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Daily Art thread
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VitaminZinc
Bad and Evil


Member 57

Level 18.74

Mar 2006


Old Sep 26, 2007, 01:07 PM #126 of 127
Nice. How long did it took to render? Although rendering over days and weeks isn't uncommon, do you really need radiosity and reflections? How much polygon can you cut down etc.
Only took around 8 hours or so. Most of it was finished while I slept.

And yeah, I do need radiosity and reflections... I was going for making realistic metal and a smooth polished stone for the floor for the reflections.

After all, it was for a school project. If I was just dicking around with dynamics I'd have never put this much effort into something like this.

As for poly count, I'd say it was pretty barebones to begin with. There were probably a few places I could have cut down, but really it wasn't my intent since this is supposed to be a kind of portfolio piece. And, as a personal thing, I usually don't care about my poly count to begin with. I use as many as I need to get the desired result--Granted, I'm not saying I'm just tossing bevels and extrudes everywhere, cause that's just stupid. I'm just saying poly count isn't anywhere near my primary concern.

What kind of toxic man-thing is happening now?
Magi
Big Trouble


Member 541

Level 26.51

Mar 2006


Old Sep 26, 2007, 02:28 PM Local time: Sep 26, 2007, 12:28 PM #127 of 127
8 hours isn't very long. >.>; Granted that for most of us, that's a long time while you are awake to not being able to use the computer, but its not like its rendering for 3 days around the clock. We get that a lot at the end of semester when everybody is doing their final projects in the animation lab.

FELIPE NO
♪♡
Thanks Seris!
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