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Slogra
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Old May 21, 2006, 06:15 AM #126 of 252
Originally Posted by orion_mk3
Here's an issue that's been driving me bonkers.

I've occasionally seen rips of DVD audio that contain just the music and some SFX from a movie, and none of the dialogue. I assume that this is done by isolating one of the sound channels and recording it with a line-in or some such thing.

My question: how does one do that? My computer's DVD player doesn't seem to have an option for seperating the channels, and I'm not sure where to look for something that does.

Any suggestions?
Well, usually the music and sfx come from the left and right speakers, while speech only comes from the center speaker. So you probably are missing the sound that comes center (and surround speakers).
Try setting your soundcard/mediaplayer to stereo. This way the 5.1 channels will be mixed down to stereo and you will hear all sounds.

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orion_mk3
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Old May 21, 2006, 10:54 AM #127 of 252
Originally Posted by Slogra
Well, usually the music and sfx come from the left and right speakers, while speech only comes from the center speaker. So you probably are missing the sound that comes center (and surround speakers).
Try setting your soundcard/mediaplayer to stereo. This way the 5.1 channels will be mixed down to stereo and you will hear all sounds.
Thanks, but in this case, I'm not trying to hear all sounds. I want to split the channels so I can get an SFX/music only track, which I know is technically possible.

It's the closest thing to ripping an isolated score...without the isolated score!

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Slogra
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Old May 25, 2006, 12:48 PM #128 of 252
You should be able to do that with Besweet. To make your life easier, get the BesweetGUI as well.
I guess you have to play with the output/input at the Azid settings to get the left and right channel only.

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Old May 29, 2006, 08:02 AM Local time: May 29, 2006, 02:02 PM #129 of 252
deleted... sorted it out...
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Tom

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Last edited by tompilk; May 29, 2006 at 09:25 AM.
vuigun
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Old Jun 5, 2006, 09:46 AM Local time: Jun 5, 2006, 09:46 AM #130 of 252
.gsf files are a pain. Is there a certain reason why GBA rips are ripped in that format over mp3? Is it better quality?

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Last edited by vuigun; Jun 5, 2006 at 03:06 PM.
ArrowHead
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Old Jun 5, 2006, 10:32 PM #131 of 252
Potentially, yes (it would depend on what you're using to play them).

They are "better" quality for the simple reason that they are the actual music data from the game, rather than just a recording of it.

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Kaiten
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Old Jun 5, 2006, 11:43 PM Local time: Jun 5, 2006, 09:43 PM #132 of 252
Plus they take up a lot less space. VGM rips are (at their largest) only 4MB, while a 128kbps MP3 of one of the songs could be bigger than that. Also VGM, SPC from what I've noticed are the smallest music files I've seen able to playback 96kHz music.

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Hao
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Old Jun 6, 2006, 02:31 PM Local time: Jun 6, 2006, 08:31 PM #133 of 252
A small question about NotSoFatso: when I open up an NSFe file it starts the first track at the very beginning. But the next tracks will always play with a small "fade-in" that's very annoying. Anyway to fix that, or should I just stick with Foobar?

I was speaking idiomatically.
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Old Jun 7, 2006, 08:09 AM #134 of 252
hello guys ... i wanna know exactly before i download the programs what types of cables i should buy to convert from a video game cd to mp3 ???

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ArrowHead
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Old Jun 7, 2006, 10:20 AM #135 of 252
If you can put the game CD into the computer and see files (or better yet, audio CD tracks), then you don't need any special cables.

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Old Jun 8, 2006, 04:19 PM #136 of 252
ok mate but what about these types like nintendo 64 ?

how can i convert their musics ??

and some cd's cotain specefic files (not audio files) ... so, any ideas ?

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Old Jun 9, 2006, 05:25 PM #137 of 252
Originally Posted by senior
ok mate but what about these types like nintendo 64 ?

how can i convert their musics ??
I don't know, but you can try googling. There ought to be N64 music sets already out there. It would then be just a matter of playing and converting them in a good player like foobar2000.

Quote:
and some cd's cotain specefic files (not audio files) ... so, any ideas ?
if there's a folder called sfx, sound, audio, music or anything like that, take a peek and see what extensions the files have. Then google it.

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Old Jun 22, 2006, 03:39 AM Local time: Jun 22, 2006, 06:39 PM #138 of 252
Switched to foobar (092) from Winamp. Says on the homepage that it supports MPC, M4A, AAC, etc.

I put in .m4as, foobar says 'FUCK YOU'. Is it too much to expect a new version of a player will support such formats without having to fag about with plugins?

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ArrowHead
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Old Jun 25, 2006, 01:56 AM #139 of 252
It should play M4A just fine out of the box. I'm using 0.8.3 and that's how it is for me anyway.

Maybe there's something wrong with your M4A's, or they're not M4A's.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by ArrowHead; Jun 25, 2006 at 02:02 AM.
Kaiten
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Old Jun 25, 2006, 09:54 PM Local time: Jun 25, 2006, 07:54 PM #140 of 252
I may have asked this question before, but I was wondering if there is a way to save streaming MP3/OGG/AAC streams directly to the HDD without any transcoding.
I'm getting into streaming radio again and would love to be able to save streams onto disk.

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vuigun
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Old Jun 29, 2006, 03:07 PM Local time: Jun 29, 2006, 03:07 PM #141 of 252
What is the advantage of having a playlist? Does it primarily making playing the mp3's faster? How does it affect mp3 players (like what would be the difference of playing in album without a playlist and one with one).

I was speaking idiomatically.
Kaiten
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Old Jun 29, 2006, 03:23 PM Local time: Jun 29, 2006, 01:23 PM #142 of 252
Originally Posted by soniclover
What is the advantage of having a playlist? Does it primarily making playing the mp3's faster? How does it affect mp3 players (like what would be the difference of playing in album without a playlist and one with one).
None really, it's just easier to open a whole album by clicking on one file as opposed to selecting all of them individually (or roping them as is the common method of selecting multiple files with a mouse). It also is very handy for preserving a play order that the filenames wouldn't permit a (such as in Project2612 rips, where the files have no trackname, and thus the m3u playlists preserve the order they should be played back in).
Also (I haven't dabbled in this yet), it's possible to store the metadata of a music file without altering it by storing the information in the playlist. Most newer (meaning post m3u) playlist formats support this natively, while m3u playlists need the player to be able to read or write the metadata to the m3u file.

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Basil
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Old Jul 24, 2006, 06:08 PM Local time: Jul 24, 2006, 05:08 PM #143 of 252
Kind of a dumb question, but how would I merge two tracks together? I'm working with DSPs and I want to combine the left channel file and the right channel file into one file. Thanks for any help.

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Kaiten
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Old Jul 24, 2006, 09:56 PM Local time: Jul 24, 2006, 07:56 PM #144 of 252
Originally Posted by Blue_Kirby2
Kind of a dumb question, but how would I merge two tracks together? I'm working with DSPs and I want to combine the left channel file and the right channel file into one file. Thanks for any help.
First get Audacity 1.2.3 or newer:
Originally Posted by Excerpt from My Kick Ass Ratchet & Clank Ripping Guide
To make a stereo wav file from two mono files (using Audacity):
Make sure that the Project Rate (as indicated in the lower left corner of the window reads 36000. To change the project rate, left click on the sample rate indicated, a menu should appear, select "Other..." at the bottom of the selection. Clear whatever value is currently present and enter 36000. As long as you keep editing Ratchet: Deadlocked music you'll only need to change this value once every time you run Audacity.
1. Run Audacity
2. Select "Project" -> "Import Audio" [Ctrl] + [I]
a. Select the file that is the left channel audio
3. On the imported wav file you should see a X to close the wav file, just to the right it should have the filename and a dropdown arrow, click that arrow and select "Left Channel"
4. Import the right channel audio file
5. Now follow step 3 for the right audio file, except select "Right Channel" in the dropdown menu
6. Select "File" -> "Export As WAV..." and save the file where ever you like
7. Rinse and repeat until you have done this with all of the Ratchet: Deadlocked music
Just ignore all sample rate information and Ratchet & Clank references.

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Old Jul 30, 2006, 10:09 PM #145 of 252
Ok, I've got a question.


I recently downloaded an OST from a k-drama. When looking at the file names in windows, they appear as korean characters (as above), but when I play the files in winamp, they show up random symbols. Do I need some sort of plugin for winamp?

More importantly, when I put the songs in iTunes and transferred them to my iPod, they were again, random symbols. iTunes also messed up the album and made each song into it's own album folder, probably because of the this.

Any help would be appreciated. Thanks.

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ArrowHead
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Old Aug 1, 2006, 12:11 AM #146 of 252
Support for foreign characters like that in MP3 players is still a horror show.

It'd probably be best to translate the Korean characters to syllables in western lettering. Sorry, that's probably the last thing you wanted to hear.

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Eiolon
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Old Aug 5, 2006, 08:43 PM #147 of 252
I don't know anything about MP3 players but I was wondering if any of them support FLAC and if so, any recommendations?

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ArrowHead
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Old Aug 7, 2006, 09:24 AM #148 of 252
http://en.wikipedia.org/wiki/Flac#Hardware_support

iPod (if you replace the firmware with RockBox firmware), Rio Karma and various iAudio models.

Myself, I'd go with the iPod Video.

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YoMan
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Old Aug 14, 2006, 09:46 AM Local time: Aug 14, 2006, 03:46 PM #149 of 252
Quick question regarding foobar, flac and replaygain:

Would it be wrong to apply RG (albumgain) to a file and then set the preamp to a positive value (over 89dB)?

The reason i am asking is because patchmix (the program monitoring and controlling my E-MU 1212m card) shows a rather low input signal and when i adjust the preamp to a positive value the input signal rises and becomes normal. Spesifically at around +6dB preamp.

But wouldn't that contradict the purpose of RG? I mean lowering the volume.
I don't know. That's why am asking you guys.

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ArrowHead
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Old Aug 19, 2006, 07:33 AM #150 of 252
Yes, it does sort of contradict the purpose of ReplayGain.

If patchmix is complaining about a weak signal, then either something somewhere is lowering your volume further than it should be lowered, or the monitoring part of patchmix is not very well calibrated.

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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Music and Trading > Behind the Music > Put All Audio Questions Here

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