[23:09] acerbanditgff: oh man what do you think of the new FO3 scans?
[23:10] IamBradylama: haven't seen 'em yet
[23:10] IamBradylama: link pls
[23:10] IamBradylama: also i have to poopoos
[23:10] acerbanditgff:
http://kotaku.com/gaming/fallout-3/n...ans-269517.php
[23:10] acerbanditgff: lol
[23:14] IamBradylama: I just stopped following Fallout 3 altogether once I started following the Ron Paul campaign.
[23:15] acerbanditgff: heh
[23:15] acerbanditgff: just got finished watching that fff thing
[23:15] acerbanditgff: crazy stuff
[23:15] IamBradylama: Oh haha so far I'm not impressed with black cowboy, super alien, and 4 dudes.
[23:16] IamBradylama: And I've just looked at the top of the first page.
[23:19] acerbanditgff: well at least the game doesn't look like oblivion ass
[23:20] IamBradylama: No shit.,
[23:20] IamBradylama: Another thing
[23:20] acerbanditgff: characters actually look good this time
[23:20] IamBradylama:
http://www.nma-fallout.com/forum/alb...2276&mode=next
[23:20] IamBradylama: Vaults aren't supposed to advertise themselves.
[23:21] IamBradylama: also lollin again at black cowboy.
[23:21] acerbanditgff: i wonder what skill black cowboys come with
[23:22] IamBradylama: Dunno
[23:22] IamBradylama: Also I'm not digging the Pip-Boy 3000
[23:22] IamBradylama: Since it's got an analog input
[23:22] IamBradylama: good
[23:22] IamBradylama: But a digital interface.
[23:22] IamBradylama: Confusing.
[23:22] IamBradylama: I'm also not reading the actual article yet.
[23:23] IamBradylama: OK, the lack of level scaling is a VERY good thing.
[23:23] IamBradylama: It might actually be worth playing through.
[23:24] acerbanditgff: i wonder if character movement animations will actually look good
[23:25] acerbanditgff: i mean they'd have to be if they're doing a good 3rd person optional perspective that they want people to use
[23:25] IamBradylama: Well they were shit for Oblivion so who knows?
[23:25] IamBradylama:
http://www.nma-fallout.com/forum/alb...2278&mode=next
[23:25] IamBradylama: also the Super Mutants look like shit.
[23:25] acerbanditgff: looks better than most oblivion monsters
[23:26] acerbanditgff: i do wonder if his mace is a stand-in oblivion prop though
[23:26] IamBradylama: Nope
[23:27] IamBradylama: I think that's some kind of fire hydrant.
[23:27] IamBradylama: Also the VATS system completely misses the fucking point.
[23:28] acerbanditgff: is that the i'm gonna shoot at your junk b/c it's green thing?
[23:28] IamBradylama: Yep
[23:28] IamBradylama: It's confusing
[23:29] IamBradylama: It's like they're trying to appeal to the shooter camp and the tactical camp at the same time.
[23:29] IamBradylama: And failing at both.
[23:29] acerbanditgff: well so far I like the level design
[23:29] IamBradylama: Hey
[23:29] IamBradylama: Level design is about more than just scenery. =P
[23:30] acerbanditgff: true
[23:30] acerbanditgff: but it looks way more active than oblvion
[23:30] IamBradylama: Gore looks promising.
[23:30] acerbanditgff: er busy
[23:30] acerbanditgff: oblivion was like lol we have lots of rocks and grass i hope you enjoy
[23:31] IamBradylama:
http://www.nma-fallout.com/forum/alb...2280&mode=next
[23:31] IamBradylama: 1. Yes it was a fire hydrant
[23:31] acerbanditgff: and then i'm like god damn it i just want to shoot 5 cougars and it's like noooo lol your gonna enjoy every frame of this for 10 seconds
[23:31] IamBradylama: 2. The Behemoth looks like a Tactics Super Mutant (a.k.a. shitty)
[23:31] IamBradylama: 3. A nuclear catapult is STUUUUUUUUUUUUUUUUUUUUPID
[23:32] IamBradylama: This isn't fucking Starship Troopers.
[23:32] acerbanditgff: did you ever fiddle with nuclear weapons in the first two?
[23:32] IamBradylama: Nope
[23:32] IamBradylama: Nukes were the size of the Fat Man bomb.
[23:32] acerbanditgff: how about dirty bombs?
[23:32] IamBradylama: Nope
[23:32] IamBradylama: Miniaturization never existed in Fallout since transistors never won out over vacuum tubes.
[23:33] IamBradylama: The concept of a tactical nuke, much less a handheld one in Fallout's setting is a TREMENDOUS stretch.
[23:34] acerbanditgff: doesn't this game take place hundreds of years after the first two or something?
[23:34] IamBradylama: I dunno
[23:34] IamBradylama: I've heard that it takes place 10 years after Fallout 2.
[23:34] IamBradylama: You also have to keep in mind
[23:34] IamBradylama: Fallout took place 80 years after the bombs
[23:34] IamBradylama: Fallout 2 was 80 years after Fallout.
[23:35] IamBradylama: Technology didn't advance in any way worth shit.
[23:35] IamBradylama: The Enclave was able to make Vertibirds and upgraded power armors, but they didn't have the manufacturing capability to go much beyond that.
[23:35] IamBradylama: Especially mini-nukes.
[23:35] IamBradylama: I mean
[23:36] IamBradylama: Power Armor is powered by miniature fusion reactors.
[23:36] IamBradylama: But a tactical nuke that can be shot yards away?
[23:36] IamBradylama: Come on.
[23:36] acerbanditgff: well depending on how much time has gone you never know
[23:36] IamBradylama: I'm also not impressed with the promise of 9-12 endings.
[23:37] IamBradylama: STALKER had 7 different endings and the only ones based on your actions in the game were McGuffins
[23:37] IamBradylama: Though interestingly enough they were more interesting than the TRUE endings.
[23:37] IamBradylama: Having overall endings is also a serious step down from Fallout's faction-specific endings, but it's better than Oblivion.
[23:38] IamBradylama: Ok, end of article and the nuke looks pretty sweet.
[23:38] acerbanditgff: lolz i'm a dragon sacrifice get a new king lol
[23:38] IamBradylama: lol
[23:38] IamBradylama: BIG ASS DEMON BATTLE
[23:38] IamBradylama: The End
[23:38] IamBradylama: or not
[23:38] IamBradylama: Fuck around do whatever this game doesn't have an actual "ending"
[23:39] IamBradylama: My impression:
[23:39] IamBradylama: This'll be better than Oblivion.
[23:39] IamBradylama: But it shouldn't have been Fallout 3.
[23:39] IamBradylama: haha the scans have 426 comments at NMA.
[23:40] acerbanditgff: how are they taking it?
[23:41] IamBradylama: Mixed
[23:41] IamBradylama: It all looks nice
[23:41] IamBradylama: But from a Fallout perspective
[23:41] IamBradylama: It also looks like shit.
[23:41] IamBradylama: Basically they don't like all of the stuff I just harped to you on.
[23:41] IamBradylama: Also apparently Karma traits are Live achievements. =/
[23:42] IamBradylama: Remember when people played games to have fun and not to get Live achievements?
[23:42] IamBradylama: We used to walk fifteen miles in the rain and the snow
[23:42] IamBradylama: just to play Night of the Tentacle
[23:45] IamBradylama: Also, allow me to go further into depth on the super mutants
[23:46] IamBradylama: From an artistic perspective they're absolute shit
[23:46] IamBradylama: The Muties in Fallout and Fallout 2 were deformed, sure
[23:47] IamBradylama: But they had noticeable human traits
[23:47] IamBradylama: They weren't just humanoids with huge muscles.
[23:47] IamBradylama: You could see Muties like Harry and Marcus as people.
[23:47] IamBradylama: These mutants are just monstrous.
[23:48] IamBradylama: They remind me more of the Locusts in Gears of War than something that used to be a person.
[23:48] acerbanditgff: yeah i got the impression that they were exagerating in these pictures
[23:49] acerbanditgff: but they didn't look like oblivion ass so I was kind of happy
[23:49] IamBradylama: It's still not enough.