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Replaying the Lunar series again.
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Old Jun 7, 2006, 02:21 PM Local time: Jun 7, 2006, 01:21 PM #26 of 76
Originally Posted by Sir VG
Translation: Yes. I am wearing it right now as a matter of fact.


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Old Jun 7, 2006, 03:52 PM Local time: Jun 7, 2006, 03:52 PM #27 of 76
Bweeheehee. I still have both of my COMPLETE editions for SSS and EB, but alas I do not have the original Sega games. Such is life, I suppose.

Anyway I've played through both games 2 or more times each. I tend to play them during droughts of game releases, but it looks like I won't be playing them again for a good while, at least according to my pre-order list.

This thing is sticky, and I don't like it. I don't appreciate it.

Reading --
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Zero: Beginning of the Coffin, Black God,
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Old Jun 7, 2006, 10:17 PM Local time: Jun 7, 2006, 09:17 PM #28 of 76
I played through SSSC on PSX and am about 15 hours into EB on PSX. I don't know what it is about the second game, but so far it seems simply derivative and not as good as the first. Although, it is still a solid title. Perhaps I will enjoy it more towards the middle/end.

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Old Jun 8, 2006, 11:02 AM Local time: Jun 8, 2006, 06:02 PM #29 of 76
I played through the first Lunar on the PS1, and I wasn't too happy with it. It's your old cliché RPG story, and even though it had some nice characters, it really didn't interest me that much. The translation really didn't help either, it just felt forced at some moments, and made everyone look like a bunch of idiots. As for the gameplay, there wasn't anything to do besides the battles, so it really bored me. I didn't have too much complaints about the battles in the beginning, since they were rather challenging, but after that they bored the hell out of me, since you could easy use the auto option for every single battle, something that I used a lot, while studying some of the more simpler stuff. In the end, I just think that the game bored me because it was too classic, maybe if it had been one of my first RPGs, I'd have appreciated it more.

I was speaking idiomatically.
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Old Jun 8, 2006, 12:02 PM Local time: Jun 8, 2006, 11:02 AM #30 of 76
Well, define "first RPGs". I started back in the NES days and played this on Sega CD initially then on PS1. Love them to death and still do. Was hardly one of my first RPGs.

Nothing to do other than battles? Just described virtually every RPG pre-dating the PS1 =p With a few exceptions, but not terribly many. Meh. It's your opinion, not trying to attack it. Just haven't seen terribly many folks unpleased with these two Lunar games.

What kind of toxic man-thing is happening now?
Hey, maybe you should try that thing Chie was talking about.

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Old Jun 8, 2006, 12:10 PM Local time: Jun 8, 2006, 07:10 PM #31 of 76
I have only played my first Lunar game a few months ago, where as I've played a ton of RPG's before that, some good, and some bad. I've just seen all the typical clichés before, which is why Lunar's story just bored me since it wasn't original. If it had been one of the first RPG's I played, I wouldn't even know that the story was one big cliché; and I would have probably liked the game.

Also, I hardly played any SNES or NES RPGs, except for the mainstream titles, so minigames and sidequests are just something that I kinda expect out of a game.

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Old Jun 8, 2006, 12:16 PM Local time: Jun 8, 2006, 12:16 PM #32 of 76
I'm inclined to agree with Gechmir. I've hardly heard of anyone displeased with the two Lunar games (not including Lunar DS or Magic School Lunar OR the GBA re-release of Lunar 1) on either their original Sega platform or on the PSone.

Sure, it's a pretty traditional game with a pretty traditional storyline, but it's presentation is done so well it's hard to imagine the games being conceived of as "bad." But I suppose if someone doesn't like them, it's their choice.

Personally, I'm a bigger fan of Lunar: EB than I was of SSS. EB's main storyline was still focused around the hero and his relationship with her, and had the game ended with that then I would've liked SSS more. However, it was EB's Epilogue quest that makes me put it above it's predecessor. Going back and recruiting all of your party members (and thereby learning more about them and their pasts) for one final push toward a different goal gave me a much deeper sense for the characters. If SSS lacked one thing, it was the solid development of the other characters. Nash, Mia, Jessica, Alex, Kyle, even Luna -- to a point, they were defined not as individuals but by their relationships. It became Jessica & Kyle, Nash & Mia. Alex and Luna were the only characters to get any solid individual development.

Oh well, I've gone on way longer than I wanted to.

What, you don't want my bikini-clad body?

Reading --
Bleach, Claymore, Chun Rhang Yhur Jhun, NOW,
Zero: Beginning of the Coffin, Black God,
Twelve Kingdoms (novels), History's Strongest Disciple Kenichi
Watching --
Bleach
Playing --
Fable II, Valkyria Chronicles, Guitar Hero: World Tour,
Star Ocean: First Departure, LittleBigPlanet,
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Old Jun 8, 2006, 02:21 PM #33 of 76
I've only got the remake of Lunar 1, Lunar Legend on the GBA and Lunar 2 Eternal Blue. I never really heard of them untill a few years ago. Back when they came out I wasn't as big of an RPG player that I am today. I just found Lunar Legend at a flea market and chanced on EB at a gamestop a few months ago really. From what I have played on LL, it is very generic as an RPG but the characters are the real driving force behind the game. I feel like I'm missing out on quite a bit on the GBA like not hear the real singing from Luna. I don't know how it was on the PSX but the earth song in that town where the blue dragon was pretty lame after all the NPCs saying that it was what they needed for a festivle or something.

Eternal Blue has been a very entertaining game but that first boss was way to hard for a starting boss. I really haven't gotten far but it's looking really good so far.

Jam it back in, in the dark.
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Old Jun 8, 2006, 06:44 PM Local time: Jun 8, 2006, 05:44 PM #34 of 76
Heh, if you're getting raped by the statues you're not going to have a fun time down the road.

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Old Jun 8, 2006, 09:44 PM Local time: Jun 8, 2006, 07:44 PM #35 of 76
Originally Posted by ZeroSlash
...but that first boss was way to hard for a starting boss.
Oh, dude-- the last boss, man. If this is how you start, you're gonna get fucking raped.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Jun 9, 2006, 10:16 AM Local time: Jun 9, 2006, 09:16 AM #36 of 76
Quote:
Posted by ZeroSlash
Eternal Blue has been a very entertaining game but that first boss was way to hard for a starting boss. I really haven't gotten far but it's looking really good so far.
As I recall, the first boss is a bit harder than what you face later on, just because you have less to work with. Just remember to keep Hiro and Gwyn separated, and defend when Hiro needs healing. This is one of the few parts in the game where levelling up might be necessary (Lucia comes in handy at that!) You DID buy all of Gwyn's spells, didn't you?

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Old Jun 9, 2006, 06:09 PM #37 of 76
Hay, I own factory sealed copies of Lunar 1+2 for the Sega CD. Yeah, I love the Lunar series. How depressing that the chances of a real Lunar 3 are almost nil, and that the chances of it even being good should it ever come out are just as bad. Dragon Song pretty much clinches that the series was better off dying at 2.

I was speaking idiomatically.
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Old Jun 9, 2006, 06:14 PM Local time: Jun 9, 2006, 05:14 PM #38 of 76
With how RPGs have been lately, another Lunar game would only suck. Suiko V (Maybe DQ8 too) was the only good sequel-RPG on the PS2 in my honest opinion. The industry hasn't "wow'd" me enough. I'm perfectly happy with Lunar being dead-and-stinking in the water. The last attempt that was made on the title was for the DS. And it didn't do well at all. Was a miserable game I hear.

What kind of toxic man-thing is happening now?
Hey, maybe you should try that thing Chie was talking about.

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Old Jun 9, 2006, 06:33 PM #39 of 76
No offense, but that pretty much just reinstated exactly what I said. But thanks anyway. (Dragon Song was the DS game BTW which is why I mentioned it)

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Old Jun 9, 2006, 06:42 PM #40 of 76
Originally Posted by Monkey King
As I recall, the first boss is a bit harder than what you face later on, just because you have less to work with. Just remember to keep Hiro and Gwyn separated, and defend when Hiro needs healing. This is one of the few parts in the game where levelling up might be necessary (Lucia comes in handy at that!) You DID buy all of Gwyn's spells, didn't you?

I'm well past that part now. I now have Ronfar and just got off of Leo's Battle ship. What do you mean by buying spells? I thought you just got them through level ups.

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Old Jun 9, 2006, 08:37 PM Local time: Jun 9, 2006, 08:37 PM #41 of 76
I really want to play Dragon Song. I've been playing the Lunar series close to ever since it came out, and it is one of my most favorite RPG's ever. It was way ahead of it's time when it came out, graphic and music wise. And it had the greatest quotes ever. The only game that came close to it's humor was Tales of Phantasia, whenever Arche was involved with anything.

The only thing I didn't like about the Lunar games as of date is the music in the PSX version of Lunar Silver Star. I think they really ruined it from the Sega version, especially Meribia's Theme. Meribia was my 2nd favorite theme song, but when I heard the PSX version of it, I was dissapointed.

Can I get some opinions for Dragon Song, trying to decide when to get it.

Jam it back in, in the dark.

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Old Jun 9, 2006, 09:10 PM Local time: Jun 9, 2006, 08:10 PM #42 of 76
Originally Posted by Forsety
No offense, but that pretty much just reinstated exactly what I said. But thanks anyway. (Dragon Song was the DS game BTW which is why I mentioned it)
You mistook my post. I was agreeing with you and stating my own opinion on why I agreed.

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Hey, maybe you should try that thing Chie was talking about.

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Old Jun 9, 2006, 09:16 PM #43 of 76
I see, I see. It was hard to tell. I'm used to people posting immediately after me and basically not even reading what I wrote in the process and thereby saying the same exact thing I said and pretending someone didn't say it before they did. (whee, run on sentence)

My mistake. It just irritates me when people do that and it's what I figured you did. Sorry about that.

Also, to the above poster; you got two opinions on dragon song already. It sucks. I don't think you'll find many disagreeing opinions.

This thing is sticky, and I don't like it. I don't appreciate it.
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Old Jun 9, 2006, 09:33 PM Local time: Jun 9, 2006, 08:33 PM #44 of 76
I've watched my sister play it, and Dragon Song doesn't seem to be that bad. It sucks compared to the other Lunar games, and probably compared to a lot of other RPGs as well, but it doesn't seem to be so bad to the point that it doesn't warrant being played at all. I definitely wouldn't buy it at its current price ($30, down from $40), but I would consider getting it for like $10 or so.

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Old Jun 10, 2006, 10:36 AM Local time: Jun 10, 2006, 08:36 AM #45 of 76
I don't think it sucks. I would say it's mediocre, but I could see someone liking it.

Though the only aspect anyone will say they enjoy is the music, which is pretty good.

I was speaking idiomatically.
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Old Jun 10, 2006, 01:48 PM Local time: Jun 10, 2006, 11:48 AM #46 of 76
The two main Lunar games are two of my all time favorite games. The first Lunar on the Sega CD was my first RPG and because of it I bought every WD game released for the system (Vay, Popful Mail, EB). EB is tied for my favorite game of all time. I loved the Sega CD versions, and I loved the remakes for nostalgia reasons.
Heck, I originally painted my dorm room in a Lunar 2 motif:

Lunar door
Lunar wall

As a challenge, I even went through the entire game of L:SS in one day/sitting.

So yes I loved these games!

But...

I also realize I love them for nostalgia reasons. They remind me of the good times I had as a youth and were essentially my introduction to RPGs. I see that they can be called cliche, although I believe they were the originators of the cliche since every game that resembles them was released later (what pre-1994 RPGs were like this?). And alot of the features introduced in the series are now commonplace in console RPGs (anime/CG cutscenes, voice acting, "pop" song themes, epilogues), but back then I remember them being completely mindblowing and unlike anything I had ever seen. If a game like Lunar came out now it probably wouldn't be impressive. Grandia 2 proves this for me, it was very similar and yet to me is was pretty ho-hum.

A part of me wishes for a Lunar 3 just so I can remember the games of my youth. But then a part of me doesn't want a Lunar 3 because it could disappoint me, much like the fans who grew up on the original Star Wars are disappointed by the prequels.

BTW: a great challenge in L:EB (both ver.) is to kill the green shiros in the ice area, they pretty much level you up for each kill. That made the last boss so much easier. Also, I think the bosses' levels were based on the main characters levels, so if you make the main character run away and level everyone else up 10+ levels the bosees get easier. That may be the Sega CD versions though...

What kind of toxic man-thing is happening now?

Last edited by ashaman; Jun 10, 2006 at 01:56 PM.
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Old Jun 11, 2006, 05:47 AM Local time: Jun 11, 2006, 03:47 AM #47 of 76
Jesus fucking Christ, that's pretty hardcore. Please tell me you don't have Lucia's Pendant tatooed onto your arm or something.

Anyway, I'm not sure if enemies are based on Hiro's level. Enemy levels were tinkered with weirdly when they got rid of Pressure Cooker and all.

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Old Jun 11, 2006, 11:12 AM Local time: Jun 11, 2006, 09:12 AM #48 of 76
Enemies were never based off of Hiro's level. Only the bosses were in order to keep them somewhat challenging. Of course just not leveling up Hiro or Alex allowed you to avoid this. But having them higher level than the rest of your party may put you at a slight disadvantage.

I came across the intro to the original Sega CD version which I haven't seen before: http://www.youtube.com/watch?v=v1BNr...ar%20sega%20cd

Why is the intro song so much more cooler than the remakes? ;____;

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Old Jun 12, 2006, 03:31 AM Local time: Jun 12, 2006, 02:31 AM #49 of 76
Haha, I always wondered why that song was on the soundtrack even though I never heard it in the game (I'm talking about the remake, of course). That song was pretty cool (though I still like the one used in the remake more, probably because I'm just used to it), but I can't say I liked the animation as much (it seemed like it had too many spoilers in it, even more than the remake's intro).

Jam it back in, in the dark.
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Old Jun 12, 2006, 06:24 AM #50 of 76
Eh, I liked the SSSC opening a lot better than the Sega-CD. I admit the Sega-CD one was more of a "oh my god" kind of thing back when I first saw it, though. I got the game when it first came out and had never had any experience with the PC engine so it was my first experience with a CD based game/console. It was pretty awesome but it doesn't fit in with the theme of the game at all whereas the remake opening felt like 'Lunar'.

After playing SSSC I could never replay the original Lunar. The remake just completely tears it apart in every regard.

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