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Another update!! Sirlin is making a weekly article behind the scenes of rebalancing the game.
Capcom US - The Blog » Blog Archive » Behind-the-Scenes: Rebalancing Super Street Fighter II Turbo HD Remix (part 1) Good to hear these changes, 360 motions have been altered to half circle forward, back and punch. This is great for people like myself you werent able to perform 360 motions (i play on a keyboard). No mention grabs. But 3 button moves have been changed to 2 button moves. Top tier characters are largerly unaltered another than abusive strategies have been nerfed. So low tier characters have been buffed up to close the gap between tiers. So far so good What kind of toxic man-thing is happening now? |
Weekly updates? Nice!
FELIPE NO |
Behind-the-Scenes: Rebalancing Super Street Fighter II Turbo HD Remix (part 2, Ryu)
Capcom US - The Blog » Blog Archive » Behind-the-Scenes: Rebalancing Super Street Fighter II Turbo HD Remix (part 2, Ryu) This is very interesting news regarding Ryu. Definately agree with him being probably the most balanced character in the game along with Guile. I havent come across any Dhalsim players that use the yoga drill like mentioned. Here are some real impressive vids YouTube - EvoWest 2k7 SSF2T Finals 07) John Choi Vs. Jason Cole YouTube - Dhalsim (Gian) Owning @ Evo 2k5 casuals - 10mins of ownage What, you don't want my bikini-clad body? |
Speaking of Guile, looking forward to any announced changes. I'm hoping they make the Somersault Justice a bit more forgiving, as I'm already happy that the window on Dragon Punches isn't random anymore and adjusting his super would help me perform just a little better in the game.
Jam it back in, in the dark. |
I like the idea of Ryu sort of being the benchmark for this game. I guess every other character can now be balanced around him, which seems fitting given his place in the SF universe. The fake fireball from the Alpha games comes back, too, which is a nice, non-game-breaking plus.
How ya doing, buddy? |
I cant wait for more Fei Long and finally some Dee Jay news. How ya doing, buddy? |
Still, stock charging and negative edge (I believe that's the term) canceling are usually what keep me from doing advanced Guile and Charlie stuff. I am a dolphin, do you want me on your body? |
How ya doing, buddy? |
...FLAAAME How ya doing, buddy? |
How ya doing, buddy? |
Super Turbo is the Balrog, O. Sagat, and Dhalsim show for the most part. Dhalsim's been good for some time, just one of those characters that sucks at low tier play and excels the better you get.
What, you don't want my bikini-clad body? |
Dhalsim is ranked the highest character
I was fooling around on image ready for the first time made this. Jam it back in, in the dark. |
GameTrailer made trailer analysis for SF4,if will 2D or 3D or 2.5D :
http://download.gametrailers.com/gt_...nalysis_gt.mov There's nowhere I can't reach. |
That trailer analysis is the biggest waste of time ever. They're trying to take an announcement trailer, the kind of trailer where they basically go "this is not anywhere near the final game, this is just something to make fanboys wet their pants", and GameTrailers went in and tried to discern gameplay features from it. Unfortunately for them, they got absolutely NO information of any use out of it.
So yes, RYU, "if will 2D or 3D or 2.5D". If will probably be 2.5D (in my opinion) simply because that will be the easiest way to appeal to the graphics whores who insist that everything be in 3D without trying to turn the game into Tekken. This thing is sticky, and I don't like it. I don't appreciate it. |
I agree with Mo0. Their analysis is completely inconclusive on anything.
They clearly state that, regarding if the gameplay will be 2D, 2.5D or 3D, there are evidences for all 3 cases. So in the end, anything could happen! Thank you, Game Trailers! You are as lost as we are, you just worked harder for it. I am a dolphin, do you want me on your body? Return to Crystal Lake... My Wii Friend Code 1942-4227-2974-0276 |
I was speaking idiomatically. |