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[360] Official XBLA thread. Complain about the new price points but buy the garbage anyway!
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Dark Nation
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Old Apr 17, 2008, 02:25 PM Local time: Apr 17, 2008, 12:25 PM #126 of 466
I can see there being a lot of people who have a 360 who didn't have a Dreamcast for a number of reasons, and having a way to legitimately play the game would be a good sell for people who, say, grew up playing SCIII.
That would include me (Except I started with Soul Calibur II). However given that a number of DC games were ported over to the GC (And I happen to be looking for Skies of Arcadia Legends at the moment coincidentally), I've also got a Wii. Still, its nice to see some more Dreamcast titles being given new life on still breathing consoles.

Oh and I finally started playing some matches in Halo with a couple friends, including, oddly enough, K_Tak's younger sister. She was a good player btw.

So, I might be available tonight or tomorrow, but no promises.

What kind of toxic man-thing is happening now?
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Old Apr 18, 2008, 08:01 AM Local time: Apr 18, 2008, 02:01 PM #127 of 466
I can see there being a lot of people who have a 360 who didn't have a Dreamcast for a number of reasons, and having a way to legitimately play the game would be a good sell for people who, say, grew up playing SCIII.
In which case why not release the original Soul Blade? The single player Edge Master mode of that was far more fun than Soul Calibur's equivalent and if you own either SC 2 or 3, I don't really see why you'd want to play single player mode of the first one.

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OmagnusPrime
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Old Apr 18, 2008, 08:13 AM Local time: Apr 18, 2008, 01:13 PM #128 of 466
I'd be up for playing an XBLA version of Soul Blade (that's Soul Edge for some of you), hell yes. I guess Soul Calibur is where a lot of people will have joined the series, or maybe there's some underlying techinical reason why porting SC across is possible/easier.

I'm raising an eyebrow at a lack of mention of SC's mission/story mode as an included feature. If it's just the arcade mode of SC then it'd better be bloody reasonably priced (which it won't).

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Soluzar
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Old Apr 18, 2008, 09:10 AM Local time: Apr 18, 2008, 03:10 PM #129 of 466
In which case why not release the original Soul Blade? The single player Edge Master mode of that was far more fun than Soul Calibur's equivalent and if you own either SC 2 or 3, I don't really see why you'd want to play single player mode of the first one.
It was? I've owned that game as part of a my collection for years, but because Soul Calibur came out before I got around to trying it, I assumed it had nothing much to offer me. I should pop it on, maybe.

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Fluffykitten McGrundlepuss
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Old Apr 22, 2008, 04:00 AM Local time: Apr 22, 2008, 10:00 AM #130 of 466
Metal Arms is an awesome game and one I never quite got round to finishing on the PS2 (I've no idea why, I was on the last level and not finding it particularly tough going, I imagine something new and shiny came along and distracted me). Does the originals version include online multiplayer?

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Old Apr 23, 2008, 02:29 AM Local time: Apr 23, 2008, 07:29 AM #131 of 466
Shin: If you have the game on PS2 why not just play it on that? It'll save you from paying for a broken ISO image off of Microsoft, otherwise known as 'Xbox Originals'. If the Xbox version had online multiplayer (I can see the appeal there), you'd be better off trying to track down a cheap pre-owned copy I'd say.

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Grundlefield Earth
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Old Jul 14, 2008, 03:11 PM Local time: Jul 14, 2008, 03:11 PM #132 of 466
Sup original Banjo and Kazooie releasing this holiday season.

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Fluffykitten McGrundlepuss
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Old Jul 14, 2008, 04:19 PM Local time: Jul 14, 2008, 10:19 PM #133 of 466
Why they don't just sort their lives out and release Powerstone 2 and Chu-chu Rocket I will never know. If I had those on XBLA I might never buy another game again (Therefore possibly answering my own question).

I was speaking idiomatically.
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Old Jul 14, 2008, 04:20 PM #134 of 466
Why they don't just sort their lives out and release Powerstone 2 and Chu-chu Rocket I will never know. If I had those on XBLA I might never buy another game again (Therefore possibly answering my own question).
These are both games that clearly need to be released last year.

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Old Jul 15, 2008, 04:13 AM Local time: Jul 15, 2008, 07:13 PM #135 of 466
Sup original Banjo and Kazooie releasing this holiday season.
This I'm quite excited about, especially since it may finally result in a resolution to 'Stop N Swap'. Updated graphics and such would be nice, though I still own the original cartridge. Still wondering whether or not it'd be worth it... but I guess I'll see closer to the date.

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Kilroy
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Old Jul 15, 2008, 04:30 AM Local time: Jul 15, 2008, 11:30 AM #136 of 466
And hey! Portal: Still Alive!
Even though I have played it to bits, I'll still buy the new one.

(Still Alive now plays in your head)

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Old Aug 6, 2008, 07:12 AM Local time: Aug 6, 2008, 12:12 PM #137 of 466
So I've read a couple of reviews for Braid and this game sounds really fascinating. Since I've just received two 2100 point cards through the post I'm thinking I might pick this up tonight. Anyone else (aside from Mo0 who buys everything) thinking of picking this title up?

If you want to check out one of the reviews here to this link: Braid Review - Page 1 // Xbox 360 /// Eurogamer

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Matt
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Old Aug 8, 2008, 05:38 PM #138 of 466
I bought Braid earlier after being so damned impressed with the trial.

The puzzles in World 4 are awesome. Seriously, the whole "your movement moves time" play mechanic is really making me think things through even more abstractly than I had to in the previous two worlds.

There's nowhere I can't reach.
surasshu
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Old Aug 8, 2008, 05:57 PM Local time: Aug 9, 2008, 12:57 AM #139 of 466
I bought Braid after assurance from a friend whose opinion I respect that the rest of the game wouldn't be anything like the first world and would actually be interesting. It's really a great game, but I don't understand why put the first world as the trial version, it is by far the worst way to demonstrate the game's unique twist.

As for the pricing issue--the way I see it, if it was a PSP game it would be cheap. I just don't think it's a big deal paying a few dollars extra for it. On the other hand, there certainly isn't anything extra to make it worth the 5 extra dollars, if you compare it to other XBLA titles. It's still basically a good game for a decent price.

(Of course, the only game I actually play is Geo Wars 2.)

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by surasshu; Aug 8, 2008 at 06:00 PM.
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Old Aug 8, 2008, 06:12 PM Local time: Aug 8, 2008, 05:12 PM #140 of 466
I was pretty hooked on Braid from the levels they let you do in the trial (especially once I figured out how to complete World 2's puzzle), so I decided to buy the game.

The puzzles and these little secrets that involve using the world's mechanics to their fullest extent is pretty amazing.

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Sousuke
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Old Aug 8, 2008, 07:25 PM #141 of 466
I haven't even played the trial yet... I'll probably pick it up tonight though to see what the hype is all about.

Also, speaking of XBLA games, I can't wait for the Banjo-Kazooie games to come out.

I was speaking idiomatically.
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Old Aug 9, 2008, 04:53 AM Local time: Aug 9, 2008, 03:53 AM #142 of 466
Man, I just played Braid for 4 additional straight hours tonight, in addition to the three or four I played earlier, and finished it.

The speed run almost seems like it would cheapen the experience of this title. Definitely a candidate for the games-as-art argument though, holy shit. Beautiful. ;_;

What kind of toxic man-thing is happening now?
OmagnusPrime
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Old Aug 11, 2008, 06:43 AM Local time: Aug 11, 2008, 11:43 AM #143 of 466
Man, I just played Braid for 4 additional straight hours tonight, in addition to the three or four I played earlier, and finished it.
I sat down to continue playing this yesterday and did exactly the same, just whipped through it all and finished (though don't think it took me as long as you Skills).

Absolutely fantastic game and well worth the money. I've played full-price games that weren't a patch on for quality, imagination and intelligence. Hell, I've played full-price games that were shorter than this too. Forget all the nonsense about it being more points than you imagined it would be, are you willing to pay $15 for a great game and a great experience. If so, buy this right now.

How ya doing, buddy?
Jurassic Park Chocolate Raptor
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Old Aug 11, 2008, 02:40 PM Local time: Aug 11, 2008, 01:40 PM #144 of 466
(though don't think it took me as long as you Skills).
More than likely. I had the most trouble with world 4's walk backwards/forwards thing, and got stuck on a few there for a bit, that and the world 2 painting-as-a-platform thing. The other stuff I blazed through relatively easily.

I do find that the entire game is pretty emotionally deep, and I didn't realize how much I cared about what was going on until the last chapter. It's kind of interesting how such a played out concept of a man regretting his past and looking for happyness is cliched as hell and would be played the fuck out in books, movies, and any other medium, but it's actually refreshing to have a game attempt this sort of metaphor laden narrative with this theme so well.

Pretty rare to have a game actually play with your emotions like that. It kinda makes the games-as-art argument right there. Pretty much game of the fucking year so far too.

What, you don't want my bikini-clad body?

Last edited by Jurassic Park Chocolate Raptor; Aug 13, 2008 at 02:02 PM. Reason: Extra letter outta no where.
OmagnusPrime
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Old Aug 13, 2008, 06:42 AM Local time: Aug 13, 2008, 11:42 AM #145 of 466
Some news I'm sure Skills will be pleased to hear:
Quote:
V8: Arcade, the XBLA re-imagining of the Vigilante 8 series, has finally been submitted to Microsoft for certification, which means the game should arrive in late summer or early autumn.
[ source ]

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Zakiller2000
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Old Aug 13, 2008, 04:52 PM #146 of 466
Some news I'm sure Skills will be pleased to hear:
[ source ]
Finally. Been looking forward to V8: Arcade for a while. Hopefully its release date is announced soon. ^_^

Also, sometime back in January (memory's pretty bad, sorry.), there was a GoldenEye 007 remake for XBLA in the works, with updated graphics and online play (along with splitscreen obviously) for up to four players, but it was stopped. The only two reasons I've read of so far is that Nintendo and Microsoft couldn't agree on money-related terms and just stopped it, or that Satoru Iwata said he "didn't want to see it on anything other than a Nintendo console" and put pressure on Activision, the current James Bond license holders.

1up - Why did GoldenEye XBLA stall?
Kotaku - GoldenEye XBLA shitcanning was Nintendo's fault?
(There's more links, but I've only posted these two considering they're related to the possible answers up top.)

Three clear screenshots (spoiler'd due to size):
Spoiler:




And the only video I know of it (video quality's pretty eh, but you can tell it's not the N64 game.):
YouTube Video

Whatever the reason for its cancellation, it honestly sucks. Would've loved to try it at least.

There's nowhere I can't reach.

Last edited by Zakiller2000; Aug 13, 2008 at 05:01 PM.
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Old Aug 13, 2008, 11:30 PM #147 of 466
Bionic Commando ReArmed is the bees knees. A lot harder than I was expecting but extremely fun and addicting.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Ramenbetsu; Aug 13, 2008 at 11:34 PM.
Matt
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Old Aug 16, 2008, 11:32 AM #148 of 466
I tried the trial and I must admit I'm very tempted to get it. But unfortunately I've got an odd number of points and MS makes it such a bitch to get the right amount (in this case, just 800 points) to buy a game and let that be the end of it.

And yet if I bought the 1000 point pack I'd have just enough to get Castle Crashers. Stupid ass point system.

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NovaX
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Old Aug 23, 2008, 07:06 AM Local time: Aug 23, 2008, 10:36 PM #149 of 466
Ok, about a week ago I was harping on to all my friends about how Bionic Commando Rearmed was the greatest game to hit XBLA and that I doubt it will be surpassed for a while.

Yesterday I bought Braid. Once I started I couldn't put it down before I finished it. I don't know the last time I felt such a feeling of accomplishment after finishing a game. It was actually probably Ocarina of Time to be honest. Amazing. Amazing. Amazing.

My only "complaint" is there wasn't enough of it, it wasn't too short, it's just I could almost play this game forever.

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Sousuke
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Old Aug 23, 2008, 07:15 AM #150 of 466
Saw a preview on Xplay yesterday, for a pretty nice-looking top-down space shooter game. Shred Nebula comes out next week [I think he said Tuesday?] for 800 MSP. Definitely going to check this one out.

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