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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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There's nowhere I can't reach. ![]() |
This thing is sticky, and I don't like it. I don't appreciate it. ![]() ![]() |
Wait.
Wait. X7 I understand, but not 8 or 9? 9 is derivative bullshit, even for a Mega Man game, and 8 features some of the most dull level design in the entire series. 6 had the best new use for Rush since his introduction, some decent tunes, and some good robot masters. Yamato Man may have been pretty shit but Knight Man totally made up for that in pure badassery. Most amazing jew boots |
This may be my unfulfilled old school gamer talking, but, I thought 9 was pretty damn great. I'd probably rank them all like this:
2 5 3 4 9 1 7 8 6 I'll agree that Rush had some cool tricks for 6 but it was just an awfully rushed, painfully duil game to play. 7 and 8 were both okay for me. Not very memorable entries, but still good for a go 'round every now and then. The biggest turn-off for me in 8 were the cut scenes. I don't know why they always wanted Mega MAN to sound like such a supple little boy. Eventually they perfected his voice in the X series but I was always cringing at those cutscenes. I was speaking idiomatically. ![]() |
How ya doing, buddy? |
Perhaps, Sprout.
At first, I was thinking the same way. But when I stepped back and looked at it in the context of all the other original series games, it's multitude of design issues and choices became as apparent as day. I don't think I should derail this with some indepth Mega Man shenanigans, but it would suffice to say I would rank it at the very bottom of any numerical lists. Angel, that is still the best Nintendo Power contest ever. Some of the ideas presented in there were pretty clever. If you have the old issue(s), look back at it and you'll see some stuff that seems a fair bit clever. FELIPE NO |
My final Mega Man comment: They actually ran the same contest for Mega Man 5, and I submitted a design for Wave Man. When I saw Wave Man actually in the game, I naturally lost my shit. Unfortunately, it was someone else's Wave Man
![]() Another game I like that others don't seem to is Super Mario Sunshine. While it wasn't a lasting experience like 64, Galaxy, or many of the others, I still got a lot of enjoyment out of it when playing. Nintendo always has air-tight gameplay, and I really liked the play mechanics with the FLUDD. What, you don't want my bikini-clad body? ![]() |
As you might have guessed, I've played the shit out of VII. I know its a flawed game, but when it comes down to it, despite the hype-backlash it gets on the internet... I really enjoy the whole setting. As for Guardian's Crusade, never played it so can't comment. Jam it back in, in the dark. ![]() |
I enjoyed Sunshine quite a bit. Still a bit of a bitch to complete to 100%, but so much more doable than 64 (which I still can't get past the final Bowser area on, much less some of the more annoying stars).
Oh, and I'm probably about the only person who sees past the flawed camera and slightly rough play control to love the FUCK out of the two Castlevania games on the N64. Some of the best moments in a 3-d castlevania game, EVER. (chased around a hedge maze by a chainsaw wielding maniac, much?) Most amazing jew boots It was lunchtime at Wagstaff.
Touching butts had been banned by the evil Headmaster Frond. Suddenly, Tina Belcher appeared in the doorway. She knew what she had to do. She touched Jimmy Jr's butt and changed the world. |
Does liking DDR give one odd-taste?
This thing is sticky, and I don't like it. I don't appreciate it. |
Only if it's the home versions.
As for me, I thought Everquest was complete garbage. I guess if I had played it when it came out I would have liked it a little more, but my first MMO was World of Warcraft, so I kept comparing it to that. Also, Silent Hill: Homecoming seems to be a pretty unpopular game, but I liked it well enough. It's the first game I got every achievement for. And I couldn't get into 3 for some reason, which I think is regarded as the best in the series after 2. I am a dolphin, do you want me on your body? ![]() |
I was speaking idiomatically. |
I'm a sucker for the Harvest Moon series. Also, I have a soft spot for the .hack series.
What kind of toxic man-thing is happening now? |
I try to play a lot of genres but for the life of me, I couldn't really sit down and enjoy shooters all that much. I'd enjoy it for the sake of being a "helping" buddy or something, but not if they're obsessed with scores (looking at you SD). I'd take weeks or so in "training" in learning how to control the gameplay in a much sharper focus. IE Tomb Raider II's demo had me trained for days before I finally played the real thing. I shit you not, it took me a couple of weeks before I finally got to the end of that demo. And especially because of that demo, TRII remains to be my favorite adventure/shooter to this day.
An embarrassing game ever would be enjoying Shadowgate 64 and Hexen 64 and majority of N64 games like Gex and seeing my backlog should reveal that I also somehow finished Quest 64 too. (I didn't like it at all, but I finished it just because.) I should get around to playing Doom someday too! I like Arx Fatalis too for some reason. SailorD would tell me that its a poor man's Oblivion. I'm like oh, well, so what. FELIPE NO |
Not sure why I didn't think of the Harvest Moon series, as that's one that will get some really odd glares most of the time when I mention liking it. There's really no good way to explain to the typical person why a farming sim with dating elements is so freaking addictive. Rune Factory is easier since there's combat, but if the other person hasn't played an HM game it's impossible to explain the joy of harvesting tomatoes and bringing your sheep out to graze each morning. Not to derail the thread further, but I wanted to say that I liked both Mega Man 5 and 6. 6 and 8 are undoubtedly the weakest entries in the series, but 8 is the only one that I would call bad. Centaur Man and Blizzard Man were great in 6. I always loved Blizzard Man's ridiculous look. How ya doing, buddy? |
![]() Jam it back in, in the dark. |
Okay, I liked Thousand Arms because it was entertaining at best (lolol) as well as Chaos Legion. I minded the drab backgrounds a little, the score was catchy and the Legions fun to use. It just brings a tear to my eye when the Hatred legion just pummels enemies into oblivion or the Blasphemy legion explodes at contact with the enemy after you kick them.
I also liked Spartan: Total Warrior despite several reviews rating it mediocre. Sure, the protect Archimedes quest was annoying as fuck, but everything else just fits in just fine. I still get that rush whenever I use Deathbiter and do a radial special where he slams the ground and enemies just fly. There's nowhere I can't reach. ![]() |
Infernal.
We love you. But seriously. The thread is named guilty SECRETS and you. This thing is sticky, and I don't like it. I don't appreciate it. |
I see a majority of people putting down Mega Man 6 and saying 5 was better where as it was the complete opposite for me. Mega Man 5 was probably the worst in the 8-bit series for me. The music isn't by any means bad but it's not that great either...I think Opening, Title, Chargeman, Dr. Wily Stage, and Last Boss were the only appealing tracks in that game for me. Napalmman's wasn't great until they remade it for The Power Fighters. Protoman's Stage? Ear-piercing hell to me in that beginning part and the rest of the song doesn't make up for it. However, I will note that three tracks from this game went on to be used for Megaman Soccer and that ended up being decent.
I think another thing I didn't like about 5 was what they did to Rush. First of all, there was the Rush Coil. In 3 and 4, he just stood there and you were sprung from his back. In 5, he sprung with you from the bottom like he was the friggin Mach 5 from Speed Racer. There was also the Rush Jet, you could only go straight and move up and down where in 3 and 4 you could go anywhere. One thing that was cool about 5 I will say was the inclusion of Beat. That made the final boss fight a helluva lot easier. MM6's music was pretty meh too, but the Rush Adapters were pretty sweet. Mr. X's stage had the same ear-piercing beginning that Protoman's Stage in 5 did, but once it got past that part it started rocking and when it looped, the ear-piercing part didn't bother me again. What was really awesome about 6 was the final battle...the music was kickass and so was the setting, and you finally put that damn Dr. Wily in jail for once...only for him to escape in 7. MM7 was alright, but I probably liked it about as much as 5 (though Shademan's theme is pretty damn sweet). And if you don't know which one I'm talking about, it's this one:
MM8...the gameplay was decent, but everything else just did not feel right to me. The sounds, the music, the...voice acting. *sigh* Dr. Wowy... MM9 was friggin hard at first, but once I figured out the weaknesses for each boss it turned out to be the best damn Mega Man I had played since 2, 3, 4, or X5. While I'm still on Megaman, I have to talk about Megaman Legends. A lot of people did not like it and I know why...it didn't follow the norm for Megaman where you picked a stage and played it, stole the boss' weapon, rinse and repeat until you got to Dr. Wily. Nah, this was something completely different and I was actually pretty happy with it. Not only did it seem to play fairly well (I had trouble with the lock-ons sometimes), but it was the first game I played where the characters' mouths moved with the voices and it reminded me so much of anime (which I was starting to really get into at the time), however that might have been something else that turned people off from it. Also, Wily in this game is a boat-shop owner. Your recurring enemies in this game are pirates which consist of those little Servbots and the Bonne Family (and Tiesel was probably my favorite, couldn't go through a scene without cracking a smile from his dialogue). The music wasn't as memorable but there were some pretty good tracks in there, the voice acting was decent, and the story was actually good. At first I was skeptical about MegaMan being a digger and having a last name, but I really got into it and had some fun with the game. Megaman Legends 2 was more difficult and the story wasn't as good as the first one. There's also the fact about bringing all of the previous VAs back except for Megaman's (which actually sounded like a guy for once in the first game). Instead, Megaman has a familiar voice...where have I heard him bef--oh my God, it's the girl who voiced Sailor Jupiter?! Why?! There was also a character in the game named Glyde and his little duck subordinates...they annoyed me to no end. If you want to talk about annoying, Nino Ruins falls in that category as well as boring. When you have to flood the place to get around and you're underwater, it just makes me want to sleep. However, if you stick with the game, you'll end up having some great boss fights (Bola and Tiesel were freaking awesome fights) and watching a somewhat good story unfold. It's no secret, I freakin love Sonic 2006. Admittedly I have had my problems with it such as in the high speed sections and the one part in Kingdom Valley where I have to light dash a trail of rings but instead I somehow activate the bounce bracelet and bounce to my doom, and then there's the...loading times. Aside from that, the game is actually quite good and some of the music is a complete departure from what I'm used to hearing in Sonic games, but those tracks aren't that bad. The story was good, but like Majora's Mask the ending sucked. They could have done a much better job with that. The levels are well designed, the adventure maps are back (which was lacking since Sonic Adventure), and the stories between the three hedgehogs are pretty good (especially Shadow's, surprisingly). Another game that wasn't well received was Sonic and the Black Knight. Honestly, this was the most fun Sonic game I've played in a long time. The controls were simple and responsive, the story was really damn good with several plot twists along the way (surprisingly, Eggman is nowhere to be found in this game), and the music is back to being as awesome as ever. Crush 40 was finally brought back as the main band in this game and out of their 4 songs, 3 of them kick so much ass (the last one was used for the ending of the game and it just seems too slow to be for Crush 40). Once again, they were not used for the final boss battle music but that didn't matter because With Me is the best final boss battle track in a Sonic game since What I'm Made Of from Sonic Heroes. You have multiple missions in several levels that are well designed and the difficulty is balanced enough to where you'll have a tough time in some areas but not to the point where you'll want to throw your controller or just flat out quit for a week. Sonic and the Black Knight is everything completely the opposite to that piece of shit Sonic Unleashed I bought for the 360. I had a bad feeling about Black Knight, but for once I'm glad I was wrong. Diss away, Deni. :P I am a dolphin, do you want me on your body? |
Here's a secret!
I was speaking idiomatically. |
Sup GFF faggots, who can't handle shit? |
Kingdom Hearts II.
I had a choice of getting LOTR: Twin Tower or KH 1, so I got KH1. One of my favorite PS2 games in my collection. So I suspected KH II would be great... except I couldn't stand it. Rockband + Guitar Hero: Like what the heck, I love music based games, but hey, maybe drums/guitar/bass/vocal just isn't my thing. FF7/8/10: Maybe I am just not feeling it. No matter how I try to force myself to play (ex. Dang, a lot of people loves these... perhaps I should give it another try. After couple hours.... I can not play.) Infamous/Prototype: Not feeling it. Gta VI: I am feeling it! Halo: ALL. I couldn't get in the game... WoW: A GAME I CAN NEVER STAND. 15 bucks per month? It actually doesn't sound bad if you like the game xd What kind of toxic man-thing is happening now? |
![]() Kira Kira Wira Wora Bira Bora Pop Princess is one of my favorite games on the DS. The music's rubbish, the actual gameplay barely exists, but it's fantastic. It lets me live my fantasy of having dance offs with people in department stores for a hamburger. And it has a cat that appears from trees upside down. I've been trying to track down the sequel for months. I think it was only released in Italy. It tears me apart. ![]() FELIPE NO |
That has 505 Games on the front. I'm not too sure if that counts either. That does sound right up your alley though.
I wish my my guilty secret were as awesome as Hello Kitty Roller Rescue. I got it for my friend's little sister for Christmas a long time ago. I bet she never played it and I long to have my own copy. I should have bought two copies. ![]() What, you don't want my bikini-clad body? |
Jam it back in, in the dark. ![]() |
Oh yeah. This counts. Shenmue. I know it's somehow the BEST GAME EVER, which I still have no idea why. I found it terribly boring.
There's nowhere I can't reach. ![]() |