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[Multiplatform] Phantasy Star Universe
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Soldier
Hero of Twilight


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Old May 7, 2007, 09:30 PM #826 of 1372
So basically, I should wait it out, but not toss the game?

There's nowhere I can't reach.
Kalekkan
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Old May 7, 2007, 09:56 PM #827 of 1372
Personally, I'd work on levels some so when the new stuff comes out, you are high enough to experience it. Being at least level 50 or 60 would be a good place to be at when the expansion is released.

This thing is sticky, and I don't like it. I don't appreciate it.
Kairi Li
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Old May 8, 2007, 02:11 AM Local time: May 7, 2007, 11:11 PM #828 of 1372
You will wanna max out your PAs ASAP before the expasion comes out in fall, since all PAs caps will increase.

Alot of info on the beta on PSO World forums, so check out there.

I am a dolphin, do you want me on your body?


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Kalekkan
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Old May 9, 2007, 12:19 AM #829 of 1372
So I took out Tenki today instead of my force. I've decided to switch him to Fighgunner because I was getting tired of getting nailed with Meggid in close combat. So I'm working on Ranger now. I also managed to convince a few others to come back to play as well.

I was speaking idiomatically.
Winter Storm
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Old May 9, 2007, 11:32 AM #830 of 1372
Just a little headsup about fighgunner. You will now be subject to the full brunt of PP usage. Still get the 25% regeneration though.

What kind of toxic man-thing is happening now?
Kairi Li
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Old May 9, 2007, 02:56 PM Local time: May 9, 2007, 11:56 AM #831 of 1372
Just a little headsup about fighgunner. You will now be subject to the full brunt of PP usage. Still get the 25% regeneration though.
Care to elaborate? I'm a fighgunner.

FELIPE NO


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Winter Storm
Distant Memories


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Old May 9, 2007, 06:08 PM #832 of 1372
For example, Fortefighters only spend 17PP for Dus Robado, whilw Fighgunners spend the whole 22 for it. I myself forgot about that when I switched and spammed my PAs like no tommorow XD. Wondering why I was running out faster than usual(especially in the case of daggers).

What, you don't want my bikini-clad body?
Kenichi
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Old May 13, 2007, 11:34 AM Local time: May 13, 2007, 11:34 AM #833 of 1372
How's the population of the 360 version nowadays? I'm thinking of resubscribing. I played the PS2 version to about lvl 30, bought the 360 version once I got a 360, got to lvl. 7, and quit because I just didn't have the time or motivation to get back up to 30. Now that I just finished finals and I'm done with school though I'd like to give the game another shot.

And would someone here like to trade cards? All the people I played with on my short time on the 360 version seemed to be interested in.......one night stands? If that makes any sense.

Jam it back in, in the dark.
Kenichi
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Old May 18, 2007, 01:48 PM Local time: May 18, 2007, 01:48 PM #834 of 1372
No! I killed the thread!

There's nowhere I can't reach.
Kairi Li
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Old May 18, 2007, 05:07 PM Local time: May 18, 2007, 02:07 PM #835 of 1372
http://xbox360.phantasystaruniverse....ode=view&id=58

Operation: Firebreak

Operation: Firebreak will run from May 25th to June 29th. The initial batch of missions seems to identical to the original Netcash Cup's. Names are educated guesses based on either Google Translate or the offline modes, don't expect them to be too accurate.


Island Heat Wave C~A
[Start Counter: Ohtoku City Flyer Base]
A large-scale fire attack by the SEED of previously unseen proportions has befallen the Agata Islands. The GUARDIANS have been mobilized to purify the area of SEED cores and infected creatures.

Woodland Flames C~A
[Start Counter: Egam Sacred Grounds towards the Agata RELICS Area]
A new fire attack has been confirmed in the northeast region of the Agata Islands. In addition, the discovery of a never-before-seen enormous SEED core has been reported. Undertake this urgent mission and purify the area!

Burning Plains C~A
[Start Counter: Holtes City Flyer Base]
The damage caused by the attack even here on Parum is spreading. Be prepared to deal with the infected creatures as you quickly execute the purification.

Fire Flower Garden C~A
[Start Counter: Raffon Field Base towards the Lakeshore]
A new type of SEED-core has been identified, the investigation of which revealed that it appears to require several Photon Erasers to purify. Purify the area to gather more data on them.

* Three people are required to clear this mission.

Flame Valley C~A
[Start Counter: Dagora City Flyer Base]
Large numbers of creatures becoming infected in the Galenigare mountain region has been confirmed. Due to the high level of contamination , possible side effects to the body were taken into consideration and a time limit for exposure set. Defeat as many monsters as possible within the time limit!


Some things to note about the event:

First off, there's no mention of any mission removal at all. That doesn't mean it isn't happening, of course, but since the original Japanese Net Cash Cup update mentioned it... well, draw your own conclusions.

In addition, it seems you'll be able to return the Photon Eraser at the Guardians HQ at any time during the event, if you so desire. I assume when you start up another flame event mission, you'll simply receive it again? I take it this is for those of you that simply must have that extra inventory spot.

Just as the Net Cash Cup, there will be a page keeping track of the purification tally and percentages, but it doesn't appear to have been set up yet.

Other Stuff

During the Firebreak event, from May 25th to June 8 the lobbies will be decorated with the wedding theme. Wedding Cake will be on sale in the Variety Shop.

And finally, [B] Grinder A will be added on the 25th, for the lot of you eager to break/upgrade your Grade A weaponry.

http://www.pso-world.com/viewtopic.p...16&forum=20&26

This thing is sticky, and I don't like it. I don't appreciate it.


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Kairi Li
Misuzu


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Old May 22, 2007, 05:57 AM Local time: May 22, 2007, 02:57 AM #836 of 1372
EVERYONE needs to read this!! Sega is ACTULLY pending on fixing just about every single pet peeve and issues I (and everyone else) had with PSU!!

http://www.pso-world.com/viewtopic.p...76&forum=20&49

Quote:
On 2007-05-21 10:10, Lyrise wrote:
Today, Sonic Team just released a report on the various suggestions that people had sent in during the period of the beta as well as some that they thought were good ideas. Using data compiled from when the beta was running, they can come to a decision on which of these features look good to implement. So far it has all been for the better, and will explain what should be expected going into the full release of AoI.

http://illuminus-trial.phantasystaru...p/examination/

What the issues and problems people had were, and what to expect:

System Related
  • Merging of worlds
    -This has nothing to do with the US servers (well it might, more on that later) but as you know, the Japanese servers are split into 2 worlds. AoI plans to merge those worlds together. Whether they keep the room servers separate or not, I don't know. If Sega of America wanted to merge the x360 witht he PS/PC servers, this would be the time to do it, after of course, they equalize the economy.

    Character Cutover.
    -This is a given. Being able to use your pre-existing data on PSU now into the expansion. While it was expected for this to happen, they still needed to test it anyway, after the disasters that was PSODCv2.

Battle Related
  • Battle system refinement (Decision pending)
    -The gist of it is, people find the battle system a little monotonous, since all you're doing is mashing the PA button. They're looking into changing the system to make it interesting again. For example, reverting back to the timing system that PSO used, or to a bigger extreme, keeping the system in PSU, but using timed strikes to boost damage and hit.

    Element system refinement. (Decision pending)
    -As it stands right now, the effect of high element is overpowering to some aspects of gameplay. As a result, it overshadows the want to use a lower element or another element other than the proper. In here, you'll most likely see changes as to what can be done with using other elements or lower ratios.

    Monsters need to use their attack range more instead of just move.
    -You've all seen it before. Monsters are within attacking range of several characters, but all it does is chase after one target. Additionally, sometimes it just attacks the air, when nobody is even near it or evading any attacks. Proper monster attack ranges and actions will change.

    High ranking misssions have monsters that move way too fast, as a result, your only option is to get into a slugfest, where you just trade hits. Enemy movement should be slowed down.
    -The speeds are going to be adjusted later down the road.

    Adjusting attack range because certain weapon appearances change it.
    -It will be adjusted as much as possible. for example, stuff like sweetdeath which actually has a range larger than it should be (it's shorter than a doublesaber, yet has the range of a doublesaber.

Player Related:
  • Photon Arts limit
    -The cap on the number of PAs you can have will not be changed in ANY way. However, it might be changed so that you can retain your PA levels even if you overwrite them.

    When Nanoblast or SUV is used, all status effects should be kept. Additionally, when buffs/debuffs are used, the game should raise it to/keep the higher effect.
    -Nothing has been stated for keeping the better buffs, but they will look into maintaining the effects for SUV and Nanoblast.

    The autorun system needs to be faster at making small directional changes ( I assume this is in tandem with the character tracelock system)
    -This is being looked into and will be adjusted as much as possible.

    When I perform a sitting lobby action, I want to be able to switch to first person perspective (a.k.a. FP camera mode)
    -This can be done.

Item Related
  • When items drop, elements and percents were already pre-set. We want this to be random.
    -It will be changed that the atirbutes may become random (sounds like some items will be random, and there will be some that are not)

    We want the Madoogs position to be over the shoulder, just like in PSO.
    -This will be adjusted at a similar position to PSO.

    We want the combination limitation of clothes to be eased up on (i.e. we basically want the system to be like when the swimsuit bug was in effect).(Decision pending)
    -Stuff like bathing suits will be classified now as top and bottom. As for combining parts of other clothes, decision hasn't been made yet.

    I want to be able to put on the costumes that the Casino staff and the Sacred shrine maidens wear.
    -Color variations for each race are being designed right now.

Interface related
  • We want to be able to send mail directly from the partner cards (i.e. Send mail option when browsing partner cards)
    -Confirmed and in progress.(Even though the article basically repeats the issue as an answer.)

    Make the default when responding to mail "Do not quote" (Personal note: This one better make it, I hate how the default is quote mail)
    -Default will be changed to "Do not quote"

    We want the maximum number of cards to be displayed as well as how many we personally have (i.e. I have 50 cards, so 50/whatever the max is.)
    -This will be added.

Synthesis and Grinding related
  • We want you to adopt the "no destroy" grind policy into the real service.
    -This feature is scheduled to be implemented in (the expansion).

    We want you to implement some risk associated with grinding weapons. It's good that we can't destroy our weapons, but it seems too easy. (With enough money applied to it)
    -The gist of it is, there were a lot of concerns and anxieties with having weapons destroyed by grinding, so the original plan was to reset the weapon, but decrease the max grind by 1. It didn't turn out this way in the beta, so it's up in the air as to what will be the end result.(The answer given here is very vague and doesn't explain much but does explain the thought process so rather than translating this, I decided to explain it my way)

    I want to be able to delete board entries already loaded into my PM.
    -You can manually delete it (in the expansion).

    I want other people who can see the PM to be able to see if items taken out are success or failure (This is a good one, this basically stops any so-called friends from lying to you by saying the item failed when it in fact, passed).
    -It wll be made so that all people in the room excluding the owner of the PM can see whether the item is pass/fail.

Mission Related
  • WE want you to make it so that if a Partner character (read:NPC) dies, it will not effect the grade.

    -Unlike the beta, if a partner character becomes incapacitated, it will not affect the outcome.

    WE want a "Return to lobby" option at each checkpoint. (i.e. Warp directly to the lobby from say, block 3 of a mission, rather than wapr to block 1, then leave.)
    -This option will be added.

    We want low rank mission rewards to be adjusted to better facilitate players of a lower level. (Decision pending)
    -All missions are scheduled to be rebalanced, so that starting players can have fun and won't have to struggle.

    (There should be one more point here, but not going to bother with it, it's VERY vague, and while I get what its saying literally, I have zero understanding of the context, so if anyone wants to give it a shot, go nuts; all I can say is, it probably has something to do with integrating the shop, the photon charger and the lobby warp into one NPC; it's also a decision pending so its not as important.)
Shop related
  • In the makeover shop, when something is changed, parts are removed. We'd like for this not to happen, since the look I choose may not work very well after the parts are equipped.
    -Parts will no longer be removed in that state, and you will have a new option to add or remove parts while making your choices on makeover.

    We want a "Character recreate" option because of the new face types that were added. (as in remake your character look like when you first create a character, but without destroying your game progress)
    -WE won't be able to allow this option, but what we can do is allow users to change their face, the options on the face and the voices. (In other words, no body proportions).

My room related
  • For Room goods installed, we want you to change the color of the floor to show where objects can not be installed (Anybody who's played with the grid system knows what a nuisance this can be with objects that take 4 cells but look like they fit in 2, like the fan.)
    -It will be done.

    When setting up my partner machine for greetings and appreciation messages, I want to be able to change the shape and color of my text and text bubbles.
    -You can already do this by using chat commands (!,@,#, etc.), but you can not use the Cut-in chat commands for this.


Whew, that was a gigantic mess of text. This should give some of you an idea what you can expect. By no means is it a final listing, but it goes to show just where they're at with the expansion.

Also interesting to know that the no-break grind system MIGHT have some downsides to it, as it'd be overpowering to let every weapon in existence grind to 10 when a lot of money is applied. Also interesting is what they might think of to modify how your elemental ratios work too.

As a final note, I saw a lot of these suggestions over at the Sonic Team BBS during the beta; goes to show that if you have a good idea, let them know and they'll do something about it. (Although I have no clue how well SoA will do the same for the US/EU audience.


I am a dolphin, do you want me on your body?


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Kalekkan
Chocobo


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Mar 2006


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Old May 22, 2007, 01:42 PM #837 of 1372
That's a nice list. I like merging the users of 360 with PC/PS2 a lot... and some refinement in combat would keep things interesting.

There's only really 2 other things I'd like to see on that list.

#1 bigger chat boxes
#2 faster tech levels with the buff spells

Most amazing jew boots
Winter Storm
Distant Memories


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Old May 22, 2007, 03:32 PM #838 of 1372
No! I killed the thread!
Nah, the PSU "group" here is just small now. Used to be a lot more people =p.

I probably will not play during the event. Everyones already got thier teams together, leaving me pretty much out of it.

Guess I'll play BB or something.

What kind of toxic man-thing is happening now?
Kairi Li
Misuzu


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Old May 22, 2007, 05:52 PM Local time: May 22, 2007, 02:52 PM #839 of 1372
Not play the event?! You're gonna miss out on alot of money, and rare items! Not to mention the possiblity of a whole week of luck 3!

My boyfriend and I join random groups when we can't find others on our partner cards online or something.

FELIPE NO


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Kenichi
Chocobo


Member 349

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Mar 2006


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Old May 23, 2007, 02:42 AM Local time: May 23, 2007, 02:42 AM #840 of 1372
Merging 360 and PC/PS2? How will that work since 360 users use voice chat? Unless they put voice chat in on the PC/PS2 versions, which would be cool but that's too much of a project for them I'm sure.

What, you don't want my bikini-clad body?
Kairi Li
Misuzu


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Old May 25, 2007, 12:07 PM Local time: May 25, 2007, 09:07 AM #841 of 1372
Dammit the Fire Break event has started yet I see little A fire missions that are NOT password locked. How are we gonna purify the planets and raid the goodies if people keep passwording for no apparent reason?

Anyone else is playing the event this month?

How ya doing, buddy?


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Winter Storm
Distant Memories


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Level 27.54

Mar 2006


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Old May 25, 2007, 06:12 PM #842 of 1372
I LOVE YOUR AVATAR(the expression rather)it's what I been looking for ; ;. Oh well.

And I did 5 purification runs. I was shocked. God was nice to me today.

Upon my poor character spawning in Parum, I got a random invite from a stranger.

RARE From this day forward it will be know as

Za'leshea
Recieve: Random Invite 11*


There's nowhere I can't reach.

Last edited by Winter Storm; May 25, 2007 at 06:56 PM.
Kairi Li
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Old May 25, 2007, 09:53 PM Local time: May 25, 2007, 06:53 PM #843 of 1372
Winter Storm, is it possible for you and me to meet up and exchange partner cards?

And thank you! The art of the avatar and sig were fanart I found on animesuki, the image thread.

This thing is sticky, and I don't like it. I don't appreciate it.


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Winter Storm
Distant Memories


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Level 27.54

Mar 2006


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Old May 25, 2007, 10:36 PM #844 of 1372
Sure.

I'll be idle in my other main character's shop. Just search "Elathia". Give me card and I will get back to you.(and if I'm not there, I was kicked by the server)

I am a dolphin, do you want me on your body?

Last edited by Winter Storm; May 25, 2007 at 10:41 PM.
Kairi Li
Misuzu


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Old May 26, 2007, 01:19 AM Local time: May 25, 2007, 10:19 PM #845 of 1372
I've send my card to Za`leshea. Thanks!

My character names are

Lizonia (Female human Fighgunner),

Mikinia Lia (Female Nueman wartecher)

and Canalia 2.0 (Female cast Guntecher to be).

I was speaking idiomatically.


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :

Last edited by Kairi Li; May 26, 2007 at 02:08 AM.
Winter Storm
Distant Memories


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Old May 27, 2007, 02:10 PM #846 of 1372
...This might be short lived anyway. My patience is pretty much run out. It don't make any sense that I'm paying 9.99/mo for a FUCKING GAME I CAN'T EVEN PLAY CAUSE PEOPLE SHUT OTHERS OUT WITH THIER STUPID ASS PASSWORDED GAMES.

Oh I hope we don't hit the goal and I hope more hacking occurs when the expansion comes out. This stupid PSU community - they ain't got nothing on the PSO community. THOSE WERE REAL PLAYERS.

What kind of toxic man-thing is happening now?
Kenichi
Chocobo


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Old May 27, 2007, 08:02 PM Local time: May 27, 2007, 08:02 PM #847 of 1372
...This might be short lived anyway. My patience is pretty much run out. It don't make any sense that I'm paying 9.99/mo for a FUCKING GAME I CAN'T EVEN PLAY CAUSE PEOPLE SHUT OTHERS OUT WITH THIER STUPID ASS PASSWORDED GAMES.

Oh I hope we don't hit the goal and I hope more hacking occurs when the expansion comes out. This stupid PSU community - they ain't got nothing on the PSO community. THOSE WERE REAL PLAYERS.
Uh, no, let's NOT have hackers ruin PSU. Don't diss all PSU players just because you can't get a game going.

I agree about locked games though. People should cut down on that shit. Luckily I've never had a situation where I couldn't play because of all the locked games, I guess I just got lucky and became friends with the right people online. I almost always have someone to play with at my level when I log on and sift through my partner cards.

How ya doing, buddy?
Kairi Li
Misuzu


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Old May 27, 2007, 09:18 PM Local time: May 27, 2007, 06:18 PM #848 of 1372
I managed to find plenty of non locked games during "rush hours" in uni 2. There were some really good parties out there.

But the rest of them, yeah, QUIT PASSWORDING!!

Oh Winter Storm, did you get my card?

What, you don't want my bikini-clad body?


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Winter Storm
Distant Memories


Member 2209

Level 27.54

Mar 2006


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Old May 28, 2007, 05:10 PM #849 of 1372
Yes I got your card. Haven't seen you online yet, are you one of those real late players? x_x

Kenichi my feelings stand and I said even more things at the official boards.

Jam it back in, in the dark.
Kairi Li
Misuzu


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Level 32.83

Mar 2006


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Old May 28, 2007, 08:25 PM Local time: May 28, 2007, 05:25 PM #850 of 1372
I'm currently in Sydney Australia, but I tend to come on during the USA evenings. Around 7 or 8 ish. Mostly cause that's when my boyfriend in the US is online. We're gonna be on alot more since the fire event is on.

In fact, I am curently on RIGHT NOW.

There's nowhere I can't reach.


{ :: ~ Air - the 1000th Summer ~ :: }

:: That sea went on forever, into the blue distance ::
* That road went on forever, continuing straight ahead *

~ : Summer comes again, shining silver : ~
: When I close my eyes, suddenly I can see that day's blue sky :
Reply


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