Good Chocobo

Member 991

Level 14.63

Mar 2006

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Jul 15, 2006, 11:54 PM
Local time: Jul 15, 2006, 11:54 PM
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#1 of 5
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Yeah, they don't take unsolicited stuff, because mostly they have their own ideas that they can barely work on, but also for legal reasons.
The reason why it's like that, imagine this. Let's say you came up with a game idea called "Super Mario Bros." (I'm just using this as an example, so bear with me). Let's say that you send that idea to Nintendo, but they say they don't want it.
Then later, Nintendo comes out with a game called "Super Luigi Bros.". But the game is a lot like the idea you had. All of a sudden, you decide to sue Nintendo for stealing your stuff without paying you for it. You have your idea, and lets say you even have proof that you came up with those ideas before Nintendo made "Super Luigi Bros.". The court might find in favor of you, and suddenly Nintendo has to pay you lots of money (whether or not they "stole" your idea).
Hollywood works similiarly (which is where I got my analogy for the game, and it's often bad for movies because a lot of ideas are similiar, like when Rocky came out, I bet people were saying "I made a boxing movie like that, Sylvester Stallone must've stole my idea!"), but with a game it's often harder because game companies don't have the vast amount of money that most movie studios have, so if a game flops, or someone decides to sue them cause "they came up with a game idea similiar to that", they're probably in trouble financially.
Plus, ideas are a dime a dozen. Any Joe or Jane can come up with the next "big hit game", but unless you have stuff to back that up (like a game demo), then they probably won't take you seriously anyway (heck, even a lot of top game designers have trouble selling some stuff they want made into games).
Not trying to discourage you, just letting you know some truths. If you have what it takes to make the next "Mario" or "Halo", then by all means, pursue that path. Just know that it's a hard route, and not many make it. And even then, unless your game really roxxors, it may not do that well in the first place.
Jam it back in, in the dark.
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