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[Multiplatform] Mortal Kombat Armageddon, for all five MK fans
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Lost_solitude
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Old Sep 4, 2006, 11:22 AM Local time: Sep 4, 2006, 06:22 AM #76 of 142
Originally Posted by evilboris
Daniel Pesina played Scorpion, Subzero and Johnny Cage in MK1 and MK2, while in MK2/UMK3/MKT it was John Turk who played every ninja (too many to list) and Shang Tsung. Nightwolf and the cyberninjas were played by Sal Divita.

I doubt they had too many memory limitation problems because the ninjas actually had different stances in the games. Especially in MK2, where all 3 ninjas moved differently.
Actualy if you play mk deception the guy who played both subzeros was different from the guy who played scorpion from mk3+

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evilboris
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Old Sep 4, 2006, 02:43 PM Local time: Sep 4, 2006, 08:43 PM #77 of 142
I was talking about the 2d MK games from where the palette swap = memory limitation thing came in.

Of course its possible that they DID use a palette swap, even with the different stances and character specific poses you can do 8 characters from the space of two.

I was speaking idiomatically.
Lost_solitude
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Old Sep 5, 2006, 10:56 AM Local time: Sep 5, 2006, 05:56 AM #78 of 142
Originally Posted by evilboris
I was talking about the 2d MK games from where the palette swap = memory limitation thing came in.

Of course its possible that they DID use a palette swap, even with the different stances and character specific poses you can do 8 characters from the space of two.
and 8 from 2 is exactly what they did. It wasn't one guy who did all the ninjas it was 2 guys. When i mentioned deception I ment the videos that talked about the history of the characters. Just so we don't get confused.


scratch that your right sal devita played scorpion in mythologies subzero and some other unoficial stuff and motion capture. So yeah thats what confused me.

This also confuses me. Liu kangs story in mka http://www.youtube.com/watch?v=iq36GDgl9JU apposed to his story on mkd
Quote:
"The fight raged with neither kombatant able to best the other, when a jolt of energy crackled through them both. Liu Kang's nerves blazed like fire, and he felt a rush of air fill his lungs for the first time since his death. He was Liu Kang once more: Protector of Earthrealm, Champion of Mortal Kombat."
I don't get how he could be a zombie still fighting his soul if in mkd it all ended with him completely coming back to life thanks to raiden.

What kind of toxic man-thing is happening now?

Last edited by Lost_solitude; Sep 7, 2006 at 02:22 PM.
Nintendonomicon
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Old Sep 7, 2006, 10:58 PM Local time: Sep 7, 2006, 08:58 PM #79 of 142
That's because in Mortal Kombat games, not all endings are canonical.
For example, if you beat MK 2 with Baraka, you learn that he becomes king of Outworld, but we all know that has never truly happened.

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Lost_solitude
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Old Sep 8, 2006, 07:40 PM Local time: Sep 8, 2006, 02:40 PM #80 of 142
Originally Posted by Nintendonomicon
That's because in Mortal Kombat games, not all endings are canonical.
For example, if you beat MK 2 with Baraka, you learn that he becomes king of Outworld, but we all know that has never truly happened.
That part makes sense. Alot of endings only tell what happens if they won, some still ends up part of the story. Luikang not only has this as his ending but as an unlockable costume and that confused me. I am one easily confused individual I know.

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Nintendonomicon
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Old Sep 8, 2006, 09:43 PM Local time: Sep 8, 2006, 07:43 PM #81 of 142
Well, Motaro's appearance is indeed the two-legged one previosly posted here. Khameleon is also in!

Can't wait to see how the storyline is gonna be wrapped up. Just don't fucking kill Shao Kahn off for good! I was pissed when that happened in Deadly Alliance, and Onaga has no personality!

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Sparkster
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Old Sep 11, 2006, 03:19 AM #82 of 142
Khameleon... I would really like to see how she looks like...

imagine, a female Reptile... *shivers*

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Nintendonomicon
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Old Sep 11, 2006, 10:34 PM Local time: Sep 11, 2006, 08:34 PM #83 of 142
Upon closer inspection, it is not Khameleon who is in, but rather Chameleon. Sorry about that.
Sareena, from MK Mythologies, also appears in Armageddon.

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Lost_solitude
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Old Sep 12, 2006, 08:10 PM Local time: Sep 12, 2006, 03:10 PM #84 of 142
Originally Posted by Sparkster
Khameleon... I would really like to see how she looks like...

imagine, a female Reptile... *shivers*
nope i wish but it's the male chameleon and he is a clear character with a color changing costume. Although the way character creation looks you might beable to create your own khameleon.


Originally Posted by Nintendonomicon
Upon closer inspection, it is not Khameleon who is in, but rather Chameleon. Sorry about that.
Sareena, from MK Mythologies, also appears in Armageddon.
the reason why she is in is because she showed up in MKDA:TE for GBA.

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Last edited by Lost_solitude; Sep 12, 2006 at 08:23 PM. Reason: Automerged additional post.
Nintendonomicon
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Old Sep 12, 2006, 11:33 PM Local time: Sep 12, 2006, 09:33 PM #85 of 142
Ed Boon talks about next gen kombat.
Quote:
"On the next game, we're going to start new, with a bunch of brand new characters, a whole new fighting system, a new presentation with the new graphics for the new consoles, as well as a new control scheme to take advantage of some of the new technology available. We thought it was a good time to close this chapter and open a new one with every single aspect of Mortal Kombat -- It's going to be brand new."
Obviously talking about Wii in that one sentence.

I was speaking idiomatically.
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Last edited by Nintendonomicon; Sep 12, 2006 at 11:36 PM.
Lost_solitude
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Old Sep 17, 2006, 10:21 AM Local time: Sep 17, 2006, 05:21 AM #86 of 142
yeah thats been the huge talk. All the clean slate brand newness thats going to come with the next gens.

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evilboris
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Old Sep 17, 2006, 02:46 PM Local time: Sep 17, 2006, 08:46 PM #87 of 142
No, he is talking about a block button, or the lack of it. He must be.

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KCJ506
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Old Sep 18, 2006, 11:18 AM #88 of 142
Okay I'm starting to get a little worried now. It looks like every character has the exact same fatality. I've seen several characters punch and kick their oppenent and then rip their heart out or rip their head off. I'm hoping all of them have at least one character specific fatality or at least have something only a certain character can do in the KAF. Such as Sub-Zero freezing someone or Scorpion using his spear or flaming someone etc. If not then it's gonna get old quick seeing everyone do the same thing over and over again. Midway I hope you didn't screw this one up.

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evilboris
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Old Sep 20, 2006, 05:30 PM Local time: Sep 20, 2006, 11:30 PM #89 of 142
It's still in developement, so the same fatalities for everyone may just be placeholders.

Of course the MK team is not exactly known for not fucking up things.

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KCJ506
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Old Sep 22, 2006, 11:48 AM #90 of 142
IGN has posted the opening intro movie.

http://media.ps2.ign.com/media/794/794354/vids_1.html

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Syklis Green


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Old Sep 23, 2006, 09:59 PM #91 of 142
Every character will use the KAF system as their fatality. Some characters will have character specific enders to their fatality and that's it. Long story short, the fatalities are pretty generic and will get boring in no time. ;_;

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Old Sep 24, 2006, 03:42 PM Local time: Sep 24, 2006, 09:42 PM #92 of 142
Thats gay. In fact, the game just stopped being interesting. One of the main points in MKT was to watch every animation once (some of the finishers were downright absurd). To me anyway.

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Syklis Green


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Old Sep 24, 2006, 03:45 PM #93 of 142
Totally agree here. One of the sole reasons I played Mortal Kombat was to execute and watch my fatalities over and over again since, at least, back then, they were all original.

Boon really took a step down with KAF.

I was speaking idiomatically.
tenzor
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Old Sep 24, 2006, 05:02 PM Local time: Sep 24, 2006, 03:02 PM #94 of 142
I hope they make the xbox verison of this game work with XBOX360, otherwise I have to pick it up on PS2.

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Old Sep 25, 2006, 04:40 PM Local time: Sep 25, 2006, 06:40 PM #95 of 142
Originally Posted by evilboris
Thats gay. In fact, the game just stopped being interesting. One of the main points in MKT was to watch every animation once (some of the finishers were downright absurd). To me anyway.
We're all disappointed, but it was likely either something new, or just re-using the same fatalities from MKDA and Deception. I think we can all agree that creating new unique fatalities for every single character just doesn't make sense considering how many there are. I'm also still willing to give this new system a chance before declaring it junk.

Though, I personally am much more interested in all the stories and the fate of all my favorite fighters.


Originally Posted by tenzor
I hope they make the xbox verison of this game work with XBOX360, otherwise I have to pick it up on PS2.
Same. It's really unfortunate that it likely won't be backwards compatible out of the box. Hopefully in a future update eventually.

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Lost_solitude
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Old Sep 26, 2006, 08:33 PM Local time: Sep 26, 2006, 03:33 PM #96 of 142
Originally Posted by evilboris
It's still in developement, so the same fatalities for everyone may just be placeholders.

Of course the MK team is not exactly known for not fucking up things.
I agree with this one. It is bad enough that they screwed up motarow i doubt they would make the fatalitlies stay the way we all saw them. Although they promise many different moves you can do during a fatality. Either way you do the fatality the way you want so there are many different combos to it. It would be better for each character to have there own little signature moves for the fatalities you do. I am getting scared to but i am keeping faith as a mortal kombat fan and i will see what happens.

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WolfDemon
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Old Oct 12, 2006, 11:20 PM Local time: Oct 12, 2006, 08:20 PM #97 of 142
Anyone pick this up yet? I've been trying to rent it, but the Blockbusters here haven't gotten them yet. I'm sure I'll like it, but I'd like a few opinions of it before I buy it.

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Old Oct 13, 2006, 12:04 AM #98 of 142
The KAF is defenitly gonna be a dissapointment to you guys. I personally don't mind it TOO much. I haven't played too much yet, but I had fun with the Kreate a Fighter. Not too many options for appearances, but custom movelists = win. This is defenitly not a good game for serious competition though... Oh, and Mortaro SUCKS in this game! Shao Khan is fun though...

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Slash
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Old Oct 13, 2006, 12:50 AM Local time: Oct 12, 2006, 10:50 PM #99 of 142
KAF can be a disappointment but can sometimes be pretty funny. Konquest is more bizzare than ever but still really fun. Kreate a Fighter is cool too once you get some moolah and the krypt is pretty weak this time.

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Old Oct 13, 2006, 02:27 AM Local time: Oct 12, 2006, 11:27 PM #100 of 142
So, still no real strategy for winning aside from projectiles and button mashing? How's the online play?

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