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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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Think of it this way...
I am what I'd consider to be VERY computer literate. That means I browse forums every day, check my startup entries after installing software, etc. Being as literate as I am, if I were to even search for a reliable ROM site, it would take a while to find one (check Google....). Heck, the only reason I know ROMs exist is from my frequent forum visits (such as this one). Let me ask you this... how many people, over the age of 30, know what the word "ROM" is referring to? I know MY parents don't... and my dad is almost as computer literate as I am. Now consider Nintendo's target audience. Yeah, seems like Nintendo's got the right thing going here. Plus, show me the day Sega would allow Nintendo to freely distribute Sonic on their console, and I'll just laugh. This thing is sticky, and I don't like it. I don't appreciate it. |
That's also not to mention people like me, for instance. You praise the ability to configure this shit all the way you'd like it, but I don't understand half the shit that goes on, and I can never get the sound and video just right.
Why not, 1)Support Nintendo, sinc I love them, and 2) forego the frustration of setting this shit up? Plus, your bullshit arguments about copyright and everything don't change the fact that Nintendo and 3rd parties created the game to be paid for. You're not paying. How is this different from stealing? You're splitting hairs about something dumb when the ethics are clear. You just want to validate your thievery with obfuscation. I am a dolphin, do you want me on your body?
Returned
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I was speaking idiomatically. |
I'm just sayin'. As for the Wii Virtual Console, I will be getting into it. I may not buy an enormous amount of titles, because I still have a sizeable collection for the older Nintendo consoles. Most of the games I care a lot about have been bought and paid for. I might pick up a few titles for the VC that can't be found for a reasonable price, especially if they can't be emulated either. That would mostly be a few selected N64 titles, and it is contingent on Nintendo offering a quality experience. If it's not working quite right, then it's certainly not worth paying for... with N64 titles, there is always the controller to consider too. GameCube controllers are no real substitute on a lot of titles. Really, my collection contains most titles that I care about that much, and the ones I can't get hold of aren't certain to be included on the VC. So it's very much an uncertain proposition for me right now. I'm not about to pay again for games that I already have on cartridge. I don't see a good reason to. What kind of toxic man-thing is happening now?
Last edited by Soluzar; Nov 27, 2006 at 05:16 PM.
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Chocobo |
Anyway I have a few questions for those who used VC here, where do the emulators come from? I mean when you buy a say, Megadrive game for the first time, what happens? Does the Wii download the emulator and then the ROM? Does it just download the ROM and the emulator is built-in into each ROM (per game emulator)? Or is the emulator built-in the Wii and each game has a specific profile? What about the configuration? What settings are available to change? Can you do controller remapping (force button changes)? What about image and sound settings like sprite limiters or CPU overclock on MD emulator (awsomely usefull setting)? Also what region (Jap/US/Eur) are the ROMs from? What about the credits/about screen? Does these emulators have any credits to them? Do you see any known emu author credited in the emulators? Are there any known PC emulation quirks showing on VC emulation? That's sure is a lot of questions, if anyone can be nice and anwser some of them it would be great. FELIPE NO
Last edited by devilmaycry; Nov 27, 2006 at 07:16 PM.
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The emulators are built into the Wii. They arn't made by known emulator authors, they're made by Nintendo because believe it or not, they are pretty good at reverse engineering their own systems.
What, you don't want my bikini-clad body? |
And I heard bad things about the Majora's Mask emulation in the Collector's Edition compilation, although I never got around to playing it, so I don't know how much truth there is to that. Then again, maybe they improved their N64 emulator since then. =O Most amazing jew boots |
This is true, there's problems with Majora's Mask in the Collector's Edition. It even says so before you begin the game that there's sound misplacement issues and that it isn't your console.
There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. |
It has freezing issues which never existed in the original game also... which is made far more annoying by the awkward way you save your game (and having to start the 3 day cycle all the way over everytime). ._.;
I am a dolphin, do you want me on your body? |
Chocobo |
I was speaking idiomatically. |
Actually, I believe they were going to include A Link To The Past in Collector's Edition, but they were releasing a GBA version at the same time so they canned that idea. What kind of toxic man-thing is happening now? |
I don't think you'll be seeing such issues in Majora's Mask when it comes out. I think the problem with Collector's Edition is it's reading it from a disc and trying to access new music or something. With the VC it's straight from flash memory which is probably even quicker than accessing an N64 cartridge.
The way I'm guessing they do VC emulation is one of two ways. One, you download the emulators with a firmware update like the one you got for the Shopping Channel so they're already there when you download VC games which then run on the emulators you have on your system. Two, each game has its own slightly tweaked emulator with game rom that you download. The games do exist as channels after all. Also, for those that haven't downloaded a VC game yet it's pretty slick. Each game comes with a nice instruction manual that details just about everything in the game that you can access at any time by pressing the home button. I've only downloaded Mario 64 so far but it's perfect. It's very interesting how they do controller configuration because they do it on a game to game basis hence the lovely instruction manual. For Mario 64 L, Z1, and Z2 are the Z button. I was worried they'd have trouble with N64 and Genesis games but I think they'll be fine as long as their configurations make sense. My only gripe with the Virtual Console is the games I want aren't out now. The selection we got was rather slim. Also, who's to say they'll be releasing all of their games at the rate they're going. 3rd parties are a big concern for me. Most of them are signed on but I've heard no plans of what they'll be giving us. I'd like them to go all out but will Capcom be releasing all their Megaman or Megaman X titles when they already have compilation games out there? Will we be getting all the Castlevania titles? Will Square-Enix hold back giving us Chrono Trigger or Secret of Mana because they're assholes? I mean people want to download these games but it seems that for whatever reason companies want to play coy to the idea of giving us the good stuff and instead deal out their small titles that we don't really care about. That's the impression I'm getting. I'm waiting for good news but it's taking a while to get here. Oh and what of the great games we never saw? Secret of Mana 2, Earthbound 0, Starfox 2, Sin & Punishment. There are games that never made it out here or weren't even released. How much trouble would it be to get a translation for these games and is Nintendo even that cool to put forth the effort. What is so terrible about having new games from the classical era that noone got to play before? I'm going to be a pessimist and say Nintendo doesn't have the balls to do such an awesome thing. Speaking of original games, with 512 mb of limited sectioned out space how are original games for the VC going to work? That's pretty limiting. Since the VC can't access SD cards to play games you can forget any spectacular downloadable games like Konami's Castlevania Symphony of the Night that XBL will be getting. The VC has an incredible amount of potential but I worry about its limitations. It will be interesting to watch how it all plays out. So yeah these are the things I think you all should be more concerned about and not something petty like the prices of games. FELIPE NO |
As said, the map data in MM is a lot more complex due to the use of the Expansion Pack and the GameCube can't handle swapping them immediately since the whole ROM is loaded into its memory, too. Maybe Wii will be able to do it (its RAM is more than 3 times bigger than the GC's). What, you don't want my bikini-clad body?
Last edited by Prime Blue; Nov 28, 2006 at 06:22 AM.
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Okay, I stand very much corrected.
In any case since you are actually paying to download these games I don't expect anything less than perfect emulation from Nintendo. The Collector's Edition was just a freebie to those who had preordered Wind Waker so hey. Jam it back in, in the dark. |
I just hope they'll make previously unreleased (in PAL regions) games available - localised or not - and update existing games with bugfixes, new dialogue, missions and graphics. That'd make me more than happy but chances are low it'll happen... There's nowhere I can't reach. |
So it looks like Star Soldier was released yesterday on VC. Though i'm not
planning on DLing it, just seeing new contents makes me happy for some reason! I wonder if they plan to release the original Smash Bros. (N64). I really liked it a lot. This thing is sticky, and I don't like it. I don't appreciate it. |
by the way, here's the original text from the email:
Message(#7623-000344-4365\5936583) Hello and thank you for contacting Nintendo, Unfortunately if you have purchased Wii Shop content, be it Virtual Console titles or new Channels, we are unable to provide refunds or replacements as you are essentially purchasing a license to use the content on the Wii which you made the purchase. In order to use any content on a new Wii, you must first purchase a new license for that system. You can quickly and easily purchase a new license by ueing either a prepaid Wii Points Card, VISA or MasterCard. The quickest and most convenient way to get a working system is to set up an Advance Replacement. Under this program, we send you a replacement system directly. The directions that accompany the replacement console will explain how to make the exchange and send back your nonfunctioning console and to us in the same box, at no charge to you. All that is required is a valid VISA or MasterCard number to secure the return (your card will not be charged unless you neglect to return your original system). You would then contact Nintendo's Consumer Service Department by calling 1-800-255-3700. Representatives are available to set up your repair between 6:00 a.m. and 7:00 p.m. Pacific Time, seven days a week. If you do not have a credit card, getting your console repaired is still convenient and free. You may set up a standard repair by visiting the Customer Service section of our website (www.nintendo.com/consumer). Once there, select the Wii icon, scroll down to Repairs and follow the directions. If you have additional questions or concerns, please let us know!! Sincerely, Nintendo of America Inc. Nintendo's home page: http://www.nintendo.com/ Power Line (Automated Product Info): (425) 885-7529 ----- Take our Survey! You have been chosen to participate in an e-mail quality survey. This should take less than 5 minutes. Please click here: <A href="http://www.nintendo.com/consumersurvey.jsp?ref=(removed) ----- ORIGINAL MESSAGE: ----------------- From: (removed) Posted At: 03:41:47.000 11/24/2006 Posted To: Nintendo <nintendo@noa.nintendo.com> Subject: Webform: Wii > Channel Support / Assistance I have a quick question about the Virtual Console. If my Wii was to break down and i was to recieve a replacement, would my virtual console games transfer over to the new wii with my account, or would i lose them all? -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.430 / Virus Database: 268.14.19/555 - Release Date: 25/11/2006 1:09 PM I am a dolphin, do you want me on your body?
Last edited by Nukkus; Nov 28, 2006 at 07:11 PM.
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Oh and incase anyone is thinking of saying "Hey some of those are available on Gameboy". I hate handhelds. I was speaking idiomatically. |
Super Mario RPG is actually already confirmed, but the rest are just vague hopes at the moment. DQ 1-4 haven't been released since the Game Boy Color and PSX I think, so they have a pretty good chance. Square may be looking to rererelease them on the VC since Dragon Quest VIII attracted a lot of new fans to the series in the US. Secret of Mana would be very awesome, but BoF 1-2 I kinda doubt. They were both released for the GBA, and Nintendo may still be hoping for sales.
What kind of toxic man-thing is happening now? |
Hmm. I noticed that they released Star Soldier on the Virtual Console last night, but when did they add Ecco the Dolphin and Golden Axe to the Genesis section? If they add three games a week, I'd be pretty surprised (and equally delighted). Anyway, just downloaded Ecco and it plays great. =) Wonder if I can finally beat this game.
FELIPE NO |
Most amazing jew boots |
So are you or are you not able to play multiplayer on VC games with other folks that have them? That's probably the ONLY thing that will get me into it.
Jam it back in, in the dark. |
However if you're wondering about normal multiplayer, then yes, that is definitely available. In fact, you can play a 5-player mode in Bomberman '93... There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. |