![]() |
||
|
|
Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
Thread Tools |
The usual route.
Also is level 95 more than enough to finish the final boss and survive 10 rounds at the SG with increasing difficulty each round? What, you don't want my bikini-clad body? ![]() |
The game depends more on your skill setups and equipment than raw levels. Never noticed that the stat boosts by leveling up are piss poor? Better to release Einherjar and get the boost items from them. Also scour the gate for the best possible gear. (there are some very irritating crystal puzzles, though)
So yes, you're fine. You would have been fine 30 levels ago. Or 40 even. << Jam it back in, in the dark. |
Ah, those platforming parts could be worse. I played the import without realizing the mid-air jump can always be performed if you're holding down the jump button. So, I was doing those puzzles with only, like, a 10% chance of making the leap onto ledges or whatever and still did it.
There's nowhere I can't reach. |
I'm going through the Ravine again and now I'm remember why I hate this place. It seems pretty straightforward at first, however I'm still wanting to get that "reduce dmg to 1/4" sealstone. I've got about 81% of the map done, but I'm just cyrstalizing the goons rather than fighting them for now, due to the sealstone.
This thing is sticky, and I don't like it. I don't appreciate it. ![]() - What we all do best - |
What intrigued me though is how did Xellos got his Arngrim a massive power boost, like 50K each attack? Does it involve certain steps or..? I'm VERY curious how to get that high attack power since mine can only go up to about 6,000 twice (first strike and aerial slash) and a couple 1,000s in betweens and afterwards in Arny's Final Blast with ALL of the einherjar released and their prizes towards Arngrim (like the stones left when the souls were released).
Is it the einherjar or something? I really do want to know. Did I miss something by not releasing my recruited souls in chapter 5? Anything? ![]() I am a dolphin, do you want me on your body? ![]() |
I was supposed to release the Einherjar in chapter 5 for the optimal effect? Oh shit.
I was speaking idiomatically. ![]() - What we all do best - |
Er no, Optimal effect would be perfect releases in the Seraphic Gate. It makes the game easier to release them earlier, but if you want the absolute most stat boosts, wait until the SG and make sure they all have the best possible gears equipped.
What kind of toxic man-thing is happening now? |
Spatty, releasing them in Chapter 5 nets minimal items. I was thinking of like Warrior Wits or something. Sorry.
FELIPE NO ![]() |
How ya doing, buddy? ![]() - What we all do best -
Last edited by Spatula; Oct 28, 2006 at 12:50 PM.
|
Accessories and level (aside from the basic release level) have no effect on an Einherjar's release items. Just equipment.
Jam it back in, in the dark. |
There's nowhere I can't reach. ![]() Soldier: Prepare yourself, rebel scum!! Arngrim : (These slipshod soldiers think they can call me "rebel scum"?) |
I'm one item away from the Conquerers Armor. I just need something called DEEP DOOM. Where's it at?
Also, I cleared out 100% of the Ravine. How do you fight the boss that "flashing" in the most left top row of the rooms? This thing is sticky, and I don't like it. I don't appreciate it. ![]() - What we all do best - |
The skeletons in the final dungeon drop those. Forgot which part drops it, so just use whatever you use to break stuff. You can always use Rufus with dismantle and blue gale bow.
The flashing boss has the sealstone that negates encouters (awesome sealstone! be sure to get it) if you played VP1 it's kinda like dimension slip, but here you can still touch the enemies and stand on top of them and fight them if you slash your sword, but it won't trigger a battle simply by touching. To fight that monster, you have to find that sealstone in ravine cavern that negates sealstone effect. I think that's what it was called. It's hidden somewhere you'll have to find it, and then place it on a dais that's near that monster. How ya doing, buddy? ![]() Soldier: Prepare yourself, rebel scum!! Arngrim : (These slipshod soldiers think they can call me "rebel scum"?) |
Okay, let's just say I got my ass handed to me by the 2nd final boss.
Spoiler:
Should I venture into the Sepheric Gate just for the hell of it, and to power up my guys, plus get pretty interesting items? I think I'll get my ass handed to me even though I'm pretty okay for most of the dungeons in this game, save for the 2nd final boss. EDIT: Diane Hamilton, I shall lick her boots. Holy Shit. ![]() I was speaking idiomatically. ![]() - What we all do best -
Last edited by Spatula; Oct 29, 2006 at 05:24 PM.
|
Also should I get Tyrfing for all heavy swordsmen for good damage? What kind of toxic man-thing is happening now? ![]() |
He's easily killable without doing SG. Takes the challenge out of it if you do SG before. I was at level 65 when I beat him.
Spoiler:
Equip first aid if he does too much damage. there's a trinket that has the same effect, and they stack. Combine that with the 200% healing sealstone and you'll pretty much always get the damage taken back in health. first aid gives half the damage back in health, but since you have a sealstone that doubles healing you get the full thing back, with the trinket the chance is doubled so your set. Use the 120% all resist sealstone as well, and if he does so much damage use survival and you WILL be unstoppable. Some use a tactic where they don't use the other 3 characters and only let her do the damage, since the others won't be doing much damage anyway, and use them mainly as healers, but I didn't see that many problems with him to bother with this. Double Post:
If you want to release them then yes, that's the sword you want. that will get you 99 +str items. It lowers your RDM and AVD but who cares right? 2200 attack power. How ya doing, buddy? ![]() Soldier: Prepare yourself, rebel scum!! Arngrim : (These slipshod soldiers think they can call me "rebel scum"?)
Last edited by Xellos; Oct 29, 2006 at 09:30 PM.
Reason: Automerged additional post.
|
I was killed by the last boss, and I started without getting to this post. God damn, I don't think I'll be beating this game before FFXII.
First aid, how often does this come around? I had it before but it didn't seem to work too well, not like in VP1 where it was almost after every round. Where is the 200% healing stone? I serious need that, considering Valkyrie Spoiler:
Is it just me, or did Tri Ace REALLY pull out the stops on this boss, even Bloodbane was do-able after me trying the second time. EDIT: GOD DAMN HOW COULD I BE SO CARELESS? I forgot that the area seal stone still had the +150 ATK sealstone, no wonder his attacks are so lethal! Plus I forgot to put the Chasm Wrath (RDM and RST down 50%) onto the dias!! STUPID STUPID SPATULA!!! DOUBLE EDIT: WINNNNNNNNNNNNNNNNNNNNN I WOOOOOOOOOOOONNNNNNNN Ahem. Now, thanks Xellos for recommending me to do that with 1st aid and 200% sealstone, that made things MUCH easier ^___^. Furthermore, I put a chasm wrath sealstone and a machocist seal stone, so my guys did pretty decent damage. Plus, I like how the boss got a taste of his own medicine with the Machocist sealstone, and he'd take back some of the damage he dealt himself. The ending was meh, but expected. I'm very happy I played this game ^__^. What, you don't want my bikini-clad body? ![]() - What we all do best -
Last edited by Spatula; Oct 30, 2006 at 01:06 AM.
|
He's really not hard at all. His attack range is so bad you can seriously just wrap around him to refill your AP. I wasn't joking when I said that's what I did. toughness+survival on "Alicia" and wrap circles around him while wailing on him. Left everyone else on the other side of the map as back up in case he somehow nailed me with his instant death spell. Going at him as a group got me massacred very fast.
How ya doing, buddy? |
Now to work on that ho, Diane Hamilton, that's standing in my way to SC! ![]() I have to say I was pretty petrified at first when I saw his attack radius of the Indifferent Judgement, it's radius was basically like a DEATH STAR!, but after lowering his RDM and RST by 1/2 with the sealstone (which helped out a lot as well), I didn't mind getting hit once in a while, since some of the attacks got deflected right back at him thanks to the Machochist sealstone. So um regarding the ending: THIS IS THE ENDING, DON'T READ IT IF YOU HAVEN'T BEATEN IT:
There's nowhere I can't reach. ![]() - What we all do best -
Last edited by Spatula; Oct 30, 2006 at 01:20 AM.
|
Reviving out of due haste.
So yeah, SG. Two questions. How in the world could you get Tyrfing?! I swear, it's a total pain in the ass! And how do you deal with the whole damn dungeon? Like said, the puzzles here are extremely annoying. This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
Gold Chocobo |
I just started the game a couple nights ago, and you know what?
Fuck Final Fantasy XII. I wasn't even planning on getting it anyway, but now I see there's no reason to even bother with it anymore. VP2 is made of absolute win. I'm still in Chapter 3, having just made it in to Kalstad. Only annoyance I have is with what seems to be an unusual spike in difficulty. Had a hard time beating down some of the enemies -- felt like I was constantly under-equipped or ill-prepared, which would be a first for any of my RPG experiences. Other than that, freakin' awesome game. I am a dolphin, do you want me on your body? Reading -- Bleach, Claymore, Chun Rhang Yhur Jhun, NOW, Zero: Beginning of the Coffin, Black God, Twelve Kingdoms (novels), History's Strongest Disciple Kenichi Watching -- Bleach Playing -- Fable II, Valkyria Chronicles, Guitar Hero: World Tour, Star Ocean: First Departure, LittleBigPlanet, MegaMan 9, Mirror's Edge |
Here's what I did. I equiped the best weapons I had at the time. and gave everyone 3 of those +5% attack power and a power bandle. Now I'm not sure if what I did next actually helped, but it seemed like it. I gave everyone the skills Dragon Killer and Unscale Might. Dragon Killer obviously works since it's a dragon, but i'm pretty sure unscale might works as well, since it says does more damage on enemies with scales, and i'm pretty sure dragons classify. Now when I fought them this time, I did so much damage that I nearly killed him in 1 attack run. Had to do twice in the end, but ended battle with full bonus bar, and thus a 100% chance of getting that sword. If your lucky you get two at the end, but worst case scenario you do it 4 or 5 times, no biggie. Just made sure to equip the sealstones every time you go in. half RDM matters, as does no-guard and maybe the other half RDM one. Oh, and equip EVERY attack sealstone you have. 120% one, 120% all stats, 150% attack half RDM and 150% attack no heal. You will succeed. Southjag: Make sure to equip the right skills and weapons, and importantly accesoiries. Throughout most of the game I wore 4x beetle shell, which raises your RDM by like err... a lot. I used Fist or Iron (120% attack) fortify physique (RDM 150%) the entire game, along with the trusted 120% ATK and RDM sealstones. Eventually I switched the bettle shells for stuff like Narwals Tooth which each gives 5% attack, and if fully linked you'll be doing like twice as much damage if not more. I honest didn't have much trouble with the entire game, save for 2 boss battles. I don't think it's the leveling that matters, it's keeping your shit up to date. Make sure you expiriment a bit and take a look at the armor shops. You can create some good stuff there pretty early on. If your using Arngrim and Dylan try to get them some Elemental Edge and later the Grand String swords. They are relatively easy to get. Same with armors there's some really overpowered stuff you can make in chapter 3. I strongly suggest you put a lot of time in getting the materials for them. I was speaking idiomatically. ![]() Soldier: Prepare yourself, rebel scum!! Arngrim : (These slipshod soldiers think they can call me "rebel scum"?)
Last edited by Xellos; Nov 5, 2006 at 11:06 AM.
|
SouthJag, learn as many skills as possible for Angrim and Alicia, as well as any other Einjerhar you encounter. I personally think the best place to level up is in the Halo room in the Palace of Venerated Dragon.
Yes, I think I like the battle system for VP2 much more than FFXII, because it's FLASHY and it's the type of game you'd want to play in front of your friends for them to go OOOHHHHH WOOOW LOOK AT ALL THOSE FLASHY MOVES! What kind of toxic man-thing is happening now? ![]() - What we all do best - |
Also lawl at Arectaris Returned. What strategy applies to him to kill him quickly (to get the Soothsayer's Bow)? Getting to fight him is a puzzle that I found relatively easy to solve but requires precision to get him. And oh, where to get Wind Gloves and... Ether Crowns! Yeah, I heard these things are RARE as fuck. Just wondering where to get these items. Again, thanks. FELIPE NO ![]() |
Tyrfing is on the 5th floor, it's a HUGE dragon you can't miss him. when you enter the place go all the way east. he's in the eastmost room.
Arectaris Returned is easy to get too, can't really explain how I did it, but it involves changing places with 3 different mobs to get him to a place where you don't fall down. And it's the Sylvan Bow. I think you had to place that floating enemy's soul near him, above the flatform he's under. then go all the way to the bottom left and exchange places with the first enemy, then with Arectaris, and jump up. use that soul you placed there to get back up to the bottom left, you should be able to reach him then. It might have been a bit different, I can't remember exactly. My opinion of that bow differs. It doesn't have a Soul Crush, and the attack power is based on your level. 20 x level, so at level 99 Rufus, or any archer will do 1980 damage per hit, which is good, but it's always 1980, nothing will increase it, which is why I kept the Soothsayer Bow, which I in the end did like roughly a 1000 damage with, but you get a soul crush with it which balances out the lower damage. One thing is for sure though, Sylvan Bow + Rufus + Triple Edge/Double Edge + Killing Thorn is scary as hell. Not every hit will do 1980, but a good 10 maybe 20 hits does. Wind Gloves you make in Crell Monferague, Ether Crowns drop from Walther and Gyne. Annoying as hell to get. They are on 5th floor in the room where if you open a chest 2 guys ambush you. What, you don't want my bikini-clad body? ![]() Soldier: Prepare yourself, rebel scum!! Arngrim : (These slipshod soldiers think they can call me "rebel scum"?) |
![]() |
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
valkyrie profile summer overload | mikeruss | General Game Music Discussion | 1 | Jun 6, 2006 03:09 PM |