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C'mon, Pangalin, you know what I mean. A good story can be campy as hell, but if it goes too far it drops from campy to right shit. The only way magic-wielding heroes can be remotely cool in this context is to imbue some realism into them. The Japanese developers understand this; that's why every damn protagonist in a jRPG look like they came right out of a rock band. We, in America, don't have to copy that tactic - it doesn't apply, of course, as our rock stars are boring - but we could stop with giving them voices akin to what some fat nerd gave his character in D&D c. 1979. Most amazing jew boots |
Where do they drag these people from, you ask?
Well, I suspect we would need to examine the pool of people available for voice-acting in the role of "morally-ambiguous dragon knight". The pool of voice-acting talent in the United States as a whole is kind of hilariously small: expecting that what little genuine talent is available is going to ditch their anime contracts so they can go do the third remake of a 17-year-old game is a bit of a stretch. You have to take what you can get, in these instances. (and what you get, in this instance, is more than up to the task of handling FFIV's mostly paper-thin characters. KAIN ARE YOU BAD. NO I AM NOT. OH HO IT TURNS OUT I AM.) lolin' at the description of Nomura's shitty costume design as "realistic" I am a dolphin, do you want me on your body? ![]() |
I once had a dream where I had clown shoes and lots of shoulder pads that were actually pouches. I think I was also pregnant, but that might have been a really big pouch. You know how it goes.
I was speaking idiomatically. |
And maybe the problem here is I'm not expecting extremely talented people to take over. Christ, let me do the voice of one of the characters. It's probably not too hard to do better than "My voice is deep I'm a morally-ambiguous dragon knight arrrrg".
But I guess that all of this is superfluous, if I can just turn voices off. =/ What kind of toxic man-thing is happening now? |
I'd like to just mention that both FFIV and Tactics 2 are on Gamestop's shelves and the resident mook said it would be released in July (So, the US)
So, get those Preorders going if you're inclined to so do. I probably will after picking up Ninja Gaiden II, or next paycheck, whichever comes first. FELIPE NO ![]() |
Don't worry Hachifusa, I know what you're saying and I agree with you. I just didn't bother to make a big deal out of it because I had already read previously I could just turn the VA off anyway.
I rarely have a problem with English Voice Acting, but this is definitely outright terrible. Talking Tales of Eternia (Destiny 2) on the Psone terrible; aka, they took homeless people off the street and paid them with the garbage behind a restaurant terrible. What, you don't want my bikini-clad body? |
Why couldn't we have, oh, Crispin Freeman + Cam Clarke?
Jam it back in, in the dark. It was lunchtime at Wagstaff.
Touching butts had been banned by the evil Headmaster Frond. Suddenly, Tina Belcher appeared in the doorway. She knew what she had to do. She touched Jimmy Jr's butt and changed the world. |
There's nowhere I can't reach. |
No, Mo0. Stop being silly.
Knights and wizards should look and sound like teenage rock stars! So we can relate to them. This thing is sticky, and I don't like it. I don't appreciate it. ![]() |
Well, now we have to wait to find out what the other characters sound like. I'm really interested in hearing Cid's voice. Most amazing jew boots |
COME 'EEEEEEEEEEERE, BARNEY!!! I was speaking idiomatically. ![]() |
I read these comments (catching up on the thread amid its recent activity) and was expecting atrocious acting.
Y'know, for someone who is a big advocate of leaving the audio-tracks "as-is" (Japanese voice track, no dubbing), the voice acting isn't that bad. Still, I don't like how they are trying to tweak it toward a forced, older English speaking manner. Oh well. Even if there are some horrid voice actors that haven't been unveiled, there's always the undub. The Jap voice track hit all the right spots, and it sounds like they were trying to match that to the best of their ability (ie: a very, very deep-voiced Kain). Either way, I don't see what all the ruckus is about. I was afraid they'd grab the same dudes who voice act for almost every fuckin' RPG nowadays. If the voice acting in this bugs you, clearly you haven't seen early PS1 voice actors. Ohh, good lord... ![]() What kind of toxic man-thing is happening now?
Hey, maybe you should try that thing Chie was talking about.
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Stop being silly. FELIPE NO |
Here, I'll try this one more time. They're not normal people. Because they are knights and wizards. That is the whole point of an RPG. (Playing characters which are not like yourself) (Characters which are not normal) That's what the "RP" part means. Roleplaying by definition requires you to relate to people unlike yourself. Do you think that Cecil, a Paladin who travels to the Moon, does not sound like a normal person? Do you think this may be an intentional decision? But really this argument is pointless because I'm speaking from a position based upon acting, storytelling, and game design And you're speaking from a position of "LET'S DO WHAT JAPAN DOES" What, you don't want my bikini-clad body? ![]() |
Jam it back in, in the dark. ![]() |
You know, my only problem with the voiceover is that they're pronouncing Cecil's name wrong.
IT'S NOT A FUCKING OPEN E, DAMMIT. IT'S A LONG I. How ya doing, buddy? It was lunchtime at Wagstaff.
Touching butts had been banned by the evil Headmaster Frond. Suddenly, Tina Belcher appeared in the doorway. She knew what she had to do. She touched Jimmy Jr's butt and changed the world.
Last edited by wvlfpvp; Jun 1, 2008 at 03:59 PM.
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I UNDERSTAND that wizards and warlocks and dragons and whatever-the-fuck aren't REAL. I EVEN understand that it's an INTENTIONAL DECISION. I'm saying it's a BAD one. I don't say that these characters should sound like that stoner kid down the street. MY ONLY POINT is that since the main people buying this game will probably be people in their twenties that they should RESTRAIN themselves from indulging in CHILDISH decisions. Clearly, I am NOT saying that we should make them sound like Japan. That is what they're doing and it sucks. I'm saying that rather than copy Japan we should do it the way we would here. But really this is pointless because I'm speaking from the position that we're talking about what will most acutely stress the story/game for the player. And you're just being bitchy. This thing is sticky, and I don't like it. I don't appreciate it. |
Did you just call me banal in the middle of an argument where you were discussing how a video game remake's voices are incorrect
Most amazing jew boots ![]() |
I was speaking idiomatically. |
What kind of toxic man-thing is happening now? |
FELIPE NO |
Because subdued voices would be boring.
Unless everyone was a stoner. That would be funny. Most amazing jew boots It was lunchtime at Wagstaff.
Touching butts had been banned by the evil Headmaster Frond. Suddenly, Tina Belcher appeared in the doorway. She knew what she had to do. She touched Jimmy Jr's butt and changed the world. |
Jam it back in, in the dark. |
I'm going to hate the voice acting unless it sounds exactly like the voices I imagined for them. Stupid Square Enix, read my mind and get it RIGHHHTTTTTT
Seriously, guys. The voice acting isn't THAT bad. No need to be so SRS about it. There's nowhere I can't reach. ![]() |
This thing is sticky, and I don't like it. I don't appreciate it. |