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Well, it seemed that the lack of an invitation was no problem and with it being so dark in there, hopefully our ruse would stick.
I stepped into the room and began working my way around the wall to the left, feeling ahead of me as I went looking for a bar, or in fact anything of interest. This thing is sticky, and I don't like it. I don't appreciate it. ![]() ![]() |
"I don't suppose you can see in the dark?" I hid myself in the black, waiting for any important looking person to walk through that door so I could slit a throat or two. Stealth check 13+3+2(footpads) = 18. I am a dolphin, do you want me on your body? ![]() John Mayer just asked me, personally, through an assistant, to sing backup on his new CD. |
Uhhhhhhhhh. Garold stared blankly. Drunk crossdressing orcs were so far beyond his area of expertise his mind shut down when tasked with calculating a plan of action. Then suddenly, salvation! What he needed to handle this situation must surely be readily available.
"Where's the keg?!" he asked before wandering into the darkness. I was speaking idiomatically. |
Sam lurks by the door, lying in wait to ambush the guest of honor. Murray ignores his question, instead muttering a panoply of curses under his breath. It seems unusually warm here, but then after tromping around in a dungeon dripping wet most anything would. Garold wanders in, faintly gobsmacked by the absurdity of it all. Quite abruptly, the utterly dark chamber is flooded with light. Perhaps too much light, really. There is no party, and no orcs. If they were ever there in the first place, they'd been magicked away. The northern wall of the chamber is comprised entirely of a massive archway, much like the smaller archways encountered earlier in the tomb. Other than the size, this portal offers another significant departure from its smaller cousins: the destination is quite clearly on display. On the other side of the archway, a blasted landscape of fire and lava roils menacingly. The portal is clearly a two-way affair; half the floor of the room has been engulfed in hot magma flowing from the portal, and the remaining stone floor in the southern half of the room is rapidly heating underfoot. Though this is unpleasant, it's not much of an immediate threat in itself (and brings on the happy upshot that Sam's clothes are dried within a matter of moments). Things take a turn for the worse, however, when the floor begins to rumble underfoot. Struggling to keep their footing, the Five immediately reach a startling realization — both the portal chamber and the corridor beyond (in which Gra-fa-zut and Uxig remain) are tilting northward, threatening to dump them all unceremoniously into the magma. The corridor was rapidly becoming a steep cliff to be scaled, and hungry tongues of fire lash out from the portal as though impatient for their meal. "Another fine mess you've gotten us into", Murray snarls. SKILL CHALLENGE: TRY TO NOT DIE No quota of successes to meet: skill challenge ends when all of the Five are safe from the elemental portal (or killed by it). Proceed in order of initiative. This is a primarily Physical challenge; each character may use one Social or Mental skill during the challenge. Failed checks cause the character to slide 2 squares toward the portal; successful checks move the character away from the portal at half speed. Once you reach DP-3 or DP-2 your character is safe. Characters in row DC or higher will begin taking fire damage. DC 17 ![]() What kind of toxic man-thing is happening now?
Last edited by The unmovable stubborn; Feb 12, 2011 at 05:17 PM.
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I managed to scramble as far away from the slope as it began to roll and pitch towards the firey gates. I made sure Murray was kept close to my hip as I clambered upwards. "All right, Murray. Next time, we try it your way!" FELIPE NO ![]() John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.
Last edited by No. Hard Pass.; Feb 12, 2011 at 06:52 PM.
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Athletics check to move at full speed back out the room and up the corridor What, you don't want my bikini-clad body? ![]() ![]() |
"Ruh roh." He then flailed all four limbs at the tilting floor, desperately scrabbling for purchase. Athletics check. Jam it back in, in the dark. |
YOU! You're supposed to be orcs not lava! Change back this instant so that I can smash you with my hammer! He then begins attempting to climb to safety while muttering under his breath about how hammering lava never works. attempt to intimidate the lava as I crawl for safety. Son of a bitch There's nowhere I can't reach.
Last edited by A4: IN THE DUNGEONS OF THE SLAVE LORDS; Feb 13, 2011 at 11:25 PM.
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Athletics check Move to DI-2 This thing is sticky, and I don't like it. I don't appreciate it. It was lunchtime at Wagstaff.
Touching butts had been banned by the evil Headmaster Frond. Suddenly, Tina Belcher appeared in the doorway. She knew what she had to do. She touched Jimmy Jr's butt and changed the world. |
13 fire damage to Beefi and Garold Elementals: AC 14 Fort 15 Ref 14 Will 12 ![]() Most amazing jew boots
Last edited by The unmovable stubborn; Feb 14, 2011 at 10:00 PM.
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"Balls!" The situation called for it. I don't apologise. I took the rope from my pack, tied it around anything nearby and slightly stable, poured water from my skin over it to keep it from burning and tossed the other end back down the tilting room. I may be a cold, dead-inside private dick with more whiskey in him than care for his fellow man, but goddamnit, I will throw a rope to a burning man. At least today. At least this part of today. 10 + 15 -2 = 23. SUCCESS! How ya doing, buddy? ![]() John Mayer just asked me, personally, through an assistant, to sing backup on his new CD.
Last edited by No. Hard Pass.; Feb 15, 2011 at 09:18 AM.
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Endurance check What kind of toxic man-thing is happening now? ![]() ![]() |
Time to haul ass! um specifically my own. athletics to climb away FELIPE NO
Last edited by A4: IN THE DUNGEONS OF THE SLAVE LORDS; Feb 15, 2011 at 01:51 PM.
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"I WARNED YOU ABOUT NATURE BRO!!!! I TOLD YOU DOG!" He decided he'd rather not be a martyr for his cause though, and made another attempt to flee the encroaching lava, this time with the aid of the halfling's rope. Athletics check to move toward hallway What, you don't want my bikini-clad body? |
History check to shout advice to everyone else so they can escape better Jam it back in, in the dark. ![]() ![]() |
DC becomes 15 for the remainder of this round and the next (since it's damp); then rope is hella burnt up. Just as he's about to tumble toward the magma as well, the rope hurtles down toward Garold. Reflexively, the shifter seizes the rope in his teeth at the very moment his feet slip away from the floor below. Though he's momentarily embarrassed by his primal instincts, there's no time to dwell on it; he hauls himself up the rope, with Uxig beside him scaling the stones with his claws dug into the deliquescent rock. Hauling himself up the slope, Gra-fa-zut glances over his shoulder to see the others far behind. What was keeping them? Perhaps they didn't know just how dangerous the magma was. "You know, a similar portal to the Elemental Chaos opened over the Freeport region millennia ago. Of course, at that time it was just more open sea. It's only thanks to the millions of tons of molten rock that Freeport is such a prosperous port today. Can you even imagine? Surviving records say the resulting cloud of smoke and steam blotted out the sun for nearly a year!" The swordmage smiled in satisfaction as his companions redoubled their efforts. It was complete bullshit, of course: Pirate Isle had been formed when a particularly bold band of seagoing knaves stole all the earth and stone from an ancient minor kingdom known for its cruelty, and spitefully dumped it into the sea. The resulting crevasse rapidly filled with seawater, creating an inlet to the river Lis and opening a trade route to the Moonsea, which — Gra-fa-zut frowns as the stink of burning cowhide reaches his nostrils. Not the best time to reminisce on his studies. For the rest of the encounter, successful checks move you upward at half speed +1 The magma elementals continue to slog slowly through the molten rock, getting alarmingly close to Beefi. At least they didn't seem to pose any threat at range, but they were clearly gaining on the Five. ![]() There's nowhere I can't reach. |
Athletics check to charge up the slope, using boots of adept charging for extra chargyness How ya doing, buddy? ![]() ![]() |
Hit. Assuming minions so no damage roll. I am a dolphin, do you want me on your body? ![]() John Mayer just asked me, personally, through an assistant, to sing backup on his new CD. |
The steam rising off the rope was lessening now, and it was beginning to singe. He had to make advantage of it before it disintegrated completely. Athletics Check to pull self along rope How ya doing, buddy? |
Activate stonebreaker ability and attempt to smash handholds into the floor as I climb. Also if I can use my shifty ability to increase my effective move speed for halving purposes I will be doing that from here on out. Athletics roll I guess? What kind of toxic man-thing is happening now? |
Gra-Fa-Zut watches as his allies come dangerously close to getting roasted alive. Fortunately, the proximity to the lava makes them redouble their efforts, and the minotaur and the shifter manage to get out of immediate danger. Gra-Fa-Zut decides it's time to get everyone as far uphill as he can. The fighting can wait until the Five reach level ground, assuming that the lava monsters decide to follow them that far.
Use Rubicant Blade Broadsword. Move GFZ south 6 and whichever two allies are the furthest back forward 5. Assuming that Boots of Equilibrium will prevent backsliding. Most amazing jew boots ![]() |
Rallying his companions on, Gra-fa-zut spared a moment to glance at the goal. The corridor was practically vertical now; within moments they'd be facing a rock wall instead of a difficult climb. Flinging his sword toward the precipice above, Gra-fa-zut put his faith in an oft under-appreciated aspect of the swordbond. True, you could always will the blade to return to you. But were the way obscured — say, if there were a wall between — you'd just have to make the trip yourself. Laying a hand each on the shoulders of Uxig and Garold as they approached from behind, Gra-fa-zut grit his teeth and waited. He'd never tried teleporting through a wall before, but in theory it should work.
A brief, terrifying moment later, the three of them were sprawled in a heap in the southern corner where the tilting hallway met the hall of the three pits. Seconds after, the kobold and the halfling scrambled through a tiny gap barely large enough for their small forms, tumbling down what was now a jagged wall of rock blocking all access to the passage. They'd not be getting back in there without some pickaxes or a hearty supply of blasting powder — not that they'd want to, really. You were all outrunning the mag-men handily; might as well skip a bunch of rolling with no real drama or risk. 570 XP (114 each). Oh wait that is precisely the amount you need to level up how convenient. What, you don't want my bikini-clad body? |
I lay on my back, panting for breath. The exertions of the lava room had almost been too much for me and the cold stone of the corridor floor was soothing after the intense heat of the lava. Despite my fatigue, I actually felt strangely stronger as a result of the trial by fire, it was a slightly odd sensation.
Surge up to near full (As in don't part-use a surge) Clearly we had missed the actual way forward. I had checked the walls thoroughly or so I thought so the only obvious answer was some sort of passage under all that water or slime. Not fancying a dip in the slime, I wondered, out loud, if there was anyone around who could breathe underwater. The riddle did say we'd find a fortuious fall after 2 pits after all and I'd hardly call death by immolation a fortuitious fall by any stretch of the imagination. While I waited for a response, I checked the walls, floor and ceiling where we were for any further hints. Look for secret doors and treasure Jam it back in, in the dark. ![]() ![]()
Last edited by Fluffykitten McGrundlepuss; Feb 21, 2011 at 04:08 PM.
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After brushing himself off and and finding to his great disappointment that there are in fact no additional scorch marks on his person Slim decides to thank the swordmage with a nice refreshing dip.
Going over to where his ally is still sprawled on the floor he pulls out the ten foot pole he somehow keeps in his pack and lashes him to it with his head pointed toward the far end. If there are any delicious look fish I want to go next! Dip him as far as I can into the water pit and then bring him back up to ask what he saw after about 5 minutes or so. Most amazing jew boots |
I heard a kerfuffle behind me and turned to see what was going on. It looked as though Slim had something heavy tied to the end of the huge pole he had inexplicably stowed in his pack and was using it to probe the depths of the rancid pool. I wandered to the edge to see what it was he was using as a probe but couldn't make it out in the gloom.
I went back to checking the walls and so forth, happy that my erstwhile and frankly terrifying new friend was handling the business of finding us a route with a professionalism he had thus far seemed to be actively avoiding. This thing is sticky, and I don't like it. I don't appreciate it. ![]() ![]() |
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Tags |
dungeons and dragons, furious five, howard the goose, it keeps happening, lava, poetry, skulls |
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