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New/better scans from the GI article:
![]() ![]() ![]() ![]() ![]() ![]() I was speaking idiomatically. |
Looks alot like XBOX graphics. Still, that's a pretty decent leap from the Gamecube.
What kind of toxic man-thing is happening now? ![]() |
Wow... those new scans look amazing. There's so much polish and they still have 5 or so months to work on it. Also GC often bested Xbox in graphics, so I don't understand the comment above me, unless you meant 360.
Most amazing jew boots |
Yeah I don't remember xbox ever looking that good. That's a definite step up from current gen systems.
What, you don't want my bikini-clad body? ![]() |
Oh, one thing I noticed in the screenshots: why is the targetting reticle so large? That thing is huge...most shooters just have a small dot or laserpoint for that purpose. Just a bit strange that the only HUD in the game is a large set of arrows hovering around where you're pointing when a small circle would do. Maybe that's how wide your shots would fire and better guns would decrease that area? The only non-pistol picture from those shots is a bit hard to make out. Jam it back in, in the dark. |
Yeah it is kinda huge but I'm guessing it'll change with different weapons.
Despite how I feel about FPS games, this one's really getting me interested. I also like the respect idea in the game. There's nowhere I can't reach. ![]() |
If those are launch title graphics, then by mid-life the Revo's games will look very sweet and I don't see how people would be able to complain about it graphics-wise, unless they're playing on $10,000 60-inch HDTV's. Then, let them complain all they want - they are .0000001% of the market.
This thing is sticky, and I don't like it. I don't appreciate it.
"We are all the sum of our tears. Too little, and the ground is not fertile and nothing can grow there. Too much – the best of us is washed away…" - G'Kar
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(Before you start complaining about Fanboys, I'm buying a Rev the first chance I get.) Most amazing jew boots ![]() |
http://revolution.ign.com/articles/701/701171p1.html
It's been officially announced as a launch title and will be playable at E3. Badass/ I was speaking idiomatically. ![]() |
That's definately a good start. I think this'll really appeal to the western audience. Maybe the game'll also help the Revo to break from the stupid "kiddy" label that fanboys keep slapping on Nintendo.
Anyway, I'm eager to see what main Nintendo franchises will accompany this game during E3 and launch. -EDIT- http://www.joystiq.com/2006/04/12/re...with-no-blood/ That makes me a little bit concerned. I mean, yeah it's not super necessary but meh...it's just more satisfying to see it with sword slashes. ![]() -EDIT again- http://www.redsteelgame.com/ Official site! What kind of toxic man-thing is happening now? ![]()
Last edited by Technophile; Apr 12, 2006 at 04:34 PM.
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There's two things about these screenshots that really irritate me.
First, the glow effect. I mean, every character and object has glowing edges. Why? Are there Flak searchlights set up in all these rooms? I don't want Revolution to have these terribly overused shader/lighting effects as seen in most Xbox 360 games. This doesn't look realistic at all! Second, and this is why I'm actually questioning the authenticity of these images: Why are the men in the red suits posing absolutely identical in two different shots? ![]() ![]() ![]() Take a close look at them. How can both of them be in the exact same pose at the same time in two different scenes? There's no way in hell this is actual gameplay. How ya doing, buddy? |
Maybe your interaction with the game is also including the CG.
Is this based off a movie? It sure looks like it is. What, you don't want my bikini-clad body? |
I could understand blood stains, but, no blood at all? Hmm. It isn't really much of a drawback, but..some blood would spice up the game, just a bit, no?
Jam it back in, in the dark. ![]() |
I have to admit that Particle effects are really COOOOL.
There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
i would guess that they haven't gotten all the animation done yet, so they maybe have a default "reload" animation that looks the same across the board for people with shotguns.
you could totally be right though. I am a dolphin, do you want me on your body? |
Although I'm actually a bit surprised that Red Steel doesn't look better than it does. Some of the textures and models are a bit blocky (particularly on the clothes of that samurai guy, and the main character's arm in the lower casino screenshot). The sun glare in that one screenshot looks nice though. I was speaking idiomatically. |
I'm not actually all that interested in the game as such, but hearing that there will be Revolution titles (or, a Revolution title) playable is exciting news no matter what. I kind of suspected it though: E3 has actually really turned up the difficulty to get into the show. A lot of my colleagues got refused, and some of those I met during E3 last year. Not only that but tickets are about $200 more expensive this year as well. I guess this is why. Anyway, Rock--"These two guys look the same"? Do you even play videogames? As far back as I can remember, videogames have used the same model over and over in games. I'd hardly consider that a sign that the screenshots aren't real. I agree with you on the gratuitous use of glow effects, though. That stuff is really annoying and looks dumb. What kind of toxic man-thing is happening now? |
FELIPE NO |
Edit: hmm, always beaten to it... What, you don't want my bikini-clad body? |
I wonder if the authors of that article have even played the game.
Jam it back in, in the dark. |
Eh, it looks alright, but then magazine screens always look alright. I'm going to wait till I see it properly moving before I pass judgement. Besides the graphics, it's all up to whether the enemies actually percieve their surroundings, or whether it's badly prescripted stuff ala MOH: Frontline and Soldier of Fortune 2.
I was wondering about those two guys myself, it felt weird he was standing with his back to the player like that. I'm glad I wasn't the only one. There's nowhere I can't reach. ![]() |
He obviously just heard you coming and is turning around.
This thing is sticky, and I don't like it. I don't appreciate it. |
That's the obvious conclusion, but looking at the other characters, they all just seems to strangely "placed" around the levels in various poses, instead of actually reacting to gameplay. Combined with the way he's in the exact same pose behind the drink machine.
It's like in the other pic he could be doing the same "taking cover behind an object" animation, only it activated in the wrong spot. How ya doing, buddy? ![]() |
Wait till videos come out.
IMO the screenshots are worth salivating over but then again, one has to ask the question: Will it look good running? Wait till E3 I was speaking idiomatically. |
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