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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Config error, alot of the ISO options were disabled. Thanks!
Holy crap, the framerate is amazing! Or is it my firmware config? Damn the demo is fun, and creepy. I ususally WATCH my Boyfriend play SH... I don't play too much myself, but I'm loving this new combat system. And looks like the developers got some ideas from Dead Rising. TV in your face, Nurse Bitch! Lighting, graphics, ambience, video filter effects, music, sound... This is defintly gonna be a great addition to the SH series! Most amazing jew boots ![]() { :: ~ Air - the 1000th Summer ~ :: } :: That sea went on forever, into the blue distance :: * That road went on forever, continuing straight ahead * ~ : Summer comes again, shining silver : ~ : When I close my eyes, suddenly I can see that day's blue sky :
Last edited by Kairi Li; Aug 22, 2007 at 07:02 AM.
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Thanks for uploading the rip, Sexninja. Although the quality could be better, it's great to get to listen to it at all.
Nonetheless, I'm looking forward to your edit, Killy. Zorro I am a dolphin, do you want me on your body?
We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the Internet, we know this is not true.
~ Robert Wilensky ~ |
The rip is up, just follow the link in my signature to my gamerips thread and you'll find the server info there. I have no PSP, so I was unable to give the songs appropriate titles. However, I edited (normalised, looped where possible) all the songs and encoded in VBR. Total playtime is roughly 3 hours, which is alot for a demo.
Most amazing jew boots |
Gonna have to work on my postcount, then
![]() Zorro What kind of toxic man-thing is happening now?
We've all heard that a million monkeys banging on a million typewriters will eventually reproduce the entire works of Shakespeare. Now, thanks to the Internet, we know this is not true.
~ Robert Wilensky ~ |
edit: Which has been stated by Rock already =( FELIPE NO ![]() Want obscure Classical Music CDs? Search: http://www.lib.uwo.ca/ PM me the code, I'll rip it for ya [MAX 2 CDS/User] |
Hmm, too bad the game isn't out then, someone could've worked on a proper tracklist.
What, you don't want my bikini-clad body? |
Here's a bunch of screenshots:
![]() ![]() ![]() ![]() ![]() The visual detail is just stunning. Also note how the flashlight is casting real-time shadows for all objects. How ya doing, buddy? |
Those screenshots make me think the PSP is just a bit more powerful than the PS1 was? At any rate, they look really splendid. When I look at all the PSP software out there compared to the DS software, and factor in the recent PSP price drop, it boggles my mind why the PSP isn't doing better against the DS.
Most amazing jew boots |
There have been a whole lot of excellent PSP games lately and they all look an awful lot better than PS1 games. Remember that PS1 didn't have texture filtering, so everything was really pixelated. Granted, the PSPs weakness is the limited graphics memory (2 MB), so a lot of these textures are blurry.
Looking at Silent Hill Origins and upcomming titles such as Wipeout Pulse and God of War, I would say PSP graphics are a lot closer to PS2 than they are to PS1, actually. This thing is sticky, and I don't like it. I don't appreciate it. |
I'm actually very impressed with how good it looks from the demo. The framerate was surprisingly smooth, and the flashlight looked amazingly good. I never thought we'd see realtime lighting effects of this caliber out of the PSP, especially after seeing how much Splinter Cell was downgraded. The gameplay seemed like classic Silent Hill, but with a few updates and refinements. Wonder how long the full game will be.
Oh, and the PSP seems to be right smack dab between the PS1 and PS2 in terms of performance. The resolution, textures, effects, polygons, etc. all are pretty much right between the two systems. Although the recent firmware updates which allow games to run at 333mhz will probably push it a bit closer to the PS2 in that area. I am a dolphin, do you want me on your body? |
This looks awesome. I want to play the demo! When does this come out?
I was speaking idiomatically. |
Hey did anyone get it today? Got mine earlier so I'm looking into the intro. Not bad so far. The man Travis Grady doesn't look to have that gloomy look like in the demo but during in-game, sort of. He's that cool dude >=p.
So did anyone get the game or tomorrow? What kind of toxic man-thing is happening now? |
I am currently installing the game into my PSP. I will try it out and see if its worthy of my remaining tuition money. >.>
FELIPE NO ![]() Want obscure Classical Music CDs? Search: http://www.lib.uwo.ca/ PM me the code, I'll rip it for ya [MAX 2 CDS/User] |
Spoiler:
What, you don't want my bikini-clad body? ![]() |
well I just finished the game and got the good ending. I have to say the experience was very good!. A very solid silent hill game.
The story could maybe have been better, but it was still good. Now I'm going for the bad ending, I saw the CG on youtube but I would like to finished the game with the bad ending just in case it's explain more. the only thing the game miss, is more disturbing scene. there wasn't memorable scene like in the other or when there's some it wasn't really well made (the butcher scene was done very too quickly I think) Jam it back in, in the dark. ![]()
Last edited by Inhert; Nov 8, 2007 at 05:37 PM.
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Can someone help me? I'm in the sanitaruim.
Spoiler:
There's nowhere I can't reach. ![]() Want obscure Classical Music CDs? Search: http://www.lib.uwo.ca/ PM me the code, I'll rip it for ya [MAX 2 CDS/User] |
ok I put it in spoiler that just in case
Spoiler:
I hope it will help a little XD This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
I loved the game from the beginning. The visuals are STUNNING and the score by Yamaoka is also very good. Now I'm at the hotel and I'm trying to kill the boss there. I think that I'm nearly at the end of the game though
![]() I am a dolphin, do you want me on your body? |
Spoiler:
I was speaking idiomatically. ![]() |
So how long it took everyone on their first playthrough? Honestly, it was 4 hours and 55 mins for me. I wasn't going to expect a shitload of areas because its Silent Hill, a town where you lurk around the same streets but end up in new places. Overall I loved the game with its melee system and story.
Spoiler:
I'll probably go through my second playthrough since I obtained NVG and the "Infinity Gauntlet" XD. Time to kill everyone THANOS STYLE XD. What kind of toxic man-thing is happening now? |
I love Silent Hill, and I hate my PSP....lets see if this will redeem my feelings for my portable friend. Not holding my breath however.
FELIPE NO ![]() |
Spoiler:
What, you don't want my bikini-clad body? ![]() |
Spoiler:
Jam it back in, in the dark. ![]() |
I´m somewhere in the theater and I absolutely love the game. The one thing I have to critisize is that Origins is just not a very portable game.
It´s not just that dark areas can be hard to see if you play in the sunlight or that loud surroundings like commuter trains hurt the sound of the game. It´s that you need to have a pen and a piece of paper with you to take notes for the puzzles. Well, the only alternative I can think og would be to dumb everything down so you don´t have to combine bits of information anymore. Hm - better not. ![]() There's nowhere I can't reach.
Everything´s getting better.
Nothing´s getting good. |
Grave diggin' a tad here. Turns out this is another PSP game getting thrown onto PS2. Due to hit early March-ish.
![]() I was planning on picking up the PSP version eventually, but naaawt anymaaaaw! How ya doing, buddy? |