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[PS2] Final Fantasy XII
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Metal Sphere
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Old Mar 20, 2006, 09:01 AM #401 of 4284
Maybe when the character you're controlling gets hit the screen shakes a bit? I've seen other games that have a similar setup, though without an option to turn it off.

Jam it back in, in the dark.

The text is part of the image and the two squires aren't exactly even.
Raijin
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Old Mar 20, 2006, 09:41 AM Local time: Mar 20, 2006, 04:41 PM #402 of 4284
Btw, if people want to see some FFXII videos, here we go:

http://www.playsyde.com/index_en.html

How ya doing, buddy?
Spatula
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Old Mar 20, 2006, 09:43 AM Local time: Mar 20, 2006, 07:43 AM #403 of 4284
God damn, I want to see these, but since they contain huge spoilers, I'll have to pass. But it's animated so well too.

This thing is sticky, and I don't like it. I don't appreciate it.

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Effloresce
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Old Mar 20, 2006, 10:46 AM #404 of 4284
Originally Posted by Craze
Oops, sorry Effloresce, I forgot to reply your question earlier.

The pictures of the final boss was posted on March 17, about a day after the release (but they probably got hold of the game earlier).

And now the FMVs of the ending are already posted a day later (March 18).
Ah...

Well, when you posted your spoiler I clicked on it and just took a glance, but I think I saw more than I wanted to... specifically, a key word that kind of gives it all away, but I didn't see any other details. I hope it doesn't take much away from the game when I play. :\ Though I do hear FFXII has plot twists galore.

I should've just kept thinking what I initially thought was false, because it is. I would've been better off

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B4-Hunter
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Old Mar 20, 2006, 12:20 PM Local time: Mar 20, 2006, 06:20 PM #405 of 4284
Originally Posted by Inhert
screen vibration? what is this thing?
Probable when something explodes or ground is shaking screen is shaking to. Didn't tested it yet.
Originally Posted by Metal Sphere
Maybe when the character you're controlling gets hit the screen shakes a bit? I've seen other games that have a similar setup, though without an option to turn it off.
Nope it's not shaking when hit. I'm plying right now and even when T-Rex hit you it's not shaking.

Few question to people that play FF XII:
  • Spoiler:
    How to change part leader? I just died and could select one of living member as a leader and now I'm walking with Penelo and 2nd is Vaan.
  • Spoiler:
    Is it just me or dagger attack it about 1/3 way faster then attack with sword? Penelo is using dagger and Vaan is using sword and I have to say that she attack like 1/3 faster then me.


I was speaking idiomatically.
"We are all books containing thousands of pages and within each od them lies an IRREPARABLE truth."
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Spatula
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Old Mar 20, 2006, 06:20 PM Local time: Mar 20, 2006, 04:20 PM #406 of 4284
Here's a little import review courtesy of Gamespy. I check their site once in while and came across this:

Originally Posted by Andrew Alfonso, Gamespy

In this world that we live in, things are constantly changing, but there are always some universal constants. One, a man will always try his hardest not to look back when a stunning woman passes by him. Secondly, someone, somewhere, is falling for the "pull my finger" joke. Thirdly, whenever a new Final Fantasy game is released, citizens of the world rush out as soon as possible to pick it up, and then call in sick for the next three days, just to finish it. Well, the last part is an exaggeration, but it's not that much of a stretch, to be honest.

Yesterday was March 16, 2006, also known as the day that Final Fantasy returned to the land of Japan. Hyped up with a huge marketing campaign and movie trailers dotting every part of Japan, Square Enix and FFXII directors Hiroyuki Ito, Hiroshi Minagawa and Yasumi Matsuno are hoping that the game turns out to be the biggest and best Final Fantasy game ever.

As if they needed to point out how epic this game is going to be, the first half hour of the game neatly sets the course for the rest of the game. The world of Ivalice (yes, the same one from Final Fantasy Tactics) is teeming with life, and not only of the humanoid variety. Viera, Bangaas and Moogles are all present in the world, and they co-exist with the Hume race. The story begins in the small country of Dalmasca, where trouble begins to stir, as the neighboring countries of Archadia and Rosaria are at war. Unlike other Final Fantasy games, where the premise is about saving the world, FFXII's story is based more on politics and government than an actual evil force.

The relationships between friends and foes act as catalysts in the story. Dare I say it? The series has been taken down a path where the humanization of the cast is more evident than in other installments. During the first hour of the game, you'll start in a tutorial explaining battles and exploration in the game. Leading you through the tutorial are Basch, and Lex, a mere underling in the ongoing war. This particular part of the game is also an important part of the story, believe it or not.

The entrancing opening video is complemented by what's possibly the best graphics engine on the PS2. The motion blurring and depth of field effects are used often and with amazing results. What really stands out about this game, compared to other RPGs, is the sheer size of the locations you'll visit. Let's start with the city of Ranbanstre, which is populated by dozens of characters on the screen at once, which is a far cry from the handful of denizens you would've seen in entire worlds. The citizens of Ranbanstre won't stand there lifelessly either; they'll have conversations with each other while you walk around town, and they go about their business as any ordinary person would.

Whoever made the decision to base the game in the world of Ivalice deserves a pat on the back, because the game really benefits from the varied character designs interacting with each other, rather than being segregated into their different tribes. There are little details in the game that you might miss too. Hair realistically sways in the wind, and weapons actually change your characters appearance, much like in other RPGs. It's a nice little touch that may go unnoticed by some, however. If you've played Final Fantasy XI, you'll be right at home with the combat in this game. Rather than being transferred to a separate screen for battles, you'll be able to see enemies scurrying around, which allows you to either fight or avoid them. Step into their line of sight however, and you'll find yourself in the midst of battle quickly. Unlike the Active Time Battles (ATB) of previous installments, FFXII uses the Active Dimension Battle system (ADB), which allows you to position yourself strategically to avoid attacks or deal more damage. For example, you can set one party member away from the battle to pepper the area with arrows, while another character rushes in to use a melee attack. While the traditional commands are still at your disposal (Fight, Item, Magic, Summon), FFXII introduces a new command called Gambit into the fray.

Gambits are pre-determined actions that you can give a character, and at their core are used to help the player better control battles. By first choosing a condition or target (for example, if a character's HP is less than 30 percent), you can then decide on a specific action to perform. One simple Gambit is to have a character use a Potion on any character that is close to death. As you progress in the game, you can purchase more Gambit items that will allow you to fully customize your party. Simply put, the Gambit system has two purposes; first, it allows you to streamline your party so that you don't have to manage every facet of combat. Secondly, it allows gamers who are used to the relatively simple systems of previous Final Fantasy games to ease their way into the game, which is admittedly a little overwhelming to begin with.

Accompanying the Gambit system is a new experience called the License board. If you will, think of this as an evolved version of FFX's Sphere system. Whereas the Sphere system allows you to open up linear paths, the License system gives you a lot of free reign over how you want to improve your character. Each character starts off with two boards to use, and by defeating enemies, you'll earn License Points. You can use these points to unlock more squares on the board, which improve your statistics. The system is a little more difficult to deal with, because the results of each decision are unknown, whereas in FFX, you knew where each path eventually led.

The world of Ivalice has given composer Hitoshi Sakimoto a lot of material to work with, and the man hasn't disappointed his fans. The soundtrack rivals anything that colleague Nobou Uematsu has put out, and not only that, but the voice acting is spot-on. I have to give a lot of kudos to Hiroaki Hirata (Balfear) in particular, as he has put on an excellent performance in this game.

Although the game is not due until November in America, if the import version is any indication, Square Enix has yet another guaranteed million-seller on their hands. Despite the rather tumultuous development of the game (which lead to the departure of director Matsuno), things have turned out well. Look for more updates on the game soon!


Source: http://ps2.gamespy.com/playstation-2.../696759p1.html
I'm really into the Hume vs. Hume conflict that have not been really evident in previous Final Fantasy installments. Most of the time it's a matter of facing some super natural phenomenon like Yu Yevon or an "ultimate bad guy -aka Kefka, Sephiroth, Ultimecia" sort of deal. I'm still not 100% sure what the conflict is in FFXII (don't spoil this for me, you can just give subtle hints), but having a political clash is a nice change of pace as in terms of knowing that the characters are fighting for.

What kind of toxic man-thing is happening now?

- What we all do best -

Last edited by Spatula; Mar 20, 2006 at 06:24 PM.
yangxu
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Old Mar 20, 2006, 07:46 PM Local time: Mar 20, 2006, 04:46 PM #407 of 4284
Does anyone have the Kiss Me Goodbye's lyrics? The English version that is, I can't really hear clearly what Angela's singing except a few lines...

FELIPE NO
CuteChocobo
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Old Mar 20, 2006, 07:48 PM Local time: Mar 21, 2006, 08:48 AM #408 of 4284
Without spoiling too much izzit?
Well I guess you could say that its Hume vs Hume kinda story where most politicials has their own ideal world they wanted to create, typical FF theme.

Evil person controls the most powerful person -> Powerful person did bad things -> bad things lead to war -> war makes ppl sad and angry -> Sadness and anger fused revenge -> Add some touchy feely bits in it and some surprising elements -> FFXII in a nutshell

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Spatula
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Old Mar 20, 2006, 07:58 PM Local time: Mar 20, 2006, 05:58 PM #409 of 4284
Oh. Okay then. Sigh >_>.

Jam it back in, in the dark.

- What we all do best -
Effloresce
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Old Mar 20, 2006, 07:58 PM #410 of 4284
Originally Posted by CuteChocobo
Without spoiling too much izzit?
Well I guess you could say that its Hume vs Hume kinda story where most politicials has their own ideal world they wanted to create, typical FF theme.

Evil person controls the most powerful person -> Powerful person did bad things -> bad things lead to war -> war makes ppl sad and angry -> Sadness and anger fused revenge -> Add some touchy feely bits in it and some surprising elements -> FFXII in a nutshell
Does having a good idea of who the final boss is take away from the story in your opinion?

Seems like a lot of other things happen...

Why do you people spoil the story for yourselves? I don't get it!

There's nowhere I can't reach.
CuteChocobo
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Old Mar 20, 2006, 08:09 PM Local time: Mar 21, 2006, 09:09 AM #411 of 4284
Originally Posted by B4-Hunter
Probable when something explodes or ground is shaking screen is shaking to. Didn't tested it yet.

Nope it's not shaking when hit. I'm plying right now and even when T-Rex hit you it's not shaking.
Okay, to clear up, the shaking mostly comes from the summons (well it does for me anyway) or some events that contains explosion where the blur effect comes in!

To answer Hunter's Qs
Quote:
  • Spoiler:
    How to change part leader? I just died and could select one of living member as a leader and now I'm walking with Penelo and 2nd is Vaan.
Spoiler:
If my memory serves correctly you can change the order of leader by going in to menu-> character status -> change order and select the order. Need to confirm this one I get home!


Quote:
  • Spoiler:
    Is it just me or dagger attack it about 1/3 way faster then attack with sword? Penelo is using dagger and Vaan is using sword and I have to say that she attack like 1/3 faster then me.
Spoiler:
Umm isn't that quite normal for a RPG? Dagger wielding character are suppose to atk faster due to lightness and the light damage of the weapon. So to balance out, they need to atk faster! However, staffs attks slower so i am not sure why it is included as a potential weapon.


Originally Posted by Effloresce
Does having a good idea of who the final boss is take away from the story in your opinion?

Seems like a lot of other things happen...

Why do you people spoil the story for yourselves? I don't get it!
Well why can't evil win at least once... >___< or at least some twisted fate that the main character turn out to be bad and you are some unknown hero from no where and beat the crap outta your main character.

Spoil the story? Hehe I am like 52hrs+ in to the story already ^ ^

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by CuteChocobo; Mar 20, 2006 at 08:13 PM. Reason: MERGE DOUBLEPOST
Effloresce
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Old Mar 20, 2006, 08:15 PM #412 of 4284
Well, don't spoil it for me

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CuteChocobo
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Old Mar 20, 2006, 08:29 PM Local time: Mar 21, 2006, 09:29 AM #413 of 4284
No sir i wont
Else it would be in the big blue spoiler tag~

Oh yeah thanks to that person who posted up the english translation of the Grid Level system. It helped me a lot at spending my LPs

Anyway I think there should be a "FFXII [Spoiler]" thread, so we can discuss the battle system and all other things ^____^

I was speaking idiomatically.
Effloresce
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Old Mar 20, 2006, 08:39 PM #414 of 4284
But what I'm SAYING is, I think I have a good idea of who the final boss is. Knowing this ahead of time, before playing... do you think, in your opinion, it would ruin the game for me.

What kind of toxic man-thing is happening now?
Raijin
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Old Mar 20, 2006, 08:43 PM Local time: Mar 21, 2006, 03:43 AM #415 of 4284
Originally Posted by Effloresce
But what I'm SAYING is, I think I have a good idea of who the final boss is. Knowing this ahead of time, before playing... do you think, in your opinion, it would ruin the game for me.

OMG that's horrible!

Man It would drive me nuts if I knew who is the final boss of a much anticiped game like FFXII. Ugh, feel sorry for you!

FELIPE NO
Effloresce
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Old Mar 20, 2006, 08:52 PM #416 of 4284
What sucks is, when I first heard who it was, it was from a 2chan thread that has been more or less proven to be false based on some people I've been talking to.

But when I first posted here a couple days ago, I didn't know that to be true for sure; I thought it was true, however. So I clicked on Craze's spoiler a couple pages back for further confirmation, and he says something completely different. :\ As soon as I could tell I quickly looked away, but I saw a key word, and when reading about FFXII characters on Wikipedia later on... it clicked. So I think I know who the boss is and how they are related to the story/characters. I don't know specific details, or how anything unravels, but I'm pretty confident I figured out who the final boss is.

This kind of pisses me off. Well, in fact, it is driving me nuts. FFXII seems like a standout title, one that is different from all of the other stories. For quite a while it has been my most anticipated game. All I know is that I hope there's a lot more to this game's story that will hold my interest.

I'm not giving Craze a hard time here; he didn't know. I should have just went with my gut instinct that turned out to be right and never posted anything pertaining to the final boss because what I "knew" was untrue. Now I think know this for sure... and possibly in the worst way.

Craze, please tell me you didn't see these pics yourself and you are just going off of 2chan chatter.

What, you don't want my bikini-clad body?

Last edited by Effloresce; Mar 20, 2006 at 08:56 PM.
Spatula
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Old Mar 20, 2006, 10:26 PM Local time: Mar 20, 2006, 08:26 PM #417 of 4284
Okay people, I want to make myself ABSOLUTELY CLEAR that I DO NOT WANT FFXII SPOILED FOR ME! Please use spoil tags accordingly. I'm almost scared to read posts here, so please be considerate. I'm not pointing fingers at anyone, since I was merely skimming posts to avoid inadvertant spoilers, but just as a reminder, thank you.

Oh yeah,
LOL @ FFVII:
Aeris dies
Shit, did I spoil FFVII for anyone now?

Jam it back in, in the dark.

- What we all do best -
Craze
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Old Mar 20, 2006, 10:47 PM Local time: Mar 21, 2006, 11:47 AM #418 of 4284
Originally Posted by Effloresce
What sucks is, when I first heard who it was, it was from a 2chan thread that has been more or less proven to be false based on some people I've been talking to.

But when I first posted here a couple days ago, I didn't know that to be true for sure; I thought it was true, however. So I clicked on Craze's spoiler a couple pages back for further confirmation, and he says something completely different. :\ As soon as I could tell I quickly looked away, but I saw a key word, and when reading about FFXII characters on Wikipedia later on... it clicked. So I think I know who the boss is and how they are related to the story/characters. I don't know specific details, or how anything unravels, but I'm pretty confident I figured out who the final boss is.

This kind of pisses me off. Well, in fact, it is driving me nuts. FFXII seems like a standout title, one that is different from all of the other stories. For quite a while it has been my most anticipated game. All I know is that I hope there's a lot more to this game's story that will hold my interest.

I'm not giving Craze a hard time here; he didn't know. I should have just went with my gut instinct that turned out to be right and never posted anything pertaining to the final boss because what I "knew" was untrue. Now I think know this for sure... and possibly in the worst way.

Craze, please tell me you didn't see these pics yourself and you are just going off of 2chan chatter.
Hmm, sorry Effloresce but I think I didn't reveal too much? Which spoilers I posted are you referring to now? Cause I think all I did say was
Spoiler:
possibilities of a character dying. And what I said about females dying and only males alive, well it's untrue


For the pics, I didn't see them but I'm through with the FMVs Well I guess I can say the final boss isn't too hard to predict

There's nowhere I can't reach.
Effloresce
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Old Mar 20, 2006, 10:51 PM #419 of 4284
Originally Posted by Craze
Hmm, sorry Effloresce but I think I didn't reveal too much? Which spoilers I posted are you referring to now? Cause I think all I did say was
Not reading that

As for your question, I dunno, look a couple pages back (Page 15). I didn't read the whole thing as soon as I saw you talk about something I was totally not expecting. But I saw a couple words as I glanced that may have given something away.

And when were you "through" with the FMV's?

I guess you hate FF? It has to suck playing the game if you know everything that happens.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by Effloresce; Mar 20, 2006 at 10:58 PM.
Simo
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Old Mar 20, 2006, 10:51 PM #420 of 4284
I've been avoiding all the plot spoilers but checking out the various impressions over at GAF which have all been overly positive about the game so far. One thing I'm glad about is how diverse the locations and landscapes sound like which is relief considering most of the screenshots released by Square show mainly nothing but desert plains.

I guess the real time weather effects/change actually managed to stay in the game despite early word of the feature being cut.

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Craze
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Old Mar 20, 2006, 10:59 PM Local time: Mar 21, 2006, 11:59 AM #421 of 4284
Originally Posted by Effloresce
Not reading that

As for your question, I dunno, look a couple pages back. I didn't read the whole thing as soon as I saw you talk about something I was totally not expecting. But I saw a couple words as I glanced that may have given something away.

And when were you "through" with the FMV's?

I guess you hate FF? It has to suck playing the game if you know everything that happens.
Yep, I think go back a few pages and I think my spoilers were on the characters, but nothing big, really? Or maybe I should flip back more pages..

lol, wrong usage of words I guess, I mean I'm about nearly done with the FMVs of the game already. No, I don't hate FF of course, but I've been busy with school work lately so I won't have so much time playing.

I was speaking idiomatically.
Effloresce
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Old Mar 20, 2006, 11:03 PM #422 of 4284
The ONLY one I read is on Page 15 when you were replying to me, saying pics hit the Internet so it should be no surprise that... something. Not a big deal?

I saw some names, and some words describing certain relationships... but that's all. I didn't put it all together but based on some other information I think I may have a pretty solid idea. Unless what you posted wasn't a big deal.

What kind of toxic man-thing is happening now?
Spatula
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Old Mar 20, 2006, 11:05 PM Local time: Mar 20, 2006, 09:05 PM #423 of 4284
Originally Posted by Simo
I've been avoiding all the plot spoilers but checking out the various impressions over at GAF which have all been overly positive about the game so far. One thing I'm glad about is how diverse the locations and landscapes sound like which is relief considering most of the screenshots released by Square show mainly nothing but desert plains.

I guess the real time weather effects/change actually managed to stay in the game despite early word of the feature being cut.
I'm wondering if there are any well...snow plains or terrain because I want to know of SquareEnix addresses the issue of characters changing their attire to suit the weather. This bothered me in FFX where Tidus and the gang would wear summer wear for like the Highland plains. As much as I'm hoping for, I doubt it will happen here.

A couple other things is how come, not only in FF games, but pretty much every other RPG game the monsters will ALWAYS team up against YOU; do they have some secret vendetta against your traveling party or something? You'll find the strangest combinations of like a Flim Flan teaming up with like a Bird or something which really don't have much in common, but the only thing on their agenda is to KILL YOU. I think this is why I generally enjoy fighting human like characters (seeing in the first few clips of FFXII) because you know the enemies have a reason to hunt your party down - this time probably because its a political difference in their system that they will wage war against your party. I read somewhere that in FFXII you can actually see monsters fighting other monsters since it's all real time. It'd be a real nice touch if this really did happen.
<Megalith-like>Can any one confirm this.

FELIPE NO

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CuteChocobo
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Old Mar 21, 2006, 12:00 AM Local time: Mar 21, 2006, 01:00 PM #424 of 4284
@Spatula: As Simo said, the weather effect is indeed implemented. About the clothing, i have not really paid attention to it. However all i know is that once you change weapon, gears and other stuff... you character 'may' change appearences (clothing, battle style, movements). Doesn't happend all the time, but unique items do change the characters.

As for your 2nd question, you mean like monsters interact with others and the enviroment? if so, no, i havent seen anything like that, only non-monsters NPCs interacts non-verbally and do daily things.

Seems like i haven't been observing much with the enviroments and battle details >_< too focus just on getting the story through

What, you don't want my bikini-clad body?
PuPu
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Old Mar 21, 2006, 12:02 AM #425 of 4284
for a change in tone (I'm sure if this belongs here even)... here's some fun ways you can use FFXII potion everyday cooking! http://kusofla.com/vip/po/

click on the various URLs and see what that japanese are using potion in... I like the coffee series:


http://kusofla.com/vip/po/img/51.jpg
http://kusofla.com/vip/po/img/52.jpg
http://kusofla.com/vip/po/img/53.jpg
http://kusofla.com/vip/po/img/54.jpg
http://kusofla.com/vip/po/img/55.jpg
http://kusofla.com/vip/po/img/56.jpg

Jam it back in, in the dark.

Don't touch my pom pom!
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