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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Snake with beard looks cool...nice fanjob.
I am a dolphin, do you want me on your body? |
Btw, to an earlier post I read, you're not alone. The only true MGS to me is the first one for playstation, after that, part 2 started getting corny and more confusing than it really needed to be, MGS3 was just one big piece of garbage, Hideo is just like Lucas, he may be able to come up with good ides, but he can't write a script worth a shit. About 90% of the lines AND character names were so horribly corny, that I had to put the game down. I was actually waiting for MGS4, but now they make him look old and you're all saying it's supposedly something about his clone thing, but then otacon is also old, so that doesn't really say anything to me.
I've gotten in arguments before about this, it's fine if you guys like MGS3 and still love it, but I couldn't get past the fact that the main bosses' names started with "The" and ended with some retarded word. I don't think even the japanese language could've saved it from making me disgusted. We'll see how MGS4 goes, but as far as i'm concerned, he doesn't even want to work on MGS games at all, he even said so himself, that he wanted to finish off the games, but then he keeps making them on cliffhangers, so that's his own fault. If he really wants to move on, he should at least let someone else work on it, instead of butchering up the story. my 2 cents, and my opinion alone. I was speaking idiomatically. |
What kind of toxic man-thing is happening now? Nothing wrong with not being strong
Nothing says we need to beat what's wrong Nothing manmade remains made long That's a debt we can't back out of |
As it is, you begin with the argument, "part 2 started getting corny and more confusing than it really needed to be." That's really not true at all, in fact, MGS2's storyline is not complicated in the least bit if time is taken out to understand what is said in the codec conversation of GW's Colonel Cambell. That 30 minute or so conversation outlines the exact plan of the S3 program with quite a lot of detail. Secondly, your argument for MGS3 is put as, "MGS3 was just one big piece of garbage." Well, that's fantastic, but you give not a single bit of evidence toward the significance and causes of what makes the game a "pice of garbage." All you ever state is the fact that the enemy bosses have "retarded names". Okay, fantastic, ever heard of codenames? I can't give you any other explaination other than the fact that they're just other ways of saying 'echo' 'bravo' or the sort, christ, it may even be the victim of an iffy Japanese to English translation, but that's even doubtful. I really have no other way to completely prove your argument false now, so I'll just leave the discussion open then. FELIPE NO
Love it.
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How ya doing, buddy? |
Voice Actors: it seemed like David Hayter was losing his touch, and his voice started sounding a little too forced, and you could almost hear his "real" voice behind the acting. Other actors also over-acted their parts, I really love Ocelot but some parts and lines he was given just.. made him out to be like one of those douche bags that hang around DDR machines and start 'shadowing' as they call it.(And by that, I mean his mannerisms) It was funny that he dropped his gun when he started flipping it in his hand, at least it showed that he wasn't all 'that' just yet. But then his little 'roar' to call on his squad really made me laugh cuz it sounded so damn lame, especially since I didn't know what it was for at first. (finding out what it was after, really made no difference) Script: So it doesn't seem to be all his forte and he's not as bad as Lucas, so that may have been a bad comparison, he does have some good lines. But jesus, at the beggining of the game when Snake talks to The Boss, she just.. oh god... she goes on ranting about what it is to be a soldier... it's like... listen up 'hoe', we already know what it is to be a soldier, it's only been pounded into us the past 2 games, plus you're not talking to a f'ing n00b, you're talking to THE snake, even on part 3 he's revered as a great soldier, so why the hell do we even need that speech from her? I complain because it went on for far too long and it was unnecessary to begin with. See what I mean? if you look back at a couple of things, you'll know what i'm talking about. About part 2: Yeah it made some sense, and sure they explained it, but it wasn't feasible. I didn't say "SURE! that's awesome", it was more like.... "*vomit*". They pretty much ruined a couple of things about the story: A) They made part 1 to be completely insignificant of a story and more of a "prelude" of things to come. B) Liquid living in ocelot's arm. I have nothing to say, this is the stupidest idea, I don't care what explanation he can come up with. I don't care if it's an act of god, I don't care if liquid is a damn robot, I don't care if they make it make sense, because it's just a really stupid idea. He shouldn't have killed liquid if he liked him that much, now he wants to bring him back as a damn arm, that's great. Nuff said. C) Metal Gear Ray is supposed to be SO much more powerful than Rex, yet they managed to destroy one. Sweet, k. Now a shit load more come out, one after another, awesome battle, sweet background, it was great. Yet ... hold on a second, that makes out Rex to be a piece of shit, Raiden doesn't just kill MGR, he kills like 20 of them. That really makes any metal gear out to be a piece of crap, main character or not, they really need to give some props to the machine from which the game derives it's name from. D) Vamp is an example of something corny done right. He didn't make sense with his whole ... vampire crap in a very unusual setting, but his personality and background, and voice totally made up for it. And he's also like the only character they didn't make an action figure out of. Funny eh? E) MGS1 > MGS2 Final Battle. The music is so anti-climatic in the end, I didn't even know I was at the last battle, I loved the gameplay, and holding a katana, there's no better weapon in my little world, but the music is all ... blah, techno-ish and anti-climatic, it sounded like something from another game, like a mid-boss music, so blah. In the end, I just weigh overall what the game as a whole has to offer and not exactly the series. I know MGS3 has an awesome final battle music and setting, and that's how it should be, cinematic, climatic and a soundtrack worthy of recognition. It's too bad the rest of the game falls short with their un-original enemies that came out of the Ginyu force or some equally annoying power ranger squad. What's worse is that they have such shallow stories, they don't even compare to any character from part 1 or 2, it's a shame really but that's what I liked so much about MGS, is that even enemies in this story aren't really enemies sometimes, they have their own reasons for fighting and you can see their side of the story and actually feel sorry for them. But Snake in the end has to face off against them because it's the path they've chosen, or whatever, etc. Sniper Wolf anyone? Psycho Mantis? Yeah, so anyways. That's why I think MGS3 is garbage and MGS2 is corny and disgracing. Yet I bought all the action figures to part 2. I like 'em all to some degree, but I can't agree when someone says "they keep getting better", because they're not. They retain some key values, but they disregard the rest of the elements that make it a good game, ALL around. You don't have to agree with me, and i'd love to hear your opinion on some of the things I've complained about, i'm not being sarcastic either, I just wanna see what others think and if it bothered them at all. Let me know what you think. Jam it back in, in the dark.
Last edited by Cel; Apr 30, 2006 at 11:59 PM.
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Oh man. George Lucas? It's a freakin videogame, not a movie. If you don't like it, don't play it. Or... don't "watch" it in your case, I guess.
There's nowhere I can't reach. |
The Ray units Raiden destroyed were all mass-produced copies of the prototype Ocelot stole two years before. They were meant to be used as "soldiers" to protect Arsenal Gear and lacked the optimum firepower a full-sized Ray had. In addition, they were designed to take down other Metal Gears. Rex was never a particularly powerful machine on it's own (well, in mecha terms), but it's biggest strength came in it's nuclear payload. I'm done being a nerd for now. This thing is sticky, and I don't like it. I don't appreciate it. |
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How ya doing, buddy? Nothing wrong with not being strong
Nothing says we need to beat what's wrong Nothing manmade remains made long That's a debt we can't back out of
Last edited by Aardark; May 1, 2006 at 02:52 AM.
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Both movies and games have scripts, both have camera angles, both have acting supervision, both have animators, special effects, music coordinators, and it's all decided by one man alone in the end. The Director. heh, that should've been a secret boss in MGS3 huh? and when you beat him, he should die yelling in an echoey voice - "Cut cut cut cut..." And about not playing it, thanks for the suggestion, already way ahead of you. I was speaking idiomatically.
Last edited by Cel; May 1, 2006 at 02:37 AM.
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::joins argument to clear some stuff up::
If those are your only reasons for hating MGS3, then those are pretty weak.
As far as your "A)" goes, MGS2 didn't really make the first game out to be insignificant. What it did was show us that MGS1 was only a small episode in a larger picture. MGS2 didn't make MGS1 any less great, and if you think it did then I have no idea where you get that from.
Listen, I can't make you change your mind about not liking MGS2, but alot of your reasons for disliking it are pretty weak, and some of your hate seems to stem from your not truely understanding what Kojima was doing at all. You can hate it if you want, but you can't just say it never happened. MGS2 is an essential part of the series whether you like it or not. There's no ignoring it if you want to say you're a fan. I mean, it's freaking canon. ::end of talking:: What kind of toxic man-thing is happening now? [ MOBIUS ] |
I called her a 'hoe', :eyebrow: so what? bitch bettah recognize.
MGS1 = Terrorists trying to steal nuclear weapon to sell to the blackmarket and make millions while at the same time ripping them off. Includes several plot twists, awesome dialogue, music, and action development. Great ending. MGS2 = Starts out as a terrorist attack on an oil rig where a political figure is being held hostage for ransom. Develops into a plot twist and turns out what you thought was going on, wasn't. A plot twist off a plot twist happens. People die. Plot twist off a plot twist turns out to be another plot twist. Major plot twist: it was all A LIE. dun dun dun, all the information you've just been spoon fed, you can throw back out, it was all one giant psyhocological plot twist, awesome huh? yeah okay... show me the ending. Ending comes, more talk about life, and technology and what we are, what it is, what will be come of it, la la la la. Not buying the whole story. My point, he goes from something concrete, and then develops it into something that WASN'T MGS to begin with. I don't care if you think part 2 is great, or if part 3 is the best, point is, all around, if you take ALL the elements of a game, the first, the original, still is better than part 2 and 3 combined. FELIPE NO |
Who are you to dictate what is or isn't "metal gear solid?" I'd say it is pretty fucking clear that MGS2, 3 and 4 are all "metal gear solid" seeing as it is his series and he is free to do whatever the hell he wants with it. Dislike something all you want, I personally can't stand Wild Arms 4 and no amount of reasoning from another human being will convince me otherwise but at the same time I know I have no logical reason to dislike it other than "it isn't my cup of tea" so I don't sit here complaining about the things which makes the game so great to other people.
You prefer realism, good for you. Not everyone cares about that and not everyone is going to agree that MGS1 is better just because it's less "out there" than the other games in the series. Excuse my grammar. It's 5:45am and I haven't went to sleep yet. Stupid grave yard shifts. What, you don't want my bikini-clad body? |
It's not like the original MGS had a more down to Earth storyline, either. Invisible cyborg ninja thing, gigantic robot, some idiot that threw endless amounts of furniture around the room with his mind, a brother that wouldn't die despite being shot at least four hundred freakin' thousand times in the face, Snake jumping over rockets and tanks, some guy that had a crow fetish. Oh man.
Jam it back in, in the dark. |
One possible reason for the Liquid/Ocelot mind possesion that I forgot to mention: The Sorrow is Ocelot's dad, so Ocelot likely has some of his dead channeling ability. There's nowhere I can't reach. [ MOBIUS ]
Last edited by Mobius One; May 1, 2006 at 10:00 AM.
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This thing is sticky, and I don't like it. I don't appreciate it. |
I'm gonna go Fanboy-ish right here now...
The reason why Ocelot can be possessed by Liquid's spirit is because Ocelot's parents were The Boss and The Sadness (is it that one?). It was confirmed in a an interview with Kojima-san. The Sadness had medium powers and could comunicate with the dead, so, a part of his 'gift' was bestowed upon his son. :: fanboy powers deactivated :: Most amazing jew boots |
It's the Sorrow not the Sadness. That's only one possible explanation, it is not yet confirmed exactly why Liquid can possess Ocelot. MGS4 will explain all.
How ya doing, buddy? [ MOBIUS ] |
I don't get why that needs to be explained. Didn't Fortune magically have telekinetic powers, and isn't The Sorrow a ghost? So it's not like MGS is not within the realm of the supernatural.
A transplanted hand possessing its user was an episode of Angel. What kind of toxic man-thing is happening now? |
Well, it'll probably be a longer explanation in MGS4 but it was confirmed by Kojima that Sorrow and The Boss were romantically linked and that they had a child which was Ocelot. It was her baby that was abducted by The Patriots to raise as a spy. Double Post:
FELIPE NO
Last edited by SketchTheArtist; May 1, 2006 at 12:07 PM.
Reason: Automerged additional post.
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Most amazing jew boots [ MOBIUS ] |
Wasn't the Sorrow's special ability communication with the dead, as in being able to see and speak to them? Ocelot may have gained some of that making him vulnerable to whatever influence ole Liquid's ghost may have on him.
What I want to know, is what the hell happened to that runaway prototype Ray? Surely the patriots aren't gonna let their toy run free with a maniac at the helm? Jam it back in, in the dark. The text is part of the image and the two squires aren't exactly even. |
Mobius, you pretty much hit my consensus on the head right there. I think the argument is pretty much over right now, and really see no feasible counter to that.
Regarding another idea, isn't postmodernism based on the idea of relativism? To which is the belief of everyone having their own opinion, and there is no good or bad? That would technically say that the norm and abnormal are just as good. But: Spoiler:
If MGS2 is indeed based on the decayed reality view of postmodernism, I really find that quite comical, as compared to Kojima's modernist view of, "People really should depend on their own senses, on their own abilities, to try to sense what is good and bad [disregarding populist views]" -OPM Interview. It's really interesting seeing Kojima's application of these ideas. There's nowhere I can't reach.
Love it.
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This thing is sticky, and I don't like it. I don't appreciate it.
Last edited by Cel; May 1, 2006 at 02:08 PM.
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I am a dolphin, do you want me on your body? |