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This thing is sticky, and I don't like it. I don't appreciate it. |
I'd love to see a SHIT review from anyone on Dragon Age II just to convince me NOT to get into the game. Please do so people. So far I only have seen a couple of one liners from Deni, Mo0, Jessykins, and a couple others in the chocojournals.
I also have beaten 3 other games... One of them is that 999 game but I'm going for completion so it'll be a while before it'll end up on here. Its not fair to really review that game based off on just one lame ending. Golden Sun Dark Dawn:
FFF Chocobo's Dungeon:
I am a dolphin, do you want me on your body? |
Hee hee, got a few knocked down!
Nine Hours, Nine Persons, Nine Doors:
Fire Emblem: Radiant Dawn:
Last Window: The Secret of Cape West:
I was speaking idiomatically. |
What are you guys doing~! Christ, I dunno what happened but I'm a machine in the month of may. It helps that some of these are darn short. And due to that... I'll just leave at short reviews for now. I can rehash it in a pm/backloggery if you wish to know more.
Portal 2 - Awesomeness all around. Meets expectations and more. Vagrant Story - Took a while to get into, but I played this a decade ago but lost 5 hours in (against a dragon SOB) and thanks to Q's challenge, I picked this up again and hacked my way through without a problem. o.o' If I didn't have the guide to help me find my ground (jesus), I'd had thought this game was a bit overrated. Persona - PSP version, nifty barebones starter SMT or a sequel from the snes SMT games etc. I liked it for what it had, most definitely appreciate the additions that Atlus added to it to make it easier. The automap for instance is a god send. But yeah like I said, its very barebones rpg and there's not a whole lot of content other than just personas and dungeon crawling. Rhapsody - PSX version, beaten it in the same day. If I have heard that this was THAT short, I'd have played it decade ago at least. Its adorable and incredibly easy jrpg with cute overload inside. What caught my attention was the detail to the dialog. <3 Atlus forever. Astonishia Story - I thought the sprite work was incredible (along with Popolocrois) but the negative dialog along with digs at piracy, wonky battle system (and unnecessarily too at that) AND a shit rationale ending was putting this game at a negative. But I pushed it along anyway just to finish it for Crimson Gem Saga. Both games aren't that long anyway. Etrain Odyssey - Incredible. SD got into this and was obsessed with the first two for a while and because of the singular save system, I didn't have access to it for a while. And we were considering to sell them, and because I haven't tried it, I'm glad we didn't right away! I enjoyed this because it made for an excellent time waster inbetween errands when you are mostly exploring and grinding. Reminds me again why I love Dark Spire and the like so much. Lost in Shadow - A belated b-day present with knowing that its going to be neat in concept. What I got was a game born out of Limbo and Ico combined. I'm still unsure what to make of the game, other than that it is just neat to play but the ending and the repetitive floors (65 of them in total) will leave you a little jilted. LEGO Star Wars - SD and I were co-oping this for a while. We picked it up again because we had a couple of reasons to do so, to beat it and to sell it. Turns out its rather messy at some parts and yet charming in others. I still didn't like how you should enter that part in free mode with a character to unlock a lot of things. But at least its out of the way now. What kind of toxic man-thing is happening now? |
You know me Philia, I need to give your thread a little love.
I haven't done one of these in a while: Spoiler:
Spoiler:
FELIPE NO |
I won't let this awesome thread die, I will bring it back from the brink of oblivion.
Spoiler:
What, you don't want my bikini-clad body? |
Haha,I remember this thread. It's been a while since I finished any game to a completionist level but I've come close a few times since I last posted in here:
Final Fantasy XIII Spoiler:
XCOM - Enemy Unknown Spoiler:
Jam it back in, in the dark. |
So I just got the secret ending of Final Fantasy XIII-2, which requires getting every single fragment in the game. I'll admit I used a guide for a lot of the fragments, some are stupidly well hidden. Also the chances of you seeing every single monster in the game for the last fragment without a guide are basically zero.
Whole thing took 75 hours but if you were rushing through you could do it in half that I reckon. Fun game all told, although the DLC is pretty pointless, a bunch of characters you're supposed to fight after the story, by which point you don't need them at all, plus their crystal drops are a really low percentage, I've still not got Lightning's crystal after beating her 15 times. All in all, easier to get 1,000/1,000 than the first game, if only because filling the Crystarium is significantly quicker in this game, plus the bosses are all pretty easy. I can't recall one that took me more than a couple of attempts. There's nowhere I can't reach. |
I've beaten two games recently! It's quite an achievement considering that I don't have that much time to play games.
Bioshock - It's pretty overrated and the game didn't really live up to how great people say it is. It's still a good game overall. Story is ok, I didn't think it was anything "revolutionary". It was pretty straightforward with a twist near the end. Being a shooter, you won't be dragged into the story that much since you're too busy shooting stuff in front of you. Also, the fps element is a bit clunky. Shooting and aiming isn't as good as other FPS games, but it gets the job done. The ending was kind of underwhelming and short. I expected a good closing sequence, but all I got is a short cinematic ending. 3/5 - Good Dead Space 2 - I loved it as much as I loved the first game. I like that they added more personality to Isaac and made him talk and interact with different characters in the game. Gameplay mechanics is basically the same, and the variety of weapons let you experiment which one suits your dismembering needs. The story is a lot more engaging this time, since Isaac has a lot of dialogue and conversation with the game's characters. It's still action packed while retaining the slow pace of a survival game. Although the difficulty can be a bit hard at some points, it's still well balanced so as you won't resort to button mashing. An entertaining game all the way through the end credits! Oh, this is probably one of the fastest games I've beaten. I was able to complete it in only a month's time! 5/5 - Great This thing is sticky, and I don't like it. I don't appreciate it.
Last edited by Vemp; Jan 7, 2013 at 12:42 AM.
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Ok so I've still not actually Caiught 'em all but I did finally hit 1,000 km on my Pokewalker so I've unlocked the last area and have a limitlkess supply of Feebas and Spiritombs at my fingertips meaning I can trade for any Pokemon I want more or less (Heartgold by the way). Closest I've ever come to catching all of them I reckon and I'm only two games behind the curve!
I am a dolphin, do you want me on your body? |
Here we go again!
Resident Evil 5 It's basically a more action packed RE4. The game mechanics are similar, with minor improvements. The addition of a 2nd character barely affects the gameplay in Single Player mode, although I haven't tried the multiplayer mode yet. Story-wise, it's still very cheesy Resident Evil, nothing you should take seriously. I had some difficulty in figuring out how to defeat a boss or two, and also the final form of the final boss. The game feels a lot more arcade-y, if that's even a word. In the older games, you try to avoid zombies/enemies and save ammo. Whereas in this version, you get graded as to how many enemies you've rounded up and killed. The ending sequence was a bit bland, but suited the game's overall arcade feel. I enjoyed it, but I probably won't be playing it again. 3/5 - Ok I was speaking idiomatically. |
Played through Darksiders on PS3 over the last few weeks, I didn't get all the trophies but they're certainly achievable if you're that way inclined. I got 70% without using a guide and just playing through it.
Pretty awesome game actually. More Zelda than God of War, nice balance of puzzles and fightan although suffers from the same issue as Zelda in that the new toy you unlock is how to solve every puzzle in the dungeon you find it in, rather than introducing new ways to use old items particularly. I found all the Abyssal Armour bits without looking anything up and two of the legendary upgrade thingies. Game could have benefitted from some optional bosses and making levelling up your weapons a touch quicker, I didn't get any to max level and I wasn't exactly rushing through it. As for the trophies I didn't get, I couldn't be arsed to play through on the harder difficulty, although I did restart it to see how tricky it might be and with the Abyssal Armour already unlocked from the start, it's basically the same as normal mode. Picking up the one for killing things with scenery wouldn't take much effort and getting max level equipment would take forever and be exceedingly dull but wouldn't be actually difficult. I forget what else there was but there's nothing in there especially tricky, just time consuming. Might pick up the second one at some point although I guess with THQ going tits up there's little danger of the series getting finished off. What kind of toxic man-thing is happening now? |
I've been a nice string of games lately! Dishonored, Far Cry 3, The Walking Dead, annnd Resident Evil 5 in a span of 2 weeks lol. Dishonored - Great stealth game, he rented it out for me knowing that I loved Deus Ex: HR very much, and I can tell you that my expectations were met with this game. I'm still sour on the game be very buggy with detection and its difficult to get Ghost (no detection). It'd appear to be meaty but after hearing that you could just murder everyone and finish it half of the time you could do it in stealth or not collect upgrades all that much for the stealth. I'm just glad I didn't roll that way. Stealth for life! Far Cry 3 - Hyped to heck when I hear you can kill bears to komodo dragons lmao. But yeah, I got warned beforehand about its laughable plot. White boy going in and be a king of the natives yeah right. I ignored the story and just went for the gameplay. I really enjoyed exploring the islands for the 100% ingame progress. Collecting relics allows you to find hidden awesome passages that were created to reach these. Also, that Vaas character is so awesome. The Walking Dead - James played this first and was all like OMG... OMG... I'm gonna be all depressed now ;___________; I just had to wonder lol. Of course I'm impressed with the wide array of choices and all but its misleadingly still on a linear path though. IE Anyway, because of THAT, I can feel that its mostly forced my hand to pick the choices I had to agree with best just because I want to see more extra scenes. It may not a big deal or whatever, but I hate the fact that these characters a little of a throw away type though. Save Clemetine though! But at the end, it definitely got me hyped for Season 2 at least. The writing is quite decent. Just don't go in expecting "choose your adventure" type though. Resident Evil 5 - After Far Cry 3 and TWD so close to each other, its only natural I just had to play this right away and beat it the next day lol. About time too, I think I was so turned off from 2-3 mission (where you fucking shoot down that stupid giant from the jeep) I just put it down the first time I played it. This time around obviously I've done better and saw the gem this game was. Its fun when hunting for treasures in mind because they're just everywhere in neat spots to find. But yeah after beating the game and attempting to do it again I kinda saw how "corridorish" this game was. :\ And then finding out that the points for unlimited ammo for ONE gun maxed upgraded is about the amount of one playthrough. So yeah I gave up on that. It was quite fun when it lasted however... even its only 12 hours worth. Most amazing jew boots |
Resident Evil 6
Just finished this yesterday. And I have to say, I really enjoyed it. I couldnt believe that THIS is the game everyone has been bitching about all this time. All I heard and read about this game told me to not buy this game and stay the hell away from it, I really havent seen such a negative bandwagon in quite some time, nevertheless, my co-op partner told me to buy it, and I am glad I did. What was I thinking? Almost giving in to the damn metacritic generation! Simply put, if you liked RE5, chances are high you'll enjoy this too, gameplay wise its almost 1:1, however, there are a few additions I cant really applaude, the overuse of Quick Time Events gets a bit boring at times, and the fixed camera at critical times will definitely get you killed more then once, but they are minor issues in the long run. It's a long exciting rollercoaster ride that is more action based then survival horror. Dramatic horror, I believe they officially call it. Don't be a lemming and make up your own mind! Just give it a chance. And it goes without saying, that playing in Co-op adds a lot to the experience, the AI partner is pretty useless. What, you don't want my bikini-clad body? Soldier: Prepare yourself, rebel scum!! Arngrim : (These slipshod soldiers think they can call me "rebel scum"?) |
Tomb Raider (PS3)
This is my first Tomb Raider game since the original, and I can't really remember how that game went. I must say that it's a really good story-based action game. There's a good mix of exploration, QTEs, and fighting, at the same time allows the story to flow at a nice pace as you go along. You guide the character throughout of the game, pushing forward while continuing the narrative. So it's half story time, and half pushing buttons. Which isn't really a bad thing because it's leaning more on telling a story, and if you approach it from that perspective you won't be that disappointed. Graphics is amazing, everything is crisp, the environment and character models are very well done. The music adds a bit of tension to the game, although nothing memorable. Voice acting is also pretty good, although It's nowhere near FFXII good (which I still believe has an AMAZING voice acting). Overall it's a fun game, great story, enjoyable gameplay. Will probably replay for the trophies. Jam it back in, in the dark.
Last edited by Vemp; Apr 24, 2013 at 11:11 PM.
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It's me again!
Max Payne 3 / PS3 Recently finished this game a few of weeks ago. Compared to the first 2 games, the gameplay didn't change that much except for the addition of being able to cover and do "melee" attacks. Storywise, the first person narrative made it feel like it's still a Max Payne game, but I do miss the comicbook-style they used in the first two games. The plot is okay, a bit predictable at times but it does work with the character. The pacing of the story got a bit dragging sometimes, where gunfights lasting a bit longer than I expected and the story unfolding a bit too slow. These were the parts where the game felt like a chore and I just wanted to get through it and finish the game. Graphics are really as good as expected of games in present-day standard. The environments were well done, especially the outdoor locations. Some interior locations look a bit plain, especially the walls, but that's just probably me. Personally, it wasn't worth the hype. It's still Max Payne, but not the Max Payne I remember. Like that cool uncle you have who've become older and a bit grumpy, but he's still cool. It was an ok game, and beating it once should be ok. I don't really care about the trophies. Don't care about the multiplayer either. Score: Good. But short of what I expected. There's nowhere I can't reach. |
Today I finished Ni No Kuni and by finished I mean beat the Guardian of Worlds. 85 hours total play time, Oliver at level 95, massively over-powered. Great game but a weirdly easy post-game, especially given the monster amount of grinding you need to do to level up your monsters and alchemise the best gear. At no point did I specifically grind for levels, just for ingredients for quests really and I waltzed through the optional bosses with no real planning or setup. It does make me laugh to see the idiots on GameFAQS banging on about needing to be level 95 and have fully trained your monsters and need a tank, striker and healer on each team member to beat the endgame bosses because that's complete bullshit. Pick any monster you like, give them decent gear and so long as their defence is in the 200's, you can't lose.
I'm missing a few trophies but only the ones aimed at OCD weirdoes with no life who are happy to spend hundreds of hours grinding to get the "Every monster" and "All the alchemy" type achievements. Fuck that shit. But yeah, great game but far too easy and I wish they'd not made the main character the only person in the whole game without a British accent (And an annoying American one at that). This thing is sticky, and I don't like it. I don't appreciate it. |
I'll definitely buy Ni No Kuni after I finish some of my games. My wife won't let me buy more games because I still have a few unfinished ones. And speaking of finished games!
Metal Gear Rising: Revengeance Ninja Cyborg Fighting Bonanza with a hint of War Philospohy from Robo-Dog! I borrowed this from my co-worker because I don't want to shell out money for such a short game, and would rather save it for Last of Us. Anyway, I haven't played Bayonetta or Vanquish so this is my first game from the guys at Platinum. I will say that it is a very fun action game. The gameplay flows smoothly, and the actions are very fluid. I had some difficulty on the first boss as I was figuring out how the controls work. The game has a very detailed guide on the controls and also a command list of Raiden's actions. The camera was a bit tricky, and it was kinda hard to focus on enemies until I figured out how to lock on to a target. Most of the game was a breeze up until the final boss, which I spent an hour of frustrated attempts to defeat him. After resting for a bit and trying it the second time, I figured out the pattern and was actually not that difficult to beat him. The story was nothing serious and although it happened after MGS4, it felt more like a spin-off rather than a sequel. A bit short, but I did enjoy playing it. 5hrs+ of game time. I am a dolphin, do you want me on your body? |
The thing with most Platinum games is that you get better at them and will want to replay them several times on several difficulties. So a single playthrough is never indicative of the amount of enjoyment or value for money you get out of their titles.
If you enjoyed the combat, do look into Bayonetta. I'd say it is the finest action game in the last decade, and just an absolute joy to play and play again. If you can, the 360 version runs at a better framerate but the PS3 version will do if you don't have a 360. Vanquish is a fantastic and hilariously fast paced third person shooter. I made a thread for it too. I was speaking idiomatically. |
Yeah, I'm thinking of picking up Bayonetta for the 360 since
I purchased Vanquish from PSN because it was free with PS+ last month, but I haven't downloaded it because PSN downloads are sooooooooo slow. Edit: WTF I DON'T KNOW WHO IS WHO ANYMORE. What kind of toxic man-thing is happening now? |
Been late but just finished The Bourne Conspiracy. Aside from the additional stuff added from the first movie, it's.. fair. The combat however is absolutely horrid, special mention to the hand to hand section where it becomes a nightmare to handle. Bought it for cheap, never replaying again.
FELIPE NO |
Just finished Deadpool and man, it got pretty unfair at the end of the game. All in all, was it worth 40 bucks? Not really, maybe more like 20 or 25. The gameplay is pretty average but the script was hilarious. There were a few unexpected things that kept getting thrown at you to keep it fresh but the whole hack and slash got boring pretty quick. So overall with the character it's based off of, the whole thing works rather well. After playing through the game once though, I don't feel like playing through it again. On to the next game.
Most amazing jew boots |
Man this poor thread, time to bring it back to life for a bit I guess! Tails has too much time/money on his hands so I decided I'd try Project X Zone and Mighty Switch Force! 2 because why the fuck not.
ProjectXZone.jpg For the unfamiliar, PXZ is the spiritual sequel to 2005's Namco X Capcom, the TRPG that never got ported to the west because fuck you that's why. The game itself is pure fanservice, in both the literal and figurative sense. There's nothing deep or particularly engaging about it, it's just an excuse to get characters from multiple franchises in one big beat-em-up game. Bandai-Namco, Capcom, and Sega all contributed a bunch of characters new and old to team up for crazy fights. From OG Dante from DMC and Dimitri Maximoff from Darkstalkers (Team 2Edgy4U), to Frank West from Dead Rising and Hsien-ko from Darkstalkers (Team WACKY HIJINKS) to the more traditional pairings like Ryu/Ken (Team HADOKEN), Chris Redfield/Jill Valentine (Team JILL SANDWICH) and X/Zero (Team WHAT AM I FIGHTING FOORRR). The game itself is pretty simple. You navigate across a battlefield (think the battle fields from FFT) and go into battles against minions and bosses alike. The attacks are all simple one button commands that revolve around not letting the enemy hit the ground during combos. You can also call in nearby friendlies for support or if you've got a solo unit attached to a pair you can use them too. Solo units come in all varities, from Devilotte from Cyberbots (Jin Saotome BLODIA PUNCH) to Heihachi from Tekken and Imca from Valkyria Chronicles 3. Given that the game itself is pretty simple, most of the effort was spent on the sprite animations which are all pretty amazing, and the character dialogue, because why else would they bother getting all these characters together. There's lines for every possible Pair/Solo Unit combination and it's really entertaining if you're at all familiar with the characters themselves. The only downside to the game is that the final 1/3 suffers from Banpresto Syndrome, where instead of upping the difficulty they just throw more enemies at you, turning the last ten or so stages into a slow churn. It's kind of a shame really because up until that point the game is a blast. Random things of note: -The dub is in Japanese. This leads for funny shit like Dante suddenly becoming 100% engrish. SHOWTIME. TORICKUSTA. LET'S ROCK BABIES. Dante is the best. -Pairing Juri up with just about anyone results in massive laughs. Juri best evil girl. -NO ONE CARES ABOUT .hack, SKILLS -As mentioned above , the actual fanservice really is off the charts, particularly in the special attack animations. Japan. Onto things that don't make Skills mad, I tried Mighty Virt Force! 2 and really loved it. It's more or less the same game as the first, but the new fire hose mechanic (Patty is now a firefighter rescuing the reformed Hooligan sisters) actually makes the puzzles much more interesting. The first MSF! didn't really feel difficult until the last couple of stages, whereas here it feels like they really upped the challenge level. But let's be honest. The only reason I bought this was because of Mr. Jake Kaufman. Seriously. Soak Patrol Alpha (virt dubstep loool it owns), Rainbow Love Zone, The Afterblaze. Fucking case closed, this man is never going to stop being incredible. Jam it back in, in the dark. #654: Braixen |
Re: difficulty. I felt that it always remained the same. Oh, more enemies than the last. It's not a terribly hard game to boot, but I love it.
Special mention to Oros Phlox. What kind of a name is that. There's nowhere I can't reach. |
I liked X Zone's demo, but I've been holding off on it because of all the other big releases lately. The only thing I wasn't fond of in the demo was how all the enemies were complete pushovers, but then the boss had a stupidly powerful counter attack that made it tough. How ya doing, buddy? |
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