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[Multiplatform] Mortal Kombat Armageddon, for all five MK fans
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Dalkaen
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Old Mar 8, 2006, 07:29 PM Local time: Mar 8, 2006, 07:29 PM #26 of 142
Am I the only one that has made the connection that both MKs should really be MCs? Cart, Combat...

I haven't really played any of the Mortal Kombats but II and III. And they were sort of mediocre. But then again, what fighting game isn't? (SSBM, that's what.)

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Zero
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Old Mar 8, 2006, 08:05 PM #27 of 142
Originally Posted by Megalith
Wait, where can I see the opening intro.
On gametrailers.com, they have bits of it with some in game footage.

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Summonmaster
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Old Mar 8, 2006, 09:03 PM #28 of 142
I've been looking forward to this since I saw it on Fighter's Generation! I like the overwhelming character roster and the truthness of Sheeva!

They better be keeping puzzle combat since that was a lot of fun and didn't just require random dropping. If they manage to SD ALL the characters for a puzzle fighting complete with fatalities that could warrant another game itself (oops, dont wan't to give them silly ideas to grab more money from me)

If you get to control what they do in the fatality I hope each character still has a unique killing move. I will be very disappointed if every character just has a standard "rip off the body parts of your choice" move instead of keeping funny stuff like Sindel's Scream and Mileena's Nail Spit/Devour.

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Lost_solitude
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Old Mar 10, 2006, 09:52 PM Local time: Mar 10, 2006, 04:52 PM #29 of 142
well from what I heard, Armageddon is not having the minigames but the Mortal kombat deception unchained for the psp (also coming soon) will. I don't know for shure, right now those are just rumors. I agree with you to the point where I belive thats almost a givin. Ofcourse they would have to have their own special finishers. Although you get to control them.

I was speaking idiomatically.
Ramenbetsu
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Old Mar 10, 2006, 10:31 PM #30 of 142
With all the crap their putting in this game? is it gonna come on 2 discs or something? I cant wait to see the pre-order extras too (I got the Sub Zero limited Edition of Deception with arcade perfect MK1...love it =O)

What kind of toxic man-thing is happening now?
Slash
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Old Mar 10, 2006, 11:20 PM Local time: Mar 10, 2006, 09:20 PM #31 of 142
I'm really skeptical about how they're going to go about all this. 60+ fighters possibly with their own stories...It seems like a hit for PS3 but thats just me.

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Old Mar 11, 2006, 04:30 PM Local time: Mar 11, 2006, 10:30 PM #32 of 142
Originally Posted by Slash
I'm really skeptical about how they're going to go about all this. 60+ fighters possibly with their own stories...It seems like a hit for PS3 but thats just me.
I'll probably play like MUGEN.

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Elixir
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Old Mar 11, 2006, 07:42 PM Local time: Mar 12, 2006, 01:42 PM #33 of 142
Originally Posted by Zero
Can't wait to play as Rain, Reiko, Sheeva and Stryker again!
WHY? Sheeva was so cheap in Trilogy and 3, and I'd be willing to bet that she's even cheaper in this upcoming game.

You would of thought that Ed Boon would of realized that everybody just plays as Sub-Zero and nothing else. I think it's characters like Sheeva, Kabal and Kano that really dampen the MK experience.

That and the fact that the artificial intelligence basically knew your every move.

I never used "MK" for Mario Kart, either. If anything, Mortal Kombat is more known for it with the use of it in 2. Whenever I see MKDS, instantly Mortal Kombat comes to mind.

Jam it back in, in the dark.
Slash
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Old Mar 11, 2006, 07:46 PM Local time: Mar 11, 2006, 05:46 PM #34 of 142
I actually liked Kabal whether it be the Hookswords or what but he was always fun to play as.

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Lost_solitude
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Old Mar 11, 2006, 08:44 PM Local time: Mar 11, 2006, 03:44 PM #35 of 142
because kabal was awesome and will be even more in the next game I can't wait.

Double Post:
Originally Posted by Slash
I'm really skeptical about how they're going to go about all this. 60+ fighters possibly with their own stories...It seems like a hit for PS3 but thats just me.
we'll the reason it iss't coming out for the ps3 or xbox 360 is because this will be the very last MK game for the older consoles. Also in the theme of "next generation" hey want to end the old tounament and all thet went with it so they can start clean on a clean slate.

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Last edited by Lost_solitude; Mar 11, 2006 at 08:46 PM. Reason: Automerged double post.
Zero
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Old Mar 11, 2006, 10:19 PM #36 of 142
I fear for MK's future after this chapter though. Some of the new characters in the recent games failed to impress me (Li Mei, Drahmin, Darrius, Dairou etc) If they want to start anew with MK for the next-gen, they better start learning how to do good character design since we pretty much won't have the characters we are used to anymore. Hsu Hao was the worst thing MK ever had.

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Meth
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Old Mar 12, 2006, 02:35 AM Local time: Mar 12, 2006, 01:35 AM #37 of 142
I 2nd the above post. Strange that the coolest MK characters are still Sub Zero, Scorpion, and Raiden, yet they've been around the longest.

MKDA and MKD are the only 3d figters that I actually took the time to learn to play. I was never into tekken or any of that crap. they just felt so unbalanced in comparison... and plus they had no projectiles. The MK series have been the only fighters that I've kept up with.

Aside from the cheese-ball story, MKSM was a pretty awesome game. The ko-op mode was awesome fun. I hope they make another game in that vein with a better story.

I'd love to work for Ed Boon someday. He's such a badass.

I was speaking idiomatically.
Nintendonomicon
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Old Mar 12, 2006, 04:14 PM Local time: Mar 12, 2006, 02:14 PM #38 of 142
I've said this before and I'll say it again: get rid of the guys that did the 3D models for the characters on MKDA and MKD. The characters look great on sketch but horrible on the game. Why does Scorpion look like a Transformer when he's supposed to be a ninja? Sheesh.

Anyway, I'm also a big MK fan, and I'm really anticipating Armageddon since it's like the next iteration of Mortal Kombat Trilogy (I am also curious as to how are they going to fit 60+ characters into the damn disc), I'm also greatly interested in how the game after that is going to be, but to build anticipation, they should remake the 1st game with higher res sprites and flashier visual effects.

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Slash
EXPLOSION!!


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Old Mar 12, 2006, 04:25 PM Local time: Mar 12, 2006, 02:25 PM #39 of 142
Originally Posted by Nintendonomicon
I've said this before and I'll say it again: get rid of the guys that did the 3D models for the characters on MKDA and MKD. The characters look great on sketch but horrible on the game. Why does Scorpion look like a Transformer when he's supposed to be a ninja? Sheesh.

Anyway, I'm also a big MK fan, and I'm really anticipating Armageddon since it's like the next iteration of Mortal Kombat Trilogy (I am also curious as to how are they going to fit 60+ characters into the damn disc), I'm also greatly interested in how the game after that is going to be, but to build anticipation, they should remake the 1st game with higher res sprites and flashier visual effects.
Um...remind me how Scorpion looks like a transformer. I had a really hard time finiding the tires and the car parts. You FAIL.

I like how the 3D animators gave each ninja their own sort of design. Instead of having Sub-Zero look like Scorpion, who looked like Ermac, while he looked the Reptile who looked like Rain who in turned looked like Smoke and who also looked like Noob-Saibot..well..you get the picture.

Instead they "de-evolved" Reptile, Gave Sub-Zero his own type of Mask thing, they let Scorpion stay with his usual costume with some new refinements. Ermac has more of a bandage type mask and they made Noob Saibot with a more Modern costume. I haven't gotten to see smoke really but he looks like he is more old school (when not in the robot suit).

FELIPE NO
Ramenbetsu
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Old Mar 12, 2006, 08:44 PM #40 of 142
The only reason the ninjas looked the same in the old games is because when they started out, they didnt have enough memory on the cartridges so they made 1 character and just swapped the color palette on each for ever ninja.

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Megalith
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Old Mar 12, 2006, 09:07 PM #41 of 142
It'd be kind of cool to play as 2D versions of all the new characters in a "Classic Mortal Kombat" mode or something. It wouldn't be feasible for the developers to go around and find actors and actresses to digitize like in the old days, though.

I do hope that the Krypt isn't any bigger than the first two, because I've had the game for years and still haven't unlocked everything.

Jam it back in, in the dark.
Elixir
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Old Mar 12, 2006, 09:34 PM Local time: Mar 13, 2006, 03:34 PM #42 of 142
I was playing Mortal Kombat 2 and 3 last night. Man, I don't know why I liked these games in the first place.

First, you need to use a button JUST TO BLOCK. Second, fatalities need to be done in an insanely short period of time, and thirdly the difficulty that they've put into the games is just not fair. I'm sure if you've played through any of the 2D Mortal Kombat's you'll notice that the enemies know your every move. It's true. Whenever you attempt to uppercut, they'll throw you. Every time.

They never bothered to fix the rugged difficulty level for some reason.

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Monkey King
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Old Mar 13, 2006, 09:56 AM Local time: Mar 13, 2006, 08:56 AM #43 of 142
Quote:
Posted by Tokubetsu
The only reason the ninjas looked the same in the old games is because when they started out, they didnt have enough memory on the cartridges so they made 1 character and just swapped the color palette on each for ever ninja.
You mean on the arcade boards? Because you do know the Mortal Kombat games were arcade games at first, right?

I think it's more likely that they simply didn't want to have to hire any additional actors or design more costumes than they had to. So, they just had the one guy in the ninja costume do the poses for four characters at once, then used whatever stood in for Photoshop back in the day to adjust the palette. One actor becomes four! After all, you can't tell it's the same guy when he has a mask on, right?

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Ramenbetsu
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Old Mar 13, 2006, 07:43 PM #44 of 142
Originally Posted by Monkey King
You mean on the arcade boards? Because you do know the Mortal Kombat games were arcade games at first, right?

I think it's more likely that they simply didn't want to have to hire any additional actors or design more costumes than they had to. So, they just had the one guy in the ninja costume do the poses for four characters at once, then used whatever stood in for Photoshop back in the day to adjust the palette. One actor becomes four! After all, you can't tell it's the same guy when he has a mask on, right?
No, if i remember correctly it was on the Deadly Alliance dvd (the history of mortal kombat thing) and i remember them distinctly saying in MK1, they didnt have enough memory to work with so they just swapped colors for the ninja.

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Elixir
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Old Mar 13, 2006, 07:56 PM Local time: Mar 14, 2006, 01:56 PM #45 of 142
That would make sense.

Megadrive had Kano, Mastersystem didn't. Kano is cheap but whatever.

I was speaking idiomatically.
Scottie Wolfe
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Old Mar 15, 2006, 02:05 AM #46 of 142
Oh man, another Mortal Kombat. I personally think the series went downhill after 3.

Then again, the ability to play as every single character does sound appealing.

What kind of toxic man-thing is happening now?

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Elixir
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Old Mar 15, 2006, 02:23 AM Local time: Mar 15, 2006, 08:23 PM #47 of 142
Yeah, it's just like Trilogy all over again.

Except it's in 3D.

FELIPE NO
Lost_solitude
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Old Mar 21, 2006, 08:25 PM Local time: Mar 21, 2006, 03:25 PM #48 of 142
Originally Posted by Tokubetsu
No, if i remember correctly it was on the Deadly Alliance dvd (the history of mortal kombat thing) and i remember them distinctly saying in MK1, they didnt have enough memory to work with so they just swapped colors for the ninja.
Actualy thats not true there were two guys who played the ninjas one for subzero and one for scorpion and then between those guys the palette thingy happend. But yeah for those who are hard core fans like yours truly, It is about time we had another MK trilogy.

What, you don't want my bikini-clad body?
TornadoOfSouls
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Old Mar 22, 2006, 10:45 PM #49 of 142
This game is going to own, I can tell you that right now. Each character will have fighting styles, one weapon (as usual). Multiple fatalities, air kombat/juggles/throws, EVERY character in the MK storyline (Motaro is pending at the moment), and classic arenas from all through Mortal Kombat's legacy. Plus, it will have online play which will make it so much more fun. October 2006, everyone.

And make that six MK fans, I've been obsessed beyond belief since 93'. I'm even going so far to say that I'm the biggest MK fan this board has seen...

Jam it back in, in the dark.

Last edited by TornadoOfSouls; Mar 22, 2006 at 10:48 PM.
KCJ506
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Old Mar 24, 2006, 01:56 AM #50 of 142
I cannot wait for this game. I just hope they don't kill off my boy Johnny Cage.(For good this time)

Here's a list of all the confirmed characters.


1. Liu Kang
2. Johnny Cage
3. Kano
4. Sonya
5. Rayden
6. Sub-Zero
7. Scorpion
8. Kung Lao
9. Reptile
10. Shang Tsung
11. Kitana
12. Jax
13. Mileena
14. Baraka
15. Cyrax
16. Kabal
17. Nightwolf
18. Sektor
19. Sheeva
20. Sindel
21. Stryker
22. Smoke
23. Jade
24. Noob Saibot
25. Ermac
26. Rain
27. Fujin
28. Quan Chi
29. Shinnok
30. Jarek
31. Tanya
32. Kai
33. Reiko
34. Bo Rai Cho
35. Kenshi
36. Li Mei
37. Mavado
38. Frost
39. Drahmin
40. Nitara
41. Hsu Hao
42. Shujinko
43. Hotaru
44. Ashrah
45. Kobra
46. Dairou
47. Kira
48. Darrius
49. Havik
50. Sareena
51. Mokap
52. Blaze
53. Goro
54. Kintaro
55. Motaro
56. Moloch
57. Shao Kahn
58. Onaga
59. The Konquest mode character

That's 59. There's gonna be at least 60. Who could the other character/s be?

Possible characters:

Kia
Jataaka
No-Face
Tremor
Tasia

AND FOR THE LOVE OF GOD PUT KHAMELEON IN THIS GAME!

There's nowhere I can't reach.
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