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[Multiplatform] Mega Man 9 - Gnarly McNuggets
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The Plane Is A Tiger
Time Traveling Consequences


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Old Sep 22, 2008, 09:43 PM #101 of 135
I'm honestly surprised you bought it at all, let alone on release day. You've been complaining since it was first announced, so it would've been a shock if you'd liked it.

I was speaking idiomatically.
Rotorblade
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Old Sep 22, 2008, 09:47 PM Local time: Sep 22, 2008, 07:47 PM #102 of 135
Wow, Tritoch, and what are you basing that off of? The fact I told Crash the Mega Man games are indeed connected or my blog where I eventually tried to be positive about it? Moreover, I didn't buy it, I went to my neighbor's place and we had a few drinks while playing through it.

I was apprehensive about Capcom's presentation choice, and frankly that doesn't say shit for the game that I played or the fact I'M HOPING IT SUCCEEDS.

What kind of toxic man-thing is happening now?
The Plane Is A Tiger
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Old Sep 22, 2008, 10:12 PM #103 of 135
I'm basing that off of remembering you being a lot more negative than you apparently were, and a hasty search to confirm that during Heroes' commercial break. I could've sworn you complained more about using the MM2 style. Damn that Sylar and his mind games!

Forgot you even had a blog.

FELIPE NO
Lukage
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Old Sep 22, 2008, 10:14 PM Local time: Sep 22, 2008, 10:14 PM #104 of 135
I was at work rocking out to it...no time to upload. I'm working on an FTP direct-download. Meanwhile:

http://gb2gt.com/gff/MM9_Soundtrack.torrent

Enjoy!

EDIT:

http://gb2gt.com/gff/MM9_Soundtrack.rar

What, you don't want my bikini-clad body?

Last edited by Lukage; Sep 22, 2008 at 10:33 PM.
nuttyturnip
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Old Sep 22, 2008, 10:15 PM #105 of 135
I'm pretty sure Crash was the one complaining. Then again, Rotor thinks MM6 is awesome on toast, so I could see where one could get confused.

Anyway, I haven't played enough to develop an opinion, but it's ok. The thing about the Mega Man games (besides the first one) is that they weren't hair-pullingly hard, and for all the "hey let's go back and do it like the old days" mentality of the designers, they seem to have forgotten that fact. Also, why did they out-and-out recycle some of the music? The boss introduction theme is fine, but they could have at least remixed it. And why go with the "weapon get" music out of MM2? That's the worst of any of them.

Jam it back in, in the dark.

Last edited by nuttyturnip; Sep 22, 2008 at 10:19 PM.
Rotorblade
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Old Sep 22, 2008, 10:17 PM Local time: Sep 22, 2008, 08:17 PM #106 of 135
If you want me to be negative about something, then...

"HEROES SUCKS!!"

Mega Man 9 is what it is, I don't think the "IT'S NOSTALGIA" argument is a fail-proof defense for the product we got, but it's not a catch all flaw either and it's certainly not why I didn't enjoy what I played overall.

Edit: nutty, while I'm sure you have me on audio exaggerating on the radio show, I would have rationally said that Mega Man 6 is not as bad as people say it is. Same with 7 and 8.

There's nowhere I can't reach.
The_Griffin
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Old Sep 22, 2008, 10:17 PM Local time: Sep 22, 2008, 08:17 PM #107 of 135
Been playing it for an hour or so... and all I can say is: Wow, holy shit this game is hard. If I hadn't gotten to the last boss in I Wanna Be the Guy I prolly would be raging really hard right now.

Most amazing jew boots
The Plane Is A Tiger
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Old Sep 22, 2008, 10:20 PM #108 of 135
Originally Posted by Rotorblade
Edit: nutty, while I'm sure you have me on audio exaggerating on the radio show, I would have rationally said that Mega Man 6 is not as bad as people say it is. Same with 7 and 8.
Okay, now you're just screwing with us (though I agree on 6 & 7).

I am a dolphin, do you want me on your body?
nuttyturnip
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Old Sep 22, 2008, 10:20 PM #109 of 135
Edit: nutty, while I'm sure you have me on audio exaggerating on the radio show, I would have rationally said that Mega Man 6 is not as bad as people say it is. Same with 7 and 8.
Actually, I was going off what you said in chat awhile back. I could have sworn you ranked MM6 as your favorite, or close to it.

I was speaking idiomatically.
Rotorblade
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Old Sep 22, 2008, 10:22 PM Local time: Sep 22, 2008, 08:22 PM #110 of 135
Mega Man 8 would have been akin to what Mega Man 4 was to Mega Man 5 if we had a more direct sequel to it, that's how I feel about it. It's very similar to 4 in having good ideas, but not so good execution. It had some good ideas, and the only major flaws I'd say are apparent are "JUMP, JUMP"/"SLIDE, SLIDE" and the shoot em up sections/overall section breaks.

Edit: nutty, now I'm positive I said Mega Man 3 was my personal favorite, I just said 6 was one I played on the original NES and it wasn't as bad as folks said it was.

What kind of toxic man-thing is happening now?

Last edited by Rotorblade; Sep 22, 2008 at 10:24 PM.
Wall Feces
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Old Sep 22, 2008, 10:31 PM #111 of 135
God damn, I must say I haven't smiled this much playing a video game in a long time. Seeing as how Mega Man is my favorite game series, I've been eagerly anticipating this game since it was first announced, and so far it hasn't disappointed. It's hard as fucking balls, which is a welcome change. Granted, the MM games have never been easy, but they've also never been so demanding, which I am happy about. The music is top notch, the level design is solid, and overall it's just great to have my favorite video game character back.

I was a little shocked by the lack of slide and mega buster, but I've gotten over it. This feels great and I'm on cloud 9 playing it.

FELIPE NO
DarthSavior
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Old Sep 23, 2008, 03:40 AM Local time: Sep 22, 2008, 10:40 PM #112 of 135
List of Challenges for the Wii version:
01 Waltz - Clear the game in 120 minutes or less.
02 Tango - Clear the game in 90 minutes or less.
03 Jitterbug - Clear the game in 60 minutes or less.
04 Bust a Move - Don’t miss with the Mega Buster and clear the game.
05 Headbanging - Defeat 8 bosses without your helmet.
06 Bunny Hop - Clear any stage jumping 50 times or less.
07 Mr. Trigger Happy - Clear the game with more than 500 Mega Buster shots.
08 Double Trouble - Visit all stages twice and clear the game.
09 Mr. Perfect - Clear the game without getting damaged.
10 Invincible - Clear the game without dying.

11 Almost Invincible - Clear the game without continuing.
12 No Coffee Break - Clear the game without using any energy or mystery tanks.
13 Air Shoes - Clear the game without falling into any holes.
14 Mega Diet - Clear the game without picking up more than 8 energy pellets.
15 Encore - Clear 4 stages using the same special weapon.
16 Peacekeeper - Clear the game by defeating the fewest number of enemies possible.
17 Conservationist - Clear the game by using the least amount of weapon energy possible.
18 Farewell to Arms - Clear 4 stages without using a special weapon.
19 Gamer’s Day - Clear the game 5 times in 1 day.
20 Daily Dose - Clear the game once a day for 3 days.
21 Whomp Wily! - Clear the game once.
22 Truly Addicted! - Clear the game for the 10th time.
23 Truly Hardcore! - Clear the game for the 30th time.
24 Conqueror - Defeat your 100th enemy.
25 Vanquisher - Defeat your 500th enemy.
26 Destroyer - Defeat your 1000th enemy.
27 World Warrior - Defeat every type of enemy.
28 Trusty Sidearm - Defeat the 8 bosses with the mega buster.
29 Pack Rat - Collect 999 screws.
30 Valued Customer - Purchase all items.
31 Shop a Holic - Purchase 30 items or more.
32 Last Man Standing - Defeat all bosses with only one pixel of energy left.
33 Survivor - Defeat one boss with only one pixel of energy left.
34 Hard Rock - Reach a boss’ room without getting damaged.
35 Heavy Metal - Reach a boss’ room without shooting.
36 Speed Metal - Reach a boss’ room without stopping once.
37 Fantastic 9 - Accumulate 9 lives.
38 Fully Unloaded - Hit a boss with all special weapons before defeating it.
39 Blue Bomber - Defeat a boss without getting damaged.
40 Eco Fighter - Defeat a boss with only the mega buster.
41 Marathon Fight - Fight a boss for 10 minutes.
42 Quick Draw G - Defeat Galaxy Man in 10 seconds or less.
43 Quick Draw C - Defeat Concrete Man in 10 seconds or less.
44 Quick Draw S - Defeat Splash Woman in 10 seconds or less.
45 Quick Draw H - Defeat Hornet Man in 10 seconds or less.
46 Quick Draw J - Defeat Jewel Man in 10 seconds or less.
47 Quick Draw P - Defeat Plug Man in 10 seconds or less.
48 Quick Draw T - Defeat Tornado Man in 10 seconds or less.
49 Quick Draw M - Defeat Magma Man in 10 seconds or less.
50 Quick Draw X - Defeat the final boss in 180 seconds or less.

WTF at some of them. Beat all bosses with 1 pixel of energy left?

How ya doing, buddy?
NovaX
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Old Sep 23, 2008, 05:18 AM Local time: Sep 23, 2008, 08:48 PM #113 of 135
It's hard as fucking balls, which is a welcome change. Granted, the MM games have never been easy, but they've also never been so demanding, which I am happy about.
Wow, holy shit this game is hard.
I'm really hoping this is the case. I don't want to have to download the DLC just to get some sort of challenge out of this thing.

Jam it back in, in the dark.
Rotorblade
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Old Sep 24, 2008, 02:23 PM Local time: Sep 24, 2008, 12:23 PM #114 of 135
Mega Man 9 Preview - The Next Level

Quote:
While trotting Mega Man along, I brought up the Keiji Inafune connection, and Mr. Ng took our discussion beyond Mega Man 9. "[Inafune's] working on a lot of projects, but Mega Man always has a special place in his heart. .... We're trying to get Mega Man back in the spotlight. Mega Man 9 is a side-project for [Inafune]. We want it to be popular enough so a new Mega Man can be his main project."

Additionally, Mr. Ng confirmed that Capcom plans to continue the Mega Man X franchise, since Inafune wants it to go on. Remembering the whole fiasco over X6 and how it ruined the ties to the Zero storyline, I questioned Mr. Ng accordingly and he assured me that Inafune would have more involvement. Capcom wants Mega Man to be on top again, and considering that the “Father of Mega Man” does too, Mega Man 9 shouldn't be the last of its kind.
Yes.

There's nowhere I can't reach.
solidsnake999
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Old Sep 25, 2008, 06:51 PM #115 of 135
you guys are lucky, i can´t play it beacuse the consoles are really expensive here in argentina. i`m a megaman fan since i was a child, and now after 12 years waiting for a new chapter of the original saga, i must watch it on youtube. Damn (sorry for this)

This thing is sticky, and I don't like it. I don't appreciate it.
Shenlon
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Old Sep 25, 2008, 07:40 PM #116 of 135
ok it's been a while that i've played an old school megaman game or any for that matter but I tried out the demo stage and goddamn shit is this thing hard. I honestly tried blazing through the level and afterwords took my time but still it was challenging.

How ya doing, buddy?

New Record!
NovaX
๏o๏o๏o๏


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Old Sep 25, 2008, 08:28 PM Local time: Sep 26, 2008, 11:58 AM #117 of 135
Okay this got released in Australia on WiiWare. It's awesome, not difficult, but awesome.

With Wario Land, De Blob and now MM9 this is turning into one of the best weeks in gaming for a long time.

I was speaking idiomatically.
The Plane Is A Tiger
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Old Sep 25, 2008, 08:28 PM #118 of 135
Originally Posted by Shenlon
ok it's been a while that i've played an old school megaman game or any for that matter but I tried out the demo stage and goddamn shit is this thing hard. I honestly tried blazing through the level and afterwords took my time but still it was challenging.
Which level are they using for the demo?

How ya doing, buddy?
Jurassic Park Chocolate Raptor
Reactor online.
Sensors online.
Weapons online.
All systems nominal.



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Old Sep 25, 2008, 08:52 PM Local time: Sep 25, 2008, 07:52 PM #119 of 135
Cement man.

Third elephant caught me off guard at first too. I want to see the rest of the level design.

Edit: From the other stages, I mean. I beat the demo, but yeah.

FELIPE NO

Last edited by Jurassic Park Chocolate Raptor; Sep 25, 2008 at 09:12 PM.
nuttyturnip
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Old Sep 25, 2008, 09:04 PM #120 of 135
Still trying to get past that stupid elephant. Not to mention the spikes in Jewel Man's stage.

What, you don't want my bikini-clad body?
DarthSavior
PUT YA GUNS ON


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Old Sep 26, 2008, 03:13 AM Local time: Sep 25, 2008, 10:13 PM #121 of 135
Still trying to get past that stupid elephant. Not to mention the spikes in Jewel Man's stage.
I'm just go "fuck it" and go right up to their faces and fire away. At this point, to hell about not taking damage. I just wanna get to the end of the damn level.

Jam it back in, in the dark.
The Plane Is A Tiger
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Old Sep 26, 2008, 11:14 AM #122 of 135
It's just a matter of getting the right timing and shooting over the ball from the furthest platform. Or you could stock up on Beats in the store if you can't get the hang of it.

There's nowhere I can't reach.
Living Legend
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Old Sep 26, 2008, 04:18 PM Local time: Sep 26, 2008, 01:18 PM #123 of 135
I'm in the third level of Wily's castle, that's where I have been stuck.

On stage one "I think" there is this part where there are 3 lazer lava things going across the screen, you're on the very bottom and there are two ladders above while the lava takes up 75 percent of the screen.
You'd think they'd go in a pattern so you could some way manage your way to the top, but once the screen loads and lava starts shooting, you're completely with no way to get to the top at all.

I don't remember the second or third level much, other than the boss of the second level is ridiculously easy. I'm going to beat this damn game tonight!

This thing is sticky, and I don't like it. I don't appreciate it.


Take this keycard, you can unlock the doors in the hall with this. Now GO!...JUST go!
A hero that lived long enough to see himself become the villain.
Rotorblade
Holy Chocobo


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Old Sep 26, 2008, 04:34 PM Local time: Sep 26, 2008, 02:34 PM #124 of 135
Re: Living Legend and Wily Stage 1 "Fire Column"

Spoiler:
You can use Cement Shot to freeze the lava columns


How ya doing, buddy?
Living Legend
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Old Sep 26, 2008, 05:26 PM Local time: Sep 26, 2008, 02:26 PM #125 of 135
Re: Living Legend and Wily Stage 1 "Fire Column"

Spoiler:
You can use Cement Shot to freeze the lava columns
Spoiler:
That would have been some helpful information..On that level, I usually get up on the ladder as fast as I can, deploy the dog, go up on the ladder closest to me, jump down onto the lava column below, then deploy my jet dog and fly across

I'm at Wily 3, and I just made it the boss, I died over and over again, and quit. The gravity was terrible, the spikes are placed so well that you have to be perfect, if you overshoot the ladder, you're dead. I passed it, but wow it took awhile to get used to. The jumps afterwards are killer.


I was speaking idiomatically.


Take this keycard, you can unlock the doors in the hall with this. Now GO!...JUST go!
A hero that lived long enough to see himself become the villain.

Last edited by Living Legend; Sep 27, 2008 at 03:03 PM.
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