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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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FELIPE NO |
Both Gears and Resi also seem to be about keeping you busy. Both games seem to throw enemies at you in amounts that won't bore you and will keep you moving, although Gears looks like it has less than Resi and more cover. And cover was in Resi 4 in my opinion, just not the same way as Gears. Remember those parts where 7 or 8 ganados are after you and you think "Shit, i'll duck into this building and reload and take some herbs"? I'd say that's cover. Infact, the game forces this on you, for example, running into the house with the shotgun in the village at the beginning. Also, Resi influenced Gears with more subtle things, such as pacing. With Resi 4, you play for a few hours around the village and such and you begin to think "ahh, this must be what the whole game is like" but then you move on to the Castle, and then when you are beginning to get used to these surroundings, you arrive at the island. It keeps it fresh. It keeps it moving. From what I read, CliffyB wanted this with Gears, though I don't know if this is true of the game as I haven't been able to get it just yet. Infact, didn't he say somewhere that both Resi 4 and God of War were the main influences for Gears? What, you don't want my bikini-clad body? ![]() Welcome to Silent Hill
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How could you even think to compare the pacing of the game when you haven't even layed it yet? Honestly.
Jam it back in, in the dark. ![]()
Last edited by YO PITTSBURGH MIKE HERE; Nov 13, 2006 at 12:43 AM.
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Like Capo said, if you haven't played the game, you can't really comment on the pacing.
And yes, those parts of RE4 are technically places where you use cover, but the only reason you get away with that in RE4 is because most of the enemies in there aren't exactly intelligent. In Gears of War, not only are there practically no doors EVER to hide behind, the fact of the matter is when you take cover you are still very much in danger, especially if you want to shoot something. In RE4 you still just stand out in the open and fire at shit without worry, in Gears you HAVE to be behind cover or else you die. Period. There's nowhere I can't reach. |
So people really meant it when they said you couldn't play the game without cover. Interesting.
And as I said, I'm unable say whether Gears had the pacing like Resi, I just said thay CliffyB mentioned it to be one of the things that he saw in Resi 4 and wanted in Gears. This thing is sticky, and I don't like it. I don't appreciate it. ![]() Welcome to Silent Hill
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I've beaten the campaign on Hardcore and have spent a good many hours in multiplayer so far. The campaign definitely feels a bit shorter than it should be, but I can't complain because it's awesome gameplay all the way through. The multiplayer in this game is stellar as well. Very unique and not quite like any other shooter I've played.
The guys weren't lying when they said that multiplayer matches really focus on teamwork. I'd say that your odds of winning a match are about 60:40 with teamwork and your own personal skill. Getting flanked 2 on 1 is almost always death. My only complaint right now is that the grenade tagging seems a bit cheap (unlike the chainsaw that has to rev up, there seems to be no buffer time for the placement), though it's true that you have to pick the grenades so it sort of balances out. Other than that, the weapons are pretty well balanced. Though the Boomshot seems a tad weak with only 2 shots (and hard to aim) compared to the Sniper's 11. I think the Torque Bow has the best balance with 6 shots. I honestly can't wait for those bonus maps! I am a dolphin, do you want me on your body? ![]() |
I love the games storyline and general feel. Oh, and Devo Spoiler:
How ya doing, buddy? ![]() |
Spoiler:
What kind of toxic man-thing is happening now? ![]() |
I think the grenades could use a LITTLE bit of tweaking. Overall grenade tagging is neat, but it's far too easy for people to do a roll dodge right up to you and then tag you before you can even turn to aim at the guy. In my opinion they should add some minor delay between the end of the roll dodge and when you can tag to make it a little more balanced.
Also, as a side complaint, I really hate people who try to use the sniper rifle at close range. The sniper rifle is NOT the AWP in CounterStrike, people. Unless you get a headshot it will NOT kill the guy, and the reload takes far too long! I'm sick of watching people try 4 or 5 times to shoot somebody from 10 feet away with the sniper rifle only to eventually get chainsawed during a reload. FELIPE NO |
I wish this game was set up like Halo 2's online. It seems like a pain to get into a game, and set up teams the way you want them. I especially agree with the having to hide in the middle/cant team join in rank complaint.
A buddy of mine would hop into private chat and tell me a game name to join, and we would both try to find that name. Pain in the ass after awhile. What, you don't want my bikini-clad body? ![]() |
Spoiler:
Jam it back in, in the dark. |
Spoiler:
Most amazing jew boots |
Spoiler:
This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
Id be up for that.
I am a dolphin, do you want me on your body? ![]() |
A few days back I ninja joined one of the sessions that Skills, Devo and Moo were doing - I had an ABSOLUTE BLAST.
Nothing funner than to thrash on your fellow GF'ers. Also Devo is really good. Watch out for her. :P I was speaking idiomatically. |
We were all pretty good, cept Mo0, who's terrible and got a face full of buckshot within the opening 5 seconds of every round.
How ya doing, buddy? |
![]() FELIPE NO |
So...when are we gonna set something like this up? I should really add some GFF names to my friends list.
What, you don't want my bikini-clad body? ![]() |
Jam it back in, in the dark. |
Man Gear multiplayer features are GODLY compared to the despicable Call of Duty 2. That had the worst live setup ever. Devs didnt even try. Best thing was that there wasnt even a lobby.
But yeah GOW has some setup issues like you guys said. There's nowhere I can't reach. |
Getting into ranked with friends is my only real complaint.
This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
I have to say, I am addicted to GoW Multiplayer mode. Normaly I hate console online gaming, but this game does it right. Very intense action, great feel and controls. Also if the teamplay is right, GoW beats any game right now, its just great. The cover, hide, tag, closefight, active reload and whatever are really well done.
If they fix all the bugs it has right now, then the winter can come. I am a dolphin, do you want me on your body? |
Man this game looks awesome.Only problem here is i dont have a freggin xbox 360.Is this game great online?I want to so badly play this game.
I was speaking idiomatically. |
Its great, but still needs some patchwork for little stupid things.
What kind of toxic man-thing is happening now? |
Yeah, I've been addicted to the online since launch. With a mic fix, ranked game invites, and some map glitches fixed the Cole Train should be running right into spring.
FELIPE NO |