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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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I'm hesitant to get the game because of one reason:
The history of stupidly-short single player campaigns. I'm talking like 3-4 hours long, tops. If its longer, I'll be glad to pick up the game and emerge from the WW2 era. There's nowhere I can't reach. |
CoD4 clocks in around 6hrs if you gun it straight to the end. There's lots of optional conversations and things that you can participate in which can extend the play another hour or so in total. Also some levels have a few different paths that you can take which creates different firefights entirely.
Also after you beat campaign mode you unlock Arcade Mode, which is the campaign, except you are given points based on performance, kill chains and multi kills. Which is linked to a leaderboard. Then there's the multiplayer which makes for 70% or so of the total package. So if you're not planning on playing it online, then make sure to rent it for the intense firefights. This thing is sticky, and I don't like it. I don't appreciate it. |
Well, Veteran's a bit more difficult this time around, but that's more due to the hilarious situations you get put into where you have no option outside of getting hit once or twice. And that's all you can get hit by on the harder difficulties, so it's really more an exercise in frustration than anything else.
Multi's still awesome though. Edit: Thanks to a really really BAD bunch of design decisions, SP is kinda annoying. The infinite respawns combined with the whole push forward to make them stop mechanic takes hilariously obvious scripting to another level entirely. Thankfully this is limited to three or so areas in the game where it's really noticible, and the rest works pretty well. How ya doing, buddy? |
Can anyone tell me why headquarters is one of the greatest online modes ever? Just spend 3 hours playing it nonstop with Gelb 1 and 2 and BigBlah.
Me, tails, and skills all did modestly well. Although, let me tell you about the biggest shit wrecker you will ever meet! Bigblah fucked shit up and basically decimated the opponents like no other. so more of you gffers need to get CoD 4 ( preferably 360 version ) so you can see the legend in action. I was speaking idiomatically. [ "Talisman" ]
Last edited by Iwata; Nov 8, 2007 at 04:49 AM.
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I picked this up this morning and have had a chance to play a little bit of it. As I expected, the campaign mode is shaping up to be lame, but since somebody here said the multiplayer was so good, I figured I would pick it up and see. I played one match and got some kills, so we will see how it goes once I start playing with GFF people.
What kind of toxic man-thing is happening now? I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
From the dialogue between the S.A.S members from the subtle details like the drunken sailor/sleeping dudes and escaping the sinking cargo ship. It is just full of awesomeness. Not to forget the fact that you get to experience certain cutscenes through the eyes of one of the victims is just awesome as well. FELIPE NO [ "Talisman" ] |
In terms of presentation, yeah, it is interesting, but in terms of actual gameplay, why can I not take cover when everyone else can?
What, you don't want my bikini-clad body? I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
Jam it back in, in the dark. [ "Talisman" ]
Last edited by Iwata; Nov 8, 2007 at 05:18 PM.
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Ducking isn't a cover system, buddy.
There's nowhere I can't reach. |
This thing is sticky, and I don't like it. I don't appreciate it. #654: Braixen |
Can't take cover, wtf? You get behind an object, and if it's small, you press B. I've had no problem with getting out of gun fire, other than when you get surrounds, or when I tried to take cover by what turned out to be a door, which opened as I was sat there reloading.
Most amazing jew boots |
They're talking about taking cover ala Gears of War where you could "snap" onto any solid object big enough to cover your character and use it as protection, allowing you to swing around, jump over, or just sit behind it as long as you saw fit.
I was speaking idiomatically. #654: Braixen |
Do any of you idiots know what a cover system is? Because honest to God.
Also, in Vegas, the camera pulls out and you don't lose your orientation or nothing. It's quite useful. Wether or not such a system is useful for a call of duty game is up for debate, though. What kind of toxic man-thing is happening now? |
While I like it for single-play, in multiplayer I find the ability to shoot through walls a little cheap. I got a 4 kill spree by aimlessly shooting through a wall and I had no idea that they were there. I knew someone was there, but not 4.
Doesn't break the game. Just makes it more of a short-lifespan game, rather then the long lives you could live in CoD2. What do you guys think. Do you love the shoot through walls mechanic or hate it? P.S. Cover in Vegas was masterful. That's all I've got to say on that. FELIPE NO |
It counters a lot of normal camping spots, and makes you think about what you're hiding behind. No longer will assholes hide behind chairs. It's is great.
Especially since I kill a lot of people that way. What, you don't want my bikini-clad body? |
Skills: I didn't realise we were talking about 'cover systems', so whatever. But on the subject of them, I don't think one in a fast-paced, intense shooter such as CoD4 would work all that well. I could see myself getting annoying that you couldn't 'snap-off' a wall quick enough, or similar.
Slayer X: Shooting through walls works fine. I see no problem with it. If you're dumb enough to stay put behind a bit of wall seemingly getting shot out of nowhere, well you deserve to die. Jam it back in, in the dark. |
Cover in CoD4 works like it was intended if you know how to utilize it to your advantage. Its just that you can't use thin walls or metal as cover anymore and if you do, you will get shot to death like no other, which i think is awesome as fuck. There's nowhere I can't reach. [ "Talisman" ] |
OK, so I've not completed the game yet (I've made it to the start of the mission where we're about to go after that guy's son), but from what I've played so far, this game is awesome. Some bits are bastard-fucking-hard on Veteran level (I honestly don't know how I survived the Ferris Wheel bit), but it's brilliant. The story is completely involving, I actually care about my team mates, certainly the SAS squad, and there's been a number of occasions where I've been completely surprised by what's happened.
And on top of that there's the multiplayer, which I've already ploughed a large number of hours into because it's just so damned good. The ranking up system works like a charm and just gives you more options. Yes, you get new guns and stuff, but no weapon out does anything else, it's just about styles of play. The P90 is a brilliant SMG with a crazy fire rate, but it's got a slightly shorter range and longer reload time than some of the others. Much like Iwata and others, the Headquarters game mode is an absolute fave of mine, though others are pretty great too (Sabotage is a pretty cool game mode). And it's a pretty strong set of maps. Some don't suit certain game types all that well, but there's no map that I outright hate; Bloc is probably the weakest of the bunch. Absolutely top notch game this. This thing is sticky, and I don't like it. I don't appreciate it. |
No. weakest of the bunch would be Wet Works.
But I got Mile High Club today. Took a fair bit of trial and error to figure out exactly how to do it on vet in under a minute. I'll spoiler what I did, if anyone's trying for it. Weird error, though. Seems like when I was playing the last stage before, at the infamous double tunnels part, I didn't get a checkpoint between them the first time I was playing. Turned game off, and the next day when I tried again, boom, checkpoint, and then I got past the whole thing and finished the game. Weird. As for Mile High Club; Spoiler:
1000/1000'd SO BAD SON I am a dolphin, do you want me on your body? |
So the question for people like russ, Tails and Iwata (and myself I guess), who are creeping up on that rank 55, is will you be going for prestige mode? Having spent time unlocking things, I like having options, so I don't know as if I want to. Does anyone know if the challenges reset too? I'm guessing the do as if you lose all your equipment you'll need a way to unlock things like the red-dot sights, etc. I was speaking idiomatically. |
Does this game support DX10, and if so, does it make a noticeable difference?
What kind of toxic man-thing is happening now? Mario Kart DS: 498293-921939____ Star Fox Command: 155-576-696-451____ Metroid Prime Hunters: 4854-1233-4943____ Final Fantasy III: 506891214495____ Xfire: freuser____ Steam: Free.User____ |
I've just got the game, and am slowly working my way up the multiplayer ladder. Anyone else kind'a got the feeling that it's almost impossible to put down, how addictive it is? I'm absolutely just loving crouching in a building on the Crossfire map, and sniping everyone that gets into my cross! FELIPE NO |
I unlocked the M14 last night and I don't know as if I'm that impressed. It doesn't feel as elegant as the G3. For a single-shot gun it feels a little more hap-hazard, which isn't great. What, you don't want my bikini-clad body? |
Jam it back in, in the dark. I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
There's nowhere I can't reach. |