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[PSP] PSP Discussion. Hay guys I just got one for Crisis Core, can u help me how 2 hax pls?
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Sousuke
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Old Aug 27, 2008, 06:59 AM #1451 of 1496
The new M33 firmwares support Skype, and you should be able to use it regardless of if you update to the official or the M33 firmware.

This thing is sticky, and I don't like it. I don't appreciate it.
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Paco
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Old Nov 5, 2008, 02:35 AM Local time: Nov 5, 2008, 12:35 AM #1452 of 1496
Hey, I know this is a huge bump but I really don't want to make a thread on PSPs just to ask one asinine question. This asinine question I speak of is:

I've read that the PSP formats its Memory Sticks Duo cards as FAT32 and only up to 4 GB. I have an 8 GB card that seems to be working fine for the time being full of music and a couple of videos on it but I don't want to risk losing all my data on it if it turns out that the FAT32 system corrupts my shit.

Is this a legitimate concern?


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Old Nov 5, 2008, 02:56 AM Local time: Nov 5, 2008, 10:56 AM #1453 of 1496
I know PS3 uses FAT32 for HDD and USB sticks, so it would be logical to assume the PSP does too since the old PS3s read memory stick pro duos.

The space limit is bull though. The maximum file size on a FAT32 is 2GB yes, but I don't think it limits the stick itself to 4GB. I mean, there's official 16GB memory sticks (plus Wipeout Pulse) and I doubt even Sony is stupid enough to pull off an oversight like that.


It used to be that the PSP couldn't handle memory sticks over 2GB, but that was fixed with a firmware update ages ago. If there's ever been a limit for 4GB, it's been fixed as well.

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Old Nov 11, 2008, 06:01 PM Local time: Nov 12, 2008, 07:01 AM #1454 of 1496
I just updated my psp to the newest custom firmware, The problem is can't load any ps1 games.


I don't know maybe its the converter using that PSX2PSP something, but i can't boot any ps1 games, Whenever i convert it, it gives me a blank screen and it goes FFFFF, any help?

What kind of toxic man-thing is happening now?
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Old Nov 11, 2008, 08:01 PM Local time: Nov 11, 2008, 09:01 PM #1455 of 1496
I just updated my psp to the newest custom firmware, The problem is can't load any ps1 games.


I don't know maybe its the converter using that PSX2PSP something, but i can't boot any ps1 games, Whenever i convert it, it gives me a blank screen and it goes FFFFF, any help?


Originally Posted by Dark Alex

popsloader for 5.00 M33-2
popsloader for 5.00 M33-2 and up (until Sony screws it again)

Requeiments:

- 5.00 M33-2, it won't work in 5.00 M33-1
Or did you forget to put your game under PSP -> Game?

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Old Nov 11, 2008, 08:53 PM #1456 of 1496
Heh.. I remember that being a bitch and took me 5 hours to understand that shit but got it work perfectly again. Anyway, just stuff this bitch folder in the root of your mem stick. Make sure certain modules ,etc are enabled through Recovery Mode.

SE PLUGINS

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Old Nov 20, 2008, 12:03 AM Local time: Nov 19, 2008, 10:03 PM #1457 of 1496
I know PS3 uses FAT32 for HDD and USB sticks, so it would be logical to assume the PSP does too since the old PS3s read memory stick pro duos.

The space limit is bull though. The maximum file size on a FAT32 is 2GB yes, but I don't think it limits the stick itself to 4GB. I mean, there's official 16GB memory sticks (plus Wipeout Pulse) and I doubt even Sony is stupid enough to pull off an oversight like that.


It used to be that the PSP couldn't handle memory sticks over 2GB, but that was fixed with a firmware update ages ago. If there's ever been a limit for 4GB, it's been fixed as well.
I've noticed that I have no problem using PSPWare to load music on to the PSP onto the 16 GB stick but anything after about 8-9 GB shows up as corrupted files. Do you think maybe there's something I can do other than using the PSP's built-in format utility?

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Old Dec 8, 2008, 05:13 PM Local time: Dec 8, 2008, 11:13 PM #1458 of 1496
Can anyone recommend a good avi to mp4 converter for handheld porn purposes?

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Old Dec 8, 2008, 06:08 PM Local time: Dec 8, 2008, 04:08 PM 1 #1459 of 1496
Handbrake does the job for me. It has a ton of presets, one of which is a PSP screen optimization. This should help you out.

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Old Dec 9, 2008, 08:58 PM Local time: Dec 10, 2008, 02:58 AM #1460 of 1496
That app has a clean gui and the conversion times are pretty fast, the only thing missing is that it doesn't produce a thumbnail for each movie, but that's not important.

Cheers.

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Old Dec 11, 2008, 12:36 AM Local time: Dec 10, 2008, 11:36 PM #1461 of 1496
I've used Handbrake too. Good Program.

I've ran across this converter too, PSPVC. I haven't tried it yet though, but it looks like it can make a screenshot icon if you must have it.

I was speaking idiomatically.
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Old Jan 16, 2009, 09:47 PM Local time: Jan 16, 2009, 08:47 PM #1462 of 1496
I hadn't realized that there's more PSPs in the U.S. than Xbox 360's?

WorthPlaying - Xbox 360 (X360) , PlayStation 3 (PS3), Nintendo Wii, Xbox, PlayStation 2 (PS2), GameCube (NGC), PSP, Nintendo DS (NDS), GBA, Windows PC - All about games !

Also, it outsold the PS3 during the December holiday season.

So, that being said, why isn't there more development for the PSP?

Besides ports.

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Old Jan 16, 2009, 10:18 PM Local time: Jan 17, 2009, 01:18 PM 4 #1463 of 1496

So, that being said, why isn't there more development for the PSP?
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Old Jan 17, 2009, 11:09 AM #1464 of 1496
Wouldn't you need a pretty large memory card to hold any significant amount of them? Unless I'm overestimating the size of PSP games in their image file...

*goes to check*

Yeah, they're 1 gig a game, it seems, or at least using Crisis Core as a benchmark. Holding any significant number of games would require a fair amount of memory sticks. Then again, there aren't THAT many games that are really worth getting (at least IMO) and memory sticks are dirt cheap.

Either way, I've bought all of my games. Memory stick space is regulated to PS1 images and other emulators/homebrew apps.

As for why I think less games find development time on PSP, I'd think it's probably also due to the fact that none of them are really marketed when they do release. Outside of stuff like Crisis Core or God of War and such, none of the other games get much attention. This eventually leads to not many people really noticing many of them, and less software actually gets bought, which makes it harder for devs to recoup their developing costs. Ports already have the majority of their work done, so it's cheap to make and easy to turn a profit.

But I suppose all of this is already obvious.

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Old Jan 17, 2009, 11:21 AM Local time: Jan 17, 2009, 05:21 PM 1 #1465 of 1496
Pirating Hint of the Day

Did you know...You don't need to keep all the games on the memory card at the same time? Just load the ones you're currently playing and keep the rest on your HD for good times in the future!

Jam it back in, in the dark.
Inhert
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Old May 30, 2009, 02:38 PM #1466 of 1496
so it was real PSP GO:

YouTube Video

Quote:
The PSP Go features a 3.8-inch sliding screen, is 43% lighter than the PSP-3000, has 16 gigs of flash memory, supports Bluetooth, and has all digital content. Just to reiterate, that means that there's no UMD drive. It also supports memory stick micro
I was really expecting a second stick though...and great now I'll have to buy micro stick, couldn't they use the same duo that every psp owner has now?...

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SouthJag
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Old May 30, 2009, 03:01 PM Local time: May 30, 2009, 03:01 PM #1467 of 1496
No UMD drive, huh. I wonder if they'll retrofit the PSP's current game library or alienate any new adopters. Will they continue to support the PSP-3000, or will it be abandoned in favor of this?

This thing is sticky, and I don't like it. I don't appreciate it.

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Inhert
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Old May 30, 2009, 03:13 PM #1468 of 1496
for now that are saying that the psp go is an alternative to the psp 3000, so they are still planing to sell the psp 3000 at same time the psp go.

From the video they are saying that current umd library will come in a downloadable content, but we heard the same thing for ps1 game on the ps3, so I'm still skeptic about that...

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Krelian
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Old May 30, 2009, 03:26 PM Local time: May 30, 2009, 08:26 PM #1469 of 1496
Wow. The original PSP was kind of lackluster, but this video makes the new model look pretty fucking sweet. I guess now that high speed net connections are commonplace, they can afford to move to a 100% digital distro model...

I was speaking idiomatically.
Old May 30, 2009, 05:49 PM #1470 of 1496
I was expecting Sony to do a PSP2 with a second analog stick, perhaps touchscreen, and upgraded hardware specs. This is kind of disappointing in that regard. And why does this thing look like a cheap cellphone? Since they're keeping this as a PSP in most regards besides it has storage for games instead of umd lol I can understand why they wouldn't have a second analog stick but just look at those start and select buttons. It's fucking blatant that that's where a second analog stick should have gone. I guess we'll be waiting another year or two before the successor shows its face. Just in time for Nintendo to finally pull its head out of its ass as well I suppose.

What kind of toxic man-thing is happening now?
FatsDomino
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Old May 30, 2009, 06:42 PM Local time: May 30, 2009, 04:42 PM 5 #1471 of 1496
I guess now that high speed net connections are commonplace, they can afford to move to a 100% digital distro model...
Joke's on Sony, everyone already downloads all their PSP games.

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Dagobert
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Old May 30, 2009, 07:59 PM #1472 of 1496
Ok really, no UMD drive? Am I the only one who likes to own a physical copy of games? Well as long as they release the cases like they did with Patapon 2 it wont be that bad, but still I prefer to own a physical copy of the games. I also like the older PSP models, the fat ones. The ones after that just feel way too damn light and cheap. And did the guy said a new Metal Gear game? Damn it, I was expecting it to be for the PS3 instead.

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Old May 30, 2009, 09:01 PM #1473 of 1496
So you'd really rather buy a box with a piece of cardboard containing a one time use code than just go online and download it in the first place?

Jam it back in, in the dark.
Old May 30, 2009, 09:19 PM #1474 of 1496
Well, Dagobert, this was a solution. I'm just in favor of any steps towards a UMD-less world. It's still not the solution but it'll do.

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FatsDomino
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Old May 30, 2009, 09:23 PM Local time: May 31, 2009, 02:23 AM #1475 of 1496
Ok really, no UMD drive? Am I the only one who likes to own a physical copy of games? Well as long as they release the cases like they did with Patapon 2 it wont be that bad, but still I prefer to own a physical copy of the games. I also like the older PSP models, the fat ones. The ones after that just feel way too damn light and cheap. And did the guy said a new Metal Gear game? Damn it, I was expecting it to be for the PS3 instead.
So the idea of not having to pay for a physical product appeals to you, but only as long as you get a worthless piece of cardboard with your game. what

This thing is sticky, and I don't like it. I don't appreciate it.
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