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[Multiplatform] Ivalice Alliance
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Pokey
killhouse


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Old Apr 9, 2007, 10:16 PM Local time: Apr 9, 2007, 09:16 PM #126 of 180
I really like the vibrancy of the japanese boxart, but it's just...too damn busy. Get rid of some job classes, put maybe one or two antagonists in place (Vormav, Weigraf, etc.) and, uh, put the entire centre focus for Ch.3 and 4 in there as well (Alma) and we have a winner.

Aside from that it's pretty good, sure beats out the old PSX boxart.

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Old May 10, 2007, 03:15 AM Local time: May 10, 2007, 02:15 AM #127 of 180
So, apparently, it sucks mad, unadulterated balls.

Now which of you folks didn't see this coming from a mile away?

FELIPE NO
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Old May 10, 2007, 03:26 AM #128 of 180
I was actually expecting this to turn out fine since it really should've been a simple port job. Didn't expect sound effects to get worse than the electric guitar grass flute, but arrows make beeping sounds now? What the hell. FFT just wouldn't be the same game without its glorious music either, so that's a major disappointment.

One less reason to look into buying a PSP in a few months, I suppose.

What, you don't want my bikini-clad body?
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Old May 10, 2007, 03:34 AM Local time: May 10, 2007, 02:34 AM #129 of 180
Well, TOSE's games are such a toss up. Stuff they actually DEVELOP like Super Princess Peach, Rocket Slime and the GBC Game and Watches turns out pretty fucking awesome, but their hack port jobs always have something wrong with them. Lenneth, Chrono Trigger on the PS1, and Final Fantasy 4 on the GBA being among the worst of the bunch.

I guess if one thing can be said about FF4DS it's that it probably won't be broken as all get out, at least.

Jam it back in, in the dark.
Rock
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Old May 10, 2007, 05:13 AM Local time: May 10, 2007, 12:13 PM #130 of 180
It's a shame you're probably better off playing the PSX original on your PSP than buying this port.

I'd still like to hear some more "official" reviews, though.

There's nowhere I can't reach.
Inhert
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Old May 10, 2007, 11:51 AM #131 of 180
since when everyone base their conclusion on one guy on some random board? >.>

Valkyrie profile, beside the little slowdown was a very good port, so I don,t see why FFT should be worst...

I guess I'll wait and see when the game will be release here...

This thing is sticky, and I don't like it. I don't appreciate it.
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Old May 15, 2007, 12:17 PM Local time: May 15, 2007, 11:17 AM #132 of 180
FFT PSP to be released in NA

Now, we just have to wait and see how much they fucked it up by adding in Balthier and the million other changes they've made in order to use the best game they ever made to pimp their new games.

At the bare minimum they best fix the damn translation.

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John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

Inhert
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Old May 15, 2007, 02:58 PM #133 of 180
the only thing that bother me is the quality of the port... I heard that there some slow-down... I don,t know how bad is it but I hope it's not too bad...

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Old May 15, 2007, 03:19 PM Local time: May 15, 2007, 02:19 PM #134 of 180
It's a turn-based tactics game. Who cares about slow down?

What kind of toxic man-thing is happening now?


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

JazzFlight
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Old May 15, 2007, 03:28 PM #135 of 180
It's a turn-based tactics game. Who cares about slow down?
I certainly do.

I mean, just check these videos:
http://www.gamebrink.com/news/957-Fi...or_On_PSP.html
PSP version on Top, emulated version on bottom.

There's no sound for the knife coming through the ground anymore, and it takes about double the time. This is pretty much the case for ALL action animations. Ugh.

FELIPE NO
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Old May 15, 2007, 03:34 PM Local time: May 15, 2007, 09:34 PM #136 of 180
Wow, that sucks big time. Good thing I still have the original for the ps1.

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Old May 15, 2007, 03:39 PM Local time: May 15, 2007, 02:39 PM #137 of 180
Wow. The slowdown didn't bother me so much there, but fucking with the sound? O, that's just weak sauce that is. Good god, that translation best be fucking brilliant or I'm not touching a PSP purchase.

Jam it back in, in the dark.


John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.

Luceid
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Old May 27, 2007, 08:12 AM Local time: May 27, 2007, 08:12 AM #138 of 180
I'm certainly a FFT fanboy, but not fucking stupid. That slowdown was annoying, very to tell the truth. If they don't fix this, and soon, the release of FFT for the PSP is gonna be a major dissapointment and failure. And if that happens, well, Square should lose a good portion of people, I'd say.

We'll see what my wallet says about this.

How ya doing, buddy?
Xaekid
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Old May 31, 2007, 08:54 PM Local time: May 31, 2007, 07:54 PM #139 of 180
Well, I'm annoyed they managed to screw the game with those details. However, there are really cool new features and that'll have to do it for me.

I mean, I bothered to finish FFIV Advance... >_>

This thing is sticky, and I don't like it. I don't appreciate it.

The War of the Lions
Lacerta
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Old May 31, 2007, 09:56 PM Local time: May 31, 2007, 08:56 PM #140 of 180
Some of the new items in the game can only be obtained by fighting against others, and since there is no Wi-Fi, that means you have to find a buddy with another copy of the game. Or I guess you can use that one program to fake it... what's it called... X-Link Kai?

The slowdown is annoying, but of course I bet S-E is probably going to just say "The game is running perfectly normal like any other PSP game" because it's making money due to the Final Fantasy name. The only hope is that this gets fixed in the US version. After a few hours though you will be more bothered by the sounds of the spells than the slowdown itself.

The sad thing is, even for those with hacked PSPs and running the game off the memory stick... the lag is exactly the same. None of the slowdown gets removed =o

The new arrangements for the CGI is nice, but the music and sounds are a turn off. It's of course the same stuff from the PSX version except TOSE decided it would be smart to remove the echo filters that added the realism to everything (and made it sound less choppy and retarded). The sad thing is it sounds worse through headphones than without.

So instead of sounding not like a MIDI, it sounds like a MIDI.

I am a dolphin, do you want me on your body?
Xaekid
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Old Jun 3, 2007, 01:00 PM Local time: Jun 3, 2007, 12:00 PM #141 of 180
Quote:
(Reader Question) Are there any plans to fix the supposed slow down from the Japanese version of Final Fantasy Tactics: The War of the Lions?
Charlie: The slow down is not really bad, but what little there is in the game is out of our hands.
Source: RPGamer

Well... damn. >_>

I was speaking idiomatically.

The War of the Lions
Lacerta
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Old Jun 3, 2007, 02:21 PM Local time: Jun 3, 2007, 01:21 PM #142 of 180
This reminds me of that one e-mail someone had posted (In Japanese) from S-E that said the game was running just fine.

It seems now they have changed to "Well yeah the lag is there but we aren't going to do a damn thing about it."

It is funny because they have the pressure to fix all of the bugs in the game if they wanted to, no matter who it was that did this game (TOSE, or S-E themselves, or some other place that might have been outsourced), they just really do not want to because they know it is going to sell anyway. It might not sell to everyone like hotcakes, but it will sell to enough fanboys.

What kind of toxic man-thing is happening now?
Forsety
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Old Jun 10, 2007, 06:04 AM #143 of 180
Well, that was also addressed to the localization team not the development team and so when they say it's "out of our hands" I'm sure it has nothing to do with them being lazy but more like everything to do with them just being unable to do anything about it.

It is a shame... but FFT had such a bad translation that I could still see myself getting and enjoying the port if it was spruced up enough. Plus, based on everything I've been reading they did add a lot of extra stuff, including new battles with story segments for old characters. Definitely a plus, since that may help alleviate the awkwardness when guest characters join and suddenly fade from importance in the storyline.

FELIPE NO
Xaekid
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Old Jul 10, 2007, 10:00 AM Local time: Jul 10, 2007, 09:00 AM #144 of 180
*Xaekid starts casting Raise*

There have been some news lately, kinda weird nobody posted them. D:



According to Siliconera the american version of the game will retain almost the same boxart, hell, I would say that they even improved it.

RPG Land has some new english screenshots right here and finally...

Quote:
FINAL FANTASY TACTICS: THE WAR OF THE LIONS
Platform: PSP system
Genre: Tactical RPG
ESRB Rating: T (Teen)
Release Date: October 9, 2007

FINAL FANTASY XII: REVENANT WINGS
Platform: Nintendo DS
Genre: RPG
ESRB Rating: Not Yet Rated
Release Date: November 20, 2007
It's official.

Added FFXII Revenant Wings since it's part of Ivalice Alliance.

What, you don't want my bikini-clad body?

The War of the Lions
Xaekid
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Old Jul 31, 2007, 11:16 PM Local time: Jul 31, 2007, 10:16 PM #145 of 180
A taste of the new VA for cutscenes: http://www.us.playstation.com/Media/...=ILC-RSS-Media

Gah! I can't wait, 2 months more...

Jam it back in, in the dark.

The War of the Lions
Black Mage
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Old Aug 1, 2007, 06:30 AM 1 #146 of 180
Wow, so instead of fixing the ridiculous slow down and sound issues, they spent all this time recording and adding voice acting to the previously unvoiced cutscenes? Looks like their priorities are in order.

As for the actual voices, they aren't too bad. I can't say any one of the characters sounds like I imagined though. Agrias was probably the closest to my "interpretation". Oh well.

There's nowhere I can't reach.
Rotorblade
Holy Chocobo


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Apr 2007


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Old Aug 1, 2007, 06:35 AM Local time: Aug 1, 2007, 04:35 AM #147 of 180
There is very little the localization team is going to be able to do about a shoddy port on the part of a Japanese company. They basically said it was out of their hands anyway.

This thing is sticky, and I don't like it. I don't appreciate it.
Hindman
Good Chocobo


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Old Aug 1, 2007, 09:03 AM Local time: Aug 1, 2007, 07:03 AM #148 of 180
The only voice in that video that I had a problem with was Ramza's. Delita's could have been better, but I realize it also could have been worse.

Also, a very in-depth hands-on preview containing 3 (or 4) exclusive videos:
http://rpgland.com/games/fft/lionswar/preview.html

I am a dolphin, do you want me on your body?
Slayer X
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Old Aug 1, 2007, 09:18 AM #149 of 180
As long as the VO isn't as bad as Magna Carta, Baiten Caitos, or Tales of Symphonia I ain't gonna complain.

As for the port stuff. The guys at IGN had a hands-on with FF: Tactics -psp at the Final Fantasy anniversary party and they said that all the loading issues during spells and what have you have all been fixed.

I was speaking idiomatically.
Forsety
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Old Aug 1, 2007, 09:24 AM #150 of 180
Wonderful news if true but I am still a tad skeptical. I guess we'll see.

The voice overs aren't bad. In fact, I rather like Agrias' voice but I think that new dialogue for Delita was supposed to replace "Blame yourself or God" so that sort of makes me ">:o". Oh well, still shaping up to be worth my money, especially if they fixed (or even just improved...) the lag issues.

What kind of toxic man-thing is happening now?
Romhacking.net PSN: Kyuuen XBL: Kyuuen
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