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Worst Gaming Audio EVER
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Monkey King
Gentleman Shmupper


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Old Apr 13, 2006, 10:58 AM Local time: Apr 13, 2006, 09:58 AM #26 of 46
I loved how the VAs for Star Ocean 2 couldn't agree on how to pronounce Rena's name. Leon alone says it two different ways. And they completely forgot to replace the audio for Rena's Tractor Beam, so you get the Japanese actress instead.

The Teenage Mutant Ninja Turtles game on PS2 suffers from the old "Annoying line repeated endlessly like a standard sound effect" syndrome. Lots of other games have this problem, but TMNT is the most recent example I can think of. "Eatfeeteatfeeteatfeeteatfeeteatfeeteatfeet" gets old REAL fast.

While we're talking about Megaman games, Megaman X4 wasn't exactly a shining jewel of voice acting, either. They deleted all the vocals of the level bosses rather than translate them, which might be just as well considering how the main characters fared. I heard that Capcom actually had their Japanese VAs just read English lines, which would explain why the Colonel is so hard to understand. I never did figure out what he's saying when he does his lighting attack. And I still love how X sounds like a 10 year old girl.

Also, Megaman 8. Wadar woom. Need I say more?

There's nowhere I can't reach.
Prime Blue
Wonderful Chocobo


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Old Apr 13, 2006, 11:17 AM Local time: Apr 13, 2006, 05:17 PM #27 of 46
I may not make new friends with this statement but I hate the music in "Tales of Symphonia". Not only that sequenced music with those pitiful samples is used on a two disc game, no, the compositions are just terrible. It goes "doodeldooooooodeldoooo" all the time. I hate such completely random tunes. Go get another job, Mr. Sakuraba. I can't play the game just because of the music!

This thing is sticky, and I don't like it. I don't appreciate it.
Synthesis
Southern Cross


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Level 25.84

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Old Apr 13, 2006, 11:17 AM Local time: Apr 13, 2006, 10:17 AM #28 of 46
Originally Posted by Star Ocean 2: Secrets
New Play Modes
Every time a character shouts out a voice clip in battle, it's saved onto your memory card. When you turn on your PlayStation, the game reads all files on the memory card and all the voice clips that have been heard in battle become "active" - you can listen to them again on the Voice Collection option on the start screen. However, you can do more than that!

When you get 30% (384) of the voice clips, a new option will open up when you start a new game, allowing you to choose Galaxy mode. This harder mode raises all monster stats, including speed and intelligence. When you get 50% (639) of the voice clips, you'll open Universe mode, which is even tougher!

When you get 75% (959) of the voice clips, you'll open up a Music Test mode on the Voice Collection screen. You can choose the clip to hear, or get a random one to play.

Many voice clips are tough to get. First off, the easier ones are the ones that play during Killer Moves; just do that Killer Move and the voice clip will play. Next are the ones that play during spells. Most spells have not one but two voice clips, the second one being very rare; I don't know for sure what affects which clip is played. MaxAgond@aol.com claims that it makes a difference whether you actually choose the spell to be cast or if the AI casts it automatically. After that are the tough ones; just play through with every character as much as you can and most of them will eventually play out (e.g. when a character is wounded, dies, raises a level, wins a battle, etc.) The hardest ones to get are when another character dies. Your Emotional Level for that character must be high enough that you call out their name, but you usually can't have that kind of level for more than one character at a time. So don't expect to get all of those. ^^; But you definitely must play the game through at least twice to get all twelve characters; there's no chance otherwise.
They make it to where you basically have to play the game twice, (One with Rena as the main character, the other with Claude) just to get close to unlocking some of the stuff.

Star Ocean 2 Voice List

Just so everyone can see how much you have to deal with.

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Summonmaster
The best exploding rabbit user there is.


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Old Apr 13, 2006, 11:56 AM #29 of 46
Oh ya, for those who didn't get the point, they would probably point out Katamari Damacy and it's intentionally off voice acting:
"I can feel the cosmos!"
"ha...ha...ha...ha"

Contrarily, it also has the best voice acting, mostly for the girl screams.

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Ken Hikari
Silent Protagonist


Member 395

Level 13.07

Mar 2006


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Old Apr 13, 2006, 12:39 PM Local time: Apr 13, 2006, 09:39 AM #30 of 46
Cool thread!

I love that Audio Atrocities website so much that I went and dowloaded every single clip on there, renamed it and stuck them in the particular folders. I have them on my I-pod and evertime that I listen to them at school and one randomly comes on, I laugh so much.

My favorite one has to be from the game Last Alert. The dialouge in this game is downright hilarious and I can't believe the people who did the audio for this game let stuff like this slide.

http://www.audioatrocities.com/games...ert/index.html

Favorite line ever: "So we ffffinally meet, Dr Garcia! Guy Kazama, you have spoiled every one of my ambitions, you are going to have to pay for this".

What kind of toxic man-thing is happening now?
DarkLink2135
River Chocobo


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Old Apr 24, 2006, 08:56 PM #31 of 46
Guild Wars.

Yet another bland, disgustingly formulaic soundtrack from Jeremy Soule (sorry guys, not a fan...if I leave the comp and walk back to it a few hours later, I can't tell whether thats Oblivion or GW playing. Well, I probably remember what I was playing before . But you get what I mean.), and the most DISGUSTING voice acting I have EVER heard in a game. And it isn't because their mouths stay shut, I don't give a crap about that. The voice acting just makes you cringe.

FELIPE NO
Josiah
Normal Gym Leader


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Old Apr 26, 2006, 12:33 AM #32 of 46
Originally Posted by Monkey King
The Teenage Mutant Ninja Turtles game on PS2 suffers from the old "Annoying line repeated endlessly like a standard sound effect" syndrome. Lots of other games have this problem, but TMNT is the most recent example I can think of. "Eatfeeteatfeeteatfeeteatfeeteatfeeteatfeet" gets old REAL fast.

While we're talking about Megaman games, Megaman X4 wasn't exactly a shining jewel of voice acting, either. They deleted all the vocals of the level bosses rather than translate them, which might be just as well considering how the main characters fared. I heard that Capcom actually had their Japanese VAs just read English lines, which would explain why the Colonel is so hard to understand. I never did figure out what he's saying when he does his lighting attack. And I still love how X sounds like a 10 year old girl.
I agree that X4 was pretty bad on that too, but X7...ugh. It was bad voice acting, and had the "Annoying line repeated endlessly like a standard sound effect" syndrome you spoke of earlier. X and Axl sounded like they needed hormone therapy, while Zero and Sigma sound like they had too much of it. And we can't forget the almost ceaseless, squeaky "Can you hear me, X?" (or Axl, or Zero, depending on who you had) from Alia.

EDIT: No, of course we can't forget it, for those of us who have played it. That line, among others from the game, has been permanently branded on our poor minds.

X8 was truly a breath of fresh air in this field.

What, you don't want my bikini-clad body?



Last edited by Josiah; Apr 26, 2006 at 12:37 AM.
ROBOTRON
100% Pure Robot !!!


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Old May 5, 2006, 12:29 PM #33 of 46
Ninja Combat for the SNK Neo-Geo had really annoying audio...everytime you killed an enemy it would yell OOH! or UGHHHHHH!

It was a decent game but give a break!

Jam it back in, in the dark.


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Sin Ansem
Miyamoto digs Negi Springfield


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Old May 8, 2006, 11:47 AM #34 of 46
Alright guys, how about most annoying/funny/worst line spamming? KH2 and Shadow the Hedgehog have GOLD mines of this:

"Get on the Hydra's back!"

"FEEL THE HEAT FEEL THE HEAT FEEL THE HEAT"

"Got it memorized?"

"Arm and reload!" (Xigbar, you're friggin' Chuck Norris in this game! WTF is with your weakest line being the most spammed?!)

"You know what they say! The more the merrier!"

"FIND THE COMPUTER ROOM!"

There's nowhere I can't reach.
Krelian
everything is moving


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Old May 8, 2006, 12:22 PM Local time: May 8, 2006, 05:22 PM #35 of 46
Probably the voice acting in Shadow The Hedgehog and Tales of Symphonia.

"FIND THE COMPUTER ROOM!" will be forever lodged in my brain.

How ya doing, buddy?
Solis
Wonderful Chocobo


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Old May 8, 2006, 12:27 PM Local time: May 8, 2006, 12:27 PM #36 of 46
I sometimes feel like I'm the only person in the world that thinks this, but I thought the music in Metroid Prime was for the most part awful. It used these weird instruments that sounded like bad simulations of SNES midi, and the melodies were so irritating that they actually got stuck in your head. Worse yet is that the game has a new and unique one for every different section, so after half an hour of drudging through this horribly annoying background music, it changes to something equally annoying, but different!

The menu music for it was cool though, as was Metroid Prime 2's. But then when you get into the game, it's like your listening to the music through an emulator that screws up the musical instruments (hello Sega Smash Pack).

Originally Posted by Yamamanama
How I'd love videos of Zelda's Adventure. Imagine this, only in live action.
Here you go, "enjoy": http://www.quebecgamers.com/impressi...ure/index.html

Most amazing jew boots
SouthJag
Gold Chocobo


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Level 30.45

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Old May 8, 2006, 12:28 PM Local time: May 8, 2006, 12:28 PM #37 of 46
Originally Posted by evergreen
Before you click, ask yourself just how much hearing it is worth:
http://audioatrocities.com/games/rad/clip3.mp3
Bwahahaha...Oh, Robot Alchemic Drive had some horrible voice work. Yikes.

After playing Shining Force Neo for a bit, it really got on my nerves hearing their spell catch-phrases repeated over and over again..."Hot stuff coming your way!" Like that episode of X-Play...

I was speaking idiomatically.

Reading --
Bleach, Claymore, Chun Rhang Yhur Jhun, NOW,
Zero: Beginning of the Coffin, Black God,
Twelve Kingdoms (novels), History's Strongest Disciple Kenichi
Watching --
Bleach
Playing --
Fable II, Valkyria Chronicles, Guitar Hero: World Tour,
Star Ocean: First Departure, LittleBigPlanet,
MegaMan 9, Mirror's Edge
Kostaki
Team Bonklers!


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Old May 8, 2006, 12:42 PM Local time: May 8, 2006, 12:42 PM #38 of 46
Originally Posted by Prime Blue
Go get another job, Mr. Sakuraba. I can't play the game just because of the music!
I lol'ed. Clearly someone who isn't sane enough to realize that Sakuraba is god.

I agree with Rockman X7 and Star Ocean 2. They make your stomach churn, especially X7. You finally get X, and he's all "STOP IT!" "STOP IT!" like some Maverick is touching him wrong.

My selection for shitty composition/VA work will always go to Final Fantasy X. Luckily Hedy Burress at least redeemed herself with X-2, but jesus christ whoever the hell did Tidus needs to go back to McDonalds.

What kind of toxic man-thing is happening now?
Radez
Holy Chocobo


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Mar 2006


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Old May 8, 2006, 05:50 PM #39 of 46
Did anyone play Legaia 2? All of the characters said stuff whenever they did an attack in battle, and I think I hated most of them. There was no way to turn off the voices either;___; I fell in love with one character initially for the sole reason that she was a mute.

FELIPE NO
evergreen
Bullet in the Head


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Old May 8, 2006, 08:36 PM Local time: May 8, 2006, 06:36 PM #40 of 46
Originally Posted by Krelian
"FIND THE COMPUTER ROOM!" will be forever lodged in my brain.
Link please!

What, you don't want my bikini-clad body?
Krelian
everything is moving


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Old May 9, 2006, 03:57 PM Local time: May 9, 2006, 08:57 PM #41 of 46
http://comproom.ytmnd.com/

How ya doing, buddy?
Judge Ito
Wark!


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Old May 9, 2006, 07:53 PM Local time: May 9, 2006, 06:53 PM #42 of 46
Bubble Bobble.

That song...

it keeps going and going...

for 100 levels...

There's nowhere I can't reach.
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