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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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OK, it's PlayStation based, but there's now a group/PS clan for Destiny for our lot:
Bungie : Clans : Belkan Airforce : Forum | Bungie.net Go ahead and join. I'll need to give approval but I'll do that swiftly (and will make Skills and admin so he can do it too). There's nowhere I can't reach. |
I'll join but I won't be on PS4 for a while, still on last gen. Right now I've got a 360 copy coming from Gamefly because most of my regular console gaming crew is still on there. As soon as we're all able though we're moving to PS4, hopefully within the next few months (which is also why I don't want to spend $60 on an Xbox copy).
This thing is sticky, and I don't like it. I don't appreciate it. |
It would be great if you can record your matches the way you've been doing with MK8. I'm on PS3 and I'll stick there for a while.
It's a fun game and I'm having a great time, but I need to invest more time on it to give a definite opinion. I am a dolphin, do you want me on your body? |
If anyone hasn't bought it yet and wants to, it's $50 on eBay today. The Xbone version's on sale for $50, but lol Xbone.
I was speaking idiomatically. |
Once you join the group and Omagnus approves you, you also need to click the "Set as Playstation Clan" button to actually join the clan.
What kind of toxic man-thing is happening now? |
This is a great single player game
FELIPE NO |
So it's been a week, what are your impressions on the game?
My Level 21 Hunter with Bloodpact shader Mine: Spoiler:
What, you don't want my bikini-clad body? |
Game is hollow, empty and unfinished. Crucible is an unbalanced mess. Loot mechanics are broken. The story falls flat on it's ass and the grind is hilariously bad. Weapon variety took a dump somewhere along the line too.
It deserves the 6.5/10s it's been getting. It's still fun, but a lot of that stems from the co-op experience and the quality gunplay. The act of shooting people in the head is great. Excellent, even. The levels are gorgeous, if not completely devoid of any reason to explore them. Love looking at the skyboxes, love looking at the mobs, love popping them. Wish I had a reason to find alternate routes, because the level 20 enemies guard...nothing. No reason to go down alternate paths. Say what you will about loot 'em ups, but gearing up is still a quality itch to scratch. The method OF gearing up is complete horseshit, but you put up with it because the movement is wonderful, the act of interacting with these environments and enemies is pretty rad. I just wish you got to do more of it than just "go over here, insert dinklage bot, fight three waves of dudes". I've enjoyed the strikes, although the bosses themselves are spongy. They are a good length, and a good challenge. The rewards for doing so are generally shit, though. There is a good game here, and there's even a great one buried under all the flaws, but god damn. More than practically any other game I've played in a LONG time, this is made by it's co-op. If I didn't have Omagnus to play with, I'd probably be done with it already. Jam it back in, in the dark. |
Yeah, the game is WILDLY inconsistent quality-wise. I'll probably write up something at some point, but I agree with the general sentiment that it's a "beautiful mess" of a game. At it's super fundamental center it's a blast to play, but what the game is actually filled with to do is not super great. I'm still playing it because it scratches a great OCD itch I have, and it's fun with friends. I'm not sure what kind of long-term prospects I have with it.
100% agree with all of the comparisons to Assassins Creed 1 where they have the backbone and framework for an amazing game, then AC2 knocked it out of the park. In this case I think there's a lot of things they can patch in short-term for improvements. I'm curious to see what the first paid DLC that hits in December is like. Still not sure how I feel about Crucible, partially because I haven't really gotten to play with friends in it. It seems general bullshit all around though; WAYYYYYYY too much shit one-shots you. I feel like most of my deaths AND kills are kinda bullshit; a lot of "man if I was that guy I just killed I'd be pissed". I think my main issue with it is that I sometimes lose encounters where I can't tell if it was a skill issue or a gear issue. Even with level advantages disabled stats on weapons like Impact very much matter, and I don't get any feedback on to if I lost that encounter because all things being equal I would have won but his shit was slightly better than mine, or what. Makes it hard to improve. There's nowhere I can't reach. |
Level 10, mostly solo. Skills pretty much laid out some of my concerns on the game.
At this point, I may as well probably return this game after playing it for a month. This thing is sticky, and I don't like it. I don't appreciate it. |
Outside of maybe grinding a bit when your friends aren't on, I would not recommend this game to anyone playing solo or mostly solo. It's equivalent to Borderlands (or worse) in that regard.
I am a dolphin, do you want me on your body? |
It's shithouse in solo. Borderlands was better.
Your Crucible concerns are spot on, the game has painted itself into a corner with it's reliance on supers and associated horseshit. And I definitely feel that the more I give it a go, the less I'm liking the PVP. I want to try the Raid, since I hear there was actual effort put into the design of that thing and people actually need to do something other than survive 3 waves of AI that throw themselves at you, but I'm not sure. Being entirely locked in terms of progress based on loot drops and hilarity grinding of rep in the SLOWEST PROCESS EVER really isn't that cool. Hard to believe this is what half a billion dollars buys. I was speaking idiomatically. |
I've not hated playing it solo, but the game is much more fun with people and so yeah would agree that you shouldn't bother unless you have someone you can get on with. It's amazing because a game so built on social play features no tools to actually engage in social aspects and create groups on the go. I've tried sending invites to people I've ended up fighting alongside and never get anywhere.
Skills has already touched on many of my thoughts as we've been discussing it. Basically that it's a good game that falls down in way too many places to be great. It's a shame because it's almost there, but I'll be damned if I fund a DLC campaign in the hope that they flesh out some of the hollow content that is in the base game. And since I've now gotten there: I will say my biggest issue with end game progress is, as Skills points out, that it is entirely based on luck with drops. Until you grind to fuck to get to level 3 reputation with factions you have no chance to influence the quality of light gear you get so you're just waiting on the RNG to roll in your favour (which it does not seem inclined to do). None of this is going to stop me playing the game, but it's not going to hold me attention too long once other games start dropping this month. What kind of toxic man-thing is happening now? |
This is a pretty good summation of Crucible:
Sorry for the shit quality. All of those drops are blues except the top 2. Also this was on Control, and I had more captures than anyone else. Most amazing jew boots |
Saw an exotic drop for a dude with a 0.2 KD/R earlier.
"SmokeWeedErryDay found SOME CRAZY BULLSHIT" I hope he dies IRL What, you don't want my bikini-clad body? |
I just got my first exotic from the vendor who shows once a week. It was worth 13 Strange Coins. I don't feel particularly lucky or tired of grinding during the past week. Also, you can only use one exotic armor or weapon at a time so, I think I'm set for the time being.
Spoiler:
Jam it back in, in the dark. |
"I don't even have time to tell you why I don't have time to tell you"
Oh god There's nowhere I can't reach. |
Sure, the shootin and knifin Covenant, Flood, and those dudes from the Fifth Element is fun, but the design decisions they made in a lot of other areas are puzzling. I understand why they just have the Monitor exposition at you while you shoot things (because shooting things is the well done part of the game), so that you aren't slowed down by story scenes constantly when you're running with buddies. Understanding a design decision doesn't make it a good design decision though. Then there is loot/vendors. Having 50 different currencies that take forever to accumulate is not a good idea when at the end of the day, there simply isn't much content to the game. How many people are going to go back and play any of the 18-20 story missions a second time or do patrols when they don't have active bounties? So that just leaves you with running the same handful of strike missions or PVP while waiting for DLC?
And who came up with the various names of places and things in this game? Possibly the worst bunch of lore naming ever. Let's call this firewall thingy Rasputin, because it is located in Russia. Get it? I'm super clever right? Hey, we have to go to the World's Grave to destroy the Sword of Deathblood, but in order to get in there, we need to pour the Jar of Tears onto the Padlock of Hate to unlock it. Maybe that is what they spent their budget on, thesauri and history books. I don't know, it just feels like a launch title. It feels like they worked on making sure everything looked really pretty and played smooth and then realized that their deadline was coming up soon and hadn't really much about content or giving the player a purpose, so they just hurriedly threw the rest together. "My house guests are going to be here in fifteen minutes and I'm not done straightening up...let's just push everything else under the bed and hope they don't notice!" This thing is sticky, and I don't like it. I don't appreciate it. I didn't say I wouldn't go fishin' with the man.
All I'm sayin' is, if he comes near me, I'll put him in the wall. |
holy shit russ is alive
I am a dolphin, do you want me on your body? #654: Braixen |
Yeah, this game can only be described as "a shame", I'm basically done with it now.
Too bad. If someone asked me a few months ago if "two weeks" was as long as this was gonna last for me, I'd go "that seems unlikely", but here we are. Exceptionally frustrating, I was hoping for a long term co-op experience. Guess I'm going to have to keep looking for that. I was speaking idiomatically. |
Admittedly this is vs footage but the terrorist hunt in this can only be awesome. What kind of toxic man-thing is happening now? |
Yeah, these staged MP examples aren't going to be anything like what the final game will play like.
And after the last few Tom Clancy's whatevers, I'd be hard pressed to be that psyched about anything further. We'll see. FELIPE NO |
Haha, clearly any game involving internet randoms would never play out anything like that but I always had a blast playing co-op in previous Tom Clancy games, Rainbow Six moreso than Ghost Recon and the Terrorist Hunt in Vegas 2 was especially good.
What, you don't want my bikini-clad body? |
Needs more hiding in the corner with the riot shield and pistol shenanigans.
Jam it back in, in the dark. |
Most amazing jew boots |
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russ lives, the south rises again |
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