![]() |
||
|
|
Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
Thread Tools |
There's nowhere I can't reach. ![]() |
@BlueMikey
I meant more in the shear number of games. I wouldn't be surprised if someone told me that Ubisoft have made 50% of the Wii games to date... seriously. This thing is sticky, and I don't like it. I don't appreciate it. |
Incidentally, both games were released by THQ, so the company can't be all bad. Most amazing jew boots ![]() |
GameFAQs - Game Company Information
Enough said. If someone blows THQ up, maybe some quality movie-to-game releases will start happening. Some random mecha game isn't going to make up for the dozens of processed cheese they've managed to pump out in the last three years, sorry. I was speaking idiomatically. |
If THQ goes bye-bye, then who's going to make Man Handeling or Wresteling games?
The world will cease to lose balance... oh wait a second, there's still EA, right, nevermind. What kind of toxic man-thing is happening now? |
BW still has many games under its belt not revealed.
I remember the news of one PS3 xclusive. I know they will definatley make use of their voice engine alot, tweaking it even fiurther for future releases. MMOrpg, dragonage, ps3 xclusive and lots more will come, all will rock coz they are in playable form, so EA could not harm it or can it? FELIPE NO |
Rumour Central What, you don't want my bikini-clad body? |
Either way, they sure have their share of crap as do all large publishers, but they've also published the Dawn of War games, Supreme Commander, Psychonauts, Broken Sword and your beloved Gitaroo Man. Like I said, they can't be all bad. Jam it back in, in the dark. ![]() |
This raises some interesting points and questions for me. What i'd like to know is whether or not a video game developer would be considered a forum for media, and thus being branded a media company. BioWare is Canadian, and it is against the law to own a canadian media company if you're not canadian yourself (i.e. a canadian organization, or citezenship in the case of private ownership). I also happen to know that more than a few canadian laws get overlooked in this sort of case, so i wonder if this was taken into account during the buy.
There's nowhere I can't reach. |
But it isn't a Canadian media company anymore, it is a division of Electronic Arts, just like EA Canada.
This thing is sticky, and I don't like it. I don't appreciate it.
and Brandy does her best to understand
|
But the law should've stopped the transaction in the first place.
How ya doing, buddy? |
If there is such a law that you cannot completely sell a Canadian company to an American corporation, I'd be willing to bet they just structure it in a way where EA buys all of BioWare's assets...licenses, copyrights, employee contracts, property, etc....and then BioWare is dissolved.
I was speaking idiomatically.
and Brandy does her best to understand
|
I suppose that would work. I'm going to ask my politics professor about this though. Not that i'm trying to start a revolution or anything, just curious. Also would like to hear his opinion on whether or not game developers are considered forums of media.
Most amazing jew boots |
How many good games have THQ actually developed, not just released into Europe?
FELIPE NO |
It still amazes me in a not really so amazed but kind of (sorta) that THQ is as big as they are today. Also that I can form sentences like that. They were so ARSE in the early 90's, breaking everything they touched. Wayne's World, Ren & Stimpy, Home Alone, MORE EXAMPLES HERE. These were big names! But the games were complete rubbish, and nobody bought them. They almost went down the shitter. Then BAM, effort! Time Trax, the second Ren & Stimpy (AND MORE EXAMPLES HERE: THE SEQUEL) were awesome. THE DIRT WAS GONE.
But now their licensed games sell hundreds of thousands of copies no matter how much stomach bile is rubbed on the case. THQ doesn't need to try anymore. And good luck to them on that. They outsell everything else on the planet combined including bread and milk (also milkbread). I'm off to pre-order Bratz 4 Real. ![]() ![]() What, you don't want my bikini-clad body? |
With luck, EA will get so large that people will be able to siphon money off into little development departments without the "suits" knowing and we will get some great games that way. Most amazing jew boots
"We are all the sum of our tears. Too little, and the ground is not fertile and nothing can grow there. Too much – the best of us is washed away…" - G'Kar
|
Actually at first I thought EA was horrible. However, a few of my friends work within there, and they say it's alright. It's not all that great, but it's not painstakingly horrible. I'm playing the game skate right now, and it's not all that bad. I'd prefer it more than Tony Hawk games at this point.
There's nowhere I can't reach. |