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Pre-Pre-E3 Wii thread
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somedude2387
Chocobo


Member 678

Level 10.62

Mar 2006


Old Apr 6, 2006, 09:31 PM Local time: Apr 7, 2006, 12:31 PM #26 of 364
I like the virtual console because my mum gave away my nes and snes a few years ago. There are so many times that I wished I had it back to replay some of my favourite old games. I found this old school book of mine from 1993 and I wrote that I got up to a new level in trog, I totally want to play trog again and finish it.

If duck hunt was available for download does anyone know how it would work. Would/could there be a sort of gun handle and trigger thing that you could plug into the back of the rev controller or could you just point the controller and click the big A button to fire. I think that being able to add stuff to the back of the controller could be handy with games like this

How ya doing, buddy?
I can't listen to that much Wagner. I start getting the urge to conquer Poland.
Woody Allen (1935 - )

Anyone know how to use alchemy?
Wall Feces
Holy Cow! What Happened!


Member 493

Level 46.34

Mar 2006


Old Apr 6, 2006, 11:20 PM #27 of 364
My guess is that the Rev controller would act as a light gun in the case of games like duck hunt. There's another thing to look forward to... Hopefully we'll see a bigger abundance of light gun games considering the controller practically IS one.

This thing is sticky, and I don't like it. I don't appreciate it.
Grubdog
Custom User Title


Member 780

Level 17.58

Mar 2006


Old Apr 7, 2006, 12:13 AM Local time: Apr 7, 2006, 03:13 PM #28 of 364
The games i'm most looking forward to seeing right now are

- SUPER SMASH BROS

What I mostly want to find out is how they are going to make the controls work. I wonder if this is going to be a launch title? Development was started only recently, will it be playable at E3? Perhaps they'll just show a trailer showcasing all the characters / stages / what the game is like etc.

- NEW GRASSHOPPER GAME

Gouichi Suda of Grasshopper promises this game will "exceed Killer 7" and Killer 7 is fucking awesome. It's also going to make full use of the Revolution controller, I think with the way Grasshopper design games it could really benefit from taking full advantage of the Revolutions features.

- New Tokyo EAD game (DK Rev?)

The makers of Donkey Kong Jungle Beat have been quiet for over a year, they have to have something in store for Revolution, and it could be a launch title. DKJB is my favourite game of all time so I'm obviously excited for this.

But most of all i'm looking forward to all the surprises.

We're going to see Miyamotos brand new franchise at E3, hopefully that's going to be something really special.

I am a dolphin, do you want me on your body?

Last edited by Grubdog; Apr 7, 2006 at 12:16 AM.
Lukage
High Chocobo


Member 570

Level 40.69

Mar 2006


Old Apr 7, 2006, 02:15 AM Local time: Apr 7, 2006, 02:15 AM #29 of 364
Originally Posted by Technophile
Anyway, enough of that blabbering. I was curious if the various colors that they showed the Revo in during last year's E3 were confirmed for launch or not. I mean, as slick and sexy as the black one is, some of us fags here may want to go with something a bit more bold.
They said the colors are not final, but I assume any of the "sexy" ones are to stay...probably a few neat ones bundled with special edition games.

I was speaking idiomatically.
chaofan
Quarter-Circle + Paaaunch!


Member 1794

Level 21.29

Mar 2006


Old Apr 7, 2006, 05:08 AM Local time: Apr 7, 2006, 09:08 PM #30 of 364
w00t! A half-legitamate Revo thread!

Judging from the specs on IGN, Rev games are gonna look relativly pretty. Okay, maybe it's a supped up Xbox but think Resi 4 times 1.5 and the future is looking alrighty (no pun, sorry).

What kind of toxic man-thing is happening now?
NovaX
๏o๏o๏o๏


Member 603

Level 25.61

Mar 2006


Old Apr 7, 2006, 05:14 AM Local time: Apr 7, 2006, 08:44 PM #31 of 364
I am pretty sure graphics just as good as RE4 is all I'll need. Better than that is just a bonus.

FELIPE NO
Wall Feces
Holy Cow! What Happened!


Member 493

Level 46.34

Mar 2006


Old Apr 7, 2006, 11:33 AM #32 of 364
Originally Posted by Grubdog
- NEW GRASSHOPPER GAME

Gouichi Suda of Grasshopper promises this game will "exceed Killer 7" and Killer 7 is fucking awesome. It's also going to make full use of the Revolution controller, I think with the way Grasshopper design games it could really benefit from taking full advantage of the Revolutions features.
A-Fucking-Men. Killer7 was my favorite game of last year. I can't wait to see what else these guys can pump out. Aren't they making a DS game as well?

I'm looking forward to a bunch of precision-type games... In that TGS video where it showed people playing with the controller, it showed some guy performing dental work. Games like that will no doubt sell THROUGH THE ROOF in Japan, because you know how they like crazy shit like that. Maybe Miyamoto is going to unveil a whole line of virtual doctor games where you perform dental work, surgery (a la Trauma Center), laser surgery, and other stuff like that.

The possibilities are endless with the Rev, which is what I like about it so much.

How ya doing, buddy?
Reznor
Good Chocobo


Member 336

Level 19.24

Mar 2006


Old Apr 8, 2006, 12:21 AM #33 of 364
Originally Posted by surasshu
Yeah I think the Revolution will appeal especially to two groups:

1) "connoiseurs" of games. People who know game designers by name, have game music ringtones, etc. They will appreciate the innovative nature of the machine, as well as the retro element for nostalgic reasons (or to unearth the history of their favourite medium).

2) "normal people". My mom loves the DS, and so does my dad. They also do not see the difference between Oblivion and current-gen games, except when I specifically point out what to look for. They will love the directness of the games, and the price of the console will be such that they won't feel bad about buying it.

And of course Japanese people. It kind of goes without saying. =D
I also think it will appeal to trendy kids. I mean, it looks iPodish, right? The only reason why people have iPods is because it's sleek and trendy. Parents will agree with the price too, or so it seems.

I agree with #2. My girlfriend's sister borrowed my DS. My girlfriend used to rag on me for it, saying she hated it. It seems like now my girlfriend plays it more than her sister, and even her Dad took the DS from her and started playing it. To be honest, all in all, if the DS was really just a "test drive" affair for the Revolution, Nintendo's got it right. Sales show this and people's opinions/reviews show this. I've yet to meet someone with a DS who DOESNT love it.

Double Post:
Originally Posted by Grubdog
The games i'm most looking forward to seeing right now are

- SUPER SMASH BROS

What I mostly want to find out is how they are going to make the controls work. I wonder if this is going to be a launch title? Development was started only recently, will it be playable at E3? Perhaps they'll just show a trailer showcasing all the characters / stages / what the game is like etc.

- NEW GRASSHOPPER GAME

Gouichi Suda of Grasshopper promises this game will "exceed Killer 7" and Killer 7 is fucking awesome. It's also going to make full use of the Revolution controller, I think with the way Grasshopper design games it could really benefit from taking full advantage of the Revolutions features.

- New Tokyo EAD game (DK Rev?)

The makers of Donkey Kong Jungle Beat have been quiet for over a year, they have to have something in store for Revolution, and it could be a launch title. DKJB is my favourite game of all time so I'm obviously excited for this.

But most of all i'm looking forward to all the surprises.

We're going to see Miyamotos brand new franchise at E3, hopefully that's going to be something really special.
Don't forget, if we're going by announced games...
Camelot is making an RPG for the Revolution unnamed as of yet...

How ya doing, buddy?

Last edited by Reznor; Apr 8, 2006 at 12:22 AM. Reason: Automerged additional post.
Kilroy
Mountain Chocobo


Member 1023

Level 27.04

Mar 2006


Old Apr 8, 2006, 05:09 AM Local time: Apr 8, 2006, 12:09 PM #34 of 364
Okay, I think this is something new. The newest issue of Gameinformer has a report on an Ubisoft game called Red Steel. Some things from the mag:
Quote:
“At their best, video games are about immersion. Players shouldnt feel like they are observing the action onscreen, they should be figuratively transported into a different world.

Your avitar’s life should become your life, and its adventures should be your adventure. The controller in a player’s hands should transcend its role as a mere interface device; it should become the weapon that you see onscreen. Most games try to push immersion with better graphics, more intense action, or overwhelming sound. But one upcoming console is doing something different, trying a new way to make that controller in your hand become something more. That console is the Nintendo Revolution.

With the unveiling of the Revolution’s motion based controller, most gamers envisioned the kaleidoscope of unique ideas that nintendo would use it for. Nut while the gaming public was preoccupied with demos of cooking and fishing games, one developer asked itself the question of how the revolution could be used to take a familiar genre to the next level. This company wanted to figure out how to use its unique controller not to develop an entirely new type of game, but to elevate an already-popular style. that company is ubisoft, and the answer to its self-imposed challenge is the revolution launch title known as Red Steel.

It is highly unusual for a company like nintendo to allow the axclusive first look at one of its consoles through a 3rd party game like red steel.but as it turns out, nintendo has been closely involved in the development of this game, and has great confidence that it is a perfect way to introduce the world to revolution. Developed by ubisoft paris, one of the publishers oldest and most experienced teams, Red Steel is a mixture of old and new: a FPS that that uses the Revolution controller for aiming - and much more. While Nintendo obviously has several games in development for the revolution launch, the company simply doesnt make games like red steel, so letting a respected publisher like Ubisoft introduce the revolution through an easy-to-understand game type allows both companies to demonstrate what they do best ..”
Quote:
"The longer we played with it the more natural if felt, and the more quickly we mowed down the targets. Strafing around the targets is incredibly easy, as keeping the controller pointed at the object, while you move around with the analog stick keeps you focused on the target. Aim felt similar to using a computer mouse, as it is possible to quickly explore every direction in a three dimension space with quick gestures."
Quote:
"Not to assign any personality to the main character. You are the hero in Red Steel and this is your adventure. The only backstory to the protagonist is that he is an american male who is engaged to a Japanese American woman name Myu. On the
night that you are supposed to meet Myu’s father for the first time, she is kidnapped from the posh Los Angeleles restaurant you’re dining in. You quickly learn that her father is a Yakuza boss named Sato, who is in possesion of an important ceremonial
katana. A younger, more ruthless Yakuza faction led by a man called Tokal attempted to steal the sword from Sato to shift the balance of power within the organization. Sato thwarted the attempt to steal the sword, but was mortally wounded in the attack.
Tokal’s men kidnap Myu in response, hoping to trade her life for the sword. But Sato refuses to hand over the sword to Toakl, instead giving it to you, with the instructions to use it to find his daughter. Sato dies soon after diving you the sword, leaving you all alone and untrained against Tokal’s men. Armed with the katana and a selection of firearms, you myst follow Myu to Japan and defeat Tokal, but first you must gain the skills necessary to confront him.

According to — the first third of the game will be more brutal by necessity. When you are first learning to use the Revolution controller, you will be less precise and — (blurry and cuts off)

A series of headshots, it is often more beneficial to take a non-lethal shot, such as shooting a gun out of an enemy’s hands. In many situations, there will be a higher-ranking enemy who commands the others in the area. By defeating him, and sparing his life, he will offer you his respect, and help. The enemies will surrender their guns, and the boss may offer you a new weapon, a special path, or another reward. Any time you spare an enemy, you will be rewarded. As it always takes more skill to spare a life, than to take it.

Freeze (may not be freeze) shot adds a lot of dpeth to the gunplay and is a natural fit for the Revolution controller,
but isn’t the only way that Red Steel adds spice to the combat. After all, why would you carry a sword through a game if you couldn’t use it? Although the majority of Red Steel’s gameplay will stress ranged combat, there will be times you need to get up
close and personal. You can switch to the sword at any time, and if you can get close enougn toan enemy, you can use it for on-hit stealth kills. In other moments, you’ll find yourself locked into intense one-on-one sword duels. Any time you take on
an enemy with a sword of his own, you’ll need to take yours out right away, or his blade will make short work of you. Swinging the Revolution controller in front of you, you will see the sword onscreen.
And there's pictures of the magazine too: Here and Largely the same here.

There's nowhere I can't reach.

chaofan
Quarter-Circle + Paaaunch!


Member 1794

Level 21.29

Mar 2006


Old Apr 8, 2006, 05:27 AM Local time: Apr 8, 2006, 09:27 PM #35 of 364
If Red Steel really does look like that then Revo graphic whores won't have to worry about a single thing; the graphics are still relatively detailed and rather realistic!

Another thumbs up for Nintendo here .

This thing is sticky, and I don't like it. I don't appreciate it.
RABicle
TEHLINK


Member 1049

Level 33.00

Mar 2006


Old Apr 8, 2006, 07:38 AM Local time: Apr 8, 2006, 08:38 PM #36 of 364
Originally Posted by Reznor
Don't forget, if we're going by announced games...
Camelot is making an RPG for the Revolution unnamed as of yet...
Get out. No one cares about RPGs. THis is a gaming Revolution, I don't want to play RPGs anymore. Grubdog was talking about games worth looking forward to.

I am a dolphin, do you want me on your body?
Grubdog
Custom User Title


Member 780

Level 17.58

Mar 2006


Old Apr 8, 2006, 07:49 AM Local time: Apr 8, 2006, 10:49 PM #37 of 364
Hahaha, well yeah I agree with RAB, and i'd like Camelot to drop that RPG and give me more Mario Tennis goodness. Rev will need a tennis game, and / or a ping pong game... give me a handball game too, heck Curveball would work really well.

I was speaking idiomatically.
chaofan
Quarter-Circle + Paaaunch!


Member 1794

Level 21.29

Mar 2006


Old Apr 8, 2006, 09:07 AM Local time: Apr 9, 2006, 01:07 AM #38 of 364
Originally Posted by Grubdog
Hahaha, well yeah I agree with RAB, and i'd like Camelot to drop that RPG and give me more Mario Tennis goodness. Rev will need a tennis game, and / or a ping pong game... give me a handball game too, heck Curveball would work really well.
Or perhaps Camelot may change RPG's forever with a totally new convention exclusive only to Revo. Whatever that is I don't know but... Hey, Retro managed to create a "first-person adventure".

What ever happened to the rumoured "Game Zero" with the company Zoonami? Apparently ex-Rare members in that group were supposed to be working with Nintendo on this game. E3, maybe?

What kind of toxic man-thing is happening now?
Grubdog
Custom User Title


Member 780

Level 17.58

Mar 2006


Old Apr 8, 2006, 09:38 AM Local time: Apr 9, 2006, 12:38 AM #39 of 364
Yeah... well people were asking the same questions about them back in 2002, I don't expect anything from them any time soon, if ever.

FELIPE NO
chaofan
Quarter-Circle + Paaaunch!


Member 1794

Level 21.29

Mar 2006


Old Apr 8, 2006, 09:52 AM Local time: Apr 9, 2006, 01:52 AM #40 of 364
Well, I'm hoping they don't overshadow Zelda TP for Revo. Ever since the delay I've been needing some Zelda loving. Hopefully... they'll show TP with Revo functions, then I'll get the best of both worlds! Yay!

I'm hoping they pull a leftie out of their ass. I love it when Nintendo do that. GBA Next, maybe?

Anyway, pull almost all your curtains back Nintendo... We've all been hidden in the shadow for too long!

What, you don't want my bikini-clad body?
Reznor
Good Chocobo


Member 336

Level 19.24

Mar 2006


Old Apr 8, 2006, 03:15 PM #41 of 364
"Nintendo's Senior Vice President of Marketing and Elaborate Pie Charts, George Harrison, has stated (via an upcoming issue of Game Informer) that the Revolution will launch later this year with 20 games, a third of which will be Nintendo first-party titles."

Jam it back in, in the dark.
Final Fantasy Phoneteen
what


Member 119

Level 36.08

Mar 2006


Old Apr 8, 2006, 03:24 PM Local time: Apr 8, 2006, 01:24 PM #42 of 364
That'd be pretty impressive. Six or seven first-party titles would pretty much guarantee at least four or five great games at launch, and then at least one or two from the 13 or 14 third-party games. It'd be quite a feat.

But then again, there have been some funky quotes taken from George Harrison before. Like the Virtual Console games being free. That was apparently taken the wrong way by the media, but he might be doing the same thing again.

There's nowhere I can't reach.
Reznor
Good Chocobo


Member 336

Level 19.24

Mar 2006


Old Apr 8, 2006, 03:26 PM #43 of 364
Originally Posted by Generic Badass
That'd be pretty impressive. Six or seven first-party titles would pretty much guarantee at least four or five great games at launch, which is quite a feat.

But then again, there have been some funky quotes taken from George Harrison before. Like the Virtual Console games being free. That was apparently taken the wrong way by the media, but he might be doing the same thing again.
He said at launch, which could mean launch WINDOW as well, not launch day.
But, you are right.

Either way, still looking better than 360's lineup/launch.

Most amazing jew boots
chaofan
Quarter-Circle + Paaaunch!


Member 1794

Level 21.29

Mar 2006


Old Apr 8, 2006, 10:14 PM Local time: Apr 9, 2006, 02:14 PM #44 of 364
*remembers Gamecube launch*

Well hopefully all the launch games will scream in non-gamers' faces, "BUY ME I AM THE ELDER COUSIN TO THE DS AND YOU WILL BE INTRODUCED TO A WHOLE NEW WORLD OF GAMING" or whatever the hell the DS is saying to pull non-gamers in.

I am a dolphin, do you want me on your body?
Solis
Wonderful Chocobo


Member 559

Level 20.83

Mar 2006


Old Apr 9, 2006, 12:49 AM Local time: Apr 9, 2006, 12:49 AM #45 of 364
Originally Posted by RABicle
Get out. No one cares about RPGs. THis is a gaming Revolution, I don't want to play RPGs anymore. Grubdog was talking about games worth looking forward to.
Yeah, screw all those "old" game types, the Revolution is about moving forward, about not being restrained or having to look at an old game ever again!

*looks at Virtual Console*
*looks at Shell*

Ohhhhh snap!

I was speaking idiomatically.
HostileCreation
Chocobo


Member 3335

Level 12.61

Mar 2006


Old Apr 9, 2006, 01:08 AM #46 of 364
The Nintendo Revolution is a combination of the old and the new.
Besides, using history as an anology, RPGs aren't just "the past". They're that part of the past, probably the Holocaust or at least the Spanish Inquisition, that should have never happened.

What kind of toxic man-thing is happening now?
Technophile
With my hands...Be My Last


Member 680

Level 19.53

Mar 2006


Old Apr 9, 2006, 10:16 PM #47 of 364
Originally Posted by RABicle
Get out. No one cares about RPGs. THis is a gaming Revolution, I don't want to play RPGs anymore. Grubdog was talking about games worth looking forward to.

Um some of us Revo anticipatores care about RPGs a lot. I can't wait to see how the new controller will change RPGs. Just cause Revo's all about new ways doesn't mean it has to reject everything old!

How ya doing, buddy?
Chairman Kaga
ALL ABOARD!


Member 592

Level 9.20

Mar 2006


Old Apr 10, 2006, 06:01 AM Local time: Apr 10, 2006, 09:01 PM #48 of 364
Originally Posted by RABicle
Get out. No one cares about RPGs. THis is a gaming Revolution, I don't want to play RPGs anymore.
Then I guess Camelot sucks.


Anyway, I'm personally hoping the cooking game will turn out to be Iron Chef! That would be an AAA game.

What, you don't want my bikini-clad body?
Technophile
With my hands...Be My Last


Member 680

Level 19.53

Mar 2006


Old Apr 10, 2006, 04:43 PM #49 of 364
So are you guys buying into that 20 games at launch (window) news? How long is a launch window anyway? What signifies it's end?

I'll personally be very, very happy with my Revo for months to come if it launched with one, new, true Super Mario title, a new Super Smash Bros, and a hefty RPG title.

-EDIT-

Oh and while I'm at it, (I know we've had way too many of them) but I think the Revolution seriously needs a Mario Party title somewhere down the line due it's controller's set up.

And on a different, but pretty cool note:

Quote:
I reckon, and this is a real personal point of view, the greatest innovation in hardware won't come from the next graphics processor, or the next processor, or the next console, or even the next PC. Someone, somewhere will come up with an input device that enables us to do games that we haven't even imagines before ... somewhere, someone is going to come up with a second-generation controller because, I would argue, the controllers we have now were designed to actually move around 2D worlds, and they've been hybrided for 3D worlds, and they're still not good enough, and the number of times you have to go through and re-jig your game because of the controllers.
- Peter Molynuex

http://www.joystiq.com/2006/04/10/mo...olution-in-04/

How ya doing, buddy?

Last edited by Technophile; Apr 10, 2006 at 05:35 PM.
Old Apr 10, 2006, 05:55 PM #50 of 364
Originally Posted by Technophile
- Peter Molynuex
Heh. It's too bad he's tied down to producing games for Microsoft now because I'm sure he would have loved making a game for Revolution. Perhaps he'll be given that chance in a few years when Microsoft possibly comes up with a similar Revolution controller for their system.

There's nowhere I can't reach.
FatsDomino
I'm just informing you


Member 11

Level 61.64

Feb 2006


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