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[General Discussion] Sonic turned 15
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Infernal Monkey
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Old Jun 28, 2006, 10:58 PM Local time: Jun 29, 2006, 01:58 PM #51 of 137
Originally Posted by Elixir


Actually that cameo is on the back of the box, as well. The funny thing about this game is that I have NO FUCKING CLUE WHERE TO GO after the first trial, and I've been stuck there since oh, only 12 years or so.

I eventually gave up like a real man.
Ahaha! <3
Sonic's about the only thing I can remember about the game, played it at a friends place a bazillion years ago, hardly got anywhere. I should probably download it.

This thing is sticky, and I don't like it. I don't appreciate it.
Sin Ansem
Miyamoto digs Negi Springfield


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Old Jun 29, 2006, 12:02 AM #52 of 137
^Sonic Advance 3's version was just as pimp and you know it.

Also Sonic Heroes wasn't good or bad. It was MEDIOCRE, son. Fanbase pandering! that's IT! It had the most pimp final boss fight of ANY Sonic game (including 3&K, and that says something), but that doesn't save the rest of the game from being a mediocre fest.

Also Shadow's soundtrack was better than the game itself, I agree.

devilmaycry is asslame, son. I like how you continue to exist without brain cells.

Also Super Sonic has a point. This is still a 2-D fanboy retirement/complaint home. Can we find some good please.

I am a dolphin, do you want me on your body?
Zip
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Old Jun 29, 2006, 05:58 AM Local time: Jun 29, 2006, 12:58 PM #53 of 137
Originally Posted by Infernal Monkey
Late reply I know (), but was it Mr. Nutz? It was on both Mega Drive and SNES, I think a sequel even came out at some point. You ran about killing off pure evil like walking apple slices and chunks of ice by hitting them.. with.. your nuts!





I actually prefer the American soundtrack ('sup Sin), and I grew up with the PAL Mega CD version (which like devil mentioned, has the Japanese music). Not that I'm saying the original music is shit, because it isn't. Well, apart from the children giving themselves brain damage yelling out "YAAAAAAAAY!" in the first level.
YES! mr nutz! thank you! I didnt recognize it at first because I (think I still) have the japanese version. But yeah that's it, thanks infernal.

no homo
vuigun
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Old Jun 29, 2006, 12:23 PM Local time: Jun 29, 2006, 12:23 PM #54 of 137
Originally Posted by Synthesis
To be honest, Sonic's music really dropped off after Masato Nakamura stopped composing. Even after he quit composing and let the Sonic Team compose for Sonic 3 & Knuckles, they still implemented some of his composing styles which was good. His compositions were just so identifiable and infectious.

I mean, just how everyone knows you're playing Mario when they hear the Main Theme, you know you're playing Sonic when you hear the Green Hill Zone theme.
Yes, sadly it's true. I loved the music in Sonic the Hedgehog 1 and I loved Sonic the Hedgehog 2's music even more (Casino Night Zone and Chemical Plant zone) to the point to where I think Sonic the Hedgehog 2's music tops it in every way possible.

Sonic the Hedgehog 3's music was a little more dull to me though. It just didn't seem to have that great magic of the original. Going on to Sonic & Knuckles, the music seemed to have dropped down even more. I just stopped liking the music more and more.

For me, replay value drops more when the level I want to replay has average/bad music (like Sandopolis for example).

What kind of toxic man-thing is happening now?
bishop743
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Old Jun 29, 2006, 02:14 PM #55 of 137
The music in the first two Sonic games were killer. Like, pretty much every stage theme had great music. Sonic 3, however, didn't have as much good music. Hydrocity Zone and Icecap Zone are exceptions though, as well as the Special Stage theme.

After Sonic 3D Blast, though, it seemed as though the music started to take a dip. Sonic Adventure 1 and 2 had decent music, as well as other games like Sonic R and Sonic the Fighters, but the music in the Sonic Advance games and Sonic Heroes are pale successors to the greatness we received in the 16-bit era. Recently though, Sonic music has gotten a bit of a revival. I'm a big fan of Hideki Naganuma, and hearing his Jet Set Radio style in Sonic Rush was a breath of fresh air. Shadow the Hedgehog, albeit a horrible game, had pretty kick-ass music. Sonic Riders even has some good music.

Chemical Plant Zone from Sonic 2 is still my favorite Sonic track of all-time though. I hope for the day that SEGA will release an official set of the music from the first 3 games. If that day ever comes, I'll be the first one in line.

FELIPE NO
vuigun
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Old Jun 30, 2006, 02:54 PM Local time: Jun 30, 2006, 02:54 PM #56 of 137
Hey, they're making Sonic the Hedgehog Genesis for the GBA out of boredom...maybe they'll reslease it on another anniversary where they realize no GOOD sonic games are planned.


Let's take another trip into mediocrity with....Sonic Riders!!!!!



Average. Average Controls. Average Storyline. Average Graphics. Average Racer. It's suprisingly unfast (Unless you count not constantly running into things because the graphics blend together so much).

Sonic Riders was the typical mediocre game that has your favorite characters in it so it will sell.


...How did they even think of this?



Would it kill them to just make a Sonic R 2...but ya know, this time around they would actually put some "effort" into it. No, let's be "extreme" and make them ride Hover-boards. "Gonna Hit you with Super Sonic Speed"




It's sad when your spin-off games are actually more slighty better then your story-line games. *Shadow the Hedgehog*

What, you don't want my bikini-clad body?
Mystil
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Old Jun 30, 2006, 02:58 PM #57 of 137
Atleast Sega is trying to slowly retire Sonic by coming up with a new character. Look at Mario, this guy is everywhere.

How ya doing, buddy?
Elixir
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Old Jun 30, 2006, 03:06 PM Local time: Jul 1, 2006, 09:06 AM #58 of 137
Originally Posted by Mystil
Atleast Sega is trying to slowly retire Sonic by coming up with a new character.
That's probably one of the worst ways somebody could have put something. If Sega wanted Sonic to retire, they wouldn't keep making Sonic titles. It's that simple. Or did you forget the whole "Sonic to debut on the PS3" thing.

Same applies for other companies, I guess. Ever noticed how Crash Bandicoot is sort of, well, dead? That's because it is. A bunch of spinoffs and Naughty Dog have moved on with Ratchet & Clank among other things. Croc is also dead, even though it had a sequel; it retired and didn't make a bunch of crappy spinoff titles in the process.

Speaking of spinoffs:

Quote:
It's sad when your spin-off games are actually more slighty better then your story-line games. *Shadow the Hedgehog*
I always thought that Shadow the Hedgehog was a spinoff. It's basically a black Sonic with guns (WHY WASN'T THIS A HUGE HIT IN AMERICA THEN). I haven't played Shadow but from what I can tell it's pretty much a joke.

There's nowhere I can't reach.
vuigun
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Old Jun 30, 2006, 06:08 PM Local time: Jun 30, 2006, 06:08 PM #59 of 137
Originally Posted by Elixir
I always thought that Shadow the Hedgehog was a spinoff. It's basically a black Sonic with guns (WHY WASN'T THIS A HUGE HIT IN AMERICA THEN). I haven't played Shadow but from what I can tell it's pretty much a joke.
Technically, Shadow the Hedgehog was a spin-off, but it does still follow the Adventure Storyline and it was the closest thing you had to a "Sonic" adventuring game this gen.

It was a hit with the youngesters though (I'm guessing one's who only limit themselves to Sonic crap so they don't know better game exists.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by vuigun; Jun 30, 2006 at 06:11 PM.
Synthesis
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Old Jun 30, 2006, 06:33 PM Local time: Jun 30, 2006, 05:33 PM #60 of 137
Originally Posted by soniclover
Yes, sadly it's true. I loved the music in Sonic the Hedgehog 1 and I loved Sonic the Hedgehog 2's music even more (Casino Night Zone and Chemical Plant zone) to the point to where I think Sonic the Hedgehog 2's music tops it in every way possible.

Sonic the Hedgehog 3's music was a little more dull to me though. It just didn't seem to have that great magic of the original. Going on to Sonic & Knuckles, the music seemed to have dropped down even more. I just stopped liking the music more and more.

For me, replay value drops more when the level I want to replay has average/bad music (like Sandopolis for example).
I still to this day can't understand why Sonic Team decided to drop the original Sonic Theme from Sonic 3. The theme they replaced it with isn't nearly as good.

Speaking of Sonic 2, shortly after Masato Nakamura's departure to go full-time in leading his J-pop band Dreams Come True, he released a promotional song to go with the album which was made using the Ending Theme music in Sonic 2.

Wikipedia says the title of the song is "Sweet Dreams", but I can't find a song by that title on their entire discography.

EDIT: Turns out "Sweet Dreams" isn't the correct name of the song. The correct name would be "SWEET SWEET SWEET" and it's featured on Dreams Come True's "The Swinging Star" album. I'll try and get a copy and upload it here to see what you all think.

Mp3 of the Ending Theme included.

I am a dolphin, do you want me on your body?

Last edited by Synthesis; Jun 30, 2006 at 07:02 PM.
Infernal Monkey
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Old Jun 30, 2006, 09:20 PM Local time: Jul 1, 2006, 12:20 PM #61 of 137
Originally Posted by Mystil
Atleast Sega is trying to slowly retire Sonic by coming up with a new character. Look at Mario, this guy is everywhere.
I think the only reason they make new characters is to give Fchan some new threads. Oh hey, Sega's releasing 'Genesis Collection' later this year for PSP and PS2, guess what one of the games is! Yes! Home Alone!

Spoiler:
Sonic the Hedgehog


I was speaking idiomatically.
Sin Ansem
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Old Jul 2, 2006, 08:37 PM #62 of 137
...

So Sonic Team. Where's a new Chaos Angel. Or Sunset Park Zone. Those levels were pimp.

What kind of toxic man-thing is happening now?
vuigun
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Old Jul 3, 2006, 12:43 AM Local time: Jul 3, 2006, 12:43 AM #63 of 137
Originally Posted by Synthesis
EDIT: Turns out "Sweet Dreams" isn't the correct name of the song. The correct name would be "SWEET SWEET SWEET" and it's featured on Dreams Come True's "The Swinging Star" album. I'll try and get a copy and upload it here to see what you all think.

Mp3 of the Ending Theme included.
I remember that theme. I love that. I hope you can get the album. I'm really curious to see how it sounds. Does he do songs without words at all in some of his songs for the band?



While I'm here. I guess I'll throw in the Advance Series. One at a time though.


First on the list, Sonic Advance



Okay, so it wasn't anything new. All the levels were basically less glamorous versions of the Genesis levels. Nothing in Sonic Advance was new. It was the most Generic Sonic game ever created.



What exactly were the reasons people turned off from the first one? It was slow, I know that. They should have had faster acceleration for the characters. Other then that I liked it. It had some nice music but wasn't anything too great.



The Special stages for it were very hard though. Enough to make you throw your gameboy.

All in all, it was average but when it first came out I had a blast with it.

FELIPE NO
Grubdog
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Old Jul 3, 2006, 01:37 AM Local time: Jul 3, 2006, 04:37 PM #64 of 137
Originally Posted by Synthesis
I still to this day can't understand why Sonic Team decided to drop the original Sonic Theme from Sonic 3. The theme they replaced it with isn't nearly as good.

Speaking of Sonic 2, shortly after Masato Nakamura's departure to go full-time in leading his J-pop band Dreams Come True, he released a promotional song to go with the album which was made using the Ending Theme music in Sonic 2.

Wikipedia says the title of the song is "Sweet Dreams", but I can't find a song by that title on their entire discography.

EDIT: Turns out "Sweet Dreams" isn't the correct name of the song. The correct name would be "SWEET SWEET SWEET" and it's featured on Dreams Come True's "The Swinging Star" album. I'll try and get a copy and upload it here to see what you all think.

Mp3 of the Ending Theme included.
Such a huge waste of talent, get that guy back doing the games damn it! Though I can't really imagine Shadow holding guns riding past on a bike while his music plays.

What, you don't want my bikini-clad body?
Sin Ansem
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Old Jul 3, 2006, 09:56 AM #65 of 137
That game was also waayyy tooo easy. I fell asleep on the second act of the ice level, woke up, and found that I was at the boss.

It's that sad.

Jam it back in, in the dark.
vuigun
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Old Jul 3, 2006, 12:50 PM Local time: Jul 3, 2006, 12:50 PM #66 of 137
It was platforming heavy though. Even though it was easy.

There's nowhere I can't reach.
SuperSonic
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Old Jul 5, 2006, 02:56 PM #67 of 137
Sonic Advance 1 was the best out of the Advance series in my opinion. Why? It was the easiest one to find the special stages and get the chaos emeralds in. In Sonic Advance 2, you had to complete the level finding 7 star coins (which got very annoying), and then you would go on to the special stage. If that wasn't bad enough, if you failed in the special stage...guess what? You have to find those damn coins again. What's even worse is, you have to get every chaos emerald with ALL the characters in order to unlock the final story. Sonic Advance 3, I just gave up trying to go for the special stages and just went through beating the game. I don't want to look for 10 chao in 3 different levels. At least in Sonic Advance 1, all you had to do was find a spring and you could go to the level.

I think that's why I liked Rush more than Sonic Advance 2 and 3. It was easy to get to the special stages, plus if you screwed up...you could do it more than once if your bar was high enough.

On to the music in the Advance series. It's not as memorable as the music on the home consoles but I'll point out some that are worth mentioning.

Sonic Advance: Secret Base Act 2, Egg Rocket Zone (this is one of the best songs out of the entire Advance series), Special Stage, X-Zone, X-Zone final boss.

Sonic Advance 2: Leaf Forest Act 1, Techno Base Act 1, Egg Utopia Act 1, and Act 2, Extra Zone

Sonic Advance 3: Boss

The Sunset Hill music from Advance 3 didn't impress me much. I dunno, there was just something about all four variations of it that didn't sound right. Nice try on using the Green Hill music, but it just didn't work there.

I can't really say a whole lot about Sonic Advance 3 tho, because I've only beaten the game. I didn't collect all the Chaos Emeralds (in fact, I didn't even get one) so I can't make any final verdicts on it. So far, the best one in the series had to be Advance 1.

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vuigun
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Old Jul 5, 2006, 05:27 PM Local time: Jul 5, 2006, 05:27 PM #68 of 137
Sonic Advance 1 had the most plain levels though. The Special Stages for the game were also very hard.

I could atleast get through the Sa2 ones. I didn't consider the coin finding hard (because I easily found the locations of them via FAQs). I loved Sonic Advance 2 (yeah, I said it). It was a fast, fun, and simple It was exactly what I wanted from a Sonic game. The Act 2 versions of all of the songs were also great as well and fit the speedy mood. Sonic Advance 2 was the peak of fun from the Advance series. The levels were fresh (Techno Base, Sky Canyon, Music Plant) then Sonic Advance 1.


Sa3 was sonething different though (did many people even play this?). The Team Up combos were annoying. My biggest Peeve with the game is that it didn't have automatic level selection. You had to go all the way back to the beginning of the map just to change characters (it really got tedious and slowed down the game a bit).

I am a dolphin, do you want me on your body?
Synthesis
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Old Jul 5, 2006, 06:20 PM Local time: Jul 5, 2006, 05:20 PM #69 of 137
Originally Posted by soniclover
I remember that theme. I love that. I hope you can get the album. I'm really curious to see how it sounds. Does he do songs without words at all in some of his songs for the band?

Yeah, I'm still looking. I was able to hear a 30 second clip of the song and it sounds awesome. I'm not sure if he does instrumentals, I'll just have to pick up the whole abum then.

I was speaking idiomatically.
Sin Ansem
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Old Jul 5, 2006, 08:38 PM #70 of 137
I still feel Advance 3 is underrated. Largely because

a)It had to pick up the trash from Advance 2
b)Two words: HEROES BACKLASH. While the fanbase was hating on Heroes, Advance 3 comes out with a partner system and everyone cries "HOLY SHIT NSTANT PHAIL" without giving it a chance.

Also I found the special stages for Advance 1 a complete bitch and 3's were a joke (minus number 7). Finding the chao was the real excuse for tag team actions, and they were useful. Best of all once you found the damn chao you didn't have to do it again, even if you failed to complete the stage!

Advance 3 has Chaos Angel, which is quite simply the BEST 2-D STAGE SINCE LAVE REEF! Complete with the best act mixes and everything! Argh, why the hell is that stage so underrated?!

What kind of toxic man-thing is happening now?
vuigun
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Old Jul 5, 2006, 11:07 PM Local time: Jul 5, 2006, 11:07 PM #71 of 137
Originally Posted by Sin Ansem
Advance 3 has Chaos Angel, which is quite simply the BEST 2-D STAGE SINCE LAVE REEF! Complete with the best act mixes and everything! Argh, why the hell is that stage so underrated?!
It's not. Sonic fans all around only mention the Advance series just for that level. Chaos Angel Zone is about the only thing Sonic fans talk about (without spitting) on the Advance series. If anything, the level would be closer to being over-rated.

FELIPE NO

Last edited by vuigun; Jul 6, 2006 at 08:32 AM.
devilmaycry
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Old Jul 6, 2006, 05:59 AM Local time: Jul 6, 2006, 10:59 AM #72 of 137
I like both Sonic Advance 2 and 3. Shame they are on Gameboy Advance... if they were on XBox or any other console (but preferibly on Xbox since I have one) they would be the best Sonic games for years to come. Yes I know I can play it on a GC with a GBA Player, but I expected it on XBox in 720p and GC/PS2 on 480p (I say 480p on these console because I think they can't output 720p, I'm not underrating them!)

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Sin Ansem
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Old Jul 6, 2006, 09:12 AM #73 of 137
Originally Posted by soniclover
It's not. Sonic fans all around only mention the Advance series just for that level. Chaos Angel Zone is about the only thing Sonic fans talk about (without spitting) on the Advance series. If anything, the level would be closer to being over-rated.
Huh. Never heard about that. Everytime I mention Chaos Angel elsewhere one person agrees with me and another 5 say "What's that? Didn't play Sux Advance 3 long enough to play it" I think I'll need to ask around some other Sonic boards.:doh:

Jam it back in, in the dark.
evilboris
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Old Jul 7, 2006, 07:25 AM Local time: Jul 7, 2006, 01:25 PM #74 of 137
Originally Posted by soniclover
It's not. Sonic fans all around only mention the Advance series just for that level. Chaos Angel Zone is about the only thing Sonic fans talk about (without spitting) on the Advance series. If anything, the level would be closer to being over-rated.
I'm maintaining a sonic site that gets millions of hits and a forum with a thousand members (not counting forum resets) and I don't remember anyone ever mentioning Chaos Angel Zone.

There was a Cosmic Angel in Sadv1 which had nice music but aside from that, I don't even remember anything similar.

There's nowhere I can't reach.
vuigun
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Old Jul 10, 2006, 12:58 PM Local time: Jul 10, 2006, 12:58 PM #75 of 137
Really? The Gamefaqs community mentioned it a lot. Chaos Angel Zone was popular there.

By the way, did anyone play Sonic Battle for the GBA?

How ya doing, buddy?
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