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I knew it all along. This is the sacrifice you make when you enforce backwards-compatible hardware. Every time Sony takes a step forward, they take three steps back.
Now I'll have to deal with jagged ass planes in Ace Combat 06: Free Erusea. Why even have missiles. I'll just scrape my X-02 against other Aces. SkyEye: Aliasing on the target. Confirmed. What, you don't want my bikini-clad body? |
Jam it back in, in the dark.
Love it.
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I think AA isn't necessary, but it's a very nice feature. I noticed that the only visual flaws in most games (vs most decent CG art) is jaggies, which is much worse when showing polygons at only a slight angle. On regular TVs (ones that can't pull 720p or 1080i/p) will we even be able to notice jaggies? The downsampling of the the resolution makes me suspect we won't.
There's nowhere I can't reach. |
Cetra pretty much summed it up well, but this is a framebuffer grab if you track it back to it's source. This and Warhawk are the only confirmed games from Sony, and take what Cetra said, the 7 1/2 months available to tweak this game until the new "launch date" and Factor 5's skill at making eye candy at launch and it's unlikely "jaggies" will be a problem. Oh, Sega, you're right about that. Whatever harsh edges that remain will end up getting smoothed over to some extent due to the lower resolution and the blurring it introduces into the picture because of this. The effect will be more dramatic as the difference between the output and final resolution increases, IIRC. This thing is sticky, and I don't like it. I don't appreciate it. The text is part of the image and the two squires aren't exactly even. |
I don't even see any jaggies in that Lair shot. And keep in mind it's still a work in progress. If you want a case of jaggies, you should take a look at the early Madden 2006 Xbox 360 shots from EGM.
I wonder if someone could give a list of all the features PS3 can implement to PS1 and PS2 games. It sounds like we'll be getting more than just texture smoothing and speedier load times. If that's the case, I hope someone makes a website that lists which features work best on which games. When I began tinkering with the two aformentioned options on my PS1 games, I learned that the quality varied with each title. For example, smoother texturing makes a fully 3D game like FFVIII look fantastic, but not so much on a sprite based game like Valkyrie Profile. I am a dolphin, do you want me on your body? |
Double Post: Impressive. I go to the XBOX forums, rant about my experience with the console, and come back unscathed. Looks like there is no Forum discrimination... I was speaking idiomatically.
Love it.
Last edited by Pietak; Mar 29, 2006 at 02:39 PM.
Reason: Automerged double post.
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I read a report that Panasonic will be releasing a Blu-Ray player at $1500 sometime this year.
With that cost and the cheaper cost of of the PS3 (compared to that price tag) it looks like those will be mostly bought for B-R playback, cost efficiency, yay. With this bieng said (along with all the other features this machiene has) I am itching to know what the final launch price tag will be. What kind of toxic man-thing is happening now? |
Well.. that is how Sony sold so many PS2s back then. They were cheap ass DVD players and many purchased it for that. >.>
FELIPE NO |
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Member 1189 Level 30.45 Mar 2006 |
What are you talking about Rab? Just because a system doesn't have a new controller design doesn't mean it won't be innovative.
The Blu-Ray discs will allow developers to add a lot more content for one. There's also still the EyeToy to consider along with any other peripherals they might come out with. The PS3's not going to miss out on new gameplay elements -- if anything, the Revo will. Third-party developers may very possibly shy away from porting their titles to the Revolution due to lack of disc space and the sheer amount of dumbing-down they'd have to do as far as both content and graphics. The poor Revolution's gonna be swamped with firsty-party titles and will likely end up with slack exclusives from third-parties. You can keep your ridiculously high hopes up for the Revo if you want, but I doubt it'll be worth it. Most amazing jew boots Reading -- Bleach, Claymore, Chun Rhang Yhur Jhun, NOW, Zero: Beginning of the Coffin, Black God, Twelve Kingdoms (novels), History's Strongest Disciple Kenichi Watching -- Bleach Playing -- Fable II, Valkyria Chronicles, Guitar Hero: World Tour, Star Ocean: First Departure, LittleBigPlanet, MegaMan 9, Mirror's Edge |
Third-party developers could also shy away from the PS3 because of the high costs needed to create the games. The draw of lower costs to develop with the Revo could bring in alot of people.
There's nowhere I can't reach. |
The Revolution could very well be mired in a sea of 1st party titles, with 3rd party developers avoiding the machine because of it's anti-port controller and high probability of a smaller market than either Sony or Microsoft. This thing is sticky, and I don't like it. I don't appreciate it. The text is part of the image and the two squires aren't exactly even. |
Just don't even bother bringing up a concern about 3rd party support for the PS3. It's already as strong for the PS3 as it was for the PS2 with pretty much every non Nintendo/Microsoft 1st/2nd party developer already in the process of making a game (if not games) for the PS3. I am a dolphin, do you want me on your body? |
Member 70 Level 26.54 Mar 2006 |
The good thing about game development with the xbox is that developers are good at using LIVE to add a good online experience. More or less most games on the xbox do have some sort of online LIVE functionality one way or another.
Thats what I am hoping for with the PS3, as having this new online 'playstaion hub' service is no good if the game developers don't use it, just look at the PS2 online service for example. So I really am hoping that most PS3 game developers do take account of the online gamer like most xbox devs do. Most amazing jew boots
Last edited by El Ray Fernando; Mar 30, 2006 at 04:01 PM.
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What kind of toxic man-thing is happening now? |
Plus $30 million is conservative compared to many movie budgets, they should learn how to do more with less than less with more. FELIPE NO |
The growth rate of the industry still far exceeds the growth rate of development costs. If developers were truly concerned about rising costs, they would not be showing such a strong backing for the PS3. But simple fact remains is the PS1 and PS2 have made 3rd party developers a LOT of money and they don't expect anything less of the PS3. What, you don't want my bikini-clad body?
Last edited by Cetra; Mar 31, 2006 at 02:30 AM.
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Member 1189 Level 30.45 Mar 2006 |
Besides that Rab, I would assume that you of all people would know what you said is false -- look at Super Smash Bros. Melee! I hate that game for all that it is, but I won't deny that it's the Cube's best selling game, and it has more than turned a profit for Nintendo. The same goes for Halo and the Grand Theft Auto: Vice City. Jam it back in, in the dark. Reading -- Bleach, Claymore, Chun Rhang Yhur Jhun, NOW, Zero: Beginning of the Coffin, Black God, Twelve Kingdoms (novels), History's Strongest Disciple Kenichi Watching -- Bleach Playing -- Fable II, Valkyria Chronicles, Guitar Hero: World Tour, Star Ocean: First Departure, LittleBigPlanet, MegaMan 9, Mirror's Edge |
Have you guys been living under a rock?
And what about all those otehr games that don't? In case you've all forgotton the all the hostile takeovers, buyouts, mergers and bankrupcys of the past few years. Interplay, Acclaim, Eidos. These weren't small time developers. As for the Nintendo PR I get my ideas from, better get reading guys. http://www.escapistmagazine.com/issue/8/3 http://www.escapistmagazine.com/issue/9/4 There's nowhere I can't reach.
Last edited by RABicle; Mar 31, 2006 at 01:23 PM.
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Games have gone from $1 million to upward to $30 million maximum. 3000% growth rate only if you consider the maximum cost of game rather than the average cost. 5600% > 3000%, the industry is growing faster than the cost to be in the industry, hence companies are still making heavy profit even with the rising cost in developing games. Will it last? No, but does it matter this generation? Again, no. The industry is still in the middle of major growth and development. All this worry about rising development costs is irrelevant until the industry begins to hit its equilibrium point. Until then, you simply cannot state something like "Games cost to much to make" while the industry continues to grow and an incredible rate. The value of the industry dictates when things start to cost too much. This thing is sticky, and I don't like it. I don't appreciate it.
Last edited by Cetra; Mar 31, 2006 at 02:13 PM.
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Member 1189 Level 30.45 Mar 2006 |
Here's another concept you're overlooking Rab. SSBM, Halo, GTA....they all spend mega-bucks making these quality games. I can only imagine that Driver 3's production costs wren't very close to what GTA's were. Games like Stuart Little, Finding Nemo, etc. won't have the same production costs as Halo, GTA, or SSB Melee.
Even if they don't turn a profit, their losses may have been negligible at best. I am a dolphin, do you want me on your body? Reading -- Bleach, Claymore, Chun Rhang Yhur Jhun, NOW, Zero: Beginning of the Coffin, Black God, Twelve Kingdoms (novels), History's Strongest Disciple Kenichi Watching -- Bleach Playing -- Fable II, Valkyria Chronicles, Guitar Hero: World Tour, Star Ocean: First Departure, LittleBigPlanet, MegaMan 9, Mirror's Edge |
Note that this is UNCONFIRMED but this is a concept controller for the PS3.
Source:http://www.gamespot.com/forums/show_...ic_id=24492033 I'm not too sure what to think of it. It doesn't seem to go well with the PS3 console, but it does look more comfortable than the boomerang. The thing though is I'm surprised it's using the old PS logo instead of the "spiderman" font. But again it's a placeholder image I guess. Most amazing jew boots - What we all do best - |
Interesting. I hope they also give the console itself a makeover to look better.
I can use a PS3 now without getting Carpal Tunnel Syndrome... What kind of toxic man-thing is happening now? |
I didn't want to sound like a stick in the mud, but I personally like the PS2's look overall. The front grill makes it sleek yet "powerful" looking (okay for it's time, duh). I saw this picture quite a while ago of speculating the PS3's look:
I like this one the best: This dish type console looks very clean and sleek, but too bad it's now just a dream. ;_;... FELIPE NO - What we all do best - |
What, you don't want my bikini-clad body? |