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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Gameplay shots look very average imo, and not really a step up from Dawn of Sorrow. Hopefully it looks better in motion.
This thing is sticky, and I don't like it. I don't appreciate it. |
*prays to Konami*
please have co-op and get it right please have co-op and get it right please have co-op and get it right How ya doing, buddy? |
Aside from Portrait of Ruin, wasn't the other CV ds game supposed to be a sequel to Circle of the Moon( Didn't know they were working on two cv games for ds..)? CotM was a good game as well u.u.
I was speaking idiomatically.
Last edited by chato; Apr 28, 2006 at 07:02 PM.
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I thought someone said that the other game was just a joke or something. It makes sense, since Konami never said anything about it when they announced Portrait of Ruin.
How ya doing, buddy? |
Yeah, it was just an April Fool's joke.
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I'm hooked.
The reason being is that I heard Portrait of Ruin is a sequel from Castlevania: Bloodlines, the Castlevania game that made me a Castlevania fan. What, you don't want my bikini-clad body? |
Trailer up at IGN
It looks pretty good so far, though I wouldn't say it looks better than Dawn of Sorrow. Jam it back in, in the dark. |
Lots of videos at Gamespot.
http://www.gamespot.com/ds/action/ca...uin/media.html The game looks really nice, and much better in motion than simply staring at the screenshots. There's nowhere I can't reach. |
Where is everyone?
Well there are some new videos at IGN, just follow the link provided 2 posts before to see them. They show gameplay footage from the start til the end of the E3 demo. The graphics look very sharp with a great palette. The dual-character mechanic looks highly promising and very cool with assist-moves (and whip-spinning is back). And I'm starting to like this new music too! I do hope that Konami make the enemies more challenging and not have them take 5 seconds just to charge up their attack (at which point you'll have them beaten down already!) Preferably have a hard mode available at the outset to cater for series veterans, where the enemies are not stronger, but just attack quicker like in the classic games. I was afraid that IGA decided to make the game too highly animated, but it seems this will probably only occur in the painting worlds to provide contrast and a change of pace from the standard puzzle/adventure elements in the Castle. It's looking mighty fine from all the vids I've seen (which is all of them) and looks to be the most-visually impressive addition to the legendary series yet. This thing is sticky, and I don't like it. I don't appreciate it. |
Dawn of Sorrow was my first Castlevania game (I'm still playing it actually) and I think I'm gonna ride with this one. When's it gonna be out?
I am a dolphin, do you want me on your body? |
I don't think there is an official release date yet, but Iga said during an interview at E3 that he wanted to get the game out this year.
I was speaking idiomatically. |
I looked at IGN and the release date for japan is slated for dec 31. 2007 and tba 2007 for the U.S. . I hope to god those release dates are tentative. I NEED THAT GAME NOW!!!
What kind of toxic man-thing is happening now? |
first post =P
I hope some new info of this game, shows up soon. I've been itching for some CV lately (replaying SOTN again).
Oh yeah, here's some tunes from the game. Enjoy. FELIPE NO |
I bought Dawn of Sorrow today (And I'll get my DS Lite tomorrow, so it's my first DS game), and it will be my first Castlevania since Symphony of The Night. I Just couldn't connect with the GBA-games, dunno why. I'm optimistic for the sequel, it may be like the older games, but it's a strong concept that many fans like.
What, you don't want my bikini-clad body? |
Online co-op? Oh hell yeah. Jam it back in, in the dark. |
Well, he said back at E3 that the game would have co-op, but that it would be something separate from the main game.
There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. |
What's to not like about it? It's a fun action game with decent exploration.
I am a dolphin, do you want me on your body? |
I was speaking idiomatically. |
Why do people like the Mario games, the Metal Gear games, the violent dancing palm tree guro juggling seal hentai adventure games? Because they do! I don't know what kind of answer you're after, really.
I mean, Dawn of Sorrow. It's like a Metroid game, but with stabbing and whipping instead of shooting and rolling around like Sonic. You kill enemies, you find stuff, you use stuff, you walk around, you press start, you go to the toilet, you wash your hands, you stroll off somewhere else, you come back hours later to find the house on fire, it's just like every other game. Anyway, I'm looking forward to this. I'm also looking forward to Atari Australia releasing like three copies of this game at launch. Then complaining that it didn't sell thousands of copies later on. Wai- What kind of toxic man-thing is happening now? |
oh god my brain FELIPE NO
Last edited by PsychoJosh; Jul 25, 2006 at 04:44 AM.
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It's a great game, in short, because it's fun and exactly what fans of the series wanted, while giving newcomers a great action title. If you don't like it, that's fine, but why bother asking people "WHY DO YOU LIKE THIS SHIT?" when you know it's not going to change your opinion? Don't be an asshole just because you can't appreciate something others like. What, you don't want my bikini-clad body? |
You say Mario is good because its fun, we say that this game is fun, and then you want a reason as to why this game is any good? Give me a fucking break. - WraithTwo - Jam it back in, in the dark. |
There's nowhere I can't reach.
Last edited by kuttlas; Jul 26, 2006 at 02:56 AM.
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