit for Nutri-Grain or whatever. Oh, it's a week now before Sept 14th: Wii finally draws back the curtain. There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. |
I am a dolphin, do you want me on your body? |
I was speaking idiomatically. ![]() The text is part of the image and the two squires aren't exactly even. |
Some more Wii factoids! Mostly great, but two very alarming things:
source ![]()
Ok, what the hell is this? Nintendo's been getting everything right so far. It seemed like they really learned from all their past mistakes. But now they're taking vibration out? Talk about taking a major step back! (Especialy from a console that's poised to be so gaming-forward). I have to agree with site editor. The speaker's great and all but not if it means that it's gonna replace vibration. I'm hoping this'll turn out to be some false info. _______ Also: This is still kind of a Rumor, but Super Paper Mario is said to be moved to Wii now, and Wii's apperantly lost DVD playback Meh, none of this really bothers me. SPM on Wii will be great. As for the DVD playback, I never really cared for it. What kind of toxic man-thing is happening now? ![]()
Last edited by Technophile; Sep 7, 2006 at 03:20 PM.
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Rumble does and doesn't bother me. I use my wavebird all the time so I don't mind not having rumble. However, since they touted it as one of the controller's features I expect it to be there. Changing it this late in the game is pathetic.
How ya doing, buddy? |